Grand Idea Mafia

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Post Post #4300 (ISO) » Tue Aug 22, 2017 4:39 pm

Post by Srceenplay »

Game Troll


Your win condition is to get lynched.

Game continues after your lynch but any player on your lynch loses their abilities for the next night or day.
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Post Post #4301 (ISO) » Tue Aug 22, 2017 4:45 pm

Post by Srceenplay »

Mafia Pirate


As a pirate you may target a player to steal their role. They then become a pirate with their original alignment.
"A man can not be too careful on the choices of his enemies." Oscar Wilde
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Post Post #4302 (ISO) » Wed Aug 23, 2017 3:08 pm

Post by acidphoenix »

Town Shared Slave Vigilante Controlled Vigilante
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Post Post #4303 (ISO) » Fri Aug 25, 2017 4:42 pm

Post by Assemblerotws »

Bunyip

Knows the alignment of a random scum player. That player's team is told there is a Traitor they can recruit. The first time the Bunyip would be nightkilled, they are instead recruited by the first player to submit the kill, becoming their alignment and gaining a private topic with the killer (and the team, if any). The Bunyip may also target one player per night. If the Bunyip's target is a Vanilla Townie or Named Townie, they are protected and the Bunyip is told their role; otherwise, the Bunyip is told that their target was not a Vanilla Townie. Role inspired by Boonskiies.
In post 137, Kaiveran wrote:In memory of pieceofpecanpie...

Town Vengeful Enigma

You have a role power, but you will not know what it does until you are lynched. Once hammered your ability will be revealed to you and you may target a player in twilight with it. Your result will be publicly revealed to the town unless stated otherwise. The possibilities are:
  • Cop
  • Rolecop
  • Vigilante
  • Gunsmith
  • Knifesmith
  • Fruit Vendor - give someone a fruit.
  • Vegetable Vendor - give someone a vegetable. Your target will gain the Healthy role modifier for the rest of the game.
  • Day-vidge-izer - turn anyone into a 1-shot Day Vigilante. Your target will not be revealed.
What is a Knifesmith? What does Healthy mean?
In post 157, Cheery Dog wrote:
The Flying Pumpkin That Shoots Laser Beams Out Of Its Ass
Could you please edit your post so that it includes a link to the wiki page?
https://wiki.mafiascum.net/index.php?ti ... Of_Its_Ass
In post 257, istott wrote:
Town Multi-Mafia Enabler

As long as you are alive, everyone including the mafia believe each mafia is on their own team and can each Kill one person.
How does this work?
In post 385, Kaiveran wrote:
Compulsive Picky Cannibal Serial Killer


Must attempt to eat someone every night. Works like Donner Party.
However, the kill will only be successful if the target is Healthy.

Wins if it survives to any endgame situation.
Could you link to Donner Party?
https://wiki.mafiascum.net/index.php?title=Donner_Party
In post 516, Cheery Dog wrote:
Deathmiller


This role is just a normal miller if playing modless.

You may as well leave it as a practically free win - it would be anyway if they drew innocent child
What's a deathmiller?
Last edited by Assemblerotws on Wed Apr 11, 2018 1:54 am, edited 1 time in total.
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Post Post #4304 (ISO) » Fri Aug 25, 2017 6:45 pm

Post by Virtuoso »

In post 4303, Assemblerotws wrote:What's a deathmiller?
A death miller is a role that flips mafia when they die. The player is given a regular VT role card and is unaware of their miller status.
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Post Post #4305 (ISO) » Fri Aug 25, 2017 7:18 pm

Post by acidphoenix »

i hereby declare the above post actually says
Mafia Goon
unless Virtuoso edits it

Mafia/Werewolf Goon

You are a member of whichever of Mafia and Werewolf has more members. If they have the same amount of members, you are a member of whichever has more vanilla roles. If they have the same amount of members and the same amount of vanilla roles, decide randomly.
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Post Post #4306 (ISO) » Fri Aug 25, 2017 9:29 pm

Post by Gamma Emerald »

Town Cliff Tunneler

If you are on the lynch of a mafiat you gain the flying modifier (can only be targeted by roles with the flying modifier)
The flavor is they get through the tunnel, go into the air since they went out of a cliff, and just end up there, gaining the flying modifier because they're now airborne.
<Embrace The Void>


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Post Post #4307 (ISO) » Fri Aug 25, 2017 9:39 pm

Post by RadiantCowbells »

Town Compulsive 1-Shot Strongman Vig
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #4308 (ISO) » Sat Aug 26, 2017 1:45 am

Post by callforjudgement »

Town Lifemiller


Is a miller, and knows it, but flips as Vanilla Townie.

