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Post Post #19 (isolation #0) » Wed Jun 21, 2017 2:40 pm

Post by Glork »

I have the game, def prefer duo/squad to soloing. I get stressed out in solo games, but playing with people is usually a more fun brand of chaos.

(My steam name is, unsurprisingly, Glork.)
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Post Post #21 (isolation #1) » Thu Jun 22, 2017 6:39 am

Post by Glork »

Yeah if anyone ever sees me in game, shoot me a message. If I'm not already in a squad I'd be happy to join up with someone.
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Post Post #22 (isolation #2) » Thu Jun 22, 2017 7:41 am

Post by Glork »

wgeurts and I just had a couple of SUPER bad duo runs. Not having voice comms really hurts, I had a hard time spotting people and he had to stop to type callouts (or use map marker).
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Post Post #25 (isolation #3) » Sun Jun 25, 2017 9:03 am

Post by Glork »

Given that it's still technically in early access, it probably won't be going on sale during the Steam Summer Sale. Could be wrong though.
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Post Post #32 (isolation #4) » Fri Jul 21, 2017 10:25 am

Post by Glork »

Finally got my first duo chicken dinner.
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Post Post #42 (isolation #5) » Sat Jul 22, 2017 6:04 am

Post by Glork »

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Post Post #45 (isolation #6) » Tue Jul 25, 2017 12:59 am

Post by Glork »

Bleh tunnels.


I also avoid the cities, apartments, base, etc. when playing solo. Small clusters of houses that aren't directly on the flight path will usually afford you some time to get fear and then you can manage the game from there

That said I've been on a terrible cold streak the last couple of days.
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Post Post #50 (isolation #7) » Sat Jul 29, 2017 10:14 am

Post by Glork »

Nice!

I just picked up like my eighth 3rd place finish. Got caught between the two other remaining survivors and just didn't stand a chance. :(
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Post Post #54 (isolation #8) » Sun Jul 30, 2017 4:10 am

Post by Glork »

Learning how to loot is definitely a thing, but it gets better with practice. It also gets better more quickly as you play with others, because you have to communicate (weapons, mods, extra backpacks & armor) so you become more aware of what you're doing more quickly.

My biggest weakness is spotting movement at a distance. I know it's something I need to work on, but I'm not really sure HOW to improve it.
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Post Post #58 (isolation #9) » Sun Jul 30, 2017 6:30 am

Post by Glork »

In post 56, wgeurts wrote:
In post 54, Glork wrote:Learning how to loot is definitely a thing, but it gets better with practice. It also gets better more quickly as you play with others, because you have to communicate (weapons, mods, extra backpacks & armor) so you become more aware of what you're doing more quickly.

My biggest weakness is spotting movement at a distance. I know it's something I need to work on, but I'm not really sure HOW to improve it.
Raise your AA and Post Processing to medium/low if lower than that and depending on the frame hit, that sharpens the image at longer range. What uses more FPS but reaaaalllly helps is raising your screen scale.
I think my settings are where they need to be (aside from View Distance, maybe -- I've heard some say that higher is better for spotting people at distance, others who say lower is better), it's really more an awareness issue I think.



EDIT: Actually now I'm paranoid lol. Gonna post my specs and current in-game settings & let you assess whether I should make changes.
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Post Post #59 (isolation #10) » Sun Jul 30, 2017 7:03 am

Post by Glork »

Intel i5-4590 @ 3.3 GHz
GeForce GTX 760
8GB RAM


Brightness: 90
Screen Scale: 100
AA: High
PP: Low
Shadows: Low
Texture: Med
Effects: Med
Foliage: Very Low
View Distance: High
Motion Blur: Off
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Post Post #62 (isolation #11) » Sun Jul 30, 2017 10:39 am

Post by Glork »

Occasionally I get a big FPS drop right after I land & start looting, but it goes away pretty quickly. It's been very smooth overall, tbh.
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Post Post #63 (isolation #12) » Mon Jul 31, 2017 4:25 am

Post by Glork »

2 more second places (one duo, one solo) and a third place (duo) in the last ~18 hours. Still haven't had solo chicken dinner...

Every time I finish top 5 but don't win I look back on what I could have done differently/better.

