![Image](http://i.imgur.com/LoSOKDE.png)
In the beginning the game was without form, and void.
But the sun shone upon the sleeping Earth, and deep within the brittle crust massive forces waited to be unleashed. The seas parted, and great continents were formed. Mountains arose, earthquakes spawned massive tidal waves. Volcanoes erupted and spewed forth fiery lava, and charged the atmosphere with strange gasses.
Into this swirling maelstrom of fire and air and water, the first stirrings of life appeared.
Tiny organisms, cells and amoebas, clinging to tiny sheltered habitats. But the seeds of life grew, and strengthened, and spread, and diversified, and prospered. And soon every continent and climate teemed with life. And with life came instinct, and specialization, natural selection, reptiles, dinosaurs, and mammals.
And finally there evolved a species known as man.
And there appeared the first faint glimmers of intelligence. The fruits of intelligence were many: Fire, tools, and weapons. The hunt and the sharing of food. The family, the village, and the tribe. Now it required but one more ingredient: a great leader to unite the quarreling tribes, to harness the power of the land, to build a legacy that would stand the test of time...
A Civilization!
Welcome to Survivor: Civilization (Civivor?). This will be an anonymous game where 24 of you will be selected to change the course of history and establish yourself as the Sole Surviving Empire of all time. Expect a fun game with a few twists but nothing completely out of left field.
If you think you have what it takes to lead your people to greatness, please If instead you'd rather spectate, then
{01} This is a game. The main objective is to have fun; so no excessive flaming, spamming, or otherwise being a jerk.
{02} This is a game. The secondary objective is to win.
{03} We are not infallible, so if we make a moderating mistake, please point it out and we will correct it if needed.
{04} We have worked extensively to produce a game that is enjoyed by all involved. As such, we promise to offer each player respect but expect to be shown the same in return.
{05} Survivor: Civilization is ANONYMOUS. All participants are strictly prohibited from so much as hinting to their own identities or implying another player's identity. If you are talking with other people outside of this forum, you must not state or imply that you are playing in this game. If you are talking with other players on this forum, try not to say anything that would allow people to easily ID you. Communication outside the private message system is also forbidden until otherwise stated. Failure to follow this rule can result in a variety of consequences ranging from a terse warning to one's elimination from the game. We reserve the right to determine the severity of possible infractions.
{06} Exercise common sense. If you are unsure as to whether an action conflicts with the rules, ask. Yes, this is a competition, but do not attempt to undermine challenges or game mechanics for your own gain. This violates both the spirit of the game and common respect mentioned above.
{07} Private communication with players outside of your tribe or eliminated players is strictly prohibited. Any player found in violation of this rule will be penalized.
{08} Any and all posting about this game outside the provided forums unless SPECIFICALLY STATED is illegal.
{09} The posting of Private Messages (whether via text (paraphrasing is fine) or via image) in a public forum is explicitly disallowed. You may, however, post them in your confessional. You are also prohibited from taking a screenshot of private messages and showing them to other players. Forwarding is not allowed.
{10} The moderators may discipline any player that breaks the rules however we see fit, depending on the specific situation. We also reserve the right to implement new rules if needed.
{11} Although this game takes place on an off-site forum, that forum is considered an exclave of Mafiascum.net. All MS conduct rules will apply.
{01} PM's are only to be used for communication within your tribe. All out-of-tribe contact is to be confined to challenge threads.
{02} Every round will possess an Immunity Challenge. Winners of the Immunity Challenge will be safe from elimination that round and cannot be voted out at the Tribal Council.
{03} The outcomes of all Challenges are final. That said, however, be sure to keep Rule 03 of General Rules in mind.
{04} We appreciate the fact that prospective contestants will enter this game with a range of skills. With this in mind, understand that we as mods can't cater to all players' needs and time constraints in challenges.
{05} Tribal Council is where players are eliminated. Before the merge, only the losing tribe or tribes will visit TC, and will vote one player off. After the merge, all remaining players will go to TC, including immunity challenge winners.
{06} Tribal Councils will last 24 hours from the end of the challenge. If a player fails to submit a vote within the given time frame, they will receive a selfvote. In the event that a player knows he or she will be unable to vote by deadline, that player may notify the moderators and cast a conditional vote to avoid penalization.
{07} The results of Tribal Councils may be posted before deadline if and only if all persons involved have submitted a vote.
{08} The modification of votes after they have been submitted is allowed. Players are able to change their votes as many times as they want until the Tribal Council is posted. However, keep in mind that the Tribal Council may be posted early if all players have voted.
{09} If a player has failed to vote three times, the mods may choose to eliminate him or her at their discretion.
{10} The outcomes of Tribal Councils are final.
{11} Questions concerning ties in the Tribal Council may be found below:
I. In the event of an initial tie, a revote shall take place. Contestants may only vote for one of the tied players, and all tied individuals may not vote. Reward items may not be used in this revote, but any reward items that have already been played will remain in play.
II. If a majority is not met in the revote, all tied players and immune players become instantly immune and the remaining players will draw rocks for elimination. In a Final 4 TC, rocks will not be drawn, and
{12} Twists will be implemented without warning or provocation throughout the game. The time and setting of each twist has already been determined, so as to neither give an unfair advantage or disadvantage to a player or group of players.