Doesn't mean i can't still have fun!
All players numbered top to bottom not counting Korlash or Myself.
Here is the real signup order with me and Korlash off it and Battle Mage and Sir tornado listed at their real signup times:ooba
The Jester
PokerFace
Primate
Simenon
Korlash
Tarhalindur
Mike O' Malley
Cephrir
Battle Mage
Andycyca
creampuffeater
Killah Nine
TheStranger
Beep! Beep!
Twomz
Kinetic
Sir Tornado
Guardian's tallying kinda screwed me for I counted right in one respect. Factor in what i caught and did not catch in the queue and cephrir becomes 8. And Guardian's spelling rule messed me up too cause my browser's spell check said cephir = real word while cephrir = not real word. I blame guardian a little for being so critical, but to tell you the truth i am not mad. I have wanted to play a bad idea mafia game for quite some time. So I actually thank guardian for the simular experience.ooba
The Jester
Battle Mage
Primate = 4
Simenon
Tarhalindur
Sir Tornado
Mike O' Malley = 8
Cephrir = 9
Andycyca
creampuffeater
Killah Nine
TheStranger
Beep! Beep! = 16
Twomz
Kinetic
before the game even started. I ironically wanted scum to kill me in the screw the players version and that happen here instead. But I had to go with the dice cause let's face it, had I really hit scum like that without guardian mucking up things some of you would have shit your pants. I am a sucker for dramatics lots of actors are. http://www.mafiascum.net/forum/viewtopi ... 369#936369PokerFace wrote:oops I did count myself. Oh well pay back for him being the first /out to die in the screw the players game
That is considered a tell in some ways. Anyone is welcome to check the wiki for more on that tell. Its just like the scum being upset when the doc or cop dies especially with him posting theCephrir wrote:Awww.But everyone knows people who can't count are scum.
The better thing to do would have been for you to kill mike o' mailey. You or anyone holding a bullet at an unsafe level hurts the town. cause if 3 people are at same bullet level then the pre-kill can't be exploited. Also this math is better I sent this in a PM to guardian at one point:Primate wrote:Alright now, assuming we haven't won (this post is going to be pointless if we have) you people have a decision to make. Keep me alive and the town get two more kills, shoot me dead at the end of your guys 48hr delay and get one kill (but it is me and town loses).
PS: I probably won't trust you to not lie to me and I'll fire my kill before the deadline anyway.
The answer to this question is A. Town wins. Which means if you are town and you are forced to make a descision that can loose the game (kind like what ooba posted about with his math) Don't make the descision. Let someone else that can't loose the game make the decision. And if someone has less bullets than everyone else they need to die or shoot next so the pre-kill can't be exploited.By the way is the following a correct possible end game scenario?
4 players alive
Greg and Sam have 48 delay
Paul and Joe have 24 delay
Paul kills Sam. Paul and Greg have 48 delay
After this Joe does not fire. Joe is not scum. If he was scum he could pre-kill everyone and win right now.
The smart idea is Joe Town doesn't fire at all cause if he hits the wrong one the game is over.
Joe lets his delay pass and explains he can't be scum or else he could have just won.
Then he says: "One of you is town. When your delay is over please kill the other who must be scum"
Greg the scum says "Fuck I screwed up" He kills Paul
Next day
Its obvious to the Joe who is the final scum since there is only one of player alive and Paul comes up dead town.
At this point would you:
A) Allow the townie to shoot the scum and town to win OR
B) Say that since its 1v1 and scum can endgame one townie give the Mafia the win. Kinda like what happened in the end of Bad Idea 1
Its easier to explain and see things when you see examples with actually numbers instead of X or X+1.Automatic Deadlines every day of X, where X is max[the number of players living, the largest delay any living play has + 1]. If no one kills before deadline, a random player with the largest deadline is killed.
This means that if there are 3 players, 3 day deadline normally.
However, if there are 3 players, and one has a delay of 3, there would be a 4 day deadline. If someone had a delay of 4, 5 day deadline, etc.
At deadline, someone with the largest delay will be modkilled at random.
Each Then represents a new real life day and not a new gameday so I got the wrong message. That was posted that while under the impression that the delays did not reset each game day but rather ended based on the exact game day start after your shot. Beep! Beep! saw the deadlines as being the same thing since she said people would get their shot back at different times. But with the rule Guardian tried to impose we all got our shots back at the same time based on the current day. So instead of this:I just thought of something wierd with your statements above
Say this happens like you mentioned
1 mafiso no delay
3 townies 3 day each has 68 delay
mafia kills 1
Then
1 mafiso 24 hour delay
2 townies 68 hour delay
time passes
1 mafiso no delay
2 townies 44 hour delay
mafia kills 1
Then
1 mafiso 48 hour delay
1 townies 44 hour delay<he can fire first
you see where this is going
Basically what I'm saying is if it is not exactly 3 days or more than the town still has a chance. I am merely stating keeping track of the hours may be important when considering endgame. Kinda like how mafia can expose themselves during a quick lynch.
