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Post Post #4 (isolation #0) » Tue Mar 28, 2017 11:12 pm

Post by Creature »

Btw, my original setup also included a Town Odd-Night Neapolitan and a Town 2-shot Bulletproof besides Tow Non-Consecutive Doctor being Town Non-Consecutive Target Doctor.
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Post Post #6 (isolation #1) » Wed Mar 29, 2017 4:04 am

Post by Creature »

Remove the traitor and replace it with a Vanilla Town?
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Post Post #8 (isolation #2) » Wed Mar 29, 2017 5:29 am

Post by Creature »

Okay, 20-player it is then.

Btw, do you review rules? I think some of them are good looking at.
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Post Post #11 (isolation #3) » Wed Mar 29, 2017 7:17 am

Post by Creature »

Creature wrote:Opening post:

Image


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A.P.PlayersStatusRoleDeath
5
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Spoiler: Events


Rules:

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Do:
  • Follow the site rules here.
  • Play to win.
  • Be respectful.
  • Be active.
  • If you have questions about your role, ask them by PM.
Don't:
  • Don't discuss ongoing games.
  • Don't copy, quote or screenshot your role PM, mod communications or anything that isn't public.
  • Don't pretend to break the rules.
  • Don't use very small, invisible or encrypted text.
  • Don't use shades of blue.


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Deadlines
  • Day 1 will last 14 (real life) days. While all subsequent days will last 10 (real life) days.
  • Nights will last 2 (real life) days.
  • Night may end earlier if every single alive player requests to end the night.
  • If you don't submit your night action, I'll take that as a no action.
  • I'll only extend the deadline if it's about to end and I need replacements.
Voting
  • All votes must be done with vote tags. Bolded votes won't be counted.
  • You may also vote nolynch.
  • A majority is reached if more than half the players have voted the same player/nolynch.
  • If the deadline ends, the player (nolynch included) with the highest number of votes will be lynched. If there's a tie, the first player to have reached that number of votes will be lynched. If no player got higher than 2 votes, the day will end in a nolynch.
P.S.: I won't edit your posts.


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Activity Points
  • This game uses Activity Points mechanism, based on callforjudgement's Timepoint mechanism.
  • Every player starts with 5 activity points. 5 activity points is the maxium ammount of activity points you can have.
  • If you don't post for 48 hours, you lose 2 activity points.
  • If you don't post for 72 hours (24 hours after prod), I'll start searching your replacement and you'll lose one additional activity point.
  • If you hit 0 activity points, you're going to be force-replaced.
  • When the dayphase ends, if you haven't been prodded, you'll gain 3 activity points. Otherwise you'll only gain one.
Calling V/LA
  • V/LAs must be called by PM and must be specified.
  • Not-Real Deal (NRD) V/LAs:
    Little less posting than usual. Your prod time will be extended to 72 hours (24 will stay the same). Every 3 days will cost one activity point.
  • Real Deal (RD) V/LAs:
    Near to zero posting. You won't be prodded at all until your time ends. The activity points cost will be (days-2)/2 rounded down.
  • You may also consider replacing out.
Note: You may replace back to your slot, as long your activity points didn't go down to 0.


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  • Daytalk is active.
  • This game uses plurality lynch mechanism.
  • This game has the potential to be swingy.
Spoiler: Sample Vanilla Town Role PM
Vanilla TownieWelcome, X. You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.


I'd like this reviewed for normalcy.
At balance, just make sure it isn't notably favorable for a side.
I don't mind this game being swingy. (maybe I should tell that this game has a potential of being swingy)
I don't have backup mods yet.
I changed it a bit. (Including taking away one slot)
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Post Post #12 (isolation #4) » Wed Mar 29, 2017 7:20 am

Post by Creature »

21 players

Town One-Guilty Cop
Town 2-shot Vigilante
Town Neighbor Weak Vigilante
Town Non-Consecutive Doctor
Town Innocent Neighbor
Town Neighbor
Town Neighbor
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town

Mafia Gunsmith
Mafia Rolestopper
Mafia Goon
Mafia Goon


Spoiler: Vanilla Town
Vanilla TownieWelcome, X. You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.


Spoiler: Town One-Guilty Cop
Town One-Guilty CopWelcome, X. You are a
Town One-Guilty Cop
.

You may target one player per night phase. You'll receive one of these results:
Innocent
,
Guilty
or
No result
. As soon you receive a
Guilty
result, you'll stop functioning.

You win when all threats to the Town have been eliminated.


Spoiler: Town 2-shot Vigilante
Town 2-shot VigilanteWelcome, X. You are a
Town 2-shot Vigilante
.

Twice per game, you may target one player to nightkill.

You win when all threats to the Town have been eliminated.


Spoiler: Town Neighbor Weak Vigilante
Town Neighbor Weak VigilanteWelcome, X. You are a
Town Neighbor Weak Vigilante
.

Each night, you may target one player to nightkill. However, if you target non-town, you'll die. You may also talk in your neighborhood during day and night.

You win when all threats to the Town have been eliminated.


Spoiler: Town Non-Consecutive Doctor
Town Non-Consecutive DoctorWelcome, X. You are a
Town Non-Consecutive Doctor
.

You may target one player per night phase. This player will be protected from kills during that night phase. However, if you use your action one night, you may not use your action the next night. You cannot target yourself.

You win when all threats to the Town have been eliminated.


Spoiler: Town Innocent Neighbor
Town Innocent NeighborWelcome, X. You are a
Town Innocent Neighbor
.

You may talk in your neighborhood during day and night. At any time, you may choose to confirm yourself as town to your neighbors.

You win when all threats to the Town have been eliminated.


Spoiler: Town Neighbor
Town NeighborWelcome, X. You are a
Town Neighbor
.

You may talk in your neighborhood during day and night.

You win when all threats to the Town have been eliminated.


Spoiler: Mafia Goon
Mafia GoonWelcome, X. You are a
Mafia Goon
.

Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Rolestopper
, and W, who is a
Mafia Goon
[/red].

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when the Town has been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Gunsmith
Mafia GunsmithWelcome, X. You are a
Mafia Gunsmith
.

Your partners are Y, who is a
Mafia Rolestopper
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
[/red].

You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when the Town has been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Rolestopper
Mafia RoleblockerWelcome, X. You are a
Mafia Rolestopper
.

Your partners are Y, who is a
Mafia Rolestopper
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
[/red].

You may target one player per night. Anyone who targets this player will be prevented from performing their action. You cannot target yourself.

You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.

You win when the Town has been eliminated, or nothing can stop this from occurring.


Notes:
  • Town One-Guilty Cop will only stop functioning if it gets a guilty result. Even if it targets scum, a "no result" result won't count.
  • Town 2-shot Vigilante won't be refunded shots if its action fails.
  • Town Neighbor Weak Vigilante will die if it targets scum and isn't stopped. If rolestopped, it won't die. If target doctored, it will die.
  • Town Innocent Neighbor can't be roleblocked at all.
  • Mafia Gunsmith will get positive on Town One-Guilty Cop, Town 2-shot Vigilante, Town Neighbor Weak Vigilante and on anyone from the mafia team.
  • Mafia Rolestopper may rolestop their own factional kills. AKA Mafia Rolestopper + Mafia Factional Kill on the same target = Fail.
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Post Post #13 (isolation #5) » Wed Mar 29, 2017 7:20 am

Post by Creature »

*20 players
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Post Post #14 (isolation #6) » Wed Mar 29, 2017 7:24 am

Post by Creature »

I'm planning to announce this game in the Upcoming Games thread.

What info should I disclose?

I have so far:
Daytalk is active.
Plurality lynch mechanism.