In the duo 2nd place, there was no option really, my teammate got ambushed before the first circle closed and I just outlasted until it came down to me vs a duo. I got one but couldn't shoot the other before he downed me.
The third place duo, I got antsy and took down someone when I could have just waited. Revealed our position and we got taken out.
In the 2nd place solo game, I knew where both other guys were when it was down to 3. Killed one, circled around the other, and simply MISSED MY FIRST TWO SHOTS before he turned around and killed me. I was overall really proud of this performance, 4 kills including two in the top 5. A suppressed UMP with a red dot very nearly took me to victory, I just derped at the final moment. But my movement and vision were great, I did a better job of checking my flanks, and if it weren't for a failure to aim properly I would have had my first solo win.

Definitely some confidence-boosting performances, my rating is steadily climbing and I just feel more comfortable in nearly every phase of the game, I just need to practice more I think.
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Post Post #70 (isolation #13) » Wed Aug 02, 2017 5:37 am

Post by Glork »

Grats, Zor!

I believe effects is for things like fire, smoke, and barrel flashes. Not 100% sure on what it does/doesn't cover though.
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Post Post #71 (isolation #14) » Wed Aug 02, 2017 5:40 am

Post by Glork »

EBWOP:
Effects: This setting relates to things like explosions, among other elements. It might have a more noticeable impact on performance with explosions going off (eg, in a red zone), but for the test scene dropping to very low only improved performance by 1 percent.
from an article on PC Gamer
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Post Post #74 (isolation #15) » Wed Aug 02, 2017 10:11 am

Post by Glork »

I had a terrible run of games today. At least my August rating can only go up from there, right?
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Post Post #83 (isolation #16) » Thu Aug 03, 2017 11:37 pm

Post by Glork »

I *try* not to be concerned about rating, but I do like winning.

I find that in solo I tend to get a bit more stressed out than in duo/squad. When I play with friends it's just fun, even if stupid things happen.
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Post Post #94 (isolation #17) » Wed Aug 09, 2017 5:08 pm

Post by Glork »

LALATheClown was his name, I think? Kinda hilarious.
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Post Post #107 (isolation #18) » Mon Aug 14, 2017 9:23 am

Post by Glork »

I'm in one of those "high finish but no chicken dinner" ruts.

Just played two duo FPP games with a friend, we got 3rd and 6th, but those last two circles just aren't working out.


EDIT: I don't think PUBG went on sale during Steam Summer Sale, I was keeping an eye on it to see if I could convince some of my other friends to get it. It's still in early release, and its popluarity is still growing, so I don't really forsee a sale price in the near future.
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Post Post #117 (isolation #19) » Thu Aug 17, 2017 11:01 am

Post by Glork »

Sorry about last night zor, I fell asleep at my computer (I have a comfy desk chair <_<).

Finished 2nd in a Duo-FPP today. Came down to me vs a duo, got the first but died to the second. This guy and I have played a bunch of duos together and have def built up a strong rapport. We think & strategize alike and often make like top 6 in duo.
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Post Post #120 (isolation #20) » Thu Aug 17, 2017 2:13 pm

Post by Glork »

lol yeah some games you spend 25 minutes driving to circles and then 0.5 seconds getting shot.
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Post Post #121 (isolation #21) » Thu Aug 17, 2017 3:36 pm

Post by Glork »

First squad chicken dinner B)
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Post Post #129 (isolation #22) » Mon Aug 21, 2017 4:29 am

Post by Glork »

Solo FPP chicken dinner continues to elude me. 3rd this morning.
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Post Post #131 (isolation #23) » Mon Aug 21, 2017 4:42 am

Post by Glork »

Yeah. 3rd isn't something I should be annoyed at, but I am. I have yet to break that glass ceiling. In this case, I just didn't see somebody who shot me in the side of the head. One tiny lapse of concentration means you're dead.
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Post Post #133 (isolation #24) » Tue Aug 22, 2017 7:50 am

Post by Glork »

RNG in this game....

When I'm playing in squads, there's not a scope to be found. When I play solo, I get this:

Spoiler: SCOPE SHOP SALE: 50% 4x SCOPES
Image

(Note that there's also one already on my AKM.)
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Post Post #135 (isolation #25) » Tue Aug 22, 2017 8:29 am

Post by Glork »

lol true

next game I find 0 sights/scopes at all, still manage 11th place with two kills (one at distance with only iron sight)

\o/
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Post Post #154 (isolation #26) » Sat Aug 26, 2017 7:24 am

Post by Glork »

SKITTLE SQUAD

Image
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Post Post #170 (isolation #27) » Tue Aug 29, 2017 2:42 pm

Post by Glork »

Prozac and I just finished some games... 5th and something else as duo, then 5th and 2nd in a squad.


