In post 95, BROseidon wrote: In post 93, DeathNote wrote:I do notice that when I Try to do something different, I end up reverting back to my old play style.
I don't think it's possible to actually pivot too far from your playstyle. How you play Survivor is just super tied to who you are as a person, and a lot of it is trying to make your personality work within the game.
I've never really had an issue with this, but maybe that's just due to my particular brand of identity issues.
I think it's true to say that how you perceive things won't generally change when you're playing survivor, but how you choose to react to them, especially in the anonymous format which requires PMing, it gives you a lot of time to think.
To shape yourself.
To decide who you're going to be.
I... have a weird mental block of the 2 survivor games I played back in 2010/2011, I can't seem to remember doing them at all.... which isn't all that surprising if I think about the timeline.
However, the 1 offsite game and 2 MS games I've played I think it can be argued I've played a very very different game in each of.
In Survivor: Hogwarts (offsite) I won by being completely ruthless. I encouraged people to throw challenges, I lied directly to people's faces and didn't give a damn, and I convinced 2 players who had found idols on their own to
Give them to me.
I had 2 HIIs and found 0. At FTC I played up how I had fit all categories of the game. I'd won the most individual challenges, I'd manipulated people and I'd used both my idols at key times to ensure the game went in my favour after starting out on the bottom on my original tribe's alliance. I also had to answer to like 4 people who were all really pissed that I'd lied right to their faces and put the knife in them, and I managed to get 2 of the 4 of them to vote for me I think? I won 5-4-0 so, it was close but being ruthless paid off.
In BotB, I played as a newbie. For all intents and purposes I was one, at least to MS survivor games (as far as I knew at the time anyway). I game botted through the game, played in huge bursts and made myself an undesirable target once we hit merge. I made a mistake at final 5 by not being as ruthless as I was before. I wanted to stick to my alliance, even though I was still willing to cut people prior. I should have known to read the situation and change my plans but I didn't and I paid for it. But this was a way more low key game than the one I played in Hogwarts. I was also an extremely emotional player, and let my emotions show on my sleeves.
And then in Magical Kingdom, I played in some ways similar to BotB but I made a very clear stance at the beginning of that game. When I made a vow, it was kept. And people had to play around that, and it worked really well because people knew from experience that I was treating promises and binding contracts. I made a public spectacle of my deal with Haschel regarding the HoH round, and it kind of worked from there. In the end some bad luck and my desire to stick to promises killed me, because I should have tried to vote out Bella instead of Shadoweh, but I had promised her a while back that if we ever ended up in that situation, I'd focus on her and not Bella.
It's right to say that in each I have an undercurrent of being an emotional player, but it's wrong to say that my style was limited in any way by that. I played 3 very different games with 3 very different sets of principles regarding loyalty and how I approached votes. I think that it's possible for anyone to vary this because it depends on the decisions you make, as opposed to the way you are and feel. Which is why I say the best advice is "be aggressive" because you can always switch up and tone it down. But it's so hard to tone it back up and make it seem real. Make a plan and stick to it.
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