Working backwards…
At 3:2, every player is going to bet $100 on a scumflip, because there's no reason not to. Therefore, the lylo lynch will be the player with the least money at 3:2.
This means that at 4:2 going into night, if the two least wealthy players are townies, scum have a breaking strategy of betting the maximum on the townflip; it'll arrive at a 3:2 with both scum confirmed, but the least wealthy player (who's a townie) will end up being endgamed D4 even if town is lynched.
In turn, this means that 5:2 is a likely lylo, a situation that makes me very uncomfortable. (On the other hand, if scum is lynched early, town have a huge advantage as they can effectively control the nightkill too.)
I think one important change that needs making to this setup is to remove the special case for 3 players left; make that a typical 2:1 lylo, and scum will have to stay in hiding in order to stay alive (whilst making sure that they don't end up accidentally nightkilling themselves). I have a suspicion (not sure) that that'll leave it somewhat townsided, but there may be other ways to fix that issue (e.g. town:scum ratio changes).
[SETUP] Betting Mafia
-
-
callforjudgement Microprocessor
- Microprocessor
- Microprocessor
- Posts: 3972
- Joined: September 1, 2011
-
-
callforjudgement Microprocessor
- Microprocessor
- Microprocessor
- Posts: 3972
- Joined: September 1, 2011
Copyright © MafiaScum. All rights reserved.