Mini 1942 - Switchboard 2 [Game Over]


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Mini 1942 - Switchboard 2 [Game Over]

Post Post #0 (isolation #0) » Tue Aug 22, 2017 12:56 pm

Post by kunkstar7 »




Mini 1942 - Switchboard 2.


Bring the thirteen together again! Everyone take a box, your switch is inside. Just watch who you mess with, don't empower the deceptive ones!


Spoiler: Players Alive (3/13):
Creature,
Vanilla Town
, Priority 11
[Mjollnir]

Nosferatu,
Town Jailkeeper
, Priority 10
BlackVoid,
Town 1-Shot Bulletproof
, Priority 5
[Allomancer]


Spoiler: Players Removed (10/13):
Mozamis,
Vanilla Town
, Priority 4, Lynched Day 1.
Chickadee,
Vanilla Town
, Priority 3, Removed Night 1.
Realeo,
Vanilla Town
, Priority 9, Lynched Day 2.
Radical Rat,
Town Tracker
, Priority 8, Removed Night 2.
Flubbernugget,
Mafia Roleblocker
, Priority 6, Lynched Day 3.
havingfitz,
Town Hider
, Priority 12, Removed Night 3.
Aubrey,
Town Watcher
, Priority 13, Removed Night 3.
Keychain,
Mafia Goon
, Priority 7, Lynched Day 4.
Lil Uzi Vert,
Town Switch Analyst
, Priority 2, Removed Night 4.
I Am Innocent,
Mafia Rolecop
, Priority 1, Lynched Day 5.
Last edited by kunkstar7 on Mon Oct 16, 2017 8:43 am, edited 24 times in total.
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Post Post #1 (isolation #1) » Tue Aug 22, 2017 12:57 pm

Post by kunkstar7 »





  1. Play the game to play the game. Abuse of the game mechanic is allowed and encouraged, abuse of anything else is not.
  2. Don't be an unnecessary jerk.
Spoiler: Comprehensive Rules
  1. The Moderator has the final say in any dispute. Refusal to accept these decisions may be considered a modkillable offense depending on the severity. Although the Moderator may be the official voice, the Moderator is not infallible. If there is a mistake or you have a question, do not hesitate to inform the Moderator through private message or through the use of bold text within the thread.
  2. Dark-Red
    and
    Indigo
    are the Moderator's colors. Do NOT use them. Doing so is considered impersonating the Moderator and is a punishable offense.
  3. Any and all communication with the Moderator must remain strictly confidential. It is acceptable to paraphrase, for actions such as role claims. If in doubt whether your paraphrase is acceptable, ask the Moderator and assume it is unacceptable until confirmed otherwise.
  4. Any flavor given throughout this game is not indicative of the game state, amount of factions, the alignment of any player, or any piece of the game setup.
  5. The use of timestamps in any way is considered quoting Moderator communication and therefore is prohibited. The order in which Role PM's have been sent has been randomized to directly combat this.
  6. Any personal communication outside of the game thread, unless clearly specified in your role PM, is
    strictly prohibited.

  7. Do not post the links to any Private Topics that may or may not be available within the game. Doing so is considered a modkillable offense.
  8. It is not permissible to quote any existing Private Topics in game.
  9. All Quicktopics associated with this game will become public upon the game's end.
  10. [Subjective]Claiming to be scum, or someone's scumbuddy, is against any and all win conditions and therefore is prohibited. Either action is considered a modkillable offense.
  11. The use of invisible, small, or encrypted text is prohibited. Use your judgment, if it is unreadable by the Moderator, it is unacceptable.
  12. Using loopholes in the rules is considered against the spirit of the game and is a punishable offense. This does not refer to special game mechanics, merely the general gameplay rules. Example is faking a vote to trap players.
  13. Anything it is illegal to do is also illegal to fake.
  14. Modkills will be done in a fashion deemed most detrimental to your faction. Your faction will then be converted to
    Neutral Survivor
    , and as such are autolossed.
  1. As a general guideline, players should aim to post at least once every day (the more the better).
  2. If you anticipate an extended leave from the game, inform the Moderator either in thread or through a private message.
  3. Players who go for more than
    72
    hours will be prodded. If you are prodded and do not respond within
    24
    hours, you will be replaced.
  4. Players receiving more than
    3
    prods throughout the game's entirety will be force-replaced. Replacements reset the prod counter.
  5. A
    flexible two week deadline
    will be instated at the beginning of each Day.
  6. Votes must be bolded or they will not be counted. (ex.
    Vote: PlayerName
    ).
  7. Unvotes must also be bolded or will not be counted (ex.
    Unvote
    or
    Unvote: PlayerName
    ). Unvotes are appreciated but not required.
  8. Shortening of usernames or the use of nicknames is acceptable in votes, but will only be counted if the Moderator can clearly distinguish which player you are voting for.
  9. It requires a majority of the currently available votes for a Lynch to occur. Majority is equal to half of the available votes plus one rounded down.
  10. If players so choose, they may vote for No Lynch, and No Lynch will be reached if at least 50% of the currently available votes are placed on No Lynch.
  11. Once the majority required for a Lynch is reached, votes are locked in place and cannot be rescinded. The same policy applies to No Lynches as well. Discussion during twilight, the period of time before the mod scene is posted, is acceptable.
  12. If at deadline there is no majority, No Lynch will occur. If there is a tie at deadline, No Lynch will occur.
  13. As soon as the Moderator posts your death scene, you are considered removed from the game. You may not post in the thread following this, with the exception of a single content-less "bah." post. It is acceptable for the Lynchee to post during twilight before their lynch scene is posted.
  14. Play to win, but remember this is a game. It is understandable to be aggressive, yet personal attacks will not be tolerated. Be considerate of the other players within the game, and hopefully enjoy it yourself!