2nd place finish we actually had a 4v3 advantage, but they were up a hill from us and basically shot us like fish in a barrel.
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Post Post #183 (isolation #28) » Fri Sep 01, 2017 6:31 am

Post by Glork »

A summary of my recent PUBG luck:

Did a couple of squads with some friends last night. Last one of the night, one of my buddies ran into a tree while we were driving into blue, knocking out himself and me. Other two couldn't get to us in time, so we die before the second circle finishes closing. I bid them goodnight because I have to work early, disconnect and go to bed.

Wake up to find that the other two earned chicken dinner. So I got killed by a teammate through no fault of my own, left to go to bed because it wasn't worth finishing out the round since I had to work, and consequently missed out on the BP and ratings for winning. (I know ratings reset today, but I'm still salty about that.)
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Post Post #186 (isolation #29) » Sat Sep 02, 2017 3:54 am

Post by Glork »

It was TPP. Like I said, it's more a matter of principle than anything else lol
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Post Post #199 (isolation #30) » Thu Sep 07, 2017 2:24 pm

Post by Glork »

Played a few rounds since getting back from vacation. 3rd, early-death, 8th. Still feel like I'm shaking off the rust (had only two kills and easily could have had two more if I wasn't terrible at aiming). STILL in search of Solo-FPP chicken dinner, though.
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Post Post #207 (isolation #31) » Sun Sep 10, 2017 3:52 pm

Post by Glork »

In post 206, zoraster wrote:i mostly just want FPP leaderboards/rank right now.


EDIT: Update coming next week.
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Post Post #217 (isolation #32) » Tue Sep 12, 2017 11:18 am

Post by Glork »

I still rarely get games where buildings either don't load in at all, or they look terribly deformed, blocky, and pixellated. Either way, I can walk through them and loot through objects/walls/etc. Only way to fix it appears to be a game restart. Drivers are up to date, graphics settings are basically all Low/Very Low (except view distance), and it's infrequent (1 in maybe 20-30 games). But it's hella annoying when it happens.
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Post Post #224 (isolation #33) » Wed Sep 13, 2017 7:54 am

Post by Glork »

I'm hard wired into a fiber optic connection, that's def not the source of the issue for me lol
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Post Post #225 (isolation #34) » Wed Sep 13, 2017 7:56 am

Post by Glork »

I would be up for duo/squad after baby goes to bed tonight (830ish EDT hopefully -- she's still adjusting back to east coast time so it may be a little later than that)
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Post Post #228 (isolation #35) » Wed Sep 13, 2017 2:34 pm

Post by Glork »

I AM SOLO AND READY TO YOLO

EDIT: wait nvm, servers are going down for maintenance in 15 minutes :roll:
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Post Post #234 (isolation #36) » Thu Sep 14, 2017 11:48 am

Post by Glork »

Played 2 solo games earlier today. In one, I spotted two Level 3 helmets AND three 4x scopes in one cluster of buildings (one of the the groups of 6 along he south shore of the mainland).

In the other one I landed at a cluster of 4 near Farm, found one each of 8x, 4x, 2x scopes and enough red dots & holos to gear a small army.


RNG spawns are weird, man.


Side note: I know that the tommy gun isn't very good but I fucking love using it.
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Post Post #247 (isolation #37) » Fri Sep 15, 2017 5:20 am

Post by Glork »

UT got the buggy double kill I thought?
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Post Post #250 (isolation #38) » Sat Sep 16, 2017 1:26 pm

Post by Glork »

Got to play in fog for the first time today. Had one hilarious moment where I had just dropped and was running along the road Southwest of Yasnaya and heard a vehicle approaching. I dropped prone and it stopped just a few feet away next to a tiny roadside shack. The guy got out and headed towards the picnic table in front of it to grab an energy drink so I boxed him out (because no gear yet). The dude was LOADED, he must have dropped at Yas and looted quickly & grabbed the jeep to get to circle early.

I then drove the jeep to a complex and promptly got shotgunned by a guy I couldn't see.

Fog is def very different but it's fun.
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Post Post #258 (isolation #39) » Mon Sep 18, 2017 5:03 am

Post by Glork »

That's pretty much how it works.
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Post Post #265 (isolation #40) » Mon Sep 18, 2017 4:14 pm

Post by Glork »

SQUAD ME
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Post Post #275 (isolation #41) » Tue Sep 19, 2017 5:00 am

Post by Glork »

In post 270, DeathNote wrote:How does I play gamez with the cool kidz too?
Def fell asleep at my desk.

