{Episode 04 Challenge}

Weight For Me
Hopefully by this point, you and your team have had ample opportunity to evaluate the strengths and weaknesses of everyone on the team. Today is another normal challenge round, with the winning team being safe from elimination, and putting the right players on the right tasks here will be pivotal in earning your safety.
In "Weight For Me", two players from each team (called "runners") will race down a track on the beach as fast as they can. The catch? They'll be dragging a whole lot of sandbags behind them, thrown on by members of the opposing teams.
The challenge will work in 2 phases. For phase 1, everyone who isn't running will be piling as much weight as they can onto the opposing runners. We'll call everyone piling weight "carriers". Once your team designates everyone as runners and carriers, the carriers will attempt to collect as much weight as possible by solving anagrams. When a carrier is ready to begin, he or she will be privately sent 100 anagrams of 6-10 letters each. You have 10 minutes to reply with all the words you can figure out. If the 10-minute time limit is exceeded, you'll receive an undisclosed penalty for every second you go over. For every anagram you solve, you will earn 1 pound (453.6 grams) to place on a runner of your choice. If a team has more carriers than another team, the team with more people will only earn weight equal to (anagrams solved * carriers on the smallest team / carriers on your team).
For example, Team A has 4 carriers and Team B has 5 carriers. Since Team B has more carriers, each anagram will only count for 0.8 pounds. If this sounds like a disadvantage, it is not. If every carrier on Team A solves 50 anagrams, that's 200 pounds total for the team (50 * 1 * 4). Similarly, if every carrier on Team B solves 50 anagrams, that's also 200 pounds for the team (50 * 0.8 * 5). What truly matters here is the average number of anagrams solved on your team.
Once you've finished the anagrams, you are allowed to tell your team how many words you got, but no other information or advice can be given. By the end of phase 1, you must designate in your team thread which of the opposing runners you would like to pile your weight onto. Your weight can be split up however you wish.
In phase 2, all runners will race down the beach. They'll do this by transcribing a random series of uppercase letters, lowercase letters, numbers, and various symbols on a standard keyboard. You can't simply copy and paste, however, as you'll be reading the characters off of an image given to you. The number of characters given to you will vary depending on the amount of weight attached to you. For every pound, 10 characters will be added to your sequence. Once a runner is ready to begin, he or she will receive their image, and must transcribe the characters as fast as they can. Every incorrect or missing character adds an extra 5 seconds to your final time. Both runners on a team will have their times added together; the team with the fastest cumulative time will win the challenge. Both losing teams will send in one player to the Fortress, where another person will be sent home.
You are not allowed to use outside resources for any portion of this challenge, nor can you discuss weight distribution with other teams.
You have 24 hours to designate your runners and your carriers, but if you get it done faster you can move onto Phase 1, which will also have a 24 hour deadline, including distributing your weights. Once all the carriers have finished, phase 2 will begin, lasting for a final 24 hours. This challenge may take up to 72 hours, but depending on completion, may take less time overall.
Deadlines:
Team Designation (expired on 2017-06-30 17:00:00)