Newbie 1810 - Super Vanilla (GAMEOVER)

For Newbie Games, which have a set format and experienced moderators. Archived during the 2023 queue overhaul.
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Newbie 1810 - Super Vanilla (GAMEOVER)

Post Post #0 (ISO) » Wed Jul 05, 2017 8:00 am

Post by mallowgeno »

Newbie 1810 - Super Vanilla


Player List:

osuka
UnaBombaH
Locke113

JimmyUrineMoneyShot
NotTheRealPaul cjamos11

Mjollnir
Gorny
MartinNikolai

Scorpious
Sivart

RadiantCowbells (SE)
MarioManiac4 (SE)
ThinkBig
Boonskiies
(IC)

* denotes a prod

Alive
  1. osuka -
    Mafia Goon
    -
    Won Twilight Day 3

  2. UnaBombaH
    Locke113
    -
    Vanilla Townie
    -
    Killed in Endgame

  3. Mjollnir -
    Mafia Goon
    -
    Won Twilight Day 3

  4. Gorny
    MartinNikolai
    -
    Vanilla Townie
    -
    Killed in Endgame


Dead
  1. ThinkBig
    Boonskiies
    (IC) -
    Vanilla Townie
    -
    Lynched Day 1

  2. Scorpious
    Sivart
    -
    Vanilla Townie
    -
    Killed Night 1

  3. JimmyUrineMoneyShot
    NotTheRealPaul cjamos11
    -
    Vanilla Townie
    -
    Lynched Day 2

  4. RadiantCowbells (SE) -
    Vanilla Townie
    -
    Killed Night 2

  5. MarioManiac4 (SE) -
    Cop
    -
    Lynched Day 3
Last edited by mallowgeno on Sun Jul 30, 2017 4:38 pm, edited 22 times in total.
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Post Post #1 (ISO) » Wed Jul 05, 2017 8:04 am

Post by mallowgeno »

Rules

Rules shamelessly stolen from various moderators. *coughcough Penguinpower*

General Rules
  1. All site rules apply here.
  2. You may not quote private Moderator-supplied information (real or otherwise) of any kind
  3. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it.
    If someone contacts you outside the game, report it to me IMMEDIATELY

  4. Advertising future games, or games currently in sign-ups, is forbidden.
  5. This game will start with a Day phase
  6. No ciphers, encryption, extremely small text, or other similar tactics.
  7. If you have the ability to edit, refrain from doing so.
  8. It's your responsibility to read and understand all of the rules.

Activity
  1. Aim for one post every 48 hours at a minimum.
  2. After 48 hours of no activity, I will prod the inactive player
  3. A prodded player has 24 hours to respond to my prod with a
    substantive post in game
    , after which time a replacement search will begin. I abhor prodging.
  4. A player who has been prodded 3 times will be subject to replacement with no further notice
  5. If you plan on being inactive for more than 48 hours, PM the Mod to notify you plan on being V/LA.
  6. If you plan to have regularly scheduled V/LA period (e.g. the weekend) please PM the mod to notify

Deadlines
  1. Days will last 14 days
  2. Nights will last 48 hours
  3. Extensions may be given out in extreme circumstances, and is up to the discretion of the Mod
  4. If you have a role with a Night action, your action is due to the Mod by the posted deadline. If no action is received by the posted deadline, you may forfeit your action(s). Players with a Night action may submit a "No Action" PM to indicate to the Mod you do not wish to perform your action.

Player Rules/Voting
  1. A simple majority of all living players must agree on one person (via voting) for a Lynch to occur (simple majority = ½ # of living players +1, rounded down). If no one has a simple majority of votes at deadline a No Lynch will occur.
  2. Votes should use Vote Tags or they may not be counted (VOTE: (Player Name)).
  3. Unvotes should use Unvote Tags or they may not be counted (UNVOTE: (Player Name)). Unvotes are helpful, but not required.
  4. You may VOTE: No Lynch - a simple majority (as described above) of No Lynch votes will result in a No Lynch and a move to the Night phase.
  5. Votes/Unvotes should be placed on a line all by themselves to make them easier for everyone to see. Do this.
  6. Votes in quotes, spoiler tags or otherwise hidden will also not be counted.
  7. Votes that misspell or have other minor errors will be counted as normal as long as I understand what you are getting at.
  8. Once a player has reached a simple majority of votes no further unvoting will change their fate. Tough.
  9. When a player is lynched the game enters twilight until the Mod posts a death scene; all players may continue to post.
  10. If you are killed (either via lynch or night kill) you may no longer post.

