OLD Micro Queue (Players and Moderators)

For archiving signup threads after their corresponding games are complete.
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Post Post #1043 (isolation #0) » Tue Oct 25, 2016 5:21 pm

Post by ThinkBig »

/in next
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Post Post #1131 (isolation #1) » Sat Nov 19, 2016 4:42 am

Post by ThinkBig »

/in Equilibrium Mafia and /in for Twin trap mafia!
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Post Post #1289 (isolation #2) » Mon Dec 19, 2016 10:50 am

Post by ThinkBig »

/in for bee movie
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Post Post #1311 (isolation #3) » Thu Dec 29, 2016 3:02 pm

Post by ThinkBig »

/in for Heroes of the Storm
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Post Post #1312 (isolation #4) » Thu Dec 29, 2016 4:36 pm

Post by ThinkBig »

/out
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Post Post #1424 (isolation #5) » Thu Jan 26, 2017 8:37 am

Post by ThinkBig »

/in for spooky
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Post Post #1449 (isolation #6) » Sun Jan 29, 2017 7:41 am

Post by ThinkBig »

/out for spooky
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Post Post #1554 (isolation #7) » Fri Feb 17, 2017 3:46 pm

Post by ThinkBig »

/in for not_mafia
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Post Post #1584 (isolation #8) » Tue Feb 28, 2017 3:35 pm

Post by ThinkBig »

/confirm pre-in for Umulat
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Post Post #1676 (isolation #9) » Mon Mar 27, 2017 3:49 pm

Post by ThinkBig »

/in umulat.

Hamma time
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Post Post #1709 (isolation #10) » Sun Apr 02, 2017 11:55 am

Post by ThinkBig »

/out for Fire Emblem. Sorry.
~Contradiction's main
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Post Post #1714 (isolation #11) » Mon Apr 03, 2017 4:24 pm

Post by ThinkBig »

/in 2 mod
Game Name:
Matrix 5
Game Type:
Semi-open/normal
Game Size:
9 players

Bastard?:
No
Hydras Allowed?:
No
Other Restrictions?:
WOTM is in effect.

Description:
This game is a variation of the Matrix-6 setup designed by Creature (see here). Essentially the problem that we found with matrix-6 games is that it can be broken by an early BP or tracker claim. We want to test a few variations based on matrix-6. For more, see this thread.
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Post Post #1806 (isolation #12) » Fri Apr 21, 2017 9:56 am

Post by ThinkBig »

/in 2 mod

Game Name:
Scumhunter's speed 9p
Game Type:
Open
Game Size:
9 players

Bastard?:
No
Hydras Allowed?:
No
Other Restrictions?:
WOTM is in effect

Description:
This is a variation of the Scumhunter's Speed 8p. I found that the current set up is heavily favored towards the scum team. In attempt to balance this out, I will be adding an additional vanilla townie. The rest of the mechanics and setup is still the same.
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Post Post #1821 (isolation #13) » Sun Apr 23, 2017 2:20 pm

Post by ThinkBig »

/out to mod. I'll be back in once my current micro ends.
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Post Post #1897 (isolation #14) » Sun May 07, 2017 3:08 pm

Post by ThinkBig »

/in backup 6
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Post Post #1899 (isolation #15) » Mon May 08, 2017 7:22 am

Post by ThinkBig »

Micro 702: Matrix 5 has ended in a...

Spoiler:
TOWN WIN!
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Post Post #1900 (isolation #16) » Mon May 08, 2017 7:39 am

Post by ThinkBig »

/in 2 mod

Game Name:
Friendly neighbor 6
Game Type:
Normal/Semi-open
Game Size:
9 players

Bastard?:
No
Hydras Allowed?:
No
Other Restrictions?:
WOTM is in effect

Description:
This is another variation on the matrix 6 setup. This setup replaces bulletproof with friendly neighbor.
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Post Post #1926 (isolation #17) » Fri May 12, 2017 8:07 am

Post by ThinkBig »

/hammer JVK
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Post Post #1946 (isolation #18) » Sun May 14, 2017 10:29 am

Post by ThinkBig »

Now that democracy is out, I will

/in Not Mafia
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Post Post #2074 (isolation #19) » Tue Jun 06, 2017 7:01 am

Post by ThinkBig »

/in Umlaut
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Post Post #2095 (isolation #20) » Mon Jun 12, 2017 8:09 am

Post by ThinkBig »

/out Umlaut
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Post Post #2121 (isolation #21) » Sun Jun 18, 2017 7:47 am

Post by ThinkBig »

In post 2135, bombcat wrote:/in modbig
/Denied
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Post Post #2122 (isolation #22) » Sun Jun 18, 2017 7:47 am

Post by ThinkBig »