  1. This is a
    Open
    Setup. All available roles are detailed in the Role Post.
    Priority Levels
    and
    Switch State
    are
    NOT
    mod provided public information.
  2. Each night each player may submit an action targeting another player's switch in an attempt to toggle that player's abilities. You must specify in which manner you choose to alter the target's switch, either on or off.
    The standard format for this action is
    Toggle:Off
    or
    Toggle:On
    , but this is not a mandatory format.
  3. Each player will be given a unique priority level to determine the effect of multiple toggles on a single slot. Priority levels will be distributed semi-randomly, with some predetermined criteria effecting distribution. The criteria used in the previous iteration of this game has no importance in the setup of this game.
  4. Priority levels range from 1 to 13, with 1 being the highest and 13 the lowest. Only the highest Priority level will resolve.

Last edited by kunkstar7 on Thu Aug 24, 2017 7:21 am, edited 4 times in total.
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Post Post #2 (isolation #2) » Tue Aug 22, 2017 1:02 pm

Post by kunkstar7 »






Mod wrote:Welcome, esteemed
Switch.
Have a seat, any seat. Play with this button here, fun will be had!


Switch Panel:
Each night you may target one player to alter the state of their switch. You must specify to which state you would like to alter your target's switch, with your choices being either
On
or
Off
.
Priority Level:
Your priority level is
X
. This level will only be used to determine which action is the effective one in cases where multiple players choose to alter the same switch.

Switch Ability
[
Vanilla
]
: Your switch is a false, and has no effect in either state.
Switch Starting Condition:
Off.

Town Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive, whether you are alive or not.
[Standard Town Factional Win Condition.]


Game Topic is here: Mini 1942 - Switchboard 2.

Reply by PM to confirm you understand your role and win condition.


Spoiler: Town Role PMs
Mod wrote:Welcome, honored
Switch.
Round the table you go, where you are no one knows.


Switch Panel:
Each night you may target one player to alter the state of their switch. You must specify to which state you would like to alter your target's switch, with your choices being either
On
or
Off
.
Priority Level:
Your priority level is
X
. This level will only be used to determine which action is the effective one in cases where multiple players choose to alter the same switch.

Switch Ability
[
Hider
]
: You may target a player to hide behind. Any action targeting you that night will fail, but if the person you are hiding behind is targeted by a kill, you will be killed as well. As well, if you hide behind a player who is not part of the town, you will be killed.
Switch Starting Condition:
X.

Town Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive, whether you are alive or not.
[Standard Town Factional Win Condition.]


Game Topic is here: Mini 1942 - Switchboard 2.


Reply by PM to confirm you understand your role and win condition.

Mod wrote:Welcome, honored
Switch.
Think of it like being the little plastic cover on top of the "launch missile" button.


Switch Panel:
Each night you may target one player to alter the state of their switch. You must specify to which state you would like to alter your target's switch, with your choices being either
On
or
Off
.
Priority Level:
Your priority level is
X
. This level will only be used to determine which action is the effective one in cases where multiple players choose to alter the same switch.

Switch Ability
[
Jailkeeper
]
: You may target a player to be jailkept, which simultaneously protects and roleblocks that player for that Night. Your roleblock does
not
affect switch alterations.
Switch Starting Condition:
X.

Town Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive, whether you are alive or not.
[Standard Town Factional Win Condition.]


Game Topic is here: Mini 1942 - Switchboard 2.


Reply by PM to confirm you understand your role and win condition.

Mod wrote:Welcome, honored
Switch.
Let's take a look, maybe we can find a pattern in the numbers?


Switch Panel:
Each night you may target one player to alter the state of their switch. You must specify to which state you would like to alter your target's switch, with your choices being either
On
or
Off
.
Priority Level:
Your priority level is
X
. This level will only be used to determine which action is the effective one in cases where multiple players choose to alter the same switch.

Switch Ability
[
Switch Analyst
]
: This ability is twofold:
a)
Each Night you make select a target to analyze. You will receive information detailing which priority levels attempted to affect that switch, and what the current state of the switch is.
b)
Once during the course of the game you may opt to reveal the current state of every switch currently available in the game. You may not use the first ability in conjunction with this selection.
Switch Starting Condition:
X.

Note about Action Resolution:
Your ability resolves last in the chain, following the resolution of kills. Any alterations of switch state will have already been applied.

Town Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive, whether you are alive or not.
[Standard Town Factional Win Condition.]


Game Topic is here: Mini 1942 - Switchboard 2.


Reply by PM to confirm you understand your role and win condition.

Mod wrote:Welcome, scrappy
Switch.
How long can you stand in the fire without getting burned?


Switch Panel:
Each night you may target one player to alter the state of their switch. You must specify to which state you would like to alter your target's switch, with your choices being either
On
or
Off
.
Priority Level:
Your priority level is
X
. This level will only be used to determine which action is the effective one in cases where multiple players choose to alter the same switch.

