League of Legends: The New Thread
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Psyche he/theySurvivor
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i don't really think adcing is harder or easier than any other role when it comes to making your team win, but i can't think of a way to prove (or disprove) it
what would it look like if a role were harder than the others?
if it were really hard to be effective as an adc, maybe on average adc main winrates would vary less from 50% than the winrates of other role mains when they have equivalent levels of experience?- Psyche
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not really convinced by that reasoning- Psyche
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i feel like focusing on the roles of the top challenger players only illuminates their skill ceilings not necessarily how easy it is to be effective with those roles - which sounds a lot like the meaning of skill floor?- Psyche
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if i have this right, skill ceiling is the theoretical point where a player has reached perfection within the constraints of the game world
your method would tell us about the success of playatthe skill ceiling for each role
but it sounds like we're interested in identifying the skill floor for each role - the minimum amount of skill required to play each role effectively
what does a skill floor look like statistically? is it the skills / level of experience / etc required to not drag down a team by merely existing on it?
but then again, this might not be the real question we care about in the first place- Psyche
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i feel like you're misdefining skill ceiling a little too
the assumption that other roles are played to their maximum potential isn't really part of the concept- Psyche
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Psyche he/theySurvivor
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yah
one other problem strongly limiting research is that highly skilled players play with totally different people than less skilled players
it might be better to ask questions about role efficacy/easiness for each tier rather than overall- Psyche
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recent claims about the adc role itt:
1. it's more frustrating than other roles
2. it's easier
3. it's high skill position
4. it's a low skill position
5. it's particularly difficult to master
6. it's hard to impact a game as an adc
7. an adc has a greater ability to make the most positive impact on a team's chances for success AS COMPARED to the replacement level player it's compared to
I think these can be divided into a few sorts of questions. One is about how hard it is to reach the skill ceiling for the champion, another is about how hard it is to reach the skill floor for that champion, another is about whether an ADC's skill even matters as much with respect to actually winning.
As for skill floor, maybe one could identify the level of experience where win rate within a role is 50% or greater - i.e., when one's presence in a game with that role and with their amount of experience in said role doesn't actively drag their team down.
Skill ceiling, though? You could pick a peak level of experience that enough people within a tier have achieved in each role, operationally define that as the skill ceiling within said tier, and then measure the average win rate for each role at this ceiling, but it would probably miss what we mean by the idea.
The idea of role impact in a game seems the most concrete and attractive to me. Focusing on particular divisions (eg "Gold"), one can take a random sample of games and collect the experience each player has with their champs or roles, as well as who won or lost. Experience isn't a perfect measure of role mastery, but it's probably our best accessible tracker thereof, besides maybe where someone is in a division. You can ask, "In which role does experience correlate the most with winning for this particular tier?" There are a few ways to do this with the data obtained: you can focus on experience with particular adcs or on experience with the adc role in general or on thedifferencein experience between winning ADCs and the ADCs they defeated.
If an ADC's skill or their decisions matter in the average league game within a tier, then you'll find a significant positive correlation between the [extra] experience an ADC has in that role and how often they win that exceeds the same correlation for other roles in that tier. It could be that other factors would explain the lack of a correlation, but this sort of experiment would at least rule out some positions that explicitly predict no correlation.- Psyche
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Psyche he/theySurvivor
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have you tried buying something with the extra rp- Psyche
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i've had experiences where my displayed RP didn't update after a purchase, until i tried making a new purchase- Psyche
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Psyche he/theySurvivor
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this is vry important to me- Psyche
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Psyche he/theySurvivor
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of course they had to nerf blue bufftoo- Psyche
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Psyche he/theySurvivor
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isn't camille just lissandra if she were raised in the mafia instead of the tundra- Psyche
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Psyche he/theySurvivor
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they need to make it possible to mute pings- Psyche
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the corki probably fell off late, as corkis do
i can't understand why they couldn't finish the game earlier given their comp- Psyche
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the nerf to ivern in 6.24 didn't hurt enough so they came back to finish the deedIvern
Triggerseed maxes are still pretty dominant. We’re following up with a more substantial cut to Triggerseed’s power at all ranks, especially as the game goes on.
E - Triggerseed
SHIELD 80/120/160/200/240 ⇒ 70/100/130/160/190
SLOW DURATION 3 seconds ⇒ 2 seconds- Psyche
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Psyche he/theySurvivor
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he's still prettttty good
prevailing builds will just need to make room for more AP or shield buffs- Psyche
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you should wait
ward skins just aren't very notable- Psyche
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you can call it a 6v5 but does zilean really count as a full 1 without his revive- Psyche
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i think it's more like a 5v5.5- Psyche
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i almost typed something like that after zito's post but i had hope your pun wasn't deliberate- Psyche
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isn't that changing the subject- Psyche
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i went 1/0/5 as a ziggs and got an S- Psyche
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i like ryze
he's as grouchy as i am when i play league- Psyche
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Psyche he/theySurvivor
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yes nice
i wonder if liandries is legit on lissandra now that it's cheaper
op.gg suggests its winrate is high on liss http://na.op.gg/champion/lissandra/statistics/mid
but she doesn't really have dot skills- Psyche
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wow a unicorn- Psyche
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Psyche he/theySurvivor
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very nice very very nice- Psyche
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Psyche he/theySurvivor
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i finally feel good at zilean- Psyche
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Psyche he/theySurvivor
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ziggs bot actually seems ok- Psyche
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- Psyche
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lol dude those aren't representations of the championsIn post 2407, JasonWazza wrote:So ocean week is happening for OCE.
