Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #3600 (ISO) » Tue Jun 27, 2017 4:18 am

Post by Ircher »

Town Hero

If you are lynched due to another role manipulating the lynch mechanic (e.g.: kingmaker but excludes things like doublevoter and hated), the manipulator is killed in addition to your lynch. See also Hero (first paragraph of variants).
Last edited by Ircher on Wed May 22, 2019 1:18 pm, edited 1 time in total.
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Post Post #3601 (ISO) » Tue Jun 27, 2017 1:06 pm

Post by theslimer3 »

AALL THE KINGS DIE!

Vanilla Town
Im a black cat anyway.
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Post Post #3602 (ISO) » Thu Jun 29, 2017 2:40 am

Post by The MM »

Throne Usurper
Self-aligned


At the beginning of the game, the biggest faction's members are all considered to be Kings until the end of the game.

Every night, you can shoot a player, killing them if they are a King.

You win and everyone else loses whenever there is no King left in the game.
Waiting for the day I can come back and mod games.
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Post Post #3603 (ISO) » Sat Jul 01, 2017 1:41 am

Post by callforjudgement »

Werewolf Goon


Do you really mean "the biggest faction" (which is necessarily going to be Town under most rulesets), or "the biggest scum faction"?
scum
· scam · seam · team · term · tern · torn ·
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Post Post #3604 (ISO) » Sat Jul 01, 2017 10:30 am

Post by TesXX »

Democratic Seer

Like a democratic cop but it's a seer.
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Post Post #3605 (ISO) » Mon Jul 03, 2017 1:14 pm

Post by Ircher »

Moderator's Normal Choice


The moderator may choose any
explicitly normal
alignment and role for you.

Mod Notes: You may use Seer or FBI Agent instead of Cop if you choose. (Results for investigatives should be for a single faction, not town/not town.)
Last edited by Ircher on Mon Aug 28, 2023 4:03 pm, edited 2 times in total.
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Post Post #3606 (ISO) » Mon Jul 03, 2017 6:57 pm

Post by theslimer3 »

Nuclear Warhead

Once you die the person from the faction that hammered you will immediately be endgamed. If it is town that hammers you, you win, regardless if the game has ended or not.
Otherwise you lose along with the other faction that is taken out from the game

This includes being shot, but not by any weapon (I.E. by an SK or something like that)
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Post Post #3607 (ISO) » Tue Jul 04, 2017 3:44 pm

Post by 123456789 »

Town Compulsive Bodyguard


Each night, you must target a player. If they die, you die instead.
"You learn mathematics by doing mathematics."
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Post Post #3608 (ISO) » Mon Jul 10, 2017 7:05 am

Post by Ircher »

Town Bus Driver
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Post Post #3609 (ISO) » Mon Jul 10, 2017 10:10 am

Post by BBmolla »

Town Cab Driver


Target two players. Player A instead targets player B's target with his night action and vice versa.
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Post Post #3610 (ISO) » Wed Jul 12, 2017 7:06 am

Post by callforjudgement »

Reroll, and change the alignment of the result to an opposing faction


Non-town roles become town. Town roles join the smallest groupscum faction rolled in the other results. Don't let the player know how the role was generated (just what the resulting role is), although they may well be able to guess if they can't find their role in the thread.
scum
· scam · seam · team · term · tern · torn ·
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Post Post #3611 (ISO) » Wed Jul 12, 2017 7:07 am

Post by callforjudgement »

Town Activated Treestump


At any time, can choose to become a treestump (i.e. confirmed alignment, and can speak in thread and in any PTs you have access to, but counts as dead for all other purposes)
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #3612 (ISO) » Wed Jul 12, 2017 7:08 am

Post by callforjudgement »

Town PT Broadcaster


Each night, you may choose a message. The mod will post that message in
every
private topic that exists in the game, with a disclaimer that it was sent anonymously by another player.
scum
· scam · seam · team · term · tern · torn ·
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Post Post #3613 (ISO) » Wed Jul 12, 2017 11:10 am

Post by DrumBeats »