Switch Ability
[
1-Shot Bulletproof
]
: When your switch state is on, you will survive the first attempt on your life.
Switch Starting Condition:
X.

Town Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive, whether you are alive or not.
[Standard Town Factional Win Condition.]


Game Topic is here: Mini 1942 - Switchboard 2.


Reply by PM to confirm you understand your role and win condition.

Mod wrote:Welcome, honored
Switch.
Watch the others scurry about, maybe you'll see the tricky ones.


Switch Panel:
Each night you may target one player to alter the state of their switch. You must specify to which state you would like to alter your target's switch, with your choices being either
On
or
Off
.
Priority Level:
Your priority level is
X
. This level will only be used to determine which action is the effective one in cases where multiple players choose to alter the same switch.

Switch Ability
[
Tracker
]
:You may target a player to be tracked, thus discovering who that player has targeted that night. You do not discover switch alteration targets, only abilities.
Switch Starting Condition:
X.

Town Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive, whether you are alive or not.
[Standard Town Factional Win Condition.]


Game Topic is here: Mini 1942 - Switchboard 2.


Reply by PM to confirm you understand your role and win condition.
Mod wrote:Welcome, honored
Switch.
Let's take a look, make sure no one is going where they shouldn't.


Switch Panel:
Each night you may target one player to alter the state of their switch. You must specify to which state you would like to alter your target's switch, with your choices being either
On
or
Off
.
Priority Level:
Your priority level is
X
. This level will only be used to determine which action is the effective one in cases where multiple players choose to alter the same switch.

Switch Ability
[
Watcher
]
: You may target a player to be watched, thus discovering who targeted that player during the night. You will be told the names of the players who targeted your choice, if any. You do not discover switch alteration targets, only abilities.
Switch Starting Condition:
X.

Town Win Condition:
You win if all threats to the town are eliminated and at least one town-aligned player is alive, whether you are alive or not.
[Standard Town Factional Win Condition.]


Game Topic is here: Mini 1942 - Switchboard 2.


Reply by PM to confirm you understand your role and win condition.


Spoiler: Mafia Role PMs
Mod wrote:Welcome, deceptive
Switch.
So we heard you can handle pain. Maybe dish it out a little too. Rough them up a little, show them that not all business has to be "proper".


Switch Panel:
Each night you may target one player to alter the state of their switch. You must specify to which state you would like to alter your target's switch, with your choices being either
On
or
Off
.
Priority Level:
Your priority level is
X
. This level will only be used to determine which action is the effective one in cases where multiple players choose to alter the same switch.

Switch Ability
[
Vanilla
]
: Your switch is a false, and has no effect in either state.
Switch Starting Condition:
Off.

Mafia Partners:
Switch, and Switch.
Mafia Discussion:
Once you confirm your role, you may speak in this thread at any time that you are alive. You may not communicate about the game elsewhere (via PMs or on another board, for instance).

Mafia Win Condition:
You win when all other factions have left the game and at least one member of your faction is still in the game, or nothing can prevent the same.
[Standard Mafia Factional Win Condition.]


Game Topic is here: Mini 1942 - Switchboard 2.


Reply by PM to confirm you understand your role and win condition.

Mod wrote:Welcome, deceptive
Switch.
Not everyone gets what they want.


Switch Panel:
Each night you may target one player to alter the state of their switch. You must specify to which state you would like to alter your target's switch, with your choices being either
On
or
Off
.
Priority Level:
Your priority level is
X
. This level will only be used to determine which action is the effective one in cases where multiple players choose to alter the same switch.

Switch Ability
[
Roleblocker
]
: You may target a player, thus causing any attempted actions by this player this Night to fail. They will not be informed in any way that they were roleblocked. Your roleblock will
not
affect switch alteration attempts.
Switch Starting Condition:
X.

Mafia Partners:
Switch, and Switch.
Mafia Discussion:
Once you confirm your role, you may speak in this thread at any time that you are alive. You may not communicate about the game elsewhere (via PMs or on another board, for instance).

Mafia Win Condition:
You win when all other factions have left the game and at least one member of your faction is still in the game, or nothing can prevent the same.
[Standard Mafia Factional Win Condition.]


Game Topic is here: Mini 1942 - Switchboard 2.


Reply by PM to confirm you understand your role and win condition.

Mod wrote:Welcome, deceptive
Switch.
Information makes the world go round.


Switch Panel:
Each night you may target one player to alter the state of their switch. You must specify to which state you would like to alter your target's switch, with your choices being either
On
or
Off
.
Priority Level:
Your priority level is
X
. This level will only be used to determine which action is the effective one in cases where multiple players choose to alter the same switch.

Switch Ability
[
Rolecop
]
: Each night you make select a target to analyze, and will receive information detailing the name of any abilities they may have.
Switch Starting Condition:
X.

Mafia Partners:
Switch, and Switch.
Mafia Discussion:
Once you confirm your role, you may speak in this thread at any time that you are alive. You may not communicate about the game elsewhere (via PMs or on another board, for instance).

Mafia Win Condition:
You win when all other factions have left the game and at least one member of your faction is still in the game, or nothing can prevent the same.
[Standard Mafia Factional Win Condition.]


Game Topic is here: Mini 1942 - Switchboard 2.


Reply by PM to confirm you understand your role and win condition.
Last edited by kunkstar7 on Thu Aug 24, 2017 7:17 am, edited 2 times in total.
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Post Post #3 (isolation #3) » Tue Aug 22, 2017 1:03 pm

Post by kunkstar7 »

Day One begins now.


With 13 alive, it takes 7 to lynch.
Deadline for Day One is in (expired on 2017-09-06 19:36:38).
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Post Post #76 (isolation #4) » Wed Aug 23, 2017 10:29 pm

Post by kunkstar7 »

In post 39, Chickadee wrote:
@mod Scum has a night kill, yes?
Mafia has a standard Night Kill.
In post 41, Realeo wrote:
@Mod
When a player flips, do we get to know their priority number?
Priority is revealed.
In post 47, Radical Rat wrote:
@Mod, care to shine some light on the matter?
I don't understand this question.
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Post Post #113 (isolation #5) » Thu Aug 24, 2017 7:19 am

Post by kunkstar7 »

:: VoteCount 1x0 ::


Chickadee (3) -
Keychain, Raya36, I Am Innocent

Keychain (2) -
Chickadee, mozamis

havingfitz (1) -
Formerfish

Raya36 (1) -
Nosferatu

Aubrey (1) -
Radical Rat



Not Voting (5) -
havingfitz, Mjollnir, Allomancer, Realeo, Aubrey


With 13 Alive, it takes 7 to lynch.


Deadline for Day One is in (expired on 2017-09-06 19:36:38).


The following line has been amended to the Watcher Role PM in it's ability description to clarify this information about the role:
Watcher Role PM wrote:You do not discover switch alteration targets, only abilities.
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Post Post #186 (isolation #6) » Thu Aug 24, 2017 8:15 pm

Post by kunkstar7 »

:: VoteCount 1x1 ::


Aubrey (2) -
Radical Rat, Keychain

Chickadee (1) -
I Am Innocent

Keychain (1) -
Chickadee

havingfitz (1) -
Formerfish

Raya36 (1) -
Nosferatu

Mjollnir (1) -
mozamis



Not Voting (6) -
havingfitz, Allomancer, Mjollnir, Realeo, Aubrey, Raya36


With 13 Alive, it takes 7 to lynch.


Deadline for Day One is in (expired on 2017-09-06 19:36:38).
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Post Post #243 (isolation #7) » Sat Aug 26, 2017 8:06 am

Post by kunkstar7 »

:: VoteCount 1x2 ::


Aubrey (2) -
Radical Rat, Keychain

Chickadee (1) -
I Am Innocent

Keychain (1) -
Chickadee

havingfitz (1) -
Formerfish

Raya36 (1) -
Nosferatu

Mjollnir (1) -
mozamis

Allomancer (1) -
Aubrey



Not Voting (5) -
havingfitz, Allomancer, Mjollnir, Realeo, Raya36


With 13 Alive, it takes 7 to lynch.


Deadline for Day One is in (expired on 2017-09-06 19:36:38).
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Post Post #275 (isolation #8) » Sun Aug 27, 2017 9:03 am

Post by kunkstar7 »

:: VoteCount 1x3 ::


Aubrey (2) -
Radical Rat, Keychain

Chickadee (1) -
I Am Innocent

havingfitz (1) -
Formerfish

mozamis (1) -
Nosferatu

Mjollnir (1) -
mozamis

Nosferatu (1) -
Aubrey



Not Voting (6) -
havingfitz, Allomancer, Mjollnir, Realeo, Raya36, Chickadee


With 13 Alive, it takes 7 to lynch.


Deadline for Day One is in (expired on 2017-09-06 19:36:38).
Last edited by kunkstar7 on Sun Aug 27, 2017 9:05 am, edited 1 time in total.
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Post Post #372 (isolation #9) » Mon Aug 28, 2017 8:32 am

Post by kunkstar7 »

:: VoteCount 1x4 ::


mozamis (3) -
Nosferatu, Chickadee, Radical Rat

Nosferatu (2) -
Aubrey, Allomancer

Chickadee (1) -
I Am Innocent

havingfitz (1) -
Formerfish

Allomancer (1) -
Keychain



Not Voting (5) -
havingfitz, Mjollnir, Realeo, Raya36, mozamis


With 13 Alive, it takes 7 to lynch.


Deadline for Day One is in (expired on 2017-09-06 19:36:38).
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Post Post #425 (isolation #10) » Tue Aug 29, 2017 9:50 am

Post by kunkstar7 »

:: VoteCount 1x5 ::


mozamis (3) -
Nosferatu, Chickadee, Radical Rat

Nosferatu (2) -
Aubrey, Allomancer

Allomancer (2) -
Keychain, Mjollnir

Chickadee (1) -
I Am Innocent

havingfitz (1) -
Formerfish

Formerfish (1) -
mozamis



Not Voting (3) -
havingfitz, Realeo, Raya36


With 13 Alive, it takes 7 to lynch.


Deadline for Day One is in (expired on 2017-09-06 19:36:38).
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Post Post #470 (isolation #11) » Thu Aug 31, 2017 8:19 am

Post by kunkstar7 »

:: VoteCount 1x6 ::


Allomancer (3) -
Keychain, Mjollnir, Realeo

mozamis (2) -
Nosferatu, Radical Rat

Nosferatu (2) -
Aubrey, Allomancer

Chickadee (1) -
I Am Innocent

havingfitz (1) -
Formerfish

Formerfish (1) -
mozamis



Not Voting (3) -
havingfitz, Raya36, Chickadee


With 13 Alive, it takes 7 to lynch.


