League of Legends: The New Thread
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Randomnamechange Jack of All Trades
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I specifically mentioned lulu ult because it gives bonus health, which, at rank 3, stacks with the stoneplate active for 1200 base bonus health on target stoneplate user, which adds an additional 432 health on the locket shield for a maximum total of 3360 (1200 from stoneplate synergy + 2260 from locket and stoneplate synergy) health given just from her pressing the button with 0 ap.
I just realized that this isn't actually completely accurate math because they made the locket's health scaling scale with levels from 2-36%
So I'd need to adjust my math for that, but yeah.
Last edited by RayFrost on Sun Jun 18, 2017 2:05 am, edited 2 times in total.don't you feel silly now?- Randomnamechange
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Looking at a max rank max level bonus to locket's item efficiency when combined with stoneplate, lulu ult could be seen to be worth around 8960 gold without the knockup or slow effects or any ap, assuming locket shields the entire team. Each missed person is slightly less than 1200 gold value lost.
So, stoneplate and locket become vastly gold efficient just by having a lulu press r, without any other health items or health bonuses taken into account (they cost 4700 gold total). Given you start with more than 0 max health, the efficiency of these two items in combination is absolutely nutty. Worth noting is that stoneplate is 121.6% gold efficient without its active if the passive is in effect. Locket becomes gold efficient when it provides 195 health shielding.
After a certain point there's probably a case of it being of little to no value to have that much shielding (and, therefore, that much health) because people aren't burning through that number, but I've no clue how to reasonably calculate that. If you could figure that out, you could probably optimize health amounts or whatever and min/max team composition / item building around it.don't you feel silly now?- dramonic
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fully embracing the fnatic fighting spirit by spamming supports like camille and j4. winrate is pretty abysmal, but it's improving as i charge needlessly to my death less. i only ever enjoy league if i can playmake and shotcall since my mechanics have always been shit. being on a near suicide mission is effective in taking my team hostage which is preferable to being ignored if i play janna, the champion i had the highest winrate on before i became shit at video games.
i recommend it! if you need something closer to meta, malzahar still performs well despite the nerfs.- Dunnstral
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Lee Sin / J4 botlane season 2 and 3 was so much fun
(Lee can w to j4's flag so it makes for some great plays if you're premade / on voice comms)"just got my hands in cooking! feel free to give me suggestions. So far completed: noodle in soup, noodle stuffed clam over noodle, red white and bluedle american noodle, hot brown noodle"
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In post 3015, PJ. wrote:Uh, j4 is a much better support than camille.
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Isn't the classic pantheon j4 just because SPEARS SPEARS SPEARS SPEARS SPEARSIn post 3017, Draynth wrote:Lee Sin / J4 botlane season 2 and 3 was so much fun
(Lee can w to j4's flag so it makes for some great plays if you're premade / on voice comms)don't you feel silly now?-
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Yup that's the one.In post 3019, RayFrost wrote:
Isn't the classic pantheon j4 just because SPEARS SPEARS SPEARS SPEARS SPEARSIn post 3017, Draynth wrote:Lee Sin / J4 botlane season 2 and 3 was so much fun
(Lee can w to j4's flag so it makes for some great plays if you're premade / on voice comms)
It's actually cuz point-and-click stun into flag knockup and destroying your armor but yeh also SPEARS SPEARS SPEARSKappaJust MonikaAge is a very high price to pay for maturity. - Papa Zito
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