Hypocop

This forum is for discussion related to the game.
User avatar
Adel
Adel
Crystalline Logick
User avatar
User avatar
Adel
Crystalline Logick
Crystalline Logick
Posts: 6743
Joined: May 23, 2007
Location: Central Oregon / High Desert

Post Post #8 (isolation #0) » Sun Jan 20, 2008 11:35 am

Post by Adel »

as scum, this tazctic would mostly just make it easier for me to figure out who to nk. an open game wth no roleblockers ould probably be th best use of the tactic. it doesn't surprise me in the least that a community of magic players generated this tactic. it fails.
User avatar
Adel
Adel
Crystalline Logick
User avatar
User avatar
Adel
Crystalline Logick
Crystalline Logick
Posts: 6743
Joined: May 23, 2007
Location: Central Oregon / High Desert

Post Post #11 (isolation #1) » Sun Jan 20, 2008 5:35 pm

Post by Adel »

kel -- you are wrong. This tactic helps the mafia quickly narrow down the list of players who might be the cop. It is not pro-town.

If you are a cop, and you have a guilty on a player, finger that player in a way that will make sense to the other town players after you die. That is all you have to do.
User avatar
Adel
Adel
Crystalline Logick
User avatar
User avatar
Adel
Crystalline Logick
Crystalline Logick
Posts: 6743
Joined: May 23, 2007
Location: Central Oregon / High Desert

Post Post #20 (isolation #2) » Tue Jan 22, 2008 5:21 pm

Post by Adel »

and if a paerson posts that they got a guilty on a person the mafia knows is not scum, that person is not the cop. If a person posts that they got an innocent on a mafia player, that person is not the cop. Hypocop greatly assists the scum's process-of-elimination (and I don't mean by nk's) in determining who the cop is.
Post Reply

Return to “Mafia Discussion”