I personally hate compulsiveness as an actual mechanic, as I feel it limits the strategies that can be used by scum factions and/or PRs, particularly in closed games.
Example being Mafia choosing not to kill, then using a Roleblock fakeclaim to push a lynch on a player who was previously a universal townread.
Or an SK who refrains from killing to hide the existence of an SK until ready to make their move.
Or on the Town side, a bus driver who chooses not to bus to allow other PRs to use their roles confidently.
Modifiers should only affect the actual ability/power of the role, not the player's agency.
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Radical Rat They/ThemJack of All Trades
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They/Them- Jack of All Trades
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