I really need to stop doing that.
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Post Post #281 (isolation #42) » Tue Sep 19, 2017 6:31 am

Post by Glork »

Just had a zero kill chicken dinner. Looted, camped, won via playzone. :P
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Post Post #283 (isolation #43) » Tue Sep 19, 2017 6:36 am

Post by Glork »

I should have, lol. It was actually a duo game, neither of us got a kill.
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Post Post #285 (isolation #44) » Tue Sep 19, 2017 11:08 am

Post by Glork »

\o/


I also had an AMAZING pair of ~200m headshots on people who were mid-jump, both members of a duo. Definitely a decent chunk of luck but I wouldn't be surprised if they reported me lol.
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Post Post #318 (isolation #45) » Sun Sep 24, 2017 3:31 pm

Post by Glork »

Reck UT and I did some sweet PLAYERUNKNOWN'S LOOTING SIMULATOR.
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Post Post #320 (isolation #46) » Wed Sep 27, 2017 6:50 am

Post by Glork »

I've gone three or four days now without a chicken dinner. On one hand, that totally FeelsBadMan. On the other hand, it makes me realize how far I've come since celebrating any Top 5 solo finish. <_<
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Post Post #324 (isolation #47) » Thu Sep 28, 2017 2:27 pm

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I should have plenty of time Friday night, aside from when I put bebbeh to bed.
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Post Post #341 (isolation #48) » Fri Oct 06, 2017 6:45 am

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hahahah nice.
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Post Post #349 (isolation #49) » Sun Oct 08, 2017 8:24 am

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Ughhhhh. Games have been so frustrating lately. So many rounds where I die to dumb circles and hardly spot a soul.
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Post Post #356 (isolation #50) » Mon Oct 09, 2017 1:39 pm

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down to squad
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Post Post #358 (isolation #51) » Mon Oct 09, 2017 2:36 pm

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no idea but I hope you get it! I just finished 2nd in a solo, 3 kills but totally goofed at the end
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Post Post #364 (isolation #52) » Wed Oct 11, 2017 6:30 am

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What kind of video editing software do you use for clips?
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Post Post #366 (isolation #53) » Wed Oct 11, 2017 2:07 pm

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A couple of weeks ago, I committed to trying to make more effective use of nades. I feel like I've gotten pretty good at using smoke grenades in duo/squad to provide cover, but I'm still not great at using molotovs or frags. Got a frag nade kill earlier, and looking back at the replay, it's pretty apparent that they got a significant buff (though it's worth noting that I did get a headshot with my UMP a fraction of a second before the nade goes off).

The frag kill is the second kill in this clip. (Sidenote: I actually had no idea that two people dropped with me at this complex, I only saw the one parachute when I was dropping. But I wanted to include the first kill, too, because clutch pistol headshot vs the guy with an AKM.)

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Post Post #376 (isolation #54) » Fri Oct 13, 2017 12:34 pm

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I might be up for some PUBG late tonight. Brother flew into town to surprise me for birthday weekend but after we're done hanging out I should be good (assuming I don't simply pass out)
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Post Post #378 (isolation #55) » Fri Oct 13, 2017 2:15 pm

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YOU SLAUGHTERED THE JEDI ACADEMY?!?

DID YOU EVEN KILL THE YOUNGLINGS?
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Post Post #380 (isolation #56) » Fri Oct 13, 2017 5:14 pm

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I am alcohol
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Post Post #383 (isolation #57) » Tue Oct 17, 2017 3:31 pm

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Post Post #399 (isolation #58) » Tue Oct 31, 2017 4:50 am

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Been struggling mightily lately, feels like a majority of my games are "loot, get to circle, get killed by some kind of bullshit."

It's been so bad that I started dropping in hot spots today just to get some action and pick up kills. My KDA in solo this season is abysmal.
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Post Post #407 (isolation #59) » Mon Nov 13, 2017 6:43 am

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Yeah that's pretty big. The reason I occasionally forego an 8x (and frequently ignore a 15x) is because it just automatically zooms in too far for me. This changes makes those pretty much strictly better than the 4x.

I also think that the long range accuracy reduction of ARs will help with a lot of those open field late-game circles. It does put even more of a premium on snipers, though. We'll see how it plays out!
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Post Post #414 (isolation #60) » Mon Nov 13, 2017 2:51 pm

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I really just don't get the point of hacking in an FPS game.
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Post Post #418 (isolation #61) » Tue Nov 14, 2017 12:45 am

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I mean nobody in our team had more than 3 kills. It was mostly just having good position and letting other squads kill each other off, then we cleaned up 2 or 3 dudes at the end lol.
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Post Post #420 (isolation #62) » Tue Nