Mini 1904: Rad Idea Mafia! (Endgame!)
- JerryArr
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JerryArr he/himGoon
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Mini 1904: Rad Idea Mafia! (Endgame!)
Whoa, dude! It's 1994, and everything is rad! It's so aweso-- wait, what? Oh dear, 194? Dude...0
Playerlist(bold= confirmed, * = prodded)
McMenno
Rautherdir
1 Shot Vanilla Town
Radical Rat
SnarkySnowman***
TiphaineDeath
Riley Cake*, rep. IAlwaysWinSometimes
Ircher
Chickadee
Lil Uzi Vert
Gamma Emerald, rep. xSoniaNevermindx, Necta
gerryoat
SlySly
Spoiler: Living
Spoiler: Dead
Spoiler: ModkilledLast edited by JerryArr on Tue Jun 13, 2017 2:55 pm, edited 31 times in total.- JerryArr
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JerryArr he/himGoon
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Please note that, since my last time modding, a few rules have been changed (Prods, Colors, and in Extra #2), and one has been added (Confessional PTs)
(Borrowed and modified from StangerCoug's ruleset)GENERAL GAME RULES
Remember to have fun and play to win, remember Wheaton's Law (that is, don't be a dick), and remember that the site's rules, as well as this game's rules, apply in this game, its thread, and in lines of communication related to it.
The below rules also apply, unless contradicted by a role PM or ruling:- VOTING:
- Votes and unvotes must be in either bold tags or vote/unvote tags to count. Unvotes are not required before voting someone else, however, they are required to have your name moved to the "Not voting" line.
- The lynch threshold is equal to a majority of the number of living players. Once the threshold is reached, the Day immediately ends with the lynch of whoever is at or above the threshold.
- You may also vote No Lynch. The Day ends without a lynch if No Lynch beats all others to the threshold, or if no player reaches the threshold before the Day deadline is reached.
- Votes and unvotes must be in either bold tags or vote/unvote tags to count. Unvotes are not required before voting someone else, however, they are required to have your name moved to the "Not voting" line.
- PHASE LENGTH:
- Days last 14 real-life days (336 hours) unless ended via lynch or other Day-ending action, and Nights last at least 3 real-life days (72 hours) regardless of player action.
- Extensions are possible but only in circumstances where the Mod thinks extensions are necessary.
- Days last 14 real-life days (336 hours) unless ended via lynch or other Day-ending action, and Nights last at least 3 real-life days (72 hours) regardless of player action.
- PRODS: Prods go out after 72 hours with in-thread inactivity, with timers resetting at the start of a new Day phase. If you do not respond to a prod within 48 hours or the Mod has to prod you a third time, the Mod may replace you. If a player is due to be prodded, and has not posted on MafiaScum in 120 hours, they may immediately be force-replaced.
- COLORS: The Mod's colors arethis color(#), found in row 3, column 10, for official messages and editing, and8040FFthis color(#), found in row 1, column 15, for vote counts. Please do not use them (or similar colors) to impersonate the Mod, and please do not use obnoxious colors.0080FF
- ILLEGAL STUFF:
- Breaking the rules, pretending to break the rules, or encouraging others to break the rules is illegal. Other illegal things include, but are not limited to:
- sharing private information (PM's, etc)
- claiming scum along with another player
- using text that's small, invisible, cryptographic in nature, or otherwise designed to go outside the spirit of the game.
- sharing private information (PM's, etc)
- If in doubt, ask privately.
- Breaking the rules, pretending to break the rules, or encouraging others to break the rules is illegal. Other illegal things include, but are not limited to:
- EXTRA:
- I am the Mod, so what I say goes. In exchange, if something needs my attention or if I screw up, PM me or bold the word "Mod" followed by what you want to tell me, and I'll do my best to either fix it, or get someone who can.
- If you are restricted or banned anywhere on MafiaScum by those in charge, that is grounds for your /in being rejected or the Mod force-replacing you, regardless of other in-game conduct or activity.
- Abilities, speaking privileges to non-Dead Thread topics, and votes are lost on death.
- Upon 4 consecutive intentional phases with no deaths ("Happily Ever After"), Town wins, unless they are all dead, in which case all living factions win.
- One "bah!" post per dead player, regardless of death type (other than modkill, but don't do that).
- Please don't engage in voting tricks or day ability tricks (e.g. fake daykills, voting a player while already voting them).
- As long as they are alive, any player may request a Private Topic for confessional purposes at any time during the game.
- All Private Topics are revealed post-game.
- I am the Mod, so what I say goes. In exchange, if something needs my attention or if I screw up, PM me or bold the word "Mod" followed by what you want to tell me, and I'll do my best to either fix it, or get someone who can.