I'm wondering if I should put:
Potential to be swingy

I don't really want to say the alignment distribution, I want to feed the possibility of there being an SK or it being multiball.
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Post Post #16 (isolation #7) » Wed Mar 29, 2017 10:09 am

Post by Creature »

I can allow bolded votes as long it isn't in the middle of a sentence.
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Post Post #17 (isolation #8) » Wed Mar 29, 2017 10:10 am

Post by Creature »

And if someone drops a vote, they still count as "reached the number of votes first"
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Post Post #18 (isolation #9) » Wed Mar 29, 2017 10:13 am

Post by Creature »

How would you word the no shades of blue rule? It uses more than one shade of blue.

Maybe make: "Don't post posts entirely blue"?
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Post Post #19 (isolation #10) » Wed Mar 29, 2017 10:17 am

Post by Creature »

I got an alternative for Activity Points:

The first time you are prodded, you'll get a warning. If after 24 hours you don't post, I'll search for your replacement.
If you're prodded twice in the same day (barring D1), I'll straight out force-replace you.
Being prodded three times mean automatically force-replace.
If you're not prodded for two entirely dayphases, you'll have one prod discounted from your total.
Calling V/LA: Prods after 72 hours without posting rather than 48 hours. Please, don't abuse V/LAs.
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Post Post #20 (isolation #11) » Wed Mar 29, 2017 10:18 am

Post by Creature »

In post 15, mastina wrote:"If there's a tie, the player who held the higher vote total most recently will be lynched"
Seems fine.
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Post Post #22 (isolation #12) » Wed Mar 29, 2017 10:18 am

Post by Creature »

Though, say a player is at 4 votes and another player gets put to 4 votes, wouldn't it be confusing?
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Post Post #23 (isolation #13) » Wed Mar 29, 2017 10:23 am

Post by Creature »

Spoiler: Mafia Rolestopper
Mafia RolestopperWelcome, X. You are a
Mafia Rolestopper
.

Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.

You may target one player per night. You will cause anyone who targets this player action to fail. You cannot target yourself.

You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.

You win when the Town has been eliminated, or nothing can stop this from occurring.
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Post Post #24 (isolation #14) » Wed Mar 29, 2017 10:44 am

Post by Creature »

20 players

Town One-Guilty Cop
Town 2-shot Vigilante
Town Neighbor Weak Vigilante
Town Non-Consecutive Doctor
Town Innocent Neighbor
Town Neighbor
Town Neighbor
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town

Mafia Gunsmith
Mafia Rolestopper
Mafia Goon
Mafia Goon


Spoiler: Vanilla Town
Vanilla TownieWelcome, X. You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.


Spoiler: Town One-Guilty Cop
Town One-Guilty CopWelcome, X. You are a
Town One-Guilty Cop
.

You may target one player per night phase. You'll receive one of these results:
Innocent
,
Guilty
or
No result
. As soon you receive a
Guilty
result, you'll stop functioning.

You win when all threats to the Town have been eliminated.


Spoiler: Town 2-shot Vigilante
Town 2-shot VigilanteWelcome, X. You are a
Town 2-shot Vigilante
.

Twice per game, you may target one player to nightkill.

You win when all threats to the Town have been eliminated.


Spoiler: Town Neighbor Weak Vigilante
Town Neighbor Weak VigilanteWelcome, X. You are a
Town Neighbor Weak Vigilante
.

Each night, you may target one player to nightkill. However, if you target non-town, you'll die. You may also talk in your neighborhood during day and night.

You win when all threats to the Town have been eliminated.


Spoiler: Town Non-Consecutive Doctor
Town Non-Consecutive DoctorWelcome, X. You are a
Town Non-Consecutive Doctor
.

You may target one player per night phase. This player will be protected from kills during that night phase. However, if you use your action one night, you may not use your action the next night. You cannot target yourself.

You win when all threats to the Town have been eliminated.


Spoiler: Town Innocent Neighbor
Town Innocent NeighborWelcome, X. You are a
Town Innocent Neighbor
.

You may talk in your neighborhood during day and night. At any time, you may choose to confirm yourself as town to your neighbors.

You win when all threats to the Town have been eliminated.


Spoiler: Town Neighbor
Town NeighborWelcome, X. You are a
Town Neighbor
.

You may talk in your neighborhood during day and night.

You win when all threats to the Town have been eliminated.


Spoiler: Mafia Goon
Mafia GoonWelcome, X. You are a
Mafia Goon
.

Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Rolestopper
, and W, who is a
Mafia Goon
.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when the Town has been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Gunsmith
Mafia GunsmithWelcome, X. You are a
Mafia Gunsmith
.

Your partners are Y, who is a
Mafia Rolestopper
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.

You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when the Town has been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Rolestopper
Mafia RolestopperWelcome, X. You are a
Mafia Rolestopper
.

Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.

You may target one player per night. You will cause anyone who targets this player action to fail. You cannot target yourself.

You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.

You win when the Town has been eliminated, or nothing can stop this from occurring.


Notes:
  • Town One-Guilty Cop will only stop functioning if it gets a guilty result. Even if it targets scum, a "no result" result won't count.
  • Town 2-shot Vigilante won't be refunded shots if its action fails.
  • Town Neighbor Weak Vigilante will die if it targets scum and isn't stopped. If rolestopped, it won't die. If target doctored, it will die.
  • Town Innocent Neighbor can't be roleblocked at all.
  • Mafia Gunsmith will get positive on Town One-Guilty Cop, Town 2-shot Vigilante, Town Neighbor Weak Vigilante and on anyone from the mafia team.
  • Mafia Rolestopper may rolestop their own factional kills. AKA Mafia Rolestopper + Mafia Factional Kill on the same target = Fail.
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Post Post #25 (isolation #15) » Wed Mar 29, 2017 11:42 am

Post by Creature »

In post 15, mastina wrote:I also would drop the 2 votes clause from plurality. If you want plurality, you should consistently enforce it across the whole game. Don't give players an out.
idk, it's possible for the players to stay the entire day not voting anyone or the day to end with no wagons.
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Post Post #29 (isolation #16) » Fri Mar 31, 2017 8:55 am

Post by Creature »

Slight change to opening post:


Image


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M
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B
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R
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w
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:
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A.P.PlayersStatusRoleDeath
5
Alive
5
Alive
5
Alive
5
Alive
5
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5
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5
Alive
5
Alive
5
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5
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5
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5
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5
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5
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5
Alive
5
Alive
5
Alive
5
Alive
5
Alive
5
Alive


Spoiler: Events
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Post Post #30 (isolation #17) » Fri Mar 31, 2017 8:57 am

Post by Creature »

Spoiler: Town Non-Consecutive Doctor
Town Non-Consecutive DoctorWelcome, X. You are a
Town Non-Consecutive Doctor
.

You may target one player per night phase. This player will be protected from one nightkill during that night phase. However, if you use your action one night, you may not use your action the next night. You cannot target yourself.

You win when all threats to the Town have been eliminated.


Spoiler: Town Innocent Neighbor
Town Innocent NeighborWelcome, X. You are a
Town Innocent Neighbor
.

You may talk in your neighborhood during day and night. Anytime you wish, you may PM me to modconfirm you in your neighborhood.

You win when all threats to the Town have been eliminated.


Btw, you may check for bad spellings.
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Post Post #31 (isolation #18) » Fri Mar 31, 2017 9:16 am

Post by Creature »

Rules with some modifications:

R
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Do:
  • Follow the site rules here.
  • Play to win.
  • Be respectful.
  • Be active.
  • If you have questions about your role, ask them by PM.
Don't:
  • Don't discuss ongoing games.
  • Don't copy, quote or screenshot your role PM, mod communications or anything that isn't public.
  • Don't pretend to break the rules.
  • Don't use very small, invisible or encrypted text.
  • Don't write your posts almost entirely with shade of blue (
    #0000FF
    to
    #00008F
    ). You may use them as long it doesn't look like a mod post.


