[phpBB Debug] PHP Warning: in file [ROOT]/ext/alfredoramos/seometadata/event/listener.php on line 114: Undefined array key 7690278 [phpBB Debug] PHP Warning: in file [ROOT]/ext/alfredoramos/seometadata/event/listener.php on line 114: Trying to access array offset on value of type null Official Pokémon Sun and Moon (S&M) Thread - Mafiascum.net
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Post #14 (isolation #3) » Tue May 10, 2016 5:24 pm
Postby Psyche »
litten seems like it'll be a dark (or ghost) secondary type which IS a bit boring since we have houndoom already
interesting that rowlet already has two types from the getgo
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Post #32 (isolation #8) » Wed May 11, 2016 8:40 pm
Postby Psyche »
mmm
it was just a joke
but maybe im salty
i remember feeling left out a lot when i couldn't obtain games at the pace of other kids in the neighborhood
while obsessed with a particular game, they'd only play with others who had it
in related news, it looks like the 2ds is getting discounted soon
that'll be my opening to pick up the gen vi games
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Post #34 (isolation #9) » Wed May 11, 2016 9:05 pm
Postby Psyche »
not sure i understand your question
im saying that the 2ds will be cost less soon, facilitating my own engagement in the recent and upcoming generation of pokemon
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Post #57 (isolation #10) » Thu Oct 27, 2016 9:58 am
Postby Psyche »
i love the rowlet evos!
incineroar is cool too!
primarina is fine, a bit like milotic, but rather boring
overall approval for these starters compared to other generations
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Post #338 (isolation #26) » Sat Dec 17, 2016 4:35 pm
Postby Psyche »
catching them all is too easy when the gts is fair game
a few weeks ago (over thanksgiving break?) i finished the hoenn pokedex in oras, and now the process seems so mechanical that i can't motivate myself to go on and finish the national
it feels like playing pokemon go
a lot of goals — their charm comes from wondering if you can really pull them off
when the process is laid out in front of you, in a manner that makes it simple, you really start to wonder if you'd be better off doing something more interesting
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Post #396 (isolation #29) » Fri Dec 23, 2016 3:24 pm
Postby Psyche »
but yeah i get it
below mythical (ie event exclusive) and most legendary pokemon and above pseudolegendaries, there's a class of legendaries that are as rare as the standard legendary but less, er, distinguished by their base stats and/or lore
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Post #521 (isolation #40) » Thu May 09, 2019 2:36 am
Postby Psyche »
I seem to have a robust interest in figuring out what would be the most systematic way to study a game like this one - specifically to find a battle strategy for the video games that's competitive against real people
One idea I had was iterations of bots that execute different battle strategies - defined with some explicit decision tree - that maybe I test at a place like Showdown. While this seems a decent approach for *testing* strategies, it seems a poor approach for strategy discovery, limiting me to just what I can imagine. Ideally I could pursue some kind of analytic approach, but it's tough to consider where one might start on that. Maybe I'm just not ready yet. Another possibility is consulting with regular players and experts and so on. But that defeats the point, and locks strategy to conventional wisdom, though requiring enough detail to support bot implementation and getting quantitative feedback through bot performance could be a decent corrective.
There's a way cognitive scientists come up with computational models of decision processes and maybe if I just get around to finding out how they do that, I'll have a better idea of what can be done here.
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Post #523 (isolation #41) » Thu May 09, 2019 4:40 am
Postby Psyche »
Ideally it's the optimal strategy that humans can understand/apply, and that bots can test. Definitely not interested in a black box AI, but rather a verifiable model of high-quality play.
There's an image somewhere of a really simple decision tree that the pokemon blue battle AIs followed when you encountered them. I want a process for finding that given relevant facts about the metagame, except the decision tree is actually effective.