Grand Idea Mafia

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Post Post #3925 (ISO) » Tue Aug 15, 2017 2:29 am

Post by Allomancer »

Mafia Silver Bullet-Armed Roleblocker

Each night, you may role block a player. If they are a werewolf, they will also die.
"Who the fuck counts in Babylonian? I'm impressed sir. So impressed that I'm going to ruin your counting."—
xofelf

"This might be the worst hydra I've seen in all of mafiascum history."—
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"idk, you don't feel like an easy mislynch"—
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Post Post #3926 (ISO) » Tue Aug 15, 2017 2:35 am

Post by Allomancer »

Undead Ghoul

Multiball faction, operates seperate from mafia or werewolf, but functionally the same
Last edited by Allomancer on Wed Dec 26, 2018 1:46 pm, edited 1 time in total.
"Who the fuck counts in Babylonian? I'm impressed sir. So impressed that I'm going to ruin your counting."—
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"This might be the worst hydra I've seen in all of mafiascum history."—
T-bone

"idk, you don't feel like an easy mislynch"—
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Post Post #3927 (ISO) » Tue Aug 15, 2017 2:42 am

Post by Allomancer »

Undead Necromancer

Each night, you may resurrect a dead player. They become an Undead Zombie.
"Who the fuck counts in Babylonian? I'm impressed sir. So impressed that I'm going to ruin your counting."—
xofelf

"This might be the worst hydra I've seen in all of mafiascum history."—
T-bone

"idk, you don't feel like an easy mislynch"—
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Post Post #3928 (ISO) » Tue Aug 15, 2017 2:43 am

Post by Allomancer »

Undead Zombie

If you have any votes on you at the end of the day, you die. Dead Zombies cannot be resurrected by anyone.
"Who the fuck counts in Babylonian? I'm impressed sir. So impressed that I'm going to ruin your counting."—
xofelf

"This might be the worst hydra I've seen in all of mafiascum history."—
T-bone

"idk, you don't feel like an easy mislynch"—
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Post Post #3929 (ISO) » Tue Aug 15, 2017 3:17 am

Post by Allomancer »

Mage

Each night, you gain 1 mana. You can cast any number of spells each night if you have enough mana.
Spell List:
  • Mana Farm, 0 mana: Gain 1 extra mana. You may not cast any other spells tonight.
  • Shield, 1 mana: Protect yourself for the night
  • Charisma, 1 mana: You are lynchproof tomorrow
  • Smite, 2 mana: Kill a player
  • Mind Trick, 3 mana: You investigate as Vanilla Townie for the rest of the game
  • Flamethrower, 5 mana: Kill 3 players
  • Enhance, 6 mana: You are Strongman for the rest of the game.
You are self-aligned
"Who the fuck counts in Babylonian? I'm impressed sir. So impressed that I'm going to ruin your counting."—
xofelf

"This might be the worst hydra I've seen in all of mafiascum history."—
T-bone

"idk, you don't feel like an easy mislynch"—
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Post Post #3930 (ISO) » Tue Aug 15, 2017 7:58 am

Post by WhyMafia »

Town Compulsive Desperado
In post 3929, Allomancer wrote:
Mage

Each night, you gain 1 mana. You can cast any number of spells each night if you have enough mana.
Spell List:
  • Mana Farm, 0 mana: Gain 1 extra mana. You may not cast any other spells tonight.
  • Shield, 1 mana: Protect yourself for the night
  • Charisma, 1 mana: You are lynchproof tomorrow
  • Smite, 2 mana: Kill a player
  • Mind Trick, 3 mana: You investigate as Vanilla Townie for the rest of the game
  • Flamethrower, 5 mana: Kill 3 players
  • Enhance, 6 mana: You are Strongman for the rest of the game.
You are self-aligned
Is the win con to survive?
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Post Post #3931 (ISO) » Tue Aug 15, 2017 8:00 am

Post by RadiantCowbells »

pls no mage
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #3932 (ISO) » Tue Aug 15, 2017 8:03 am

Post by Gamma Emerald »

Town Governor
In post 3930, WhyMafia wrote:
Town Compulsive Desperado
In post 3929, Allomancer wrote:
Mage

Each night, you gain 1 mana. You can cast any number of spells each night if you have enough mana.
Spell List:
  • Mana Farm, 0 mana: Gain 1 extra mana. You may not cast any other spells tonight.
  • Shield, 1 mana: Protect yourself for the night
  • Charisma, 1 mana: You are lynchproof tomorrow
  • Smite, 2 mana: Kill a player
  • Mind Trick, 3 mana: You investigate as Vanilla Townie for the rest of the game
  • Flamethrower, 5 mana: Kill 3 players
  • Enhance, 6 mana: You are Strongman for the rest of the game.
You are self-aligned
Is the win con to survive?
I think it's got SK wincon or at least wins like it
What happens if compulsive desperado fails to shoot? What happens if they have no chance to (for example a flashwagon)?
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Post Post #3933 (ISO) » Tue Aug 15, 2017 9:06 am

Post by callforjudgement »

I guess they shoot in twilight (although probably not affecting who was lynched).