Spoiler: Misc. Setup Notes- JerryArr
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JerryArr he/himGoon
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MINI 1904 GAME RULES- This is a 13 player Rad Idea Mafia game, meaning there are certain role and role combinations that may be found in bastard-style games. The mod, however, will mod-guaranteed not lie to players.
- Each player will be dealt three "cards" from the 104 "card" "deck" found by clicking here (19:46, 2017-04-04 revision). No player will get the same numbered card during a deal, and players will not be able to see which number cards they received. The "cards" are dealt using dice rolls in a mod topic.
- Each player will then select one of their three cards to represent their alignment for the game, and a second, different card to represent their role for the game. The third card, if the game setup is declared valid, will be discarded, and will be made public information.
- If at least one player selected a permanently anti-town faction alignment (Mafia, Werewolves, Cult, Aliens, or Replicants), AND a majority of the players have chosen the Town faction, the game setup will be considered valid. No temporary alignments will be counted in either faction count.
- If an invalid setup is made, the "cards" will be redealt. If the setup is valid, though, and players requiring additional information (Mafia teammates, Mason partners, etc) will be told this information, and all players will be told to confirm.
- Players will have 72 hours to send their alignment/role choices, and 72 hours to confirm.
- Below is a sample Vanilla Townie role PM...
- JerryArr
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JerryArr he/himGoon
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I will be sending out your cards shortly. Please have your decisions sent in by 26 April, 2017, at 2 PM EDT, or in (expired on 2017-04-26 14:00:00)!- JerryArr
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JerryArr he/himGoon
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The game's setup is valid! Role PM's are now being sent out. Please confirm via PM by 29 April, 2017, at 12:15 AM EDT, or in (expired on 2017-04-29 00:15:00)- JerryArr
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JerryArr he/himGoon
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All players have confirmed! Since I did not set a confirmation 'goal', I will officially start the game tomorrow (the 27th of April, 2017) at 6 PM EDT.- JerryArr
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JerryArr he/himGoon
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Mini 1904 has officially begun! The following is the list of discards.
McMenno =Two-shot Bulletproof Survivor
Rautherdir =Town Ascetic
1 Shot Vanilla Town =Town Private Investigator
Radical Rat =Alien Prober
SnarkySnowman =Town Gravedigger
TiphaineDeath =Town Innocent Child
IAlwaysWinSometimes =Alien Doppelganger
Ircher =Town One-shot Commuter
Chickadee =Werewolf
Lil Uzi Vert =Town Miller
Necta =Replicant Bloodsucker
gerryoat =Watchlisted Townie
SlySly =Werewolf Hooker
- JerryArr
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JerryArr he/himGoon
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Last edited by JerryArr on Fri Apr 28, 2017 2:44 pm, edited 2 times in total.- JerryArr
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JerryArr he/himGoon
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In post 134, Radical Rat wrote:@Mod: For the purposes of this game, does Mason mean someone is confirmed to be Town, or simply not Mafia?Masons can be of any alignment.- JerryArr
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JerryArr he/himGoon
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In post 193, IAlwaysWinSometimes wrote:@Mod replace me out please, I'm sorry but I don't have time for this game.Got it, IAlwaysWinSometimes will be replaced.- JerryArr
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JerryArr he/himGoon
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- JerryArr
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JerryArr he/himGoon
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- JerryArr
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JerryArr he/himGoon
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Spoiler: Riley Cake is IAlwaysWinSometimes' replacement.- JerryArr
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JerryArr he/himGoon
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JerryArr he/himGoon
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No problem.
Also, SnarkySnowman has been prodded.- JerryArr
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JerryArr he/himGoon
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JerryArr he/himGoon
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JerryArr he/himGoon
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Chickadee, lynched Day 1, was aDouble Protective Townie.
It is now Night 1. Please get your actions in by 7 May, 2017, at 1:15 AM EDT, or in {(expired on 2017-05-07 01:15:00)}.- JerryArr
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JerryArr he/himGoon
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Ircher has died Night 1, and was aTown Compulsive Vigilante.
Radical Rat has died Night 1, and was aScum-of-all-Trades Wagoning Vig.
It is now Day 2!
Last edited by JerryArr on Tue May 09, 2017 10:33 am, edited 1 time in total.- JerryArr
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JerryArr he/himGoon
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Last edited by JerryArr on Tue May 09, 2017 10:34 am, edited 2 times in total.- JerryArr
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JerryArr he/himGoon
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In post 405, gerryoat wrote:Scum-of-all-Trades Wagoning Vig. what is thatScum-of-all-Trades is the alignment, meaning if any non-Town player wins, a SoaT player wins. The Wagoning Vig role means if they are on the successful lynching wagon of a player of a different alignment, they get a vig shot.- JerryArr
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JerryArr he/himGoon
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Necta would be prodded but has not posted on MafiaScum in over 5 days, so Necta will be replaced.