G
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F
l
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Deadlines
  • Day 1 will last 14 (real life) days. While all subsequent days will last 10 (real life) days.
  • Nights will last 2 (real life) days.
  • Night may end earlier if every single alive player requests to end the night.
  • If you don't submit your night action, I'll take that as a no action.
  • I'll only extend the deadline if it's about to end and I need replacements.
Voting
  • All votes must be done with vote tags, like VOTE: Someone.
  • You may instead bold your vote. However, they must be isolated in one paragraph.
  • You may also vote nolynch.
  • A majority is reached if more than half the players have voted the same player/nolynch.
  • If the deadline ends, the player (nolynch included) with the highest number of votes will be lynched. If there's a tie, the first player to have reached that number of votes will be lynched. If no player got higher than 2 votes, the day will end in a nolynch.
P.S.: I won't edit your posts.


A
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Prods
  • If your last post was over 47 hours ago, you'll be prodded.
  • If you yet haven't posted after 24 hours since the prod, I'll starting searching your replacement. You may return into your slot.
  • If you have to be prodded twice in the dayphase (excluding Day 1), I'll automatically search for your replacement. You can't return to your slot.
  • If you were to receive your third prod, you'll be force-replaced. You will be unable to return to your slot.
  • I'll remove one prod from your prod counter if you stay two entire dayphases without being prodded.
  • If I notice you're consistently prod-dodging, I'll automatically prod you.
V/LAs and Replacing
  • V/LAs must be announced in PMs and they must be atleast 3 days. Remember to set you're V/LA in your profile (ucp.php?i=vla&mode=settings) because I may miss them.
  • By announcing V/LA, I'll extend your prodtimer to 72 hours rather than 48 hours.
  • If you absolutely can't post anything for over 72 hours, you may want to talk with me. You may need to replace out.
  • Consider voluntarily replacing out if you won't play (either because you can't or you don't feel like playing). You may replace back into your slot (unless you're abusing it.
Observation: Replace back only applies if your replacement replaces out.


S
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  • Daytalk is active.
  • This game uses plurality lynch mechanism.
  • This game has the potential to be swingy.
Spoiler: Sample Vanilla Town Role PM
Vanilla TownieWelcome, X. You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.
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Post Post #32 (isolation #19) » Fri Mar 31, 2017 9:30 am

Post by Creature »

Btw, I'd like some review on the upcoming announcement:


Image


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Post Post #33 (isolation #20) » Fri Mar 31, 2017 9:33 am

Post by Creature »

Actually I got a better PM:

Spoiler: Town Innocent Neighbor
Town Innocent NeighborWelcome, X. You are a
Town Innocent Neighbor
.

You may talk in your neighborhood during day and night. Anytime you wish, you may announce in bold you're town at your neighborhood PT and I'll modconfirm you as soon as possible.

You win when all threats to the Town have been eliminated.


Feel free to change the spelling.
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Post Post #34 (isolation #21) » Fri Mar 31, 2017 9:40 am

Post by Creature »

I forgot to fix it here:

Voting
  • All votes must be done with vote tags, like VOTE: Someone.
  • You may instead bold your vote. However, they must be isolated in one paragraph.
  • You may also vote nolynch.
  • A majority is reached if more than half the players have voted the same player/nolynch.
  • If the deadline ends, the player (nolynch included) with the highest number of votes will be lynched.
  • If there's a tie, the player who was going to be lynched most recently will be lynched. Example: If player A has five votes, player B has three votes and someone unvotes player A to vote player B, Player A would be lynched.
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Post Post #35 (isolation #22) » Fri Mar 31, 2017 9:54 am

Post by Creature »

One-Guilty Cop: Can X make me lose my ability?
"No matter what happens to you, if you don't explicitly receive a
Guilty
result, you'll still function.
2-shot Vigilante: If my action doesn't succeed, will I receive my ability back?
"No"
Weak Vigilante: If X happens, will I still die?
"If your action succeeds, even if your target doesn't die, you'll die, as long it's on scum"
Weak Vigilante: Can X prevent me from dying?
"Yes, you can be saved from dying"
Town Non-Consecutive Doctor: If a bodyguard protects my target, what happens if the target is attacked?
"The bodyguard" (After all, the doctor only saves after the target was shot, the bodyguard saves when the target is about to be shot)
Town Innocent Neighbor: Can my action be blocked?
"No"
Mafia Gunsmith: If I target a mafia JOAT with a doctor ability, will I see them with a gun?
"Yes"
Mafia Rolestopper: If I rolestop and kill the same target, will my kill be stopped?
"Yes"

idk, there are many questions that I may receive.
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Post Post #36 (isolation #23) » Fri Mar 31, 2017 10:00 am

Post by Creature »

Refixed and added another clause:

Voting
  • All votes must be done with vote tags, like VOTE: Someone.
  • You may instead bold your vote. However, they must be isolated in one paragraph.
  • You may also vote nolynch.
  • A majority is reached if more than half the players (x>50%) have voted the same player/nolynch.
  • If the deadline ends, the player (nolynch included) with the highest number of votes will be lynched.
  • If there's a tie, the player who held the higher vote total most recently will be lynched. Example: If player A has five votes, player B has three votes and someone unvotes player A to vote player B, Player A would be lynched.
  • Only if there's no way I can break the tie (such no votes being made the entire dayphase) it'll end in a default nolynch.
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Post Post #37 (isolation #24) » Fri Mar 31, 2017 10:01 am

Post by Creature »

Is it necessary or recommended to say that role PMs will be flipped?

Also, maybe I should warn mafia and neighborhood that their PTs will be released as soon game ends.
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Post Post #41 (isolation #25) » Thu Apr 06, 2017 5:31 am

Post by Creature »

All votes must be done with vote tags or bold tags, like VOTE: Someone or
vote: someone
. If it looks like a vote, it'll be counted.
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Post Post #42 (isolation #26) » Thu Apr 06, 2017 5:31 am

Post by Creature »

Anything else?
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Post Post #44 (isolation #27) » Thu Apr 06, 2017 8:26 am

Post by Creature »

Opening post:

Image


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PlayersStatusRoleDeath
Alive
Alive
Alive
Alive
Alive
Alive
Alive
Alive
Alive
Alive
Alive
Alive
Alive
Alive
Alive
Alive
Alive
Alive
Alive
Alive


Spoiler: Events
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Post Post #45 (isolation #28) » Thu Apr 06, 2017 8:38 am

Post by Creature »

It'd look like this throughout the game:

PlayersStatusRoleDeath
TwoFace
Alive
Nexus
Alive
BTD6_Maker
Alive
RadiantCowbells
Alive
Empking
Dead
Town Compulsive Doctor
Killed N1
mastina
Dead
Mafia Goon
Killed N1
Raskolnikov
Dead
Vanilla Town
Lynched D1


Spoiler: Events
Day 1Day 1 has started
Votecount 1.1
Votecount 1.2
Votecount 1.3
Night 1 has started
Raskolnikov, the
Vanilla Town
, was lynched.

Day 2Empking, the
Town Compulsive Doctor
, was killed.
mastina, the
Mafia Goon
, was killed.
Day 2 has started
Votecount 2.1
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Post Post #46 (isolation #29) » Thu Apr 06, 2017 8:44 am

Post by Creature »

Rules:

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Do:
  • Follow the site rules here.
  • Play to win.
  • Be respectful.
  • Be active.
  • If you have questions about your role, ask them by PM.
Don't:
  • Don't discuss ongoing games.
  • Don't copy, quote or screenshot your role PM, mod communications or anything that isn't public.
  • Don't pretend to break the rules.
  • Don't use very small, invisible or encrypted text.
  • Don't write your posts almost entirely with shade of blue (
    #0000FF
    to
    #00008F
    ). You may use them as long it doesn't look like a mod post.


