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For archiving signup threads after their corresponding games are complete.
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Antihero
Antihero
al;kdjfal;kj
Antihero
al;kdjfal;kj
al;kdjfal;kj
Posts: 15872
Joined: March 30, 2009
Post
Post #186 (isolation #0) » Wed Feb 22, 2017 2:33 pm
Postby Antihero »
Game name
- biochemistry
Flavor
- successor to organic chemistry and inorganic chemistry. setup makes heavy use of the "inventor" role. players will be one of four types of compounds in biochemistry: nucleic acids, lipids, carbohydrates, or proteins. everyone of the same class of compound will be in a neighborhood.
Number of players
- 17
Are hydras allowed (Yes/No)
- yes
Your modding experience
- organic chemistry and inorganic chemistry among a bunch of other things
Current modding commitments
- none
Reviewers
- guyinfreezer and telltaleheart
Reviewers agreed to FINAL version? (Yes/No)
- yes
Backup or co-mod
- telltaleheart
Backup or co-mod's experience
- tth's summer mafia and the amazing world of gumball
Backup or co-mod's commitments
- spyro the dragon mini theme
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
- No
The distance between insanity and genius is measured only by success.