Given that a deathmiller is a townie who is town but inaccurately flips as scum, the converse would be a townie who investigates as scum but inaccurately flips as investigating as town, I guess.
scum
· scam · seam · team · term · tern · torn ·
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Post Post #4309 (ISO) » Sat Aug 26, 2017 2:20 am

Post by callforjudgement »

Town Overvoter


Your votes are valid even during twilight (except that you can't unvote or change your vote if you're currently on the lynch wagon).
Whenever a player dies, if they have more votes on them than the lynch threshold, you gain an ability that night for each vote that player has above the threshold. The abilities are randomized from the following list: Bulletproof, Follower, Bodyguard, Neighbourizer. (These are 1-shot abilities that can only be used the night they are gained, but you can use them at the same time as each other or as other abilities.)
scum
· scam · seam · team · term · tern · torn ·
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Post Post #4310 (ISO) » Sat Aug 26, 2017 6:21 am

Post by Assemblerotws »

Town Neapolitan Doctor

Once per night, targets a player to learn whether or not they are a Vanilla/Named Townie. If the Neapolitan Doctor's target is indeed a Vanilla/Named Townie, the target is protected from one nightkill.
Inspired by Slingshot Waffles, who fakeclaimed this as a Bunyip.
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"assemble GOAT mod" -Mulch
"Anyone who plays with assemble knows silence is NAI" -Maki
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Post Post #4311 (ISO) » Sat Aug 26, 2017 6:27 am

Post by Assemblerotws »

Town Elite Bodyguard Mason

If there is no other Mason, a random Town player becomes a Mason in addition to their other roles.
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"Yeah, when I see an intelligent paragraph, I'll know it's Assemble" -Jay
"I thought Assembler was quite good. I was surprised he was the NK because he's often in the lynch pool, but tunnelling scum will do that to your life expectancy!" -ffery
"assemble GOAT mod" -Mulch
"Anyone who plays with assemble knows silence is NAI" -Maki
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Post Post #4312 (ISO) » Sat Aug 26, 2017 6:32 am

Post by Assemblerotws »

Town Transferable 1-Shot Bulletproof

Has a bulletproof vest. Can give the vest to another player for a night, getting it back the next day. The vest breaks if it stops a kill, and this player learns when it breaks.
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"Yeah, when I see an intelligent paragraph, I'll know it's Assemble" -Jay
"I thought Assembler was quite good. I was surprised he was the NK because he's often in the lynch pool, but tunnelling scum will do that to your life expectancy!" -ffery
"assemble GOAT mod" -Mulch
"Anyone who plays with assemble knows silence is NAI" -Maki
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Post Post #4313 (ISO) » Sat Aug 26, 2017 6:33 am

Post by MarioManiac4 »

Fun-Enforcing Townie

VT but any roles which the mod deems to be unfun for any players is vanillaized pregame.
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Post Post #4314 (ISO) » Sat Aug 26, 2017 6:40 am

Post by Assemblerotws »

Town Symbiote

Abilities:
• During the first night of the game, you will target someone by PM'ing the mod. This action cannot be prevented by any means. If this person is ever successfully targeted for a night kill, you will be killed in their place. If you and your target are not of the same alignment, all investigative actions that are targeted towards you or your target will fail. In other words, you and your target will be ascetic for investigative roles only. You will not be informed of this.

Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.

Borrowed from a Boonskiies game.
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"Yeah, when I see an intelligent paragraph, I'll know it's Assemble" -Jay
"I thought Assembler was quite good. I was surprised he was the NK because he's often in the lynch pool, but tunnelling scum will do that to your life expectancy!" -ffery
"assemble GOAT mod" -Mulch
"Anyone who plays with assemble knows silence is NAI" -Maki
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Post Post #4315 (ISO) » Sat Aug 26, 2017 7:25 am

Post by Assemblerotws »

Town JoaT

Two abilities, only one of which can be used per night.
Stalk: Target one player. This night, you learn who that person targeted. In addition, if that person targeted you, they are roleblocked.
Shoot: Kill the target.
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"Yeah, when I see an intelligent paragraph, I'll know it's Assemble" -Jay
"I thought Assembler was quite good. I was surprised he was the NK because he's often in the lynch pool, but tunnelling scum will do that to your life expectancy!" -ffery
"assemble GOAT mod" -Mulch
"Anyone who plays with assemble knows silence is NAI" -Maki
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Post Post #4316 (ISO) » Sat Aug 26, 2017 7:28 am

Post by Assemblerotws »

Town Universal Backup
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"Yeah, when I see an intelligent paragraph, I'll know it's Assemble" -Jay
"I thought Assembler was quite good. I was surprised he was the NK because he's often in the lynch pool, but tunnelling scum will do that to your life expectancy!" -ffery
"assemble GOAT mod" -Mulch
"Anyone who plays with assemble knows silence is NAI" -Maki
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Post Post #4317 (ISO) » Sat Aug 26, 2017 8:12 am

Post by Assemblerotws »