G
a
m
e
F
l
o
w


Deadlines
  • Day 1 will last 14 (real life) days. While all subsequent days will last 10 (real life) days.
  • Nights will last 2 (real life) days.
  • Night may end earlier if every single alive player requests to end the night.
  • If you don't submit your night action, I'll take that as a no action.
  • I'll only extend the deadline if it's about to end and I need replacements.
Voting
  • All votes must be done with vote tags or bold tags, like VOTE: Someone or
    vote: Someone
    . If it looks like a vote, it'll be counted.
  • You may also vote nolynch.
  • A majority is reached if more than half the players (x>50%) have voted the same player/nolynch.
  • If the deadline ends, the player (nolynch included) with the highest number of votes will be lynched.
  • If there's a tie, the player who held the higher vote total most recently will be lynched. Example: If player A has five votes, player B has three votes and someone unvotes player A to vote player B, Player A would be lynched.
  • Only if there's no way I can break the tie (such no votes being made the entire dayphase) it'll end in a default nolynch.
P.S.: I won't edit your posts.


A
c
t
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v
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Prods
  • If your last post was over 47 hours ago, you'll be prodded.
  • If you yet haven't posted after 24 hours since the prod, I'll starting searching your replacement. You may return into your slot.
  • If you have to be prodded twice in the dayphase (excluding Day 1), I'll automatically search for your replacement. You can't return to your slot.
  • If you were to receive your third prod, you'll be force-replaced. You will be unable to return to your slot.
  • I'll remove one prod from your prod counter if you stay two entire dayphases without being prodded.
  • If I notice you're consistently prod-dodging, I'll automatically prod you.
V/LAs and Replacing
  • V/LAs must be announced in PMs and they must be atleast 3 days. Remember to set you're V/LA in your profile (ucp.php?i=vla&mode=settings) because I may miss them.
  • By announcing V/LA, I'll extend your prodtimer to 72 hours rather than 48 hours.
  • If you absolutely can't post anything for over 72 hours, you may want to talk with me. You may need to replace out.
  • Consider voluntarily replacing out if you won't play (either because you can't or you don't feel like playing). You may replace back into your slot (unless you're abusing it.
Observation: Replace back only applies if your replacement replaces out.


S
e
t
u
p
I
n
f
o

  • Daytalk is active.
  • This game uses plurality lynch mechanism.
  • This game has the potential to be swingy.
Spoiler: Sample Vanilla Town Role PM
Vanilla TownieWelcome, X. You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.
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Post Post #47 (isolation #30) » Thu Apr 06, 2017 8:45 am

Post by Creature »

Maybe the "This game has the potential to be swingy." should be removed.
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Post Post #48 (isolation #31) » Thu Apr 06, 2017 8:54 am

Post by Creature »

20 players

Town One-Guilty Cop
Town 2-shot Vigilante
Town Neighbor Weak Vigilante
Town Non-Consecutive Doctor
Town Innocent Neighbor
Town Neighbor
Town Neighbor
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town

Mafia Gunsmith
Mafia Rolestopper
Mafia Goon
Mafia Goon


Spoiler: Vanilla Town
Vanilla TownieWelcome, X. You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.


Spoiler: Town One-Guilty Cop
Town One-Guilty CopWelcome, X. You are a
Town One-Guilty Cop
.

You may target one player per night phase. You'll receive one of these results:
Innocent
,
Guilty
or
No result
. As soon you receive a
Guilty
result, you'll stop functioning.

You win when all threats to the Town have been eliminated.


Spoiler: Town 2-shot Vigilante
Town 2-shot VigilanteWelcome, X. You are a
Town 2-shot Vigilante
.

Twice per game, you may target one player to nightkill.

You win when all threats to the Town have been eliminated.


Spoiler: Town Neighbor Weak Vigilante
Town Neighbor Weak VigilanteWelcome, X. You are a
Town Neighbor Weak Vigilante
.

Each night, you may target one player to nightkill. However, if you target non-town, you'll die. You may also talk in your neighborhood during day and night.

You win when all threats to the Town have been eliminated.


Spoiler: Town Non-Consecutive Doctor
Town Non-Consecutive DoctorWelcome, X. You are a
Town Non-Consecutive Doctor
.

You may target one player per night phase. This player will be protected from one nightkill during that night phase. However, if you use your action one night, you may not use your action the next night. You cannot target yourself.

You win when all threats to the Town have been eliminated.


Spoiler: Town Innocent Neighbor
Town Innocent NeighborWelcome, X. You are a
Town Innocent Neighbor
.

You may talk in your neighborhood during day and night. Anytime you wish, you may announce in bold you're town at your neighborhood PT and I'll modconfirm you as soon as possible.

You win when all threats to the Town have been eliminated.


Spoiler: Town Neighbor
Town NeighborWelcome, X. You are a
Town Neighbor
.

You may talk in your neighborhood during day and night.

You win when all threats to the Town have been eliminated.


Spoiler: Mafia Goon
Mafia GoonWelcome, X. You are a
Mafia Goon
.

Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Rolestopper
, and W, who is a
Mafia Goon
.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when the Town has been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Gunsmith
Mafia GunsmithWelcome, X. You are a
Mafia Gunsmith
.

Your partners are Y, who is a
Mafia Rolestopper
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.

You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when the Town has been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Rolestopper
Mafia RolestopperWelcome, X. You are a
Mafia Rolestopper
.

Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.

You may target one player per night. You will cause anyone who targets this player action to fail. You cannot target yourself.

You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.

You win when the Town has been eliminated, or nothing can stop this from occurring.


Notes:
  • Town One-Guilty Cop will only stop functioning if it gets a guilty result. Even if it targets scum, a "no result" result won't count.
  • Town 2-shot Vigilante won't be refunded shots if its action fails.
  • Town Neighbor Weak Vigilante will die if it targets scum and isn't stopped. If rolestopped, it won't die. If target doctored, it will die.
  • Town Innocent Neighbor can't be roleblocked at all.
  • Mafia Gunsmith will get positive on Town One-Guilty Cop, Town 2-shot Vigilante, Town Neighbor Weak Vigilante and on anyone from the mafia team.
  • Mafia Rolestopper may rolestop their own factional kills. AKA Mafia Rolestopper + Mafia Factional Kill on the same target = Fail.
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Post Post #49 (isolation #32) » Thu Apr 06, 2017 8:55 am

Post by Creature »

Should I rename the Town One-Guilty Cop to Town One Hit Cop?
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Post Post #50 (isolation #33) » Thu Apr 06, 2017 9:00 am

Post by Creature »

How each role is flipped:

Spoiler: Vanilla Town
Vanilla TownieWelcome, X. You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.


Spoiler: Town One-Guilty Cop
Town One-Guilty CopWelcome, X. You are a
Town One-Guilty Cop
.

You may target one player per night phase. You'll receive one of these results:
Innocent
,
Guilty
or
No result
. As soon you receive a
Guilty
result, you'll stop functioning.

You win when all threats to the Town have been eliminated.


Spoiler: Town 2-shot Vigilante
Town 2-shot VigilanteWelcome, X. You are a
Town 2-shot Vigilante
.

Twice per game, you may target one player to nightkill.

You win when all threats to the Town have been eliminated.


Spoiler: Town Neighbor Weak Vigilante
Town Neighbor Weak VigilanteWelcome, X. You are a
Town Neighbor Weak Vigilante
.

Each night, you may target one player to nightkill. However, if you target non-town, you'll die. You may also talk in your neighborhood during day and night.

You win when all threats to the Town have been eliminated.


Spoiler: Town Non-Consecutive Doctor
Town Non-Consecutive DoctorWelcome, X. You are a
Town Non-Consecutive Doctor
.

You may target one player per night phase. This player will be protected from one nightkill during that night phase. However, if you use your action one night, you may not use your action the next night. You cannot target yourself.

You win when all threats to the Town have been eliminated.


Spoiler: Town Innocent Neighbor
Town Innocent NeighborWelcome, X. You are a
Town Innocent Neighbor
.

You may talk in your neighborhood during day and night. Anytime you wish, you may announce in bold you're town at your neighborhood PT and I'll modconfirm you as soon as possible.

You win when all threats to the Town have been eliminated.


Spoiler: Town Neighbor
Town NeighborWelcome, X. You are a
Town Neighbor
.

You may talk in your neighborhood during day and night.

You win when all threats to the Town have been eliminated.


Spoiler: Mafia Goon
Mafia GoonWelcome, X. You are a
Mafia Goon
.