Misc Rules
  1. This
    is my color. I don't like to share, so don't use it.
  2. I'm perfect, but there may be an appearance of a mistake on occasion. This is intentional. Please PM me privately to address. I will correct any of these intentional mistakes where possible, but there may be situations that I cannot. Sorry. Be at peace knowing those were intentional as well.
  3. Bold all requests to the Mod so that I don't intentionally miss them.

  4. Rule violations will be dealt with based upon severity - up to a Modkill - at the sole discretion of the Mod
  5. Any situation not specifically covered in the above Rules is subject to Mod discretion and will be handled as the Mod sees fit to address. Live with it.
[/list]
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Post Post #2 (ISO) » Wed Jul 05, 2017 8:08 am

Post by mallowgeno »

important setup information
Newbie Setup

Matrix6 (as designed by Cogito Ergo Sum):

ABC
1
Town Jailkeeper
Vanilla Townie
Mafia Goon
2
Mafia Roleblocker
Town Cop
Town Doctor
3
Town 1-shot
Bulletproof
Mafia Goon
Town Tracker

Each Newbie Game will be given a setup that incorporates either one row or one column. The remaining six roles will be filled in by
mafia goons
and
vanilla townies
appropriately, to create a
2-mafia
and
7-town
setup.

All Newbie games use the Natural Action Resolution system for determining Night action effects.
Roleblocker
actions will take precedence over
Jailkeeper
actions should that apply. The
1-shot Bulletproof
is a passive ability that cannot be
roleblocked
.


basic game and site functionality
  1. Using the "code" tag will let you show something in code to demonstrate, see below
  2. Voting is done by using the vote tags:

    Code: Select all

    [vote]Mallowgeno[/vote]
    gets you VOTE: Mallowgeno
  3. Unvoting is done by using the unvote tags:

    Code: Select all

    [unvote]Mallowgeno[/unvote]
    gets you UNVOTE: Mallowgeno, or you can simply vote someone else
  4. As a reminder, Discussion of Ongoing Mafia Games is Not Allowed. This includes discussion ongoing games here or this game elsewhere.
  5. It is generally recommended to choose an avatar. This is a courtesy to fellow players, so that they can more easily differentiate you from other players when reading the thread. You can do this by going to User Control Panel, then Profile, then "Edit Avatar", and you can upload a picture or gif that will go along with your user name when you post.
  6. If you have any questions about basic rules, or the newbie setup, feel free to ask them in thread or PM me directly.
  7. Good Luck!


Sample Role PM's (click on the spoiler button to reveal)

Spoiler:
Vanilla TownieWelcome!

You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.


The game thread is here.

Confirm by replying with your role name and alignment.

Town JailkeeperWelcome!

You are a
Town Jailkeeper
.

You may target one player per night phase. This player will be protected from kills and be prevented from using their own action, if they have one, during that night phase. You cannot target yourself.

You win when all threats to the Town have been eliminated.


The game thread is here.

Confirm by replying with your role name and alignment.

Town CopWelcome!

You are a
Town Cop
.

You may target one player per night phase. At the end of the night phase, you will be informed if they are
Town
or
Mafia
. If you are roleblocked, you will receive no result.

You win when all threats to the Town have been eliminated.


The game thread is here.

Confirm by replying with your role name and alignment.

Town DoctorWelcome!

You are a
Town Doctor
.

You may target one player per night phase. This player will be protected from kills during that night phase. You cannot target yourself.

You win when all threats to the Town have been eliminated.


The game thread is here.

Confirm by replying with your role name and alignment.

1-shot Bulletproof TownieWelcome!

You are a
1-shot Bulletproof Townie.


You will survive 1 kill attempt during the game. This does not include lynches.

You win when all threats to the Town have been eliminated.


The game thread is here.

Confirm by replying with your role name and alignment.

Town TrackerWelcome!

You are a
Town Tracker
.

You may target one player per night phase. At the end of the night phase, you will be informed what player they targeted with their action, if any.

