Board Games!
- zoraster
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zoraster He/HimDisorganized Crime
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He/Him- Disorganized Crime
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- Untrod Tripod
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Untrod Tripod Fat and Sassy
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- Untrod Tripod
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Untrod Tripod Fat and Sassy
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Chickadee Slightly Sketchy
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Betrayal at house on the hillIn post 2977, Untrod Tripod wrote:cooperative thematic game with shifting alliances
Mechs vs Minions (not so much shifting alliances though, but the drafting can make you feel like someone isn't on your side sometimes)
Bandito (cute fun little filler game...ignore the rules on player count. we tested it)
Fuse (again, no shifting alliances, but fun under pressure)
Saboteur
Those kinds of games?Instagram: BoneSpellArts
"Yo I'm so good at anime girls" - pj- Untrod Tripod
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Untrod Tripod Fat and Sassy
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- Chickadee
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Chickadee Slightly Sketchy
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- Faraday
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Faraday ...should I be here?
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- Vi
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Vi Professor Paragon
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Not LLD, but--In post 2956, PJ. wrote:@ LLD: How is Code of Nine? It's on super sale at my lgs with Eminent Domain.
I like it as a light hidden information game. It plays VERY quickly for a game that's not a glorified party game. It's mechanically very concise (every player gets 15 moves), pretty easy to explain, and you can play aggressive mind games. It's also a game where you can see how you're about to get screwed over several turns before it happens but well after you can do anything about it. I have ~thoughts~ about the design of the hidden information cards but you can come up with your own opinions.
The major concern is that you want to play it with a group of exactly four people.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.- Gammagooey
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Gammagooey Glad Hatter
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Maybe Kingsburg? It's light, it's sort-of-worker-placementy but you use dice as the 'workers' you're placing and you need them to add up to whatever you're getting, and you can have a strategy from the start (or after your first die rolls at least) you're planning to work towards while changing it around based on what dice you get and what other people are going for, around 90 minutes long. I vaguely remember that some people really like the expansion or only like the game with the expansion or something like that but I've forgotten what it adds and I'm sure someone else around here has an opinion on that.In post 2928, zoraster wrote:Looking for a suggestion for my family's yearly week long vacation. Need to add a5 player game(6 players is also great, but 5 is our most normal number of players). We play a lot of board games while on vacation, but it's been sort of particular on what games have found major success.
Here have been games that we've ended up playing a lot of:
1. 7 Wonders. By far our most played game, it involves strategy, the concurrently playing mechanic works nicely, it never feels too much like any individual player is "out of it,"
2. Ticket to Ride. We don't play this one any more because we overplayed it, but it was a good match.
3. Castles of Mad King Ludwig. In particular my wife likes this game.
4. Dominion. We've had fun with this, but even with 4 players it really moves too slowly.
5. Five Tribes. Inexplicably doesn't have five players.
We've played a lot of games that have been enjoyable but haven't really caught on like Smallworld.
Types of games that won't work:
1. Cooperative games. If the game ever risks having a quarterback, it won't work, with or without a traitor.
2. Thematic games (games that rely on their theme, story telling, etc. to make the game fun.)
3. "Silly" games like party games. It has to have some element of strategy.
4. Games that last longer than 2 hours, and it'd preferably be 60 or fewer minutes though it's not required.
5. Non-repeatable games. Likely goes along with thematic
6. Preferably no games with shifting alliances. I don't want to hear my father and his brother try and convince us to gang up on the other the entire game (e.g. no cosmic encounter).
I've thought about adding a worker placement game, but not sure that's the best road to go down.
I'd recommend Trains too since it's basically Dominion smashed together with Ticket to Ride, but it only does 4 people.- Gammagooey
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Gammagooey Glad Hatter
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oh also this is great too as far as light and strategic goes
- xRECKONERx
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xRECKONERx GD is my Best Man
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Kingsburg is a great choice though I do think I wouldn't play it without the expansion nowadays?In post 2983, Gammagooey wrote:Maybe Kingsburg? It's light, it's sort-of-worker-placementy but you use dice as the 'workers' you're placing and you need them to add up to whatever you're getting, and you can have a strategy from the start (or after your first die rolls at least) you're planning to work towards while changing it around based on what dice you get and what other people are going for, around 90 minutes long. I vaguely remember that some people really like the expansion or only like the game with the expansion or something like that but I've forgotten what it adds and I'm sure someone else around here has an opinion on that.
But if you haven't played it, I think it would workgreen shirt thursdays- PJ.
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PJ. Hell in a Cell
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- GreyICE
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GreyICE Fifty Shades
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Try Concordia - https://www.shutupandsitdown.com/videos ... concordia/ShowThat which is done out of love always takes place beyond good and evil
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Read Mother Jones- Chickadee
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Chickadee Slightly Sketchy
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Base will play 5. But the expansion is more interesting.In post 2986, PJ. wrote:Lords of waterdeep would be totally fine. Might need the expansion to be good with 5 thoInstagram: BoneSpellArts
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hitogoroshi ¯\_(ツ)_/¯
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Yup, that table would work. It is real time, but the app has a turned based "points" variant (where you get points on your turn to take parts or flip up new ones) and it looks like folks on BGG have written the rules out explicitly, so that would be an option.In post 2973, zoraster wrote: Seems big enough probably? Only played Galaxy Trucker once and many years ago, but I'm not sure if the older people would love the real time nature (as I recall it)
It's worth noting that the most important part of the expansion (soldier tokens) is also trivial to proxy with playing cards or any sort of small bits of paper. As long as you do that you can get plenty of mileage out of just base.In post 2985, xRECKONERx wrote: Kingsburg is a great choice though I do think I wouldn't play it without the expansion nowadays?"Don’t buy a dozen eggs if you just want a hardboiled egg. Don’t buy a head of lettuce if you just want a salad. Don’t buy eggs and lettuce if you want egg salad because those are not the right ingredients." -Julius Bloop- imaginality
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imaginality he/theyRestricted Townie
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Maybe Vegas Showdown, zoraster? It plays pretty well with five, and it seems to tick your other boxes too. Competitive, replayable, some strategy, and the auction mechanic works well for making it competitive without much scope for allegiances or kingmakers. The theme is just flavour, it doesn't detract from the replayability."holy shit this entire time i thought imaginalitys profile was a purple seahorse" - camelCasedSnivy- penguin_alien
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penguin_alien Mafia Scum
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DeathNote Mafia Scum
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- PJ.
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PJ. Hell in a Cell
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- Chickadee
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Chickadee Slightly Sketchy
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1p podcast is good. A friend of mine does it. He reviews 1 player games, and occasionally talks about other games as well. Tonight we played a demo copy of a game he was sent to review. It was an alright game, nothing grand. I think it was called Hotshot.Instagram: BoneSpellArts
"Yo I'm so good at anime girls" - pj- GreyICE
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GreyICE Fifty Shades
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ShowThat which is done out of love always takes place beyond good and evil
Official Visigoth
Read Mother Jones- PJ.
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PJ. Hell in a Cell
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pablito Mafia Scum
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Yes. and no.In post 2968, KittyMo wrote:
Shadow Hunters?In post 2953, hiplop wrote:lld bring that game that allowed me to bully pablito next time and ill be a very happy boySup, later. - pablito
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