And about power roles, 1 cop would be too much. That 1 cop finds scum and either him or someelse kills the scum. 1 Mafiso will then kill the cop. Town kills the cop killer. Only 1 scum left. Mafia's chance of winning has diminshed big time. Since there are no nights Mafia will reveal themselves as they kill any and all powers so I don't think you should have any unless you do full on bad idea mafia.
All of those people got their bullet back at 4:40pm Feb 26 on gameday 12 since game day twelve started at 4:40 on the 25.Beep! Beep! wrote:Reload times:
Beep! Beep! - LOADED
Mike O'Malley: Mon Feb 25, 2008 10:45 pm - RELOADED
CPE: Tue Feb 26, 2008 2:37 am - RELOADED
Primate: Tue Feb 26, 2008 2:49 am - RELOADED
ooba: Tue Feb 26, 2008 10:12 am - RELOADED
Twomz: Tue Feb 26, 2008 3:11 pm
Andycyca: Tue Feb 26, 2008 3:53 pm
By 3:53 this afternoon, each and everyone of us will be able to shoot down any other player.
So again, correct me if I'm wrong, but it looks like the hypothesis that the scum would hold on to their kill (we have an infinite number of kills, remember) for end game can be safely shot down, pun intended. All but two players are now loaded.
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and notInHimshallibe wrote:Kill: Pooky
Yay!
And <3 Fritzler.
I like this thought too, but some people may come to take certain killing methods as being too personal or offensive or gruesome. Here is an example how would you feel if you were Mr. X and I killed you in the following method:Andycyca wrote:I approve of this productI'd suggest also having players post VERB: x, and you write a flavorful deathscene with their chosen verb. Like chainsaw, eat, swallow, cause to evaporate with a lazer beam... whatever.
Funny yet gruesome. How would you feel? Just be glad I didn't choose toPokerFace wrote:Pummel: Mr. X. Death Scene: PokerFace grabs Mr. X's Leg. He then takes a machette and cuts Mr. X's Leg off. Mr. X proceeds to hop arround a little bit with a bloody stump. PokerFace raises the leg over his head and bashes Mr. X in the head. Mr. X falls to the ground and PokerFace proceeds topummelMr. X to death with his own leg while Mr. X bleeds out
ooba was not mafia. Beep! Beep!, Cephrir and Mike O' Malley were.The Jester wrote:This had a very appropriate name.
If Killa wasn't stupid well not like he wasn't the only one...seriously..over defensive? Yeah, in stupid dumb mafia land... After you just said to not kill? I was like 90% sure you were mafia from that post.
I believe beep beep or whatever was the one said I had no reason for killing Korlash, well you're wrong. Pay attention to the other thread, Korlash said "So, first one to post eh?" or whatever. If you don't understand, it means he challenged me to kill him before he kills me. Simple logic. I guessed beep beep and ooba were mafia.
Hmmm, at least it went fast.
Meh I tried to make peace/explain things in a different manner so that maybe you'd be encouraged to look through that thing. The only things there that were close to nonsense and not relevant to the game is the dice stuff and if you ain't willing to have an open mind, think outside the box, or ignore the parts that bother you then I guess you'll just remain ignorant of ideas and rules you should have read. Sure we lost this game but it was fun even from my perspective, but you refusing to learn from this game means you are unlikly to do better next time. And dooming yourself to repeat your failure is kinda foolish. Confusious said: Our greatest glory is not in never falling, but in getting up every time we do. At least I know you read and tried something since you thought it was nonsence but not being able to pay attention and find what is important as you have fun is kinda sad.Primate wrote:Yeah, there are a couple of other players who post in the same manner as you, and I dislike it because often they're sufficiently unfunny that their posting just makes them look like idiots who can't string together decent ideas. And there might be a gem of truth in there, but honestly I can't be bothered digging through all the crap to find it. Each to their own I guess *shrug*.Woah primate calm down buddy. You need to realize I often post nonsense with little bits of truth to it in some areas. That is my comedic fashion. I have fun like that some times. You act like you hate me. I certainly don't hate you, so lighten up buddy. And your kill certainly looked random when you consider you never gave a reason and you practically bit Sir. Tornado's head off when he asked you for a reason.
