Race to 1500! (Game 109)

For completed/abandoned Mish Mash Games.
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Post Post #2400 (ISO) » Sun Apr 23, 2017 2:28 pm

Post by BigYoshiFan »

BigYoshiFan: -309
JerryArr: -75
#Mewtaph: 265
#Mallow: 1476
swyellowtail: -110
*Cherry Dog: 0

Jackpot: 500
There's a fine line between genius and sociopathy.
#sundevils #forksup
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Post Post #2401 (ISO) » Sun Apr 23, 2017 2:28 pm

Post by BigYoshiFan »

1: +400
2: Everyone loses their symbols. (*, #, ♦)
3: Create your own space
4: EVERYONE -350 if someone has a # or *
5: ALL OR NOTHING - Roll a 1d6. If 1-3,
UNLUCKY
. If 4-6,
JACKPOT
.
6: Create your own space
7: +77, or +777 if you're below -500
8: Create your own space
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: 0
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: 0
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: ROLL AGAIN (x1/2)
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101:
PROTECT

102: Roll a 1d7. If you roll a 7, gain
PROTECT
and ROLL AGAIN (2x). If you roll a 6,
+100
. If you roll 5 or less,
-100

103: You personally ignore the next effect that negatively affects everyone (shown using
#
). Stackable
104: Rigged Die - Roll a 1d6. Rolling a 1 results in -150, rolling a 2 results in -300, rolling a 3 results in -150, rolling a 4 results in EVERYONE -100, rolling a 5 results in
+25
and rolling a 3 results in
+150

105: +5 if your score is odd. Halve it if it's even. Additionally, take the halved amount away from the jackpot.
106: Roll again. -300 if the result of this roll is a +# space, +300 if not.
107: You get a ♦ by your name. For the remainder of the game you gain +7 every time you roll (this is in addition to whatever your roll is). Lose this once you RESET
108: Trick Die - Roll again. You may add + 1 or -1 to this die roll to get a new space.
109: If your score upon rolling this is positive, make it negative. If your score upon rolling this is negative, make it positive. Does nothing on doubled or halved rolls.
110: Swap the first and last digits of your score.
There's a fine line between genius and sociopathy.
#sundevils #forksup
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Post Post #2402 (ISO) » Sun Apr 23, 2017 2:48 pm

Post by JerryArr »

Original Roll String: 1d110
1 110-Sided Dice: (99) = 99
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Post Post #2403 (ISO) » Sun Apr 23, 2017 2:48 pm

Post by JerryArr »

BigYoshiFan: -309
JerryArr: -265
#Mewtaph: 265
#Mallow: 1476
swyellowtail: -110
*Cherry Dog: 0

Jackpot: 500
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Post Post #2404 (ISO) » Sun Apr 23, 2017 3:11 pm

Post by mallowgeno »

Original Roll String: 1d110
1 110-Sided Dice: (15) = 15


Let's goooooo
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Post Post #2405 (ISO) » Sun Apr 23, 2017 3:11 pm

Post by mallowgeno »

Oh come on!

BigYoshiFan: -309
JerryArr: -265
#Mewtaph: 265
#Mallow: 1496
swyellowtail: -110
*Cherry Dog: 0

Jackpot: 500
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Post Post #2406 (ISO) » Sun Apr 23, 2017 3:12 pm

Post by BigYoshiFan »

Original Roll String: 1d110
1 110-Sided Dice: (90) = 90
There's a fine line between genius and sociopathy.
#sundevils #forksup
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Post Post #2407 (ISO) » Sun Apr 23, 2017 3:12 pm

Post by BigYoshiFan »

BigYoshiFan: -209
JerryArr: -265
#Mewtaph: 265
#Mallow: 1496
swyellowtail: -110
*Cherry Dog: 0

Jackpot: 600
There's a fine line between genius and sociopathy.
#sundevils #forksup
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Post Post #2408 (ISO) » Sun Apr 23, 2017 3:14 pm

Post by mallowgeno »

Original Roll String: 1d110
1 110-Sided Dice: (109) = 109


here it is!
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Post Post #2409 (ISO) » Sun Apr 23, 2017 3:14 pm

Post by mallowgeno »

BigYoshiFan: -209
JerryArr: -265
#Mewtaph: 265
#Mallow: 1776
swyellowtail: -110
*Cherry Dog: 0

Jackpot: 600

GG
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Post Post #2410 (ISO) » Sun Apr 23, 2017 3:16 pm

Post by mallowgeno »