Deadline for Day One is in (expired on 2017-09-06 19:36:38).
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Post Post #477 (isolation #12) » Thu Aug 31, 2017 11:00 am

Post by kunkstar7 »

:: VoteCount 1x7 ::


Allomancer (5) -
Keychain, Mjollnir, Realeo,
Chickadee, mozamis

mozamis (2) -
Nosferatu, Radical Rat

Nosferatu (2) -
Aubrey, Allomancer

Chickadee (1) -
I Am Innocent

havingfitz (1) -
Formerfish



Not Voting (2) -
havingfitz, Raya36


With 13 Alive, it takes 7 to lynch.


Deadline for Day One is in (expired on 2017-09-06 19:36:38).


Allomancer has been prodded.
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Post Post #487 (isolation #13) » Thu Aug 31, 2017 1:50 pm

Post by kunkstar7 »

Flubbernugget replaces Formerfish.
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Post Post #525 (isolation #14) » Fri Sep 01, 2017 8:29 am

Post by kunkstar7 »

:: VoteCount 1x8 ::


Allomancer (6) -
Keychain, Mjollnir, Realeo, Chickadee, mozamis, Nosferatu
[L-1]

Nosferatu (2) -
Aubrey, Allomancer

mozamis (1) -
Radical Rat

Chickadee (1) -
I Am Innocent

havingfitz (1) -
Formerfish



Not Voting (2) -
havingfitz, Raya36


With 13 Alive, it takes 7 to lynch.


Deadline for Day One is in (expired on 2017-09-06 19:36:38).
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Post Post #551 (isolation #15) » Fri Sep 01, 2017 12:55 pm

Post by kunkstar7 »

:: VoteCount 1x9 ::


Allomancer (5) -
Keychain, Mjollnir, Realeo, mozamis, Nosferatu

Nosferatu (2) -
Aubrey, Allomancer

mozamis (2) -
Radical Rat, I Am Innocent

havingfitz (1) -
Formerfish



Not Voting (3) -
havingfitz, Raya36, Chickadee


With 13 Alive, it takes 7 to lynch.


Deadline for Day One is in (expired on 2017-09-06 19:36:38).
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Post Post #593 (isolation #16) » Sat Sep 02, 2017 2:31 pm

Post by kunkstar7 »

:: VoteCount 1x10 ::


Allomancer (6) -
Keychain, Mjollnir, Realeo, mozamis, Nosferatu, Aubrey
[L-1]

mozamis (3) -
Radical Rat, I Am Innocent, Flubbernugget

Nosferatu (1) -
Allomancer



Not Voting (3) -
havingfitz, Raya36, Chickadee


With 13 Alive, it takes 7 to lynch.


Deadline for Day One is in (expired on 2017-09-06 19:36:38).
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Post Post #613 (isolation #17) » Sun Sep 03, 2017 7:21 am

Post by kunkstar7 »

:: VoteCount 1x11 ::


mozamis (3) -
Radical Rat, I Am Innocent, Flubbernugget

Allomancer (2) -
Mjollnir, Nosferatu

havingfitz (2) -
Realeo, Chickadee

Nosferatu (2) -
Allomancer, Aubrey

Flubbernugget (1) -
mozamis



Not Voting (3) -
havingfitz, Raya36, Keychain


With 13 Alive, it takes 7 to lynch.


Deadline for Day One is in (expired on 2017-09-06 19:36:38).
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Post Post #636 (isolation #18) » Mon Sep 04, 2017 9:59 am

Post by kunkstar7 »

:: VoteCount 1x12 ::


mozamis (3) -
Radical Rat, I Am Innocent, Flubbernugget

Allomancer (2) -
Mjollnir, Nosferatu

havingfitz (2) -
Realeo, Chickadee

Nosferatu (2) -
Allomancer, Aubrey

Flubbernugget (1) -
mozamis



Not Voting (3) -
havingfitz, Raya36, Keychain


With 13 Alive, it takes 7 to lynch.


Deadline for Day One is in (expired on 2017-09-06 19:36:38).


Raya36 has been prodded.
Last edited by kunkstar7 on Mon Sep 04, 2017 12:36 pm, edited 1 time in total.
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Post Post #675 (isolation #19) » Mon Sep 04, 2017 12:36 pm

Post by kunkstar7 »

:: VoteCount 1x13 ::


mozamis (5) -
Radical Rat, I Am Innocent, Flubbernugget, Nosferatu, Chickadee

Nosferatu (3) -
Allomancer, Aubrey, Mjollnir

havingfitz (1) -
Realeo

Flubbernugget (1) -
mozamis



Not Voting (3) -
havingfitz, Raya36, Keychain


With 13 Alive, it takes 7 to lynch.


Deadline for Day One is in (expired on 2017-09-06 19:36:38).
Last edited by kunkstar7 on Mon Sep 04, 2017 1:37 pm, edited 1 time in total.
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Post Post #724 (isolation #20) » Tue Sep 05, 2017 2:16 am

Post by kunkstar7 »

.
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Post Post #725 (isolation #21) » Tue Sep 05, 2017 2:16 am

Post by kunkstar7 »

:: VoteCount 1x14 ::


mozamis (6) -
Radical Rat, I Am Innocent, Flubbernugget, Nosferatu, Chickadee, Realeo
[L-1]

Nosferatu (3) -
Allomancer, Aubrey, Mjollnir

Flubbernugget (1) -
mozamis



Not Voting (3) -
havingfitz, Raya36, Keychain


With 13 Alive, it takes 7 to lynch.