Your partners are [REDACTED].

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when the Town has been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Gunsmith
Mafia GunsmithWelcome, X. You are a
Mafia Gunsmith
.

Your partners are [REDACTED].

You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when the Town has been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Rolestopper
Mafia RolestopperWelcome, X. You are a
Mafia Rolestopper
.

Your partners are [REDACTED].

You may target one player per night. You will cause anyone who targets this player action to fail. You cannot target yourself.

You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.

You win when the Town has been eliminated, or nothing can stop this from occurring.
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Post Post #51 (isolation #34) » Thu Apr 06, 2017 9:11 am

Post by Creature »

Town One-Guilty CopYou received an
Innocent
result on X.

You received an
Guilty
result on X.

You received no result.


Mafia GunsmithYou received a
Positive
result on X.

You received a
Negative
result on X.

You received no result.


Town Innocent NeighborX is aligned with the
Town
.


DeathYou died! However, you may still talk here.
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Post Post #52 (isolation #35) » Thu Apr 06, 2017 9:20 am

Post by Creature »

Does "You win when the Town has been eliminated, or nothing can stop this from occurring." sounds singleball?

Should I change it to "You win when all other factions have been eliminated, or nothing can stop this from occurring."?
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Post Post #55 (isolation #36) » Thu Apr 06, 2017 9:43 am

Post by Creature »

Spoiler: Day 1 VC
D
a
y
1
h
a
s
s
t
a
r
t
e
d


Votecount 1.0
V
o
t
e
c
o
u
n
t
1
.
0


[
0
]
E
m
p
k
i
n
g

[
0
]
T
w
o
F
a
c
e

[
0
]
R
a
s
k
o
l
n
i
k
o
v

[
0
]
N
e
x
u
s

[
0
]
B
T
D
6
_
M
a
k
e
r

[
0
]
R
a
d
i
a
n
t
C
o
w
b
e
l
l
s

[
0
]
m
a
s
t
i
n
a


[
0
]
N
o
l
y
n
c
h


N
o
t
v
o
t
i
n
g
:
Everybody

7
p
l
a
y
e
r
s
a
r
e
a
l
i
v
e
,
t
h
e
r
e
f
o
r
e
4
v
o
t
e
s
i
s
t
h
e
m
a
j
o
r
i
t
y
.


Deadline: (expired on 2017-04-20 16:34:00)


Spoiler: When night starts
R
a
s
k
o
l
n
i
k
o
v
h
a
s
b
e
e
n
l
y
n
c
h
e
d
,
h
e
w
a
s
a
Vanilla Town
.


N
i
g
h
t
1
h
a
s
s
t
a
r
t
e
d


Deadline: (expired on 2017-04-08 16:39:49)


Spoiler: Kills during the night
E
m
p
k
i
n
g
h
a
s
b
e
e
n
k
i
l
l
e
d
,
h
e
w
a
s
a
Town Compulsive Doctor
.


m
a
s
t
i
n
a
h
a
s
b
e
e
n
k
i
l
l
e
d
,
s
h
e
w
a
s
a
Mafia Goon
.


D
a
y
2
h
a
s
s
t
a
r
t
e
d


*VC*
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Post Post #56 (isolation #37) » Thu Apr 06, 2017 9:48 am

Post by Creature »

Updating...
In post 48, Creature wrote:
Spoiler: Mafia Goon
Mafia GoonWelcome, X. You are a
Mafia Goon
.

Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Rolestopper
, and W, who is a
Mafia Goon
.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Gunsmith
Mafia GunsmithWelcome, X. You are a
Mafia Gunsmith
.

Your partners are Y, who is a
Mafia Rolestopper
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.

You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Rolestopper
Mafia RolestopperWelcome, X. You are a
Mafia Rolestopper
.

Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.

You may target one player per night. You will cause anyone who targets this player action to fail. You cannot target yourself.

You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.

You win when all other factions have been eliminated, or nothing can stop this from occurring.
In post 50, Creature wrote:How each role is flipped:

Spoiler: Mafia Goon
Mafia GoonWelcome, X. You are a
Mafia Goon
.

Your partners are [REDACTED].

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Gunsmith
Mafia GunsmithWelcome, X. You are a
Mafia Gunsmith
.

Your partners are [REDACTED].

You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Rolestopper
Mafia RolestopperWelcome, X. You are a
Mafia Rolestopper
.

Your partners are [REDACTED].

You may target one player per night. You will cause anyone who targets this player action to fail. You cannot target yourself.

You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.

You win when all other factions have been eliminated, or nothing can stop this from occurring.
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Post Post #57 (isolation #38) » Thu Apr 06, 2017 9:57 am

Post by Creature »

Oh right, I forgot:

Should mafia be allowed to both nightkill and use their action?
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Post Post #58 (isolation #39) » Thu Apr 06, 2017 10:18 am

Post by Creature »

I guess I'd not allow allow one mafia member to nightkill and use their action the same night.
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Post Post #60 (isolation #40) » Thu Apr 06, 2017 11:42 am

Post by Creature »

So don't allow simultaneous nightkill and night action?

Also, if someone asks about it, should I say it's not allowed?
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Post Post #62 (isolation #41) » Thu Apr 06, 2017 11:54 am

Post by Creature »

like putting that mafia can't both kill and action in the rules (or even announcing the rule in the upcoming games thread)?
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Post Post #64 (isolation #42) » Thu Apr 06, 2017 12:02 pm

Post by Creature »

Rules:

R
u
l
e
s


D
o
'
s
a
n
d
D
o
n
'
t
s


Do:
  • Follow the site rules here.
  • Play to win.
  • Be respectful.
  • Be active.
  • If you have questions about your role, ask them by PM.
Don't:
  • Don't discuss ongoing games.
  • Don't copy, quote or screenshot your role PM, mod communications or anything that isn't public.
  • Don't pretend to break the rules.
  • Don't use very small, invisible or encrypted text.
  • Don't write your posts almost entirely with shade of blue (
    #0000FF
    to
    #00008F
    ). You may use them as long it doesn't look like a mod post.


G
a
m
e
F
l
o
w


Deadlines
  • Day 1 will last 14 (real life) days. While all subsequent days will last 10 (real life) days.
  • Nights will last 2 (real life) days.
  • Night may end earlier if every single alive player requests to end the night.
  • If you don't submit your night action, I'll take that as a no action.
  • I'll only extend the deadline if it's about to end and I need replacements.
Voting
  • All votes must be done with vote tags or bold tags, like VOTE: Someone or
    vote: Someone
    . If it looks like a vote, it'll be counted.
  • You may also vote nolynch.
  • A majority is reached if more than half the players (x>50%) have voted the same player/nolynch.
  • If the deadline ends, the player (nolynch included) with the highest number of votes will be lynched.
  • If there's a tie, the player who held the higher vote total most recently will be lynched. Example: If player A has five votes, player B has three votes and someone unvotes player A to vote player B, Player A would be lynched.
  • Only if there's no way I can break the tie (such no votes being made the entire dayphase) it'll end in a default nolynch.
P.S.: I won't edit your posts.


A
c
t
i
v
i
t
y


Prods
  • If your last post was over 47 hours ago, you'll be prodded.
  • If you yet haven't posted after 24 hours since the prod, I'll starting searching your replacement. You may return into your slot.
  • If you have to be prodded twice in the dayphase (excluding Day 1), I'll automatically search for your replacement. You can't return to your slot.
  • If you were to receive your third prod, you'll be force-replaced. You will be unable to return to your slot.
  • I'll remove one prod from your prod counter if you stay two entire dayphases without being prodded.
  • If I notice you're consistently prod-dodging, I'll automatically prod you.
V/LAs and Replacing
  • V/LAs must be announced in PMs and they must be atleast 3 days. Remember to set you're V/LA in your profile (ucp.php?i=vla&mode=settings) because I may miss them.
  • By announcing V/LA, I'll extend your prodtimer to 72 hours rather than 48 hours.
  • If you absolutely can't post anything for over 72 hours, you may want to talk with me. You may need to replace out.
  • Consider voluntarily replacing out if you won't play (either because you can't or you don't feel like playing). You may replace back into your slot (unless you're abusing it.
Observation: Replace back only applies if your replacement replaces out.


