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Post Post #50 (ISO) » Sat Jul 29, 2017 10:14 am

Post by Glork »

Nice!

I just picked up like my eighth 3rd place finish. Got caught between the two other remaining survivors and just didn't stand a chance. :(
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Post Post #51 (ISO) » Sat Jul 29, 2017 12:42 pm

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i've been having some crummy lucky with loot the past few games. i need to get faster at it and i also keep accidentally swapping out full, loaded good weapons for empty ones.
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Post Post #52 (ISO) » Sat Jul 29, 2017 6:30 pm

Post by zoraster »

starting to feel better about this. It's definitely one of those games where you kind of have to be happy with how you perform with only a loose connection to your finishing spot. I finished 13th today and it was probably the best I played. Kind of regretting all those games I played before my new PC where I'd crash out as my rating is taking forever to get up.

Still not super fast on looting, which remains a weak point. Frustrating going to like 12 houses and finding zero sights or scopes. I've been playing entirely solo so far. Feel like it'd be a way different game duo or with a squad. For one thing I'm really careful about how much I use vehicles in this game, but I think a duo or squad would offer more possibilities for vehicles.

I very much look forward to first person mode, though I'm getting better at being able to peak people in third.
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Post Post #53 (ISO) » Sat Jul 29, 2017 6:35 pm

Post by zoraster »

Oh! I finally used some earbuds to play and it made exactly as much difference as I thought it would. My old headphones are broken so this is what I'll have to use for now
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Post Post #54 (ISO) » Sun Jul 30, 2017 4:10 am

Post by Glork »

Learning how to loot is definitely a thing, but it gets better with practice. It also gets better more quickly as you play with others, because you have to communicate (weapons, mods, extra backpacks & armor) so you become more aware of what you're doing more quickly.

My biggest weakness is spotting movement at a distance. I know it's something I need to work on, but I'm not really sure HOW to improve it.
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Post Post #55 (ISO) » Sun Jul 30, 2017 4:21 am

Post by zoraster »

it's helped a lot that I've got things programmed to my ancient Nostromo n52 gamepad, which I've always used for FPS.
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Post Post #56 (ISO) » Sun Jul 30, 2017 4:55 am

Post by wgeurts »

In post 54, Glork wrote:Learning how to loot is definitely a thing, but it gets better with practice. It also gets better more quickly as you play with others, because you have to communicate (weapons, mods, extra backpacks & armor) so you become more aware of what you're doing more quickly.

My biggest weakness is spotting movement at a distance. I know it's something I need to work on, but I'm not really sure HOW to improve it.
Raise your AA and Post Processing to medium/low if lower than that and depending on the frame hit, that sharpens the image at longer range. What uses more FPS but reaaaalllly helps is raising your screen scale.
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Post Post #57 (ISO) » Sun Jul 30, 2017 5:00 am

Post by zoraster »

would AA on highest help more or is there a limit?
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Post Post #58 (ISO) » Sun Jul 30, 2017 6:30 am

Post by Glork »

In post 56, wgeurts wrote:
In post 54, Glork wrote:Learning how to loot is definitely a thing, but it gets better with practice. It also gets better more quickly as you play with others, because you have to communicate (weapons, mods, extra backpacks & armor) so you become more aware of what you're doing more quickly.

My biggest weakness is spotting movement at a distance. I know it's something I need to work on, but I'm not really sure HOW to improve it.
Raise your AA and Post Processing to medium/low if lower than that and depending on the frame hit, that sharpens the image at longer range. What uses more FPS but reaaaalllly helps is raising your screen scale.
I think my settings are where they need to be (aside from View Distance, maybe -- I've heard some say that higher is better for spotting people at distance, others who say lower is better), it's really more an awareness issue I think.



EDIT: Actually now I'm paranoid lol. Gonna post my specs and current in-game settings & let you assess whether I should make changes.
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Post Post #59 (ISO) » Sun Jul 30, 2017 7:03 am

Post by Glork »

Intel i5-4590 @ 3.3 GHz
GeForce GTX 760
8GB RAM


Brightness: 90
Screen Scale: 100
AA: High
PP: Low
Shadows: Low
Texture: Med
Effects: Med
Foliage: Very Low
View Distance: High
Motion Blur: Off
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Post Post #60 (ISO) » Sun Jul 30, 2017 9:27 am

Post by zoraster »

Supposedly view distance is actually harmful. It doesn't affect when people and vehicles show up on the map, but it does affect when brush and what not does.
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Post Post #61 (ISO) » Sun Jul 30, 2017 9:28 am

Post by zoraster »

What FPS are you getting with that, Glork? That was similar to my old system and while max FPS was fine, I got a lot of stuttering even outside of the crashes.
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Post Post #62 (ISO) » Sun Jul 30, 2017 10:39 am

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Occasionally I get a big FPS drop right after I land & start looting, but it goes away pretty quickly. It's been very smooth overall, tbh.
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Post Post #63 (ISO) » Mon Jul 31, 2017 4:25 am

Post by Glork »

2 more second places (one duo, one solo) and a third place (duo) in the last ~18 hours. Still haven't had solo chicken dinner...