And now all i can help but notice is that they decided to turn Ashe/Sejuani into black women, Fizz is a white female, and Poppy is an Asian.
http://oce.leagueoflegends.com/en/featu ... nweek-2017
Why is it that if they want diversity they couldn't just go the smart route to it and use the actual black characters?
they're representations of peopleplayingthose champions, of summoners, of people like us- Psyche
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Psyche he/theySurvivor
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- Psyche
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RANKED GAMES ARE BETTER THAN NORMAL GAMES- Psyche
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Psyche he/theySurvivor
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ahri's e has the same speed as ivern's q- Psyche
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AP Sona or Support Item Sona?- Psyche
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finally lvl7 w ivern- Psyche
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her personality reminds me so much of lissandra- Psyche
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https://youtu.be/WH8Z7npiGB8
i wonder if there are any tricks to achieving less cohesive versions of these realm warp plays in solo queue
i guess it could be used to speed through easier objectives, like drag- Psyche
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Psyche he/theySurvivor
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quit league do something bigger w short life- Psyche
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Psyche he/theySurvivor
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has a helmet bro animation ever been funny- Psyche
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Psyche he/theySurvivor
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i have lost five ryze games in a row maybe i should stop playing him- Psyche
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i have won 3 ryze games in a row maybe i should main him- Psyche
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Psyche he/theySurvivor
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https://www.reddit.com/r/summonerschool ... s_to_find/
league of graphs has decent new tool to compare your (or others') champion performance with others in your tier- Psyche
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Psyche he/theySurvivor
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have found it really, really easy to climb low elo playing ap (ie no redemption or even athene's) sona
comparing my play to others' at my elo suggests that i'm very risk averse - i tend to die a lot less than the average player of whatever champ i'm playing, but only deal about average damage and whatnot
instead of trying to change that, which could take forever, i've been trying to focus on playing champs that can leverage that habit by building mejais
those champs are mostly ap supports (including ivern!) but i suppose i could do the same in midlane if i had the balls- Psyche
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Psyche he/theySurvivor
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i actually die really rarely as karthus (about 3 deaths per game instead of the 2 i do with sona) despite outdamaging and outkill-participating the average silver
it'd be interesting to try mejais on him, but on the other hand it could drive me to make excessively death-averse decisions about my passive later on- Psyche
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skillshots + immobility makes for a high-effort pick in low eloIn post 2561, animorpherv1 wrote:Don't forget lux.
i should keep it simple, right?- Psyche
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Psyche he/theySurvivor
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ok so that was probably a weird post to make after all i just said about karthus
the difference is that i'm already good at karthus!- Psyche
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Psyche he/theySurvivor
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in low elo almost every game is a long game- Psyche
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so so so
i played a howling abyss game and after the victory i didn't immediately click "continue" or whatever it is one clicks
suddenly, i heard the voice of lissandra, telling the story of how the howling abyss came to be
it was pretty long and as a liss main i really enjoyed it
i wonder if i've just always missed it, or if its place there was new- Psyche
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Psyche he/theySurvivor
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THIS!
The Howling Abyss, a bottomless cavas surrounded by an ancient fortress carved into a glacier.
No one remembers who build this place, no one knows its purpose, no one but me.
Long before ashe and sejuani, before magic shattered the broken peeks.
Before the desert swallowed sohima.
It was the time of the three sisters, we were so young back then Avarosa, Serilda and me Lissandra.
Back then the frozen watchers lived here, we do not know where they came from, but I know they were powerfull.
They gave us gifts, shared their magic, made us immortal.
They named us iceborn.
In return we gave them everything they desired.
This mighty fortress,our empire and loyalty these were a small price to pay.
Everosa did not see it that way, like a spoiled child she cried out freedom.
She demanded choice, she soaked seeds of ombinin, betrail.
This place is were it happend.
On one side the frozen watchers and the other Avarosa and her iceborn horn.
Many Iceborn died that day, but in the end the watchers fell.
Avarosa drove them howling in the abyss.
I never forgave her, I had my revenge, but that is another story- Psyche
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Psyche he/theySurvivor
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http://www.manaless.com/2016/07/predict ... ly-on.html
you can predict the outcome of an ARAM with about 66% accuracy knowing the champions on each team- Psyche
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i tried karma today and it was good true stoty- Psyche
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practice tool is online- Psyche
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i only flash it at the start of the game- Psyche
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A lot of redditors (Ivern mains!) thought the recent Ivern nerfs would cripple him but he still basically the strongest solo queue jungler.- Psyche
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Psyche he/theySurvivor
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i think you're wrong, but of course low elo statistics are sparseIn post 2636, Ser Arthur Dayne wrote:
It really depends on what elo.In post 2634, Psyche wrote:A lot of redditors (Ivern mains!) thought the recent Ivern nerfs would cripple him but he still basically the strongest solo queue jungler.
In high elo, like anything diamond above, Ivern probably top 3 jungler still, even though I barely seem him anymore.
In anything lower than plat you're better off playing literally any other jungler.- Psyche
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Psyche he/theySurvivor
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where is this on op.gg? i thought they only did plat+- Psyche
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Psyche he/theySurvivor
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ahh the statistics tab- Psyche
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how strange
i find ivern quite easy
i guess initially he was pretty difficult, but then again he also needed a buff initially - Psyche
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