@Radja - I will be modding from my main account instead.
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Post Post #2183 (isolation #23) » Tue Jun 27, 2017 5:27 pm

Post by ThinkBig »

/in RC
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Post Post #2200 (isolation #24) » Sun Jul 02, 2017 12:09 pm

Post by ThinkBig »

Micro 715 - Friendly neighbor 6 has ended in a town win!
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Post Post #2201 (isolation #25) » Sun Jul 02, 2017 12:27 pm

Post by ThinkBig »

/in 2 mod

Game Name:
Bad at Matrix 6
Game Type:
Semi-Open game using the Matrix6 setup.
Game Size:
9 players

Bastard?:
No
Hydras Allowed?:
No
Other Restrictions?:
WOTM is in effect. You must have played at least 2 games on site and not have a record of flaking out.

Description:
Standard Matrix 6 setup using the Bad at Mafia ruleset. If you join this game, you must be committed to sticking it through. THERE ARE NO REPLACEMENTS FOR BAD AT MAFIA! Flaking out will result and a modkill and will seriously hurt your faction.
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Post Post #2206 (isolation #26) » Mon Jul 03, 2017 9:32 am

Post by ThinkBig »

/out to mod

I'm going to run that later on.
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Post Post #2221 (isolation #27) » Fri Jul 07, 2017 7:19 am

Post by ThinkBig »

/in to mod!

Game Name:
uPick Anything! (Will be named with picks)
Game Type:
9 player uPick! Rolemadness and non-bastard
Game Size:
9 players

Bastard?:
Nope
Hydras Allowed?:
Yes
Other Restrictions?:
WOTM is in effect.

Description:
uPick anything!
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Post Post #2227 (isolation #28) » Sun Jul 09, 2017 6:56 am

Post by ThinkBig »

I have one pre-in from Seagulls (hydra of Alisae and Narna)
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Post Post #2253 (isolation #29) » Sun Jul 16, 2017 5:15 am

Post by ThinkBig »

Endgame
Micro 724: Scumhunter's Speed 9 players ended in a

Spoiler:
Mafia Win!
[/color]
Congratulations to the members of the
Mafia!
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Post Post #2255 (isolation #30) » Sun Jul 16, 2017 3:57 pm

Post by ThinkBig »

/in 2 mod

Game Name:
What a grand idea!
Game Type:
Grand Idea Mafia - Semi Open
Game Size:
9 players

Bastard?:
Yes!
Hydras Allowed?:
Yes! No more than 2 heads per hydra!
Other Restrictions?:
WOTM is in effect

Description:
I will mod this if Aristophanes can't!
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Post Post #2256 (isolation #31) » Mon Jul 17, 2017 3:32 am

Post by ThinkBig »

In post 2275, Aristophanes wrote:I PM'd Radja to remove the other from queue as I've been delayed in submitting it for review. I think I should be fine! :)

Edit - Also, though I will count Pre-ins that occur inthread, I ask that you PM me with them so that I do not miss them and so that the thread is not cluttered by them.
This is a general rule in most (if not all) Queues.

Also also, Pagetop stolen! XD
Awesome!

In that case

/out to mod

You and I should run a large theme game with 21+ players using the Grand idea mafia thing.
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Post Post #2290 (isolation #32) » Wed Jul 26, 2017 12:16 pm

Post by ThinkBig »

/confirm ari! <3 <3
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Post Post #2305 (isolation #33) » Sat Jul 29, 2017 3:23 am

Post by ThinkBig »

Micro 730 has ended in a town win
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Post Post #2332 (isolation #34) » Mon Jul 31, 2017 3:03 pm

Post by ThinkBig »

/in to mod

Game Name:
Bad at Matrix 6
Game Type:
Semi Open
Game Size:
9 players

Bastard?:
No
Hydras Allowed?:
No
Other Restrictions?:
WOTM is in effect. Please do not join this game unless you plan on seeing the entire game through. Flaking/replacements will be given a modkill (see description below). If you have a habit of replacing out of games or flaking out, there is a strong change I will WOTM you.

Description:
Matrix6 setup using the Bad at Mafia ruleset. Please familiarize yourself with this ruleset prior to joining the game. Please pay special attention to the following:

Day 1 will have an approximated deadline based on when the game starts – it will be no less than a week. All following days will have a deadline of 7 days.

If you do not post for the equivalent of a full game day (at least six days long) you will be modkilled at the end of the day. Further, you will be blacklisted from any future games using the BaM ruleset. Keep in mind that there are no replacements for flaking in a BaM ruleset game. Other circumstances requiring replacement are up to the mods discretion.
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Post Post #2350 (isolation #35) » Thu Aug 03, 2017 1:51 pm

Post by ThinkBig »

/in Alisae (if he doesn't mind)
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