In the discussion forum guardian said the following:PokerFace wrote:2)And now About thedelays. In the discussion forum i posted this.Each Then represents a new real life day and not a new gameday so I got the wrong message. That was posted that while under the impression that the delays did not reset each game day but rather ended based on the exact game day start after your shot. Beep! Beep! saw the deadlines as being the same thing since she said people would get their shot back at different times. But with the rule Guardian tried to impose we all got our shots back at the same time based on the current day. So instead of this:I just thought of something wierd with your statements above
Say this happens like you mentioned
1 mafiso no delay
3 townies 3 day each has 68 delay
mafia kills 1
Then
1 mafiso 24 hour delay
2 townies 68 hour delay
time passes
1 mafiso no delay
2 townies 44 hour delay
mafia kills 1
Then
1 mafiso 48 hour delay
1 townies 44 hour delay<he can fire first
you see where this is going
Basically what I'm saying is if it is not exactly 3 days or more than the town still has a chance. I am merely stating keeping track of the hours may be important when considering endgame. Kinda like how mafia can expose themselves during a quick lynch.
And about power roles, 1 cop would be too much. That 1 cop finds scum and either him or someelse kills the scum. 1 Mafiso will then kill the cop. Town kills the cop killer. Only 1 scum left. Mafia's chance of winning has diminshed big time. Since there are no nights Mafia will reveal themselves as they kill any and all powers so I don't think you should have any unless you do full on bad idea mafia.All of those people got their bullet back at 4:40pm Feb 26 on gameday 12 since game day twelve started at 4:40 on the 25.Beep! Beep! wrote:Reload times:
Beep! Beep! - LOADED
Mike O'Malley: Mon Feb 25, 2008 10:45 pm - RELOADED
CPE: Tue Feb 26, 2008 2:37 am - RELOADED
Primate: Tue Feb 26, 2008 2:49 am - RELOADED
ooba: Tue Feb 26, 2008 10:12 am - RELOADED
Twomz: Tue Feb 26, 2008 3:11 pm
Andycyca: Tue Feb 26, 2008 3:53 pm
By 3:53 this afternoon, each and everyone of us will be able to shoot down any other player.
So again, correct me if I'm wrong, but it looks like the hypothesis that the scum would hold on to their kill (we have an infinite number of kills, remember) for end game can be safely shot down, pun intended. All but two players are now loaded.
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This delay thing was not fully figured out until ooba had to shoot twomz twice. And the first one did not work. Guardian should have got on the clarify things better then since it was obvious no one had figured out what he meant. Twomz appeared to have figured it out. How i don't know but he may want to explain next time instead of just say nope try again.
I think The original deadline me and beep! beep! thought existed would have made things more interesting. Guardian confused me in discussion forum thread and I guess i wasn't the only one that didn't get how he orginally explained it here and in that tread. The mafia kill is powerful the way guardian thought of the delays while it is fairly pointless the way I thought delays were done.
Running this game with either type of delay setup can be fun but i think there needs to be better means of clarifying these types of rules to the user so they are understood well before the game starts and not during the game itself.
Basically 1 fully loaded Mafiso could gun down 3 townies that 3 shots fired. He said that with incorrect math about his own game because in retrospect this game ended with 1 mafisoGuardian wrote:...If the mafia could ever win by day-vigging as soon as possible on any number of consecutive days, they win. Ex: 3 townies are left, all with 3 day delays. There is 1 mafia left with no delay yet. The mafioso wins...
This is a very interesting idea. I did not think of this idea, kudos for thinking outside the box Lloyd. I am kinda surprised guardian said it would not work. Makes sence it would or at least should since it was noted that the first 'kill' made happens and ends the day. I would consider a suicide a 'kill' of yourself but a kill none the less. Bad Idea 2 had the stipulation that players without bullets can't shoot or they'll be mod killed and the day would end. I guess Guardian is truly a different mod in a different game than "Bad Idea Mafia".Lloyd wrote:Hi Andycyca,
I'm not sure if you thought of this or not, but I asked Guardian whether the following scenario could occur:
---
(Day starts with Mike, Andy, and Primate remaining ...)
Mike O' Malley:Mafia Kill: Primate
(24 hour countdown occurs)
Andycyca:Mafia Kill: Anyone
(Andycyca commits suicide)
(Does Andy's suicide negate Mike's Mafia Kill?)
(If so, and suppose Mike O' Malley AWOLs for 24 hours)
Primate:Kill: Mike O' Malley
---
Unfortunately, Guardian told me that a suicide does not reset Mafia Kill's timer.
Otherwise, there might have been one last chance for the town to win at the end if Mike went AWOL'd