S
e
t
u
p
I
n
f
o

  • Daytalk is active.
  • This game uses plurality lynch mechanism.
  • A single player can't both kill and take another action.
Spoiler: Sample Vanilla Town Role PM
Vanilla TownieWelcome, X. You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.
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Post Post #69 (isolation #43) » Thu Apr 06, 2017 12:15 pm

Post by Creature »

Rules:

R
u
l
e
s


D
o
'
s
a
n
d
D
o
n
'
t
s


Do:
  • Follow the site rules here.
  • Play to win.
  • Be respectful.
  • Be active.
  • If you have questions about your role, ask them by PM.
Don't:
  • Don't discuss ongoing games.
  • Don't copy, quote or screenshot your role PM, mod communications or anything that isn't public.
  • Don't pretend to break the rules.
  • Don't use very small, invisible or encrypted text.
  • Don't write your posts almost entirely with shade of blue (
    #0000FF
    to
    #00008F
    ). You may use them as long it doesn't look like a mod post.


G
a
m
e
F
l
o
w


Deadlines
  • Day 1 will last 14 (real life) days. While all subsequent days will last 10 (real life) days.
  • Nights will last 2 (real life) days.
  • Night may end earlier if every single alive player requests to end the night.
  • If you don't submit your night action, I'll take that as a no action.
  • I'll only extend the deadline if it's about to end and I need replacements.
Voting
  • All votes must be done with vote tags or bold tags, like VOTE: Someone or
    vote: Someone
    . If it looks like a vote, it'll be counted.
  • You may also vote nolynch.
  • A majority is reached if more than half the players (x>50%) have voted the same player/nolynch.
  • If the deadline ends, the player (nolynch included) with the highest number of votes will be lynched.
  • If there's a tie, the player who held the higher vote total most recently will be lynched. Example: If player A has five votes, player B has three votes and someone unvotes player A to vote player B, Player A would be lynched.
  • Only if there's no way I can break the tie (such no votes being made the entire dayphase) it'll end in a default nolynch.
P.S.: I won't edit your posts.


A
c
t
i
v
i
t
y


Prods
  • If your last post was over 47 hours ago, you'll be prodded.
  • If you yet haven't posted after 24 hours since the prod, I'll starting searching your replacement. You may return into your slot.
  • If you have to be prodded twice in the dayphase (excluding Day 1), I'll automatically search for your replacement. You can't return to your slot.
  • If you were to receive your third prod, you'll be force-replaced. You will be unable to return to your slot.
  • I'll remove one prod from your prod counter if you stay two entire dayphases without being prodded.
  • If I notice you're consistently prod-dodging, I'll automatically prod you.
V/LAs and Replacing
  • V/LAs must be announced in PMs and they must be atleast 3 days. Remember to set you're V/LA in your profile because I may miss them.
  • By announcing V/LA, I'll extend your prodtimer to 72 hours rather than 48 hours.
  • If you absolutely can't post anything for over 72 hours, you may want to talk with me. You may need to replace out.
  • Consider voluntarily replacing out if you won't play (either because you can't or you don't feel like playing). You may replace back into your slot (unless you're abusing it.
Observation: Replace back only applies if your replacement replaces out.


S
e
t
u
p
I
n
f
o

  • Daytalk is active.
  • This game uses plurality lynch mechanism.
  • A single player can't both kill and take another action.
Spoiler: Sample Vanilla Town Role PM
Vanilla TownieWelcome, X. You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.
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Post Post #70 (isolation #44) » Thu Apr 06, 2017 12:16 pm

Post by Creature »

In post 67, RadiantCowbells wrote:
\You may target one player per night.
You will cause anyone who targets this player action to fail.
You cannot target yourself.
This still ought to be reworded.
I thought about replacing the bolded with "Any action on that player won't succeed"

If not, do you have suggestions?
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Post Post #71 (isolation #45) » Thu Apr 06, 2017 12:18 pm

Post by Creature »

Spoiler: Town One-Guilty Cop
Town One-Guilty CopWelcome, X. You are a
Town One-Guilty Cop
.

You may target one player per night phase. You'll receive one of these results:
Innocent
,
Guilty
or
No result
. However, if you receive a
Guilty
result, you may no longer use your ability.

You win when all threats to the Town have been eliminated.
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Post Post #73 (isolation #46) » Fri Apr 07, 2017 11:29 am

Post by Creature »

Spoiler: Mafia Rolestopper
Mafia RolestopperWelcome, X. You are a
Mafia Rolestopper
.

Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.

You may target one player per night. Any action on that player won't succeed. You cannot target yourself.

You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.

You win when the Town has been eliminated, or nothing can stop this from occurring.


How it would be if flipped:

Spoiler: Mafia Rolestopper
Mafia RolestopperWelcome, X. You are a
Mafia Rolestopper
.

Your partners are [REDACTED].

You may target one player per night. Any action on that player won't succeed. You cannot target yourself.

You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.

You win when the Town has been eliminated, or nothing can stop this from occurring.
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Post Post #75 (isolation #47) » Fri Apr 07, 2017 12:22 pm

Post by Creature »

Spoiler: Town Innocent Neighbor
Town Innocent NeighborWelcome, X. You are a
Town Innocent Neighbor
.

You may talk in your neighborhood during day and night. Anytime you wish, you may announce in bold you're town at your neighborhood PT and I'll modconfirm you as soon as possible there.

You win when all threats to the Town have been eliminated.
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Post Post #78 (isolation #48) » Fri Apr 07, 2017 1:04 pm

Post by Creature »

Mafia PT:

M
a
f
i
a
M
e
m
b
e
r
s

W
,
t
h
e
Mafia Gunsmith

X
,
t
h
e
Mafia Rolestopper

Y
,
t
h
e
Mafia Goon

Z
,
t
h
e
Mafia Goon


Y
o
u
w
i
n
w
h
e
n
a
l
l
o
t
h
e
r
f
a
c
t
i
o
n
s
h
a
v
e
b
e
e
n
e
l
i
m
i
n
a
t
e
d
,
o
r
n
o
t
h
i
n
g
c
a
n
s
t
o
p
t
h
i
s
f
r
o
m
o
c
c
u
r
r
i
n
g
.


Y
o
u
m
a
y
t
a
l
k
h
e
r
e
a
n
y
t
i
m
e
.


Neighborhood PT:

N
e
i
g
h
b
o
r
h
o
o
d
M
e
m
b
e
r
s

[/color]
W

X

Y

Z


Y
o
u
m
a
y
t
a
l
k
h
e
r
e
a
n
y
t
i
m
e
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Post Post #79 (isolation #49) » Fri Apr 07, 2017 1:05 pm

Post by Creature »

Also, does BTD6_Maker have access to this thread?
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Post Post #82 (isolation #50) » Wed Apr 12, 2017 5:06 am

Post by Creature »

Maybe I'll confirm with BTD6_Maker first if he's fine with the setup.
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Post Post #85 (isolation #51) » Thu Apr 13, 2017 1:42 pm

Post by Creature »

What about the 2 same-day prods being changed to immediatelly search replacement though don't force-replace?
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Post Post #86 (isolation #52) » Thu Apr 13, 2017 1:44 pm

Post by Creature »

Also, how could I word that the rolestopper will also stop mafia (including factional) actions?
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Post Post #87 (isolation #53) » Thu Apr 13, 2017 4:43 pm

Post by Creature »

A
c
t
i
v
i
t
y


Prods
  • If your last post was over 47 hours ago, you'll be prodded.
  • If you yet haven't posted after 24 hours since the prod, I'll starting searching your replacement. You may return into your slot.
  • If you have to be prodded twice in the dayphase (excluding Day 1) or three times the entire game, I'll automatically search for your replacement. You may return to your slot, however, any further prod is a force-replacement with no return (with the exception being in the next rule).
  • I'll remove one prod from your prod counter if you stay two entire dayphases without being prodded.
  • If I notice you're consistently prod-dodging, I'll automatically prod you.
V/LAs and Replacing
  • V/LAs must be announced in PMs and they must be atleast 3 days. Remember to set you're V/LA in your profile because I may miss them.
  • By announcing V/LA, I'll extend your prodtimer to 96 hours rather than 48 hours.
  • If you absolutely can't post anything for over 96 hours, you may want to talk with me. You may need to replace out.
  • Consider voluntarily replacing out if you won't play (either because you can't or you don't feel like playing). You may replace back into your slot (unless you're abusing it.
Observation: Replace back only applies if your replacement replaces out.
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Post Post #89 (isolation #54) » Fri Apr 14, 2017 12:00 am

Post by Creature »

Okay, I'll see what the reviewers think.