Town Firefighter


Protects players from dying to fire-based kills (e.g. Arsonist ignite), and from any effects of fire-based actions used that night (e.g. Arsonist prime). Doesn't retroactively interact with fire-based actions that were used on a different night.
scum
· scam · seam · team · term · tern · torn ·
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Post Post #3934 (ISO) » Tue Aug 15, 2017 9:37 am

Post by WhyMafia »

Town Role cop
In post 3932, Gamma Emerald wrote:
Town Governor
In post 3930, WhyMafia wrote:
Town Compulsive Desperado
In post 3929, Allomancer wrote:
Mage

Each night, you gain 1 mana. You can cast any number of spells each night if you have enough mana.
Spell List:
  • Mana Farm, 0 mana: Gain 1 extra mana. You may not cast any other spells tonight.
  • Shield, 1 mana: Protect yourself for the night
  • Charisma, 1 mana: You are lynchproof tomorrow
  • Smite, 2 mana: Kill a player
  • Mind Trick, 3 mana: You investigate as Vanilla Townie for the rest of the game
  • Flamethrower, 5 mana: Kill 3 players
  • Enhance, 6 mana: You are Strongman for the rest of the game.
You are self-aligned
Is the win con to survive?
I think it's got SK wincon or at least wins like it
What happens if compulsive desperado fails to shoot? What happens if they have no chance to (for example a flashwagon)?
Moderator's discretion.

Do you know what would be cool? If someone hosted a huge grand idea mafia game XD. Like something >13 players bc with less than 13, it limits the possibilities/game could be over d1 or d2
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Post Post #3935 (ISO) » Tue Aug 15, 2017 9:39 am

Post by WhyMafia »

Town Battle Medic

Select two people to heal per night. If you successfully heal 2 people over the course of the game, you die
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Post Post #3936 (ISO) » Tue Aug 15, 2017 9:41 am

Post by WhyMafia »

Town Traitor

If you are on the final lynch, and the person lynched is someone other than someone affiliated with town, you die. If you are on the lynch and the person flips town, you gain a small buff. Win Con is the same as any other townie though
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Post Post #3937 (ISO) » Tue Aug 15, 2017 9:42 am

Post by WhyMafia »

Town Chivalrous Knight

Each night select a player. It is impossible for them to get role blocked that night.
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Post Post #3938 (ISO) » Tue Aug 15, 2017 9:44 am

Post by WhyMafia »

Mafia 2 Shot Sensor
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Post Post #3939 (ISO) » Tue Aug 15, 2017 9:49 am

Post by WhyMafia »

Town Overrider

While alive, all post restrictions are removed
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Post Post #3940 (ISO) » Tue Aug 15, 2017 9:52 am

Post by WhyMafia »

Werewolf Wannabe

Aligned with werewolves, but not in same PT. Aware of his potential buddies, and the main werewolves know he exists, but not the exact person
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Post Post #3941 (ISO) » Tue Aug 15, 2017 9:53 am

Post by WhyMafia »

Mafia Scientist

Target a person each night. You gain a small version of their role if applicable.
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Post Post #3942 (ISO) » Tue Aug 15, 2017 9:53 am

Post by WhyMafia »

Town Scientist

Target a person each night. You gain a small version of their role if applicable.
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Post Post #3943 (ISO) » Tue Aug 15, 2017 9:54 am

Post by WhyMafia »

Werewolf Scientist

Target a person each night. You gain a small version of their role if applicable.
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Post Post #3944 (ISO) » Tue Aug 15, 2017 10:01 am

Post by Gamma Emerald »

Fursona

Initially aligned with town but if killed by werewolves becomes one of them.
essentially a werewolf buffed turncoat from epicmafia
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Post Post #3945 (ISO) » Tue Aug 15, 2017 11:00 am

Post by callforjudgement »

Werewolf Goon
scum
· scam · seam · team · term · tern · torn ·
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Post Post #3946 (ISO) » Tue Aug 15, 2017 11:02 am

Post by callforjudgement »

Informed Townie


Knows the identity of another randomly chosen townie. Unlike Masons, this is only one-way knowledge, and there's no communication.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #3947 (ISO) » Tue Aug 15, 2017 11:20 am

Post by RadiantCowbells »

Barbecue Sauced Townie


If nightkilled by a Werewolf, the nightkill will be made with a strongman modifier.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #3948 (ISO) » Tue Aug 15, 2017 11:21 am

Post by RadiantCowbells »

Barbecue Sauced Seer


If nightkilled by a Werewolf, the nightkill will be made with a strongman modifier.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #3949 (ISO) » Tue Aug 15, 2017 11:23 am

Post by RadiantCowbells »

Town Cow


Each night, may visit a player and provide them with Milk, a 1-Shot Activated Bulletproof.
When visited, players will be informed that they were moo'd at.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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