Worse Idea Mafia -- Game Over


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Worse Idea Mafia -- Game Over

Post Post #0 (ISO) » Sun Feb 24, 2008 2:28 pm

Post by Guardian »

Worse Idea Mafia


Unlimited day kills... What could go wrong?

For intricate discussion of the setup, see My original thread. I highly recommend reading through it to understand the setup properly.

For your convenience, the basic outline is:

Worse Idea Mafia Setup
3 Mafia
15 Townies
Role PM wrote:You are a townie, unless you've recieved an additional PM stating otherwise. The thread url is:

viewtopic.php?p=946686

Go kill some people!
Nightless.
There are no votes, only day kills. Each player has infinite day kills.

The format to kill is
Kill: X
. X is the name of the player, and must be spelled correctly. No other form of day kill will be counted for townies. When you day kill, I highly, strongly, encourage you to PM me letting me know. A message such as:

"
Kill: X
I PM'd mod"

would be great, so other players know I'll be on to check ASAP.

For each day kill you've made, you must wait an additional 24 hours from the start of each day to day kill in the future. Attempting to day kill before this time period ends will have no effect.
The delay begins and the next day starts when I post, not when the previous day's kill has been made
. Attempts to kill before I post the previous kill's result will be ignored.

The mafia, and the mafia only, can pre-submit a day-kill, before their delay has ended. The day kill will take effect the microsecond their delay is over, allowing them to kill before any townie with the same delay. The format for this is:
Mafia Kill: X
. It will be obvious that their kill is a mafia kill; this method of killing should only be advantageous for the mafia when they are about to win or on a suicide mission.

In addition, since there are no nights, mafia are allowed to communicate at all times.

Automatic Deadlines every day of X, where X is max[the number of players living, the largest delay any living play has + 1]. If no one kills before deadline, a random player with the largest deadline is killed.

Town wins if all mafia are eliminated.

If you have any questions, ASK! Preferably via PM.

Q&A

Q1:Aren't there massive problems with the Mafia pre-kill? How would we know if they are mafia?
A1:They have to mafia kill in thread -- so it will be painfully obvious that they are mafia.


I hope this is an enjoyable experience for everyone involved!
Last edited by Guardian on Sun Mar 09, 2008 4:45 pm, edited 17 times in total.
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Post Post #1 (ISO) » Sun Feb 24, 2008 2:31 pm

Post by Guardian »

Participants and Game Status


The Cast

Primate*
Mike O' Malley*
Andycyca**


Ex-Cast

Korlash
PokerFace
Battle Mage
Kinetic
Cephrir - mafia

The Jester
Simenon
TheStranger
Tarhalindur
Killah Nine
Sir Tornado
Beep! Beep! - mafia

Twomz
ooba
creampuffeater

Status

Game Status:
Day 16
.
Deadline?:
Irrelevant
.
Last edited by Guardian on Sat Mar 08, 2008 4:53 pm, edited 18 times in total.
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Post Post #2 (ISO) » Sun Feb 24, 2008 2:36 pm

Post by Guardian »

The Rules


There were cribbed from Adel and edited slightly.

1.
You may
not
PM or IM or otherwise contact any player at anytime about this game, regardless of if you are living or dead. If your role makes an exception to this rule for you, strictly follow the new rule in your role PM.

2.
Once you are dead you can no longer post in-thread.
Not even a "bah." post.
Seriously.

3.
You may vote for exactly one other player at a time during the day. Make your choice in bold letters like
Vote: YYYYYY
.

4.
To change your vote,
Unvote
in bold letters, or vote for someone else in accordance with
3.
.

5.
Cast votes that do not follow the formatting guideline described in (3.) and (4.) will
not
be counted.

6.
A lynch will occur when more than 50% of the votes are placed upon the same player, or 50% are placed upon
Nolynch
. After the threshold is reached, the lynch/nolynch will occur regardless of any subsequent posting.


7.
"Day" is defined as any time when the thread is unlocked. Living player can post during the day.

8.
"Night" is defined as any time after the first period of Day when the thread is
locked
. Special exceptions may be made if deemed necessary.
The Pregame phase does not count as a period of Night.
So no talkie-talkie mafia players.


9.
The game starts once the thread is unlocked. I will unlock the thread
once everyone has received their role PM
ASAP so chaos ensues. It is not necessary to PM me back or post "/confirm" in the thread: just start playing.

10.
Each period of Day will have a deadline of max[# of players, highest delay +1], There will be
no
extensions. A deadline is a deadline, so
talk
kill while you can. At deadline, a random player with the highest restriction will be killed.

11.
When 48 hours have passed without an individual player posting, I will prod that player if requested to do so by any other player. I will try to prod for inactivity as appropriate, but I appreciate your help with this.

12.
If a prodded player does not open the prodding PM within 72 hours he will be replaced. Until a replacement is found the player facing replacement can still
vote
kill and post. If a player is irreconcilably inactive, I will replace them, with great sadness. You could just kill them y'know.

13.
At deadline, if a player has a majority of the votes being cast (e.g. all votes not on Not Voting) that player will be lynched. Otherwise, no lynch will occur and night will commence.

14.
Each night phase will have a deadline, if a night choice is not submitted before the deadline, no action will be made, or I will choose the action, depending.


15.
Breaking a rule = death for a given value of death. I determine that value.

16.
If you have the ability to edit posts, don't do it in this thread.

17.
If you have any questions please ask me via PM or in-thread as they occur to you. I will be as fair and helpful as I can

18.
Every moderator will make mistakes, and I am no exception. Please be patient, understanding, and forgiving towards me.
Do not lynch me.
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Post Post #3 (ISO) » Sun Feb 24, 2008 2:47 pm

Post by Guardian »

Day 1


Game PMs have all been sent. You may start killing each other.
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Post Post #4 (ISO) » Sun Feb 24, 2008 2:48 pm

Post by The Jester »

Kill: Korlash


Ha! Sleeping = Bad![/b]
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Post Post #5 (ISO) » Sun Feb 24, 2008 2:51 pm

Post by Guardian »

Day 2


Korlash is dead.
He was shot in the head.
He was not indeed mafia.
He was townie instead.