Deadline for Day One is in (expired on 2017-09-06 19:36:38).
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Post Post #768 (isolation #22) » Tue Sep 05, 2017 2:13 pm

Post by kunkstar7 »

:: Final Day One VoteCount ::


mozamis (7) -
Radical Rat, I Am Innocent, Flubbernugget, Nosferatu, Chickadee, Realeo, Keychain
[Lynched]

Nosferatu (3) -
Allomancer, Aubrey, Mjollnir

I Am Innocent (1) -
mozamis

Chickadee (1) -
havingfitz



Not Voting (1) -
Raya36


Lynch has been reached at 7 votes.


Modscene forthcoming....
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Post Post #769 (isolation #23) » Tue Sep 05, 2017 2:20 pm

Post by kunkstar7 »



mozamis,
Vanilla Town
, Priority 4, Lynched Day 1.




Night One Begins.

Deadline for Night One is in (expired on 2017-09-07 21:20:40).

Raya36 is currently under replacement.
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Post Post #770 (isolation #24) » Fri Sep 08, 2017 7:49 am

Post by kunkstar7 »




Chickadee,
Vanilla Town
, Priority 3, Removed Night 1.





Day Two Begins.

Deadline for Day Two is in (expired on 2017-09-22 14:49:32).


Note: If you did not receive a message detailing an alteration to your switch state, it remains in its previous state.

Lil Uzi Vert replaces Raya36.
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Post Post #862 (isolation #25) » Tue Sep 12, 2017 2:35 pm

Post by kunkstar7 »

:: VoteCount 2x0 ::


Nosferatu (1) -
Keychain

Realeo (1) -
Allomancer

Aubrey (1) -
Flubbernugget



Not Voting (8) -
Lil Uzi Vert, I Am Innocent, havingfitz, Mjollnir, Nosferatu, Realeo, Radical Rat, Aubrey


With 11 Alive, it takes 6 to lynch.


Deadline for Day Two is in (expired on 2017-09-22 14:49:32).
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Post Post #904 (isolation #26) » Thu Sep 14, 2017 10:11 am

Post by kunkstar7 »

:: VoteCount 2x1 ::


Nosferatu (1) -
Keychain

Realeo (1) -
Allomancer

Aubrey (1) -
Flubbernugget

Lil Uzi Vert (1) -
Radical Rat


Not Voting (7) -
Lil Uzi Vert, I Am Innocent, havingfitz, Mjollnir, Nosferatu, Realeo, Aubrey


With 11 Alive, it takes 6 to lynch.


Deadline for Day Two is in (expired on 2017-09-22 14:49:32).


Mjollnir has been prodded.
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Post Post #965 (isolation #27) » Sat Sep 16, 2017 4:35 am

Post by kunkstar7 »

:: VoteCount 2x2 ::


Realeo (2) -
Allomancer, Mjollnir

Aubrey (1) -
Flubbernugget

Lil Uzi Vert (2) -
Radical Rat, Keychain

Flubbernugget (2) -
Aubrey, Nosferatu


Not Voting (4) -
Lil Uzi Vert, I Am Innocent, havingfitz, Realeo


With 11 Alive, it takes 6 to lynch.


Deadline for Day Two is in (expired on 2017-09-22 14:49:32).


Flubbernugget has been prodded.
Last edited by kunkstar7 on Sat Sep 16, 2017 4:41 am, edited 1 time in total.
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Post Post #1064 (isolation #28) » Mon Sep 18, 2017 2:51 am

Post by kunkstar7 »

:: VoteCount 2x3 ::


Realeo (3) -
Allomancer, Mjollnir, I Am Innocent

Aubrey (1) -
Flubbernugget

Lil Uzi Vert (2) -
Radical Rat, Keychain

Flubbernugget (2) -
Aubrey, Nosferatu

I Am Innocent (1) -
Realeo


Not Voting (2) -
Lil Uzi Vert, havingfitz


With 11 Alive, it takes 6 to lynch.


Deadline for Day Two is in (expired on 2017-09-22 14:49:32).
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Post Post #1152 (isolation #29) » Tue Sep 19, 2017 2:52 pm

Post by kunkstar7 »

:: VoteCount 2x4 ::


Realeo (3) -
Mjollnir, I Am Innocent, havingfitz

Lil Uzi Vert (2) -
Radical Rat, Keychain

Flubbernugget (2) -
Aubrey, Nosferatu

Aubrey (1) -
Flubbernugget

I Am Innocent (1) -
Realeo


Not Voting (2) -
Lil Uzi Vert, Allomancer


With 11 Alive, it takes 6 to lynch.


Deadline for Day Two is in (expired on 2017-09-22 14:49:32).