Edit: Please welcome xSoniaNevermindx, who replaces in!- JerryArr
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JerryArr he/himGoon
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JerryArr he/himGoon
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- JerryArr
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JerryArr he/himGoon
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In post 456, Rautherdir wrote:Looking at the wiki it doesn't specify, so...@Mod, would a dayvig shot have it's flip immediately or would the kill be flipped along with our lynch at the end of twilight?Dayvigs flip immediately.- JerryArr
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JerryArr he/himGoon
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Lil Uzi Vert has been shot Day 2, and was aWerewolf Mason.
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JerryArr he/himGoon
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McMenno has been lynched Day 2, and was aTown Ascetic Mason.
It is now Night 2. Please have Night actions in by 15 May, 2017, at 4 PM EDT, or in (expired on 2017-05-15 16:00:00).- JerryArr
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JerryArr he/himGoon
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gerryoat has been killed Night 2, and was aTown Inventor.
SlySly has been killed Night 2, and was aTown One-shot Dayvig.
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JerryArr he/himGoon
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Quick update: No votes yet, Day 3 deadline is 29 May at 4 PM Eastern, in (expired on 2017-05-29 16:00:00)- JerryArr
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JerryArr he/himGoon
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JerryArr he/himGoon
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In post 559, TiphaineDeath wrote:I may be afk 17-21, just sayin' X_X.Got it.- JerryArr
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JerryArr he/himGoon
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Not until after the game, no.- JerryArr
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JerryArr he/himGoon
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JerryArr he/himGoon
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- JerryArr
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JerryArr he/himGoon
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JerryArr he/himGoon
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- JerryArr
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JerryArr he/himGoon
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- JerryArr
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JerryArr he/himGoon
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JerryArr he/himGoon
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JerryArr he/himGoon
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Thank you to Gamma Emerald, who has replaced xSoniaNevermindx!- JerryArr
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JerryArr he/himGoon
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In post 740, 1 Shot Vanilla Town wrote:@Mod - normal weekend V/LA - due to the situation I will try to be involved, otherwise Lynch Gamma.V/LA acknowledged.- JerryArr
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JerryArr he/himGoon
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SnarkySnowman has been prodded for the second time. If a replacement is needed, the Day timer will be paused and extended. If not, it might be extended anyway.- JerryArr
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JerryArr he/himGoon
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The Day 3 deadline is extended by 1 day and 6 hours, you now have until 30 May at 10 PM EDT.
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JerryArr he/himGoon
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JerryArr he/himGoon
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Riley Cake has been prodded. The Day deadline will be extended by one day to May 31 at 10 PM EDT. This will be the final deadline extension, but to compensate, there will be no more prods charged against players for the rest of this Day.- JerryArr
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JerryArr he/himGoon
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Got it.- JerryArr
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JerryArr he/himGoon
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Gamma Emerald, lynched Day 3, was aBulletproof Townie.
It is now Night 3. Please have your Night actions in by 3 June, 2017, at 8 PM EDT, or in {(expired on 2017-06-03 20:00:00)}.- JerryArr
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JerryArr he/himGoon
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Apologies for the lateness, Day 4 will begin shortly.- JerryArr
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JerryArr he/himGoon
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Riley Cake, killed Night 3, and was aWerewolf Nurse.
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JerryArr he/himGoon
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In post 874, Rautherdir wrote:Hmm. Requesting a shortened Night phase.If all players PM me for there to be a short Night phase, then if all actions are in before deadline, the Night will be resolved as soon as all actions are in, or 36 hours, whichever is later.
There was no lynch Day 4.
It is now Night 4. Please have all Night actions in by 7 June, 2017, at 10:15 PM EDT, or in (expired on 2017-06-07 22:15:00)- JerryArr
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JerryArr he/himGoon
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JerryArr he/himGoon
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In post 885, 1 Shot Vanilla Town wrote:Im V/LA as normal this weekend.
I'll try to keep on as much as I can though.Got it.
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JerryArr he/himGoon
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SnarkySnowman has been prodded for the third time, and may be replaced if no posts are made in 24 hours.- JerryArr
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JerryArr he/himGoon
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1 Shot Vanilla Town, lynched Day 5, was aTown Parrot.
Win conditions have been reached, and as such it is Endgame.
TiphaineDeath,Town 2-shot Bulletproof, was Endgamed.
SnarkySnowman,Serial Killer One-Night Paranoid Gun Owner, has won!
In addition, Radical Rat,Scum-of-all-Trades Wagoning Vig, has achieved a win condition and wins as well!
GAME OVER. Thank you to everyone for playing!- JerryArr
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JerryArr he/himGoon
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1SVT parroted you.In post 916, gerryoat wrote:ok so how did i get a bloodsucker shot. i thought someone else was inventor too lol
Private Topics!!!
Masons
Werewolves
Mod
Dead - JerryArr
Copyright © MafiaScum. All rights reserved.
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