Delays are represented by asterisks in post 1.
Day 2 starts. Hopefully you have better luck than day 1.
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Post Post #6 (ISO) » Sun Feb 24, 2008 2:54 pm

Post by Mike O' Malley »

Yayz for game! ^_^
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Post Post #7 (ISO) » Sun Feb 24, 2008 2:54 pm

Post by PokerFace »

Damn jester beat me to the first kill and he did it faster then fritz. :evil:

Doesn't mean i can't still have fun! :twisted:

All players numbered top to bottom not counting Korlash or Myself.

Original Roll String: 1d16
1 16-Sided Dice: (11) = 11
When I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
Now I test lottery and gambling software as my job. It's funny how my life has turned out. Somewhere a Time Traveler is laughing madly
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Post Post #8 (ISO) » Sun Feb 24, 2008 2:55 pm

Post by PokerFace »

Kill: cephir
When I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
Now I test lottery and gambling software as my job. It's funny how my life has turned out. Somewhere a Time Traveler is laughing madly
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Post Post #9 (ISO) » Sun Feb 24, 2008 2:56 pm

Post by Guardian »

Recall that names must be spelled correctly...
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Post Post #10 (ISO) » Sun Feb 24, 2008 2:56 pm

Post by PokerFace »

oops I did count myself. Oh well pay back for him being the first /out to die in the screw the players game
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Post Post #11 (ISO) » Sun Feb 24, 2008 2:57 pm

Post by The Jester »

I think 1 minute = new record.

Of course, if I didn't shoot Korlash, he would have shot me. Read his post in the other thread.

Well, if I had to kill again which I won't but...I had a dream 3-6 days ago about a game with Sir Tornado. I posted first, I voted him (But there was no game set-up no roles no confirmation. I had the first post of some thread, I voted him. I asked him something, and he replied in the second post. Third post was me saying something and realizing that he must be mafia. I'll be watching you ST!

Silly Poker, I was here hitting refresh like no other. Ha, Korlash can't even post once here.
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Post Post #12 (ISO) » Sun Feb 24, 2008 2:58 pm

Post by Mike O' Malley »

Whats with all this beef against Korlash? I haven't met him yet, me being new and all.
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Post Post #13 (ISO) » Sun Feb 24, 2008 2:58 pm

Post by PokerFace »

hmm... Bad counting saved Battle Mage
Bad spelling saved cephrir
only one thing to do

BM = 1
Cephrir = 2

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
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Post Post #14 (ISO) » Sun Feb 24, 2008 2:59 pm

Post by Cephrir »

Haha, you spelled me wrong!

Kill: PokerFace


That'll teach you to roll the wrong number of sides on your dice.
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Post Post #15 (ISO) » Sun Feb 24, 2008 2:59 pm

Post by The Jester »

He's my "brother", and if you read the other thread, the sign-up. You can see he called me out, first one of us to post would shoot the other. I was just lucky enough to get to him before he got me.

Blame poker, if he didn't invite him here, he wouldn't have been shot.
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Post Post #16 (ISO) » Sun Feb 24, 2008 3:00 pm

Post by Cephrir »

Simulpost, obviously.
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Post Post #17 (ISO) » Sun Feb 24, 2008 3:00 pm

Post by The Jester »

AHAHAHAHA! Cephirir and his awesome name beat out Pokerface!

This game Rocks!
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Post Post #18 (ISO) » Sun Feb 24, 2008 3:02 pm

Post by Guardian »

Day 3


PokerFace is gone.
He sadly could not spell names.
Or count. He was town.

Delays are represented by asterisks in post 1. Day 3 is here.
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Post Post #19 (ISO) » Sun Feb 24, 2008 3:07 pm

Post by Cephrir »

Awww. But everyone knows people who can't count are scum.
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Post Post #20 (ISO) » Sun Feb 24, 2008 3:07 pm

Post by The Jester »

Okay, maybe we should discuss before we shoot more.

All I have so far is that odd dream of Sir Tornado, without actually being in a game with him. Maybe trying to take over my mind?
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Post Post #21 (ISO) » Sun Feb 24, 2008 3:11 pm

Post by PokerFace »

nuts oh well
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Post Post #22 (ISO) » Sun Feb 24, 2008 3:12 pm

Post by Cephrir »

I suppose we should move out of the random
vote
kill phase before it starts to really hurt. It would have been awesome if someone hit scum though.
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Post Post #23 (ISO) » Sun Feb 24, 2008 3:13 pm

Post by The Jester »

NO TALKING! YOU ARE DEAD!

Well, if mafia do a kill, we know it's them.

For Townie sake, killing = bad. We shall discuss! Than, we can decide who is mafia! The numbers are overwhelming the mafia, we should use this to our advantage!
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Post Post #24 (ISO) » Sun Feb 24, 2008 3:20 pm

Post by The Jester »

In the questions it says

Q1:Aren't there massive problems with the Mafia pre-kill? How would we know if they are mafia?
A1:They have to mafia kill in thread -- so
it will be painfully obvious
that they are mafia.

This game was meant for lots of killing obviously, and I killed Korlash because he swore he'd kill me. He would too. I just meant we need to not kill anymore. I'm thinking mafia wouldn't use a kill early, and if they can only kill by saying "Mafia Kill: X" than I can't be mafia.
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