Every time I finish top 5 but don't win I look back on what I could have done differently/better.

In the duo 2nd place, there was no option really, my teammate got ambushed before the first circle closed and I just outlasted until it came down to me vs a duo. I got one but couldn't shoot the other before he downed me.
The third place duo, I got antsy and took down someone when I could have just waited. Revealed our position and we got taken out.
In the 2nd place solo game, I knew where both other guys were when it was down to 3. Killed one, circled around the other, and simply MISSED MY FIRST TWO SHOTS before he turned around and killed me. I was overall really proud of this performance, 4 kills including two in the top 5. A suppressed UMP with a red dot very nearly took me to victory, I just derped at the final moment. But my movement and vision were great, I did a better job of checking my flanks, and if it weren't for a failure to aim properly I would have had my first solo win.

Definitely some confidence-boosting performances, my rating is steadily climbing and I just feel more comfortable in nearly every phase of the game, I just need to practice more I think.
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Post Post #64 (ISO) » Mon Jul 31, 2017 4:32 am

Post by zoraster »

nice!

One thing that's definitely been a problem for me is being able to find vehicles. I imagine a lot of it will just come with time knowing where they spawn, but yesterday I found myself in a couple of situations where the circle was way away from me and I couldn't for the life of me find a vehicle to get me there. I actually died out of circle on one of them. It was like... 10 minutes of me running and healing only to die.
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Post Post #65 (ISO) » Mon Jul 31, 2017 2:35 pm

Post by zoraster »

I put Reshade on and it's made a pretty big difference.
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Post Post #66 (ISO) » Tue Aug 01, 2017 5:40 pm

Post by zoraster »

First win (it was solo too)!!

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Post Post #67 (ISO) » Tue Aug 01, 2017 5:56 pm

Post by zoraster »

PS. Disabling mouse acceleration on my new PC definitely made a huge difference for my aim. I had forgotten that it comes turned on on a new system.
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Post Post #68 (ISO) » Tue Aug 01, 2017 8:49 pm

Post by wgeurts »

In post 57, zoraster wrote:would AA on highest help more or is there a limit?
Max medium, it's mostly the post processing that made a difference though so I use low AA and medium PP.
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Post Post #69 (ISO) » Tue Aug 01, 2017 8:51 pm

Post by wgeurts »

In post 59, Glork wrote:Intel i5-4590 @ 3.3 GHz
GeForce GTX 760
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Brightness: 90
Screen Scale: 100
AA: High
PP: Low
Shadows: Low
Texture: Med
Effects: Med
Foliage: Very Low
View Distance: High
Motion Blur: Off
View distance renders plants and buildings mostly, not people. I'd have AA on medium/low and PP on medium/low. Also raise screen scale as much as possible without it hitting your fps too much. I've yet to see what effects does.
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Post Post #70 (ISO) » Wed Aug 02, 2017 5:37 am

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Grats, Zor!

I believe effects is for things like fire, smoke, and barrel flashes. Not 100% sure on what it does/doesn't cover though.
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Post Post #71 (ISO) » Wed Aug 02, 2017 5:40 am

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EBWOP:
Effects: This setting relates to things like explosions, among other elements. It might have a more noticeable impact on performance with explosions going off (eg, in a red zone), but for the test scene dropping to very low only improved performance by 1 percent.
from an article on PC Gamer
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Post Post #72 (ISO) » Wed Aug 02, 2017 6:02 am

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so apparently rating is win rating + 20% of kill rating.
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Post Post #73 (ISO) » Wed Aug 02, 2017 9:05 am

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Top 1000 solo queue! I'm actually 771 for Win Rating. Doubt it'll stay for long. I just imagine I've played in the new season more than most, but I am 6 for the last 8 finishing in the top 10. I'm having way more success with drops in center of the map cities.
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Post Post #74 (ISO) » Wed Aug 02, 2017 10:11 am

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I had a terrible run of games today. At least my August rating can only go up from there, right?
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