Anything else?
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Post Post #91 (isolation #55) » Fri Apr 14, 2017 2:19 am

Post by Creature »

Should I specify Rolestopper and Gunsmith can't kill and use their action the same night?
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Post Post #92 (isolation #56) » Fri Apr 14, 2017 2:20 am

Post by Creature »

It's already specified in the rules, however, not in PMs.
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Post Post #94 (isolation #57) » Fri Apr 14, 2017 3:56 am

Post by Creature »

Updating...

Also, it's rolestop, not roleblock.
In post 48, Creature wrote:
Spoiler: Mafia Goon
Mafia GoonWelcome, X. You are a
Mafia Goon
.

Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Rolestopper
, and W, who is a
Mafia Goon
.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Gunsmith
Mafia GunsmithWelcome, X. You are a
Mafia Gunsmith
.

Your partners are Y, who is a
Mafia Rolestopper
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.

You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.

You share a factional kill each night. You must choose which of you will commit the kill. You may
not
commit the kill and investigate in the same night phase. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Rolestopper
Mafia RolestopperWelcome, X. You are a
Mafia Rolestopper
.

Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.

You may target one player per night. You will cause any action that targets this player to fail, including any other action performed by you or your teammates. You cannot target yourself.

You share a factional kill each night. You must choose which of you will commit the kill. You may
not
commit the kill and perform a rolestop in the same night phase. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.
In post 50, Creature wrote:How each role is flipped:

Spoiler: Mafia Goon
Mafia GoonWelcome, X. You are a
Mafia Goon
.

Your partners are [REDACTED].

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Gunsmith
Mafia GunsmithWelcome, X. You are a
Mafia Gunsmith
.

Your partners are [REDACTED].

You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.

You share a factional kill each night. You must choose which of you will commit the kill. You may
not
commit the kill and investigate in the same night phase. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Rolestopper
Mafia RolestopperWelcome, X. You are a
Mafia Rolestopper
.

Your partners are [REDACTED].

You may target one player per night. You will cause any action that targets this player to fail, including any other action performed by you or your teammates. You cannot target yourself.

You share a factional kill each night. You must choose which of you will commit the kill. You may
not
commit the kill and perform a rolestop in the same night phase. You also share a factional PT, located here, where you may talk during day and night.

You win when the Town has been eliminated, or nothing can stop this from occurring.
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Post Post #95 (isolation #58) » Sat Apr 15, 2017 5:28 am

Post by Creature »

Any comments?

Or just pass?
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Post Post #97 (isolation #59) » Sat Apr 15, 2017 5:56 am

Post by Creature »

Reviewers?
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Post Post #99 (isolation #60) » Sat Apr 15, 2017 6:06 am

Post by Creature »

Oh right, I guess I should use only one shade of color in PT or maybe not even use it.
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Post Post #100 (isolation #61) » Sat Apr 15, 2017 6:07 am

Post by Creature »

What is better?
This
or
This[/url]?
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Post Post #101 (isolation #62) » Sat Apr 15, 2017 6:07 am

Post by Creature »

This


or

This
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Post Post #103 (isolation #63) » Mon Apr 17, 2017 4:24 am

Post by Creature »

Mafia PT:

Mafia Members

W, the
Mafia Gunsmith

X, the
Mafia Rolestopper

Y, the
Mafia Goon

Z, the
Mafia Goon


You win when all other factions have been eliminated, or nothing can stop this from occurring.


You may talk here anytime.


Spoiler: W's role PM
Mafia GunsmithWelcome, W. You are a
Mafia Gunsmith
.

Your partners are X, who is a
Mafia Rolestopper
, Y, who is a
Mafia Goon
, and Z, who is a
Mafia Goon
.

You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.

You share a factional kill each night. You must choose which of you will commit the kill. You may
not
commit the kill and investigate in the same night phase. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Spoiler: X's role PM
Mafia RolestopperWelcome, X. You are a
Mafia Rolestopper
.

Your partners are W, who is a
Mafia Gunsmith
, Y, who is a
Mafia Goon
, and Z, who is a
Mafia Goon
.

You may target one player per night. You will cause any action that targets this player to fail, including any other action performed by you or your teammates. You cannot target yourself.

You share a factional kill each night. You must choose which of you will commit the kill. You may
not
commit the kill and perform a rolestop in the same night phase. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Spoiler: Y's role PM
Mafia GoonWelcome, Y. You are a
Mafia Goon
.

Your partners are W, who is a
Mafia Gunsmith
, X, who is a
Mafia Rolestopper
, and Z, who is a
Mafia Goon
.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Spoiler: Z's role PM
Mafia GoonWelcome, Z. You are a
Mafia Goon
.

Your partners are W, who is a
Mafia Gunsmith
, X, who is a
Mafia Rolestopper
, and Y, who is a
Mafia Goon
.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Neighborhood PT:

Neighborhood Members

W
X
Y
Z


You may talk here anytime.
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Post Post #104 (isolation #64) » Mon Apr 17, 2017 4:25 am

Post by Creature »

Heh, I need to fix the role PMs because they're outdated.
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Post Post #105 (isolation #65) » Mon Apr 17, 2017 4:25 am

Post by Creature »

Is this approved?

This can already go in signups.
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Post Post #107 (isolation #66) » Mon Apr 17, 2017 5:55 am

Post by Creature »

20 players

Town One-Guilty Cop
Town 2-shot Vigilante
Town Neighbor Weak Vigilante
Town Non-Consecutive Doctor
Town Innocent Neighbor
Town Neighbor
Town Neighbor
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town

Mafia Gunsmith
Mafia Rolestopper
Mafia Goon
Mafia Goon


Spoiler: Vanilla Town
Vanilla TownieWelcome, X. You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.


Spoiler: Town One-Guilty Cop
Town One-Guilty CopWelcome, X. You are a
Town One-Guilty Cop
.

You may target one player per night phase. You'll receive one of these results:
Innocent
,
Guilty
or
No result
. However, if you receive a
Guilty
result, you may no longer use your ability.

You win when all threats to the Town have been eliminated.


Spoiler: Town 2-shot Vigilante
Town 2-shot VigilanteWelcome, X. You are a
Town 2-shot Vigilante
.

Twice per game, you may target one player to nightkill.

You win when all threats to the Town have been eliminated.


Spoiler: Town Neighbor Weak Vigilante
Town Neighbor Weak VigilanteWelcome, X. You are a
Town Neighbor Weak Vigilante
.

Each night, you may target one player to nightkill. However, if you target non-town, you'll die. You may also talk in your neighborhood during day and night.

You win when all threats to the Town have been eliminated.


Spoiler: Town Non-Consecutive Doctor
Town Non-Consecutive DoctorWelcome, X. You are a
Town Non-Consecutive Doctor
.

You may target one player per night phase. This player will be protected from one nightkill during that night phase. However, if you use your action one night, you may not use your action the next night. You cannot target yourself.

You win when all threats to the Town have been eliminated.


Spoiler: Town Innocent Neighbor
Town Innocent NeighborWelcome, X. You are a
Town Innocent Neighbor
.

