Pathfinder? Pathfinder.
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yeah theres a lot of people
i'm happy to be a lesser priority since i'm already in the group with ether </3
but man i miss pathfinder's system, 3.5 is too... whats the word
theres a fuck ton of prcs and i just want straight up classes and maybe one prcLast edited by gigabyteTroubadour on Mon May 01, 2017 11:43 am, edited 1 time in total.i no longer strictly go by they/them and honestly prefer she/her but they/them's fine if you're used to it i guess
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if this is a general question i've played a couple of campaigns that were meant to be larger homebrewn campaigns but only lasted for 1-3 sessions tops. i also dm'd a similar length campaign. i've played other systems (i've been in 1 long-lasting AD&D group and I'm in the newbie 3.5 group with ether and firebringer) too though so I could probably help out the newer players (though ether will definitely be better than me for that )In post 22, caledfwitch wrote:wow im bad... anyway could u maybe brainstorm what kind of character u want to play? i'd also like to know ur experience with pf so i can see what level campaign i should find
the characters i like to play are usually kind of simple, my favorites are a half-orc inquisitor (she could also roll as a reach cleric), a human wizard who focuses on necromancy (the dead body kind not the sickness one) and conjuration, an arcane trickster, and an alchemist. dont know how much more brainstorming you want atm but these characters already have fleshed out backstories/personalities, i would just have to know how to roll them. i'm also more than happy to adapt to the party's needs and roll new charactersi no longer strictly go by they/them and honestly prefer she/her but they/them's fine if you're used to it i guess
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cool!
are we using point buy, rolling, or some other system? i'll probably wait to see what the other players do before i roll my character
also charles, ether and me are in EST, and I'm pretty sure firebringer is in psti no longer strictly go by they/them and honestly prefer she/her but they/them's fine if you're used to it i guess
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^ oh and with thisIn post 30, Charles510 wrote:Here's a great source of Pathfinder pdf's
http://zaffudo.com/sebe/Pathfinder%20Ro ... ng%20Game/
I'm on the west coast in PDT
since we can take the base classes i'm taking Ultimate Combat is legal?
thinking of rolling a human ninja/sorcerer arcane trickster so far but that depends on how far we anticipate getting in terms of levelsi no longer strictly go by they/them and honestly prefer she/her but they/them's fine if you're used to it i guess
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I don't have a preference for what books we use tbh. I can work with some sort of character no matter how simple or complex we go
regardless of what caledf rules though i'll constantly be asking because i want to plan my character in advance. introducing source material early like we did in the 3.5 group can trip me up if i don't consider it as a possibility
also charles, check out myth-weavers for character sheets, it's free and has a lot of different systems. I happen to really like the experimental sheet for Pathfinder, but the old one works fine too.i no longer strictly go by they/them and honestly prefer she/her but they/them's fine if you're used to it i guess
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rc check out treantmonk's druid guideIn post 52, RadiantCowbells wrote:Umm there's actually no huge cats in the game so that plan is ruined unless I can shapeshift into a giant modified tiger variant
i linked the second part since i think that part covers the build you're going for?
druids in PF generally have to specialize in either casting or melee to be effective (unlike 3.5 where they can do both well) so this is the melee buildi no longer strictly go by they/them and honestly prefer she/her but they/them's fine if you're used to it i guess
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so far i feel we're pretty covered?
my heart is set on ninja/sorcerer/arcane trickster. no one judge me.
mcmenno is looking at summoner right now
mtd is definitely going magus
ether, if she plays, is going with vitalist
haven't heard from fire or anna yet
my guess would be, if you're looking to fill a hole, to take either cleric or wizard. summoner might be a bit lacking for a primary caster and i will not have the spell slots to take that role. but i think we're set in terms of basics (we have two frontliners, a skill monkey, an eidolon, and a 3/4 caster? and if ether plays a healer)Last edited by gigabyteTroubadour on Tue May 02, 2017 1:22 pm, edited 1 time in total.i no longer strictly go by they/them and honestly prefer she/her but they/them's fine if you're used to it i guess
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if you want to summon spiders you could go for a conjuration-focused wizard and summon them! they come into the spell list at level 3 and with higher level summon spells you could summon a giant horde of spiders which would make a really good wall for the partyIn post 60, Annadog40 wrote:I might take summoner cause then I can summon spiders since a druid/spider would be more strength and my char is ratfolk which doesn't go for strength.
wizard gets a better spell list and is considered one of the strongest classes in the game, too
i'd definitely consider iti no longer strictly go by they/them and honestly prefer she/her but they/them's fine if you're used to it i guess
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starting at level 5, yes, you can take Beast Shape I and turn into any small or medium monsterIn post 62, Annadog40 wrote:But can they turn into a spider?
and at higher levels you could turn into an even larger (or smaller!) spideri no longer strictly go by they/them and honestly prefer she/her but they/them's fine if you're used to it i guess
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i'm not sure if actually turning into a spider is like worth building for but i can see the merits into turning into a little spider to scout areas (though i'll likely wind up being the better scout at higher levels, you might need to crawl through a small hole at one point of the game or something)i no longer strictly go by they/them and honestly prefer she/her but they/them's fine if you're used to it i guess
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hey anna if ur attatched to ratfolk i'd definitely go wizard/witch to use that awesome +2 INTIn post 69, gigabyteTroubadour wrote:finding the OPTIMAL way to become a spider
two summoners in the party? more likely than u think............
witch gets vermin shape earlier (level 5 instead of 7) but they have worse spells over all. going with a conjurer (wizard specializing in conjuration) might be your best bet for becoming One with the Spiders since ratfolk get -2 to STR which makes most of the Become a Spider and Fight concept harder to work in (but like i mentioned earlier i think there are situations where becoming a smaller spider could come in handy)
alternatively you could go with a cleric that worships spiders but i didnt recommend that since charles is going with a cleric and i dont think they get vermin shape
oh and you can probably get a spider familiar too ^_^i no longer strictly go by they/them and honestly prefer she/her but they/them's fine if you're used to it i guess
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yeah sameIn post 98, RadiantCowbells wrote:Uhhhhhh that's 1-4 my timei no longer strictly go by they/them and honestly prefer she/her but they/them's fine if you're used to it i guess
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we could try a "session zero" where we just work on putting characters together and talk backstory at that time so we can see if the time works....??????? just throwing ideas out there
since anna's v/la too it wont be a big deal to miss
fine w a normal session thoi no longer strictly go by they/them and honestly prefer she/her but they/them's fine if you're used to it i guess
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- token for Roll20
https://www.myth-weavers.com/sheet.html#id=1196111
sheet isnt done but the link isn't gonna change </3i no longer strictly go by they/them and honestly prefer she/her but they/them's fine if you're used to it i guess
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10/10 would do againIn post 156, caledfwitch wrote:tumbling down a steep cliff and almost dyingi no longer strictly go by they/them and honestly prefer she/her but they/them's fine if you're used to it i guess
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