You win when all threats to the Town have been eliminated.


The game thread is here.

Confirm by replying with your role name and alignment.

Mafia GoonWelcome!

You are a
Mafia Goon
.

Your partner is PLAYER, who is a
Mafia Goon
/
Roleblocker
.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during night phases only.

You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is here.

Confirm by replying with your role name and alignment or by posting in your PT.

Mafia RoleblockerWelcome!

You are a
Mafia Roleblocker
.

Your partner is PLAYER, who is a
Mafia Goon
.

You may target one player per night. This player will be prevented from performing their own action, if any.

You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.

You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is here.

Confirm by replying with your role name and alignment or by posting in your PT.
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Post Post #3 (ISO) » Wed Jul 05, 2017 8:12 am

Post by mallowgeno »

Role PMs are being sent out.

Please confirm your role and alignment via PM.

Game will begin when 7/9 players have confirmed or in (expired on 2017-07-08 15:00:00)
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Post Post #4 (ISO) » Thu Jul 06, 2017 12:50 am

Post by mallowgeno »

cjamos11
is the only one I'm waiting on to confirm (please do so cjamos11 by PMing me your role).

It is now
Day 1
! With 9 alive it will take
5
to lynch!

Deadline to lynch is
(expired on 2017-07-20 07:00:00)
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Post Post #5 (ISO) » Thu Jul 06, 2017 2:24 am

Post by Boonskiies »

Uhm, first? Haha. I'm going to be away for most of the day, but I'll have a post for you all when I get home tonight.
"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi

Yes, I'm
Flavor Leaf
. That's my main; I just mod on
Boonskiies
.
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Post Post #6 (ISO) » Thu Jul 06, 2017 4:05 am

Post by MarioManiac4 »

VOTE: Mjollnir
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Post Post #7 (ISO) » Thu Jul 06, 2017 4:08 am

Post by Mjollnir »

Afternoon all!

VOTE: Boonskiies for being first.
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Post Post #8 (ISO) » Thu Jul 06, 2017 5:13 am

Post by MartinNikolai »

So I kind of know how to play this game. Is anyone here a BP? If so, they should probably claim now.

But for now I won't vote until somebody else does something.
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Post Post #9 (ISO) » Thu Jul 06, 2017 5:16 am

Post by MarioManiac4 »

Why not?
VOTE: MartinNikolai
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Post Post #10 (ISO) » Thu Jul 06, 2017 5:17 am

Post by MartinNikolai »

oh gee thanks
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Post Post #11 (ISO) » Thu Jul 06, 2017 5:18 am

Post by MarioManiac4 »

ImageImageImage
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Post Post #12 (ISO) » Thu Jul 06, 2017 6:17 am

Post by Mjollnir »

In post 8, MartinNikolai wrote:So I kind of know how to play this game. Is anyone here a BP? If so, they should probably claim now.

But for now I won't vote until somebody else does something.
This is a tactic I've seen used in other newbie games, however I'm not sure what the merits of it are. Martin can you explain why this is a good thing for us to do?

Mario, do you feel this is an anti-town tactic? If so why?
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Post Post #13 (ISO) » Thu Jul 06, 2017 6:18 am

Post by MarioManiac4 »

I'm not talking about BP claim strategy. Although the BP claim strategy is boring and doesn't teach scumhunting zzzzzzzzzzzz
I'm wondering bout why MN doesn't want to vote until someone does something.
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Post Post #14 (ISO) » Thu Jul 06, 2017 6:23 am

Post by Mjollnir »

If it's something that can potentially benefit the town I don't see the harm in exploring it, that's more of a game design issue than anything, if it can be exploited then let's do it I say.
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Post Post #15 (ISO) » Thu Jul 06, 2017 6:26 am

Post by MarioManiac4 »

the harm is that it's boring and distracts from what newbies are supposed to teach
i believe there's a thread about it where people significantly more intelligent than me say why it's a bad thing
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Post Post #16 (ISO) » Thu Jul 06, 2017 6:33 am

Post by MarioManiac4 »

viewtopic.php?f=5&t=72142
viewtopic.php?f=5&t=71440 (where people discuss why to fix it because it is bad)
like it's obviously detrimental to the fun and value of games which is why i oppose doing it. but if everyone else wants to, i'll go along with it.
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Post Post #17 (ISO) » Thu Jul 06, 2017 6:46 am

Post by MartinNikolai »

if bp claims, then we know there is either a jailkeep or a tracker. If there is no bp, tracker knows there's a doc and we can do a sorta "follow the tracker" strat, or jailkeep will know there is no roleblocker.