You may talk in your neighborhood during day and night. Anytime you wish, you may announce in bold you're town at your neighborhood PT and I'll modconfirm you as soon as possible there.

You win when all threats to the Town have been eliminated.


Spoiler: Town Neighbor
Town NeighborWelcome, X. You are a
Town Neighbor
.

You may talk in your neighborhood during day and night.

You win when all threats to the Town have been eliminated.


Spoiler: Mafia Goon
Mafia GoonWelcome, X. You are a
Mafia Goon
.

Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Rolestopper
, and W, who is a
Mafia Goon
.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Gunsmith
Mafia GunsmithWelcome, X. You are a
Mafia Gunsmith
.

Your partners are Y, who is a
Mafia Rolestopper
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.

You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.

You share a factional kill each night. You must choose which of you will commit the kill. You may
not
commit the kill and investigate in the same night phase. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Rolestopper
Mafia RolestopperWelcome, X. You are a
Mafia Rolestopper
.

Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.

You may target one player per night. You will cause any action that targets this player to fail, including any other action performed by you or your teammates. You cannot target yourself.

You share a factional kill each night. You must choose which of you will commit the kill. You may
not
commit the kill and perform a rolestop in the same night phase. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Notes:
  • Town One-Guilty Cop will only stop functioning if it gets a guilty result. Even if it targets scum, a "no result" result won't count.
  • Town 2-shot Vigilante won't be refunded shots if its action fails.
  • Town Neighbor Weak Vigilante will die if it targets scum and isn't stopped. If rolestopped, it won't die. If target doctored, it will die.
  • Town Innocent Neighbor can't be roleblocked at all.
  • Mafia Gunsmith will get positive on Town One-Guilty Cop, Town 2-shot Vigilante, Town Neighbor Weak Vigilante and on anyone from the mafia team.
  • Mafia Rolestopper may rolestop their own factional kills. AKA Mafia Rolestopper + Mafia Factional Kill on the same target = Fail.
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Post Post #108 (isolation #67) » Mon Apr 17, 2017 6:03 am

Post by Creature »

Rules:

R
u
l
e
s


D
o
'
s
a
n
d
D
o
n
'
t
s


Do:
  • Follow the site rules here.
  • Play to win.
  • Be respectful.
  • Be active.
  • If you have questions about your role, ask them by PM.
Don't:
  • Don't discuss ongoing games.
  • Don't copy, quote or screenshot your role PM, mod communications or anything that isn't public.
  • Don't pretend to break the rules.
  • Don't use very small, invisible or encrypted text.
  • Don't write your posts almost entirely with shade of blue (
    #0000FF
    to
    #00008F
    ). You may use them as long it doesn't look like a mod post.


G
a
m
e
F
l
o
w


Deadlines
  • Day 1 will last 14 (real life) days. While all subsequent days will last 10 (real life) days.
  • Nights will last 2 (real life) days.
  • Night may end earlier if every single alive player requests to end the night.
  • If you don't submit your night action, I'll take that as a no action.
  • I'll only extend the deadline if it's about to end and I need replacements.
Voting
  • All votes must be done with vote tags or bold tags, like VOTE: Someone or
    vote: Someone
    . If it looks like a vote, it'll be counted.
  • You may also vote nolynch.
  • A majority is reached if more than half the players (x>50%) have voted the same player/nolynch.
  • If the deadline ends, the player (nolynch included) with the highest number of votes will be lynched.
  • If there's a tie, the player who held the higher vote total most recently will be lynched. Example: If player A has five votes, player B has three votes and someone unvotes player A to vote player B, Player A would be lynched.
  • Only if there's no way I can break the tie (such no votes being made the entire dayphase) it'll end in a default nolynch.
P.S.: I won't edit your posts.


A
c
t
i
v
i
t
y


Prods
  • If your last post was over 47 hours ago, you'll be prodded.
  • If you yet haven't posted after 24 hours since the prod, I'll starting searching your replacement. You may return into your slot.
  • If you have to be prodded twice in the dayphase (excluding Day 1) or three times the entire game, I'll automatically search for your replacement. You may return to your slot, however, any further prod is a force-replacement with no return (with the exception being in the next rule).
  • I'll remove one prod from your prod counter if you stay two entire dayphases without being prodded.
  • If I notice you're consistently prod-dodging, I'll automatically prod you.
V/LAs and Replacing
  • V/LAs must be announced in PMs and they must be atleast 3 days. Remember to set you're V/LA in your profile because I may miss them.
  • By announcing V/LA, I'll extend your prodtimer to 96 hours rather than 48 hours.
  • If you absolutely can't post anything for over 96 hours, you may want to talk with me. You may need to replace out.
  • Consider voluntarily replacing out if you won't play (either because you can't or you don't feel like playing). You may replace back into your slot (unless you're abusing it.
Observation: Replace back only applies if your replacement replaces out.


S
e
t
u
p
I
n
f
o

  • Daytalk is active.
  • This game uses plurality lynch mechanism.
  • A single player can't both kill and take another action.
Spoiler: Sample Vanilla Town Role PM
Vanilla TownieWelcome, X. You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.
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Post Post #109 (isolation #68) » Mon Apr 17, 2017 6:06 am

Post by Creature »

Mafia PT:

Mafia Members

W, the
Mafia Gunsmith

X, the
Mafia Rolestopper

Y, the
Mafia Goon

Z, the
Mafia Goon


You win when all other factions have been eliminated, or nothing can stop this from occurring.


You may talk here anytime.


Spoiler: W's role PM
Mafia GunsmithWelcome, W. You are a
Mafia Gunsmith
.

Your partners are X, who is a
Mafia Rolestopper
, Y, who is a
Mafia Goon
, and Z, who is a
Mafia Goon
.

You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.

You share a factional kill each night. You must choose which of you will commit the kill. You may
not
commit the kill and investigate in the same night phase. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Spoiler: X's role PM
Mafia RolestopperWelcome, X. You are a
Mafia Rolestopper
.

Your partners are W, who is a
Mafia Gunsmith
, Y, who is a
Mafia Goon
, and Z, who is a
Mafia Goon
.

You may target one player per night. You will cause any action that targets this player to fail, including any other action performed by you or your teammates. You cannot target yourself.

You share a factional kill each night. You must choose which of you will commit the kill. You may
not
commit the kill and perform a rolestop in the same night phase. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Spoiler: Y's role PM
Mafia GoonWelcome, Y. You are a
Mafia Goon
.

Your partners are W, who is a
Mafia Gunsmith
, X, who is a
Mafia Rolestopper
, and Z, who is a
Mafia Goon
.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Spoiler: Z's role PM
Mafia GoonWelcome, Z. You are a
Mafia Goon
.

Your partners are W, who is a
Mafia Gunsmith
, X, who is a
Mafia Rolestopper
, and Y, who is a
Mafia Goon
.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when all other factions have been eliminated, or nothing can stop this from occurring.


Neighborhood PT:

Neighborhood Members

W
X
Y
Z


You may talk here anytime.
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Post Post #110 (isolation #69) » Mon Apr 17, 2017 6:06 am

Post by Creature »

Did I miss anything?
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Post Post #114 (isolation #70) » Mon Apr 17, 2017 7:32 am

Post by Creature »

Signups time
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Post Post #116 (isolation #71) » Mon Apr 17, 2017 7:53 am

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I don't have none that I can publicly provide besides daytalk and pluralism mechanism. Are these worth announcing?
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Post Post #118 (isolation #72) » Mon Apr 17, 2017 8:06 am

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This game uses Plurality Voting mechanism.

(sorta noticed it's plurality, and not pluralism, my bad)
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Post Post #119 (isolation #73) » Mon May 15, 2017 10:06 am

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Bump.
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Post Post #120 (isolation #74) » Mon May 15, 2017 10:08 am

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viewtopic.php?f=90&t=71847

That's the mod PT.

You may check here to see if I'm not doing anything wrong.
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