[SETUP] Someone come up with a name

This forum is for discussion of individual Open Setups, including theoretical balance.
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Bicephalous Bob
Bicephalous Bob
Mafia Scum
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Bicephalous Bob
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Post Post #7 (isolation #0) » Wed Jun 14, 2017 5:19 am

Post by Bicephalous Bob »

Townies will try to stay off any wagon since lynches are more likely to hit town than scum.

Also, people will never use their boosts before the end of the night.
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Bicephalous Bob
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Bicephalous Bob
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Post Post #8 (isolation #1) » Wed Jun 14, 2017 5:33 am

Post by Bicephalous Bob »

A variant:

10 town members

3 mafia members


During Night 0, the mafia members must submit a list containing all players, ranking them from the top to the bottom. The list will be announced at the start of Day 1.

All players start with a modifier of 1.

During the day, lynch works normally.
  • If town is lynched, whoever stayed out of the wagon will have their modifier doubled. The modifier of other players is reset to 1.
  • If scum is lynched, whoever was on the wagon will have their modifier doubled, and is given as many boosts as the current value of their modifier, in that order.
  • If no one is lynched, no boost is given, and all modifiers remain the same.
Every boost can be used once during the night. When used, they rise the player to the top of the list.
  • Players who use multiple boosts in a single night will end up above players who use a single boost.
  • If multiple players use the same number of boosts, the order of use will be from top to the bottom of the list.
At the end of the night, the player in the bottom of the list will be automatically nightkilled, be it mafia or town. List updates won't be shown.

Mafia still wins if they make up half of the living players despite their position on the list.
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Bicephalous Bob
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Bicephalous Bob
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Joined: June 4, 2013
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Post Post #10 (isolation #2) » Thu Jun 15, 2017 6:11 am

Post by Bicephalous Bob »

Eh, I see now that my variant introduces some new problems, particularly with the first few eliminations.

It's hardly swingy, though.
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