Several of Realeo's posts have been modified only aesthetically for readability (including posts that had quotes of edited material).
Last edited by kunkstar7 on Wed Sep 20, 2017 2:49 am, edited 1 time in total.
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Post Post #1170 (isolation #30) » Wed Sep 20, 2017 9:13 am

Post by kunkstar7 »

Mjollnir is currently under replacement. Deadline may change based on replacement time.
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Post Post #1177 (isolation #31) » Wed Sep 20, 2017 3:46 pm

Post by kunkstar7 »

:: VoteCount 2x5 ::


Realeo (5) -
Mjollnir, I Am Innocent, havingfitz, Allomancer, Radical Rat
[L-1]

Flubbernugget (2) -
Aubrey, Nosferatu

Aubrey (1) -
Flubbernugget

havingfitz (1) -
Realeo

Lil Uzi Vert (1) -
Keychain


Not Voting (1) -
Lil Uzi Vert


With 11 Alive, it takes 6 to lynch.


Deadline for Day Two is in (expired on 2017-09-22 14:49:32).
Last edited by kunkstar7 on Wed Sep 20, 2017 10:22 pm, edited 1 time in total.
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Post Post #1203 (isolation #32) » Thu Sep 21, 2017 1:01 pm

Post by kunkstar7 »

:: VoteCount 2x6 ::


Realeo (5) -
Mjollnir, I Am Innocent, havingfitz, Allomancer, Radical Rat
[L-1]

Flubbernugget (2) -
Aubrey, Nosferatu

Aubrey (1) -
Flubbernugget

havingfitz (1) -
Realeo

Lil Uzi Vert (1) -
Keychain


Not Voting (1) -
Lil Uzi Vert


With 11 Alive, it takes 6 to lynch.


Deadline for Day Two is in (expired on 2017-09-22 14:49:32).


Deadline will not be extended.
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Post Post #1223 (isolation #33) » Fri Sep 22, 2017 4:22 am

Post by kunkstar7 »

:: Final Day Two VoteCount ::


Realeo (6) -
Mjollnir, I Am Innocent, havingfitz, Allomancer, Radical Rat, Aubrey
[Lynched.]

Flubbernugget (1) -
Nosferatu

Aubrey (1) -
Flubbernugget

havingfitz (1) -
Realeo

Lil Uzi Vert (1) -
Keychain


Not Voting (1) -
Lil Uzi Vert


Lynch has been reached at 6 votes.


Modscene forthcoming....
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Post Post #1224 (isolation #34) » Fri Sep 22, 2017 4:23 am

Post by kunkstar7 »



Realeo,
Vanilla Town
, Priority 9, Lynched Day 2.




Night Two Begins.

Deadline for Night Two is in (expired on 2017-09-25 03:24:23).
Night Two deadline will receive an extension based on when the replacement enters the game.
Mjollnir is currently under replacement.
Last edited by kunkstar7 on Sat Sep 23, 2017 4:24 am, edited 1 time in total.
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Post Post #1225 (isolation #35) » Sat Sep 23, 2017 4:23 am

Post by kunkstar7 »

Creature replaces Mjollnir.
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Post Post #1226 (isolation #36) » Mon Sep 25, 2017 10:53 am

Post by kunkstar7 »




Radical Rat,
Town Tracker
, Priority 8, Removed Night 2.




Day Three Begins.

Deadline for Day Two is in (expired on 2017-10-09 17:52:47).
Last edited by kunkstar7 on Mon Sep 25, 2017 3:09 pm, edited 1 time in total.
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Post Post #1252 (isolation #37) » Tue Sep 26, 2017 9:20 am

Post by kunkstar7 »

:: Final Day Three VoteCount ::


Flubbernugget (5) -
Lil Uzi Vert, Keychain, Aubrey, havingfitz, Flubbernugget
[Lynched.]


Not Voting (4) -
Creature, Nosferatu, I Am Innocent, Allomancer


Lynch has been reached at 5 votes.


Modscene forthcoming....
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Post Post #1253 (isolation #38) » Tue Sep 26, 2017 9:23 am

Post by kunkstar7 »



Flubbernugget,
Mafia Roleblocker
, Priority 6, Lynched Day 3.




Night Three Begins.

Deadline for Night Three is in (expired on 2017-09-27 15:50:54).
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Post Post #1254 (isolation #39) » Wed Sep 27, 2017 9:05 am

Post by kunkstar7 »



havingfitz,
Town Hider
, Priority 12, Removed Night 3.

Aubrey,
Town Watcher
, Priority 13, Removed Night 3.




Day Four Begins.

Deadline for Day Four is in (expired on 2017-10-11 16:05:00).
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Post Post #1304 (isolation #40) » Wed Sep 27, 2017 3:27 pm

Post by kunkstar7 »

:: VoteCount 4x0 ::


I Am Innocent (2) -
Keychain, Nosferatu

Nosferatu (1) -
I Am Innocent


Not Voting (3) -
Lil Uzi Vert, Creature, Allomancer


With 6 Alive, it takes 4 to lynch.


Deadline for Day Four is in (expired on 2017-10-11 16:05:00).
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Post Post #1329 (isolation #41) » Fri Sep 29, 2017 3:39 am

Post by kunkstar7 »

Allomancer has been prodded.
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Post Post #1333 (isolation #42) » Sat Sep 30, 2017 12:03 pm

Post by kunkstar7 »

:: VoteCount 4x1 ::


I Am Innocent (2) -
Keychain, Nosferatu

Nosferatu (1) -
I Am Innocent


Not Voting (3) -
Lil Uzi Vert, Creature, BlackVoid


With 6 Alive, it takes 4 to lynch.