Town Spy


Each night, the spy receives one message at random from each PT in the game with all names edited out of it. The spy will not know which PT is what.
"Welcome to Whose Line is it Anyway folks where the reasoning's made up and the reads don't matter."
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Post Post #3614 (ISO) » Fri Jul 14, 2017 4:52 pm

Post by Agent Sparkles »

Amnesiac
(Neutral)

Starts with no alignment. Once per game, can target a dead player and become the same role and alignment as them from that point forward. Loses if they haven't converted by the time they die or the game ends.
Last edited by Agent Sparkles on Sat Feb 16, 2019 6:34 am, edited 1 time in total.
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Post Post #3615 (ISO) » Fri Jul 14, 2017 4:59 pm

Post by Gamma Emerald »

Town Low Numbers Roleblocker

Works like a standard roleblocker but will only be able to roleblock any roles drawn from post 199 and below (0-199, the first 200)


Because this should exist I think
<Embrace The Void>


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Post Post #3616 (ISO) » Fri Jul 14, 2017 5:53 pm

Post by Agent Sparkles »

Parasitic Serial Killer


You gain the abilities of every victim you kill, with no limit to how many you can have. Factional abilities don't count, so killing a Vanilla Townie/Mafia Goon/standard Serial Killer/etc. has no special effect.
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Post Post #3617 (ISO) » Fri Jul 14, 2017 6:11 pm

Post by Gamma Emerald »

Town Five Nights Paranoid Gun Owner Compulsive Tracker

From gamestart to the end of Night 5, you will kill any players that visit you and you will have to track a player each night. If you fail to pick a target one will randomly be selected. After Night 5 your role is essentially Vanilla.
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #3618 (ISO) » Fri Jul 14, 2017 6:11 pm

Post by Gamma Emerald »

Town Five Nights Paranoid Gun Owner Compulsive Follower

From gamestart to the end of Night 5, you will kill any players that visit you and you will have to follow a player each night. If you fail to pick a target one will randomly be selected. After Night 5 your role is essentially Vanilla.
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #3619 (ISO) » Fri Jul 14, 2017 6:11 pm

Post by Gamma Emerald »

Town Five Nights Paranoid Gun Owner Compulsive Watcher

From gamestart to the end of Night 5, you will kill any players that visit you and you will have to watch a player each night. If you fail to pick a target one will randomly be selected. After Night 5 your role is essentially Vanilla.
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #3620 (ISO) » Fri Jul 14, 2017 6:11 pm

Post by Gamma Emerald »

Town Five Nights Paranoid Gun Owner Compulsive Voyeur

From gamestart to the end of Night 5, you will kill any players that visit you and you will have to voyeur a player each night. If you fail to pick a target one will randomly be selected. After Night 5 your role is essentially Vanilla.
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #3621 (ISO) » Fri Jul 14, 2017 6:12 pm

Post by Gamma Emerald »

Town Five Nights Paranoid Gun Owner Compulsive Motion Detector

From gamestart to the end of Night 5, you will kill any players that visit you and you will have to motion detect a player each night. If you fail to pick a target one will randomly be selected. After Night 5 your role is essentially Vanilla.
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #3622 (ISO) » Fri Jul 14, 2017 6:14 pm

Post by theslimer3 »

Teen Werewolf

Alligned to werewolf faction. Must say the word werewolf every round or else you will autodie.
Cannot become godfather Warewolf
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Post Post #3623 (ISO) » Fri Jul 14, 2017 6:19 pm

Post by Gamma Emerald »

Town Five Nights Paranoid Gun Owner Compulsive Action Investigation JOAT

From gamestart to the end of Night 5, you will kill any players that visit you and you will have to use a type of action investigation ability on a player each night. You have the ability to use each of these abilities once and once only: Tracker, Follower, Watcher, Voyeur, Motion Detector. If you fail to pick a target or specific action one will randomly be selected. After Night 5 your role is essentially Vanilla.

These last 6 were inspired by a random idea I had that was based on the Five Nights at Freddy's series, so that's why they're called "Five Nights" whatever-they-are.
<Embrace The Void>


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Post Post #3624 (ISO) » Fri Jul 14, 2017 6:40 pm

Post by theslimer3 »

vanilla Townie



Hahaha wow I was actually thinking that too
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