Vanilla Townie
In post 3215, abean077 wrote:Oops I failed formatting

Gambler


Pregame, choose one other player to take a bet against. Then each of you chooses a player to bet on (you get priority). If your player dies before your opponent's player, you, or your opponent, you win. If your opponen'ts player dies before your player, you, or your opponent, your opponent wins.
What happens if the Gambler or his opponent dies before either of the people they bet on?
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"Yeah, when I see an intelligent paragraph, I'll know it's Assemble" -Jay
"I thought Assembler was quite good. I was surprised he was the NK because he's often in the lynch pool, but tunnelling scum will do that to your life expectancy!" -ffery
"assemble GOAT mod" -Mulch
"Anyone who plays with assemble knows silence is NAI" -Maki
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Post Post #4318 (ISO) » Sat Aug 26, 2017 8:51 am

Post by Assemblerotws »

Town Ancient

1-shot Deathproof. Is revealed as an Ancient upon dying for the first time, although alignment is not revealed. Upon dying for the second time, all non-factional abilities cease to function.
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"Yeah, when I see an intelligent paragraph, I'll know it's Assemble" -Jay
"I thought Assembler was quite good. I was surprised he was the NK because he's often in the lynch pool, but tunnelling scum will do that to your life expectancy!" -ffery
"assemble GOAT mod" -Mulch
"Anyone who plays with assemble knows silence is NAI" -Maki
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Post Post #4319 (ISO) » Sat Aug 26, 2017 9:32 am

Post by Assemblerotws »

Mafia Ancient
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"Yeah, when I see an intelligent paragraph, I'll know it's Assemble" -Jay
"I thought Assembler was quite good. I was surprised he was the NK because he's often in the lynch pool, but tunnelling scum will do that to your life expectancy!" -ffery
"assemble GOAT mod" -Mulch
"Anyone who plays with assemble knows silence is NAI" -Maki
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Post Post #4320 (ISO) » Sat Aug 26, 2017 9:32 am

Post by Assemblerotws »

Werewolf Ancient
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"Yeah, when I see an intelligent paragraph, I'll know it's Assemble" -Jay
"I thought Assembler was quite good. I was surprised he was the NK because he's often in the lynch pool, but tunnelling scum will do that to your life expectancy!" -ffery
"assemble GOAT mod" -Mulch
"Anyone who plays with assemble knows silence is NAI" -Maki
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Post Post #4321 (ISO) » Sat Aug 26, 2017 9:33 am

Post by Assemblerotws »

Serial Killer Ancient
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"Yeah, when I see an intelligent paragraph, I'll know it's Assemble" -Jay
"I thought Assembler was quite good. I was surprised he was the NK because he's often in the lynch pool, but tunnelling scum will do that to your life expectancy!" -ffery
"assemble GOAT mod" -Mulch
"Anyone who plays with assemble knows silence is NAI" -Maki
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Post Post #4322 (ISO) » Sat Aug 26, 2017 11:06 am

Post by Assemblerotws »

Town Trapper

Visits a player and learns who else visited them. Each day, can dayvig someone who visited his target the previous night.
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"Yeah, when I see an intelligent paragraph, I'll know it's Assemble" -Jay
"I thought Assembler was quite good. I was surprised he was the NK because he's often in the lynch pool, but tunnelling scum will do that to your life expectancy!" -ffery
"assemble GOAT mod" -Mulch
"Anyone who plays with assemble knows silence is NAI" -Maki
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Post Post #4323 (ISO) » Sat Aug 26, 2017 11:12 am

Post by Assemblerotws »

Cyborg

Begins the game with 3 charges. Gains a charge for every time someone visits it without trying to kill it. Loses a charge every day. Automatically expends a charge to block 1 attack aimed at it. Can expend one charge to turn another player into a Cyborg (all Cyborgs have a factional night chat). Dies if reduced to 0 charges. Wins if Cyborgs are a majority.
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"Yeah, when I see an intelligent paragraph, I'll know it's Assemble" -Jay
"I thought Assembler was quite good. I was surprised he was the NK because he's often in the lynch pool, but tunnelling scum will do that to your life expectancy!" -ffery
"assemble GOAT mod" -Mulch
"Anyone who plays with assemble knows silence is NAI" -Maki
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Post Post #4324 (ISO) » Sat Aug 26, 2017 11:19 am

Post by Assemblerotws »

1-Shot Illusionist
(scum alignment, team chosen by moderator)
Once per game, when performing the factional kill, can target another player to make it seem to all investigative roles that that person performed the kill.
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"Yeah, when I see an intelligent paragraph, I'll know it's Assemble" -Jay
"I thought Assembler was quite good. I was surprised he was the NK because he's often in the lynch pool, but tunnelling scum will do that to your life expectancy!" -ffery
"assemble GOAT mod" -Mulch
"Anyone who plays with assemble knows silence is NAI" -Maki
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