Deadline for Day Four is in (expired on 2017-10-11 16:05:00).


BlackVoid replaces Allomancer, effective immediately.
Due to the lack of posting in the last 24 hours, a universal prod was sent out.
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Post Post #1378 (isolation #43) » Wed Oct 04, 2017 8:02 am

Post by kunkstar7 »

:: VoteCount 4x2 ::


I Am Innocent (2) -
Keychain, Nosferatu

Keychain (2) -
Creature, Lil Uzi Vert

Nosferatu (1) -
I Am Innocent


Not Voting (1) -
BlackVoid


With 6 Alive, it takes 4 to lynch.


Deadline for Day Four is in (expired on 2017-10-11 16:05:00).
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Post Post #1436 (isolation #44) » Thu Oct 05, 2017 3:27 am

Post by kunkstar7 »

In such a scenario the Jailkeeper prevents the Hider from attempting to hide.
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Post Post #1438 (isolation #45) » Thu Oct 05, 2017 5:36 am

Post by kunkstar7 »

The action does not occur, so the Hider would not have a chance to be killed behind another player.
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Post Post #1452 (isolation #46) » Thu Oct 05, 2017 10:33 am

Post by kunkstar7 »

:: VoteCount 4x3 ::


Keychain (2) -
Creature, Lil Uzi Vert

I Am Innocent (1) -
Nosferatu

Nosferatu (1) -
I Am Innocent

Creature (1) -
Keychain


Not Voting (1) -
BlackVoid


With 6 Alive, it takes 4 to lynch.


Deadline for Day Four is in (expired on 2017-10-11 16:05:00).
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Post Post #1480 (isolation #47) » Fri Oct 06, 2017 3:09 pm

Post by kunkstar7 »

:: Final Day Four VoteCount ::


Keychain (4) -
Creature, Lil Uzi Vert, Nosferatu, BlackVoid
[Lynched.]

Nosferatu (1) -
I Am Innocent

Creature (1) -
Keychain


Lynch has been reached at 4 votes.


Modscene forthcoming....
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Post Post #1481 (isolation #48) » Fri Oct 06, 2017 3:09 pm

Post by kunkstar7 »


Keychain,
Mafia Goon
, Priority 7, Lynched Day 4.




Night Four Begins.

Deadline for Night Four is in (expired on 2017-10-08 17:09:12).
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Post Post #1482 (isolation #49) » Sun Oct 08, 2017 11:53 am

Post by kunkstar7 »



Lil Uzi Vert,
Town Switch Analyst
, Priority 2, Removed Night 4.




Day Five Begins.

Deadline for Day Five is in (expired on 2017-10-22 18:53:52).
Last edited by kunkstar7 on Fri Oct 13, 2017 1:33 pm, edited 1 time in total.
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Post Post #1548 (isolation #50) » Fri Oct 13, 2017 1:32 pm

Post by kunkstar7 »

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Post Post #1549 (isolation #51) » Fri Oct 13, 2017 1:33 pm

Post by kunkstar7 »

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Post Post #1550 (isolation #52) » Fri Oct 13, 2017 1:34 pm

Post by kunkstar7 »

:: VoteCount 5x0 ::


Nosferatu (1) -
I Am Innocent

I Am Innocent (1) -
Nosferatu



Not Voting (2) -
BlackVoid, Creature


With 4 Alive, it takes 3 to lynch.


Deadline for Day Five is in (expired on 2017-10-22 18:53:52).
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kunkstar7
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Post Post #1585 (isolation #53) » Mon Oct 16, 2017 8:39 am

Post by kunkstar7 »

:: Final Day Five VoteCount ::


I Am Innocent (3) -
Nosferatu, BlackVoid, Creature
[Lynched.]

Nosferatu (1) -
I Am Innocent


Lynch has been reached at 3 votes.


Modscene forthcoming....
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Post Post #1586 (isolation #54) » Mon Oct 16, 2017 8:39 am

Post by kunkstar7 »


I Am Innocent,
Mafia Rolecop
, Priority 1, Lynched Day 5.




The Town of Mini 1942 has won!
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Post Post #1587 (isolation #55) » Mon Oct 16, 2017 8:39 am

Post by kunkstar7 »

Additional Threads:

Mafia Discussion
Dead Discussion

Modnotes:

First off, apologies to all players involved, especially the mafia team, for not properly vetting my setup before putting it through signups. This is my first game back from a hiatus so I thought I would just run something I had already done with a little twist to keep it fresh so I wouldn't go off the deep end for this one but I broke a lot of rules for basic open setup design by trying to just do a straight conversion. Hopefully most of you still managed to enjoy the game despite those issues. Secondly, I apologize again for my handling of the scumslip situation, I made that a lot more complicated than it needed to be. Evem if I don't think it ultimately changed the outcome of the situation, I regret the bump in operation it caused.

As for actual game play...being scared of handling the mechanics put town in a much tougher spot than they needed to be! No priority claiming, no holding anyone accountable for who they turned off/on, lots of opportunity left on the table. I think the town needed someone experienced with the prior version to help pass on the possible benefits that could be gained from such things. As it were I think it mostly played out as a basic game of mafia more or less. Maybe that speaks to the design of the mechanic, I'll have to consider the implications for future designs I may do.

Thanks everyone for playing, special thanks to all the replacements, good luck in the rest of your games.
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