This game is all about secret votes, and is nightless.
Night and Day:
Days will be 10 real-life days. There will be no nights.
In place of nights is Tribal Council. This will be 48 hours.
Tribal Council:
The only time votes will count is during Tribal Council. The votes are anonymous. Everyone will have one vote; the person with the most votes is voted off the island. Those voted off the island have team alignment revealed.
Roles:
Almost all roles are vanilla. There are no night actions, and a small number of day actions. Typical day actions are related to vote immunity - no investigative or killing roles exist. Only two alignments exist; Survivors (town) and write-ins (scum). The distribution is 9 town, 3 scum.
Tribes:
The game begins with two teams, of 6 players each. Teams have a PT, and small benefits to teamwork.
There is a good deal more, but I'll leave it at this for now.
Your Experience:
Last game I modded was Cult of Kira. I've done a few others too (See my wiki)
Current Modding Commitments:
None
Reviewed By:
seeking reviewer
Back-Up or Co-Mod:
BTD6_Maker as backup
Number of Players:
12
Hydrae:
Yes
Restrictions:
prefer not to have newer players
Is it possible your game has any of the following bastard roles or mechanics?
In post 3019, Persivul wrote:Wow, how can you remember Lost fondly after it gave the worst ending of all time?
I think series 6 drifted a bit, but the actual ending was emotional. Jack fixed everything, you see
Still the best show ever!
You've reached that age, Listy. 24, 25...Your muscles give up, they wave a little white flag of surrender and without any warning at all, you're suddenly a fat bastard...
This game is all about secret votes, and is nightless.
Night and Day:
Days will be 10 real-life days. There will be no nights.
In place of nights is Tribal Council. This will be 48 hours.
Tribal Council:
The only time votes will count is during Tribal Council. The votes are anonymous. Everyone will have one vote; the person with the most votes is voted off the island. Those voted off the island have team alignment revealed.
Roles:
Almost all roles are vanilla. There are no night actions, and a small number of day actions. Typical day actions are related to vote immunity - no investigative or killing roles exist. Only two alignments exist; Survivors (town) and write-ins (scum). The distribution is 9 town, 3 scum.
Tribes:
The game begins with two teams, of 6 players each. Teams have a PT, and small benefits to teamwork.
There is a good deal more, but I'll leave it at this for now.
Your Experience:
Last game I modded was Cult of Kira. I've done a few others too (See my wiki)
Current Modding Commitments:
None
Reviewed By:
seeking reviewer
Back-Up or Co-Mod:
BTD6_Maker as backup
Number of Players:
12
Hydrae:
Yes
Restrictions:
prefer not to have newer players
Is it possible your game has any of the following bastard roles or mechanics?
None of the listed bastard elements
Ceph ran a very similar large theme w/ identical name back in 2014
In post 3036, SnarkySnowman wrote:Ah no shit. Maybe I'll take a look - there's no rule against re-hashing these is there?
I don't think it's anything official but in general if somebody ran it before it's good to get their blessing if they're still active.
I mean if he wasn't aware of the previous game he couldn't have based his setup on it.
THIS POST IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
THIS POST IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.