If a bp gets claimed and then couter claimed it's just going to be worse for the mafia.
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Post Post #18 (ISO) » Thu Jul 06, 2017 6:51 am

Post by MartinNikolai »

I don't want to vote yet b/c i don't know who mafia is.
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Post Post #19 (ISO) » Thu Jul 06, 2017 7:00 am

Post by MartinNikolai »

plus a nl for the first day wouldn't destroy the town, would it?
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Post Post #20 (ISO) » Thu Jul 06, 2017 7:11 am

Post by MarioManiac4 »

In post 17, MartinNikolai wrote:if bp claims, then we know there is either a jailkeep or a tracker. If there is no bp, tracker knows there's a doc and we can do a sorta "follow the tracker" strat, or jailkeep will know there is no roleblocker.

If a bp gets claimed and then couter claimed it's just going to be worse for the mafia.
if bp claims we know their is either a jailkeeper or tracker, yes. that helps scum more than town.
if there's no bp, tracker knows there's a doc and we can play a boring game where an investigative role that only finds mafia 50% of the time and has no innocents until a scum is lynched. OR there is no tracker- and we just gave mafia information about the setup for nothing.
(also- did i mention that breaking setups is really boring? because it is.)
In post 18, MartinNikolai wrote:I don't want to vote yet b/c i don't know who mafia is.
Why are you concerned about voting for town?
In post 19, MartinNikolai wrote:plus a nl for the first day wouldn't destroy the town, would it?
plus a nl for the first day wouldn't destroy the town, would it?
Yes. Yes it would.
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Post Post #21 (ISO) » Thu Jul 06, 2017 7:23 am

Post by Mjollnir »

In post 16, MarioManiac4 wrote:viewtopic.php?f=5&t=72142
viewtopic.php?f=5&t=71440 (where people discuss why to fix it because it is bad)
like it's obviously detrimental to the fun and value of games which is why i oppose doing it. but if everyone else wants to, i'll go along with it.
Makes sense. I guess it depends on what we feel is the overriding desired outcome here, to win or to learn. There are solid arguments for both...obviously we are supposed to play to win however it's called a Newbie Game for a reason, everyone gaining an insight into how to play the game properly and how to improve their play is a highly desired outcome.

The points being made that revealing information about roles town may have can also benefit scum is probably very valid as well. Though generally as we are the faction with an information deficit, and that is our biggest disadvantage compared to scum, getting information out there is probably overall a bigger gain for us than it is scum.
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Post Post #22 (ISO) » Thu Jul 06, 2017 7:28 am

Post by MarioManiac4 »

In my experience, town doesn't need information against power roles (unless it finds scum, like when cc'ing, claiming a guilty, or a 1v1 after massclaim because both claims being true is unlikely- not applicable in newbie games. finding out our setup this early accomplishes nothing for town and helps scum know what they're up against) but rather, town having the information of player's roles which is very helpful.
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Post Post #23 (ISO) » Thu Jul 06, 2017 7:29 am

Post by Mjollnir »

In post 18, MartinNikolai wrote:I don't want to vote yet b/c i don't know who mafia is.
Well we're not going to know for a while. The question to be asked is what the best process is for getting to know this.

How familiar are you with mafia? You mentioned you had reasonable experience in a previous post, have previous games you have been in utilised the Random Voting Stage as an opening to a game? That's what we're doing at the moment.

Also to answer your other post, No Lynching on Day 1 would be a disaster. It is optimal, if at all possible, for an odd number of players to be alive at the beginning of a day than even, as every odd number increment of players grants us an extra chance to mislynch before Lylo happens. In essence, there is no difference between having 8 or 7 players alive in terms of this amount of "lives" we get before we lose, and if we lynch we have a chance of hitting scum without losing a "life", so we may as well do it.
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Post Post #24 (ISO) » Thu Jul 06, 2017 8:01 am

Post by RadiantCowbells »

VOTE: Mm4

you're under arrest for borking
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.

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