111: High Roller-Lose all your symbols (*, #, ♦) then RESET. Then Roll 5 dice (whatever number we're on). Carry them out in any order.
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Post Post #2411 (ISO) » Sun Apr 23, 2017 3:18 pm

Post by mallowgeno »

1: +400
2: Create your own space
3: Create your own space
4: Create your own space
5: Create your own space
6: Create your own space
7: Create your own space
8: Create your own space
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: 0
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: 0
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: ROLL AGAIN (x1/2)
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101:
PROTECT

102: Roll a 1d7. If you roll a 7, gain
PROTECT
and ROLL AGAIN (2x). If you roll a 6,
+100
. If you roll 5 or less,
-100

103: You personally ignore the next effect that negatively affects everyone (shown using
#
). Stackable
104: Rigged Die - Roll a 1d6. Rolling a 1 results in -150, rolling a 2 results in -300, rolling a 3 results in -150, rolling a 4 results in EVERYONE -100, rolling a 5 results in
+25
and rolling a 3 results in
+150

105: +5 if your score is odd. Halve it if it's even. Additionally, take the halved amount away from the jackpot.
106: Roll again. -300 if the result of this roll is a +# space, +300 if not.
107: You get a ♦ by your name. For the remainder of the game you gain +7 every time you roll (this is in addition to whatever your roll is). Lose this once you RESET
108: Trick Die - Roll again. You may add + 1 or -1 to this die roll to get a new space.
109: If your score upon rolling this is positive, make it negative. If your score upon rolling this is negative, make it positive. Does nothing on doubled or halved rolls.
110: Swap the first and last digits of your score.
111: High Roller-Lose all your symbols (*, #, ♦) then RESET. Then Roll 5 dice (whatever number we're on). Carry them out in any order.
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Post Post #2412 (ISO) » Sun Apr 23, 2017 3:18 pm

Post by mallowgeno »

Original Roll String: 1d111
1 111-Sided Dice: (70) = 70
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Post Post #2413 (ISO) » Sun Apr 23, 2017 3:18 pm

Post by mallowgeno »

Mallow: 0

Jackpot: 500
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Post Post #2414 (ISO) » Sun Apr 23, 2017 3:20 pm

Post by BigYoshiFan »

Original Roll String: 1d111
1 111-Sided Dice: (45) = 45
There's a fine line between genius and sociopathy.
#sundevils #forksup
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Post Post #2415 (ISO) » Sun Apr 23, 2017 3:20 pm

Post by BigYoshiFan »

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
There's a fine line between genius and sociopathy.
#sundevils #forksup
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Post Post #2416 (ISO) » Sun Apr 23, 2017 3:20 pm

Post by BigYoshiFan »

Mallow: 0
BigYoshiFan: -150

Jackpot: 500
There's a fine line between genius and sociopathy.
#sundevils #forksup
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Post Post #2417 (ISO) » Sun Apr 23, 2017 3:21 pm

Post by mallowgeno »

Original Roll String: 1d111
1 111-Sided Dice: (13) = 13
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Post Post #2418 (ISO) » Sun Apr 23, 2017 3:21 pm

Post by mallowgeno »

Mallow: 335
BigYoshiFan: -150

Jackpot: 500
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Post Post #2419 (ISO) » Sun Apr 23, 2017 3:28 pm

Post by D3f3nd3r »

Original Roll String: 1d111
1 111-Sided Dice: (31) = 31
“The assumption of good faith is dead”

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Post Post #2420 (ISO) » Sun Apr 23, 2017 3:28 pm

Post by D3f3nd3r »

Original Roll String: 1d7
1 7-Sided Dice: (1) = 1
“The assumption of good faith is dead”

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Post Post #2421 (ISO) » Sun Apr 23, 2017 3:28 pm

Post by D3f3nd3r »

Mallow: 335
BigYoshiFan: -150
D3f3nd3r: -100

Jackpot: 400
“The assumption of good faith is dead”

(profile pic by datisi)
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Post Post #2422 (ISO) » Sun Apr 23, 2017 3:38 pm

Post by BigYoshiFan »

Original Roll String: 1d110
1 110-Sided Dice: (32) = 32
There's a fine line between genius and sociopathy.
#sundevils #forksup
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Post Post #2423 (ISO) » Sun Apr 23, 2017 3:38 pm

Post by BigYoshiFan »

Mallow: 335
BigYoshiFan: -50
D3f3nd3r: -100

Jackpot: 500
There's a fine line between genius and sociopathy.
#sundevils #forksup
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Post Post #2424 (ISO) » Sun Apr 23, 2017 3:53 pm

Post by mallowgeno »

Original Roll String: 1d111
1 111-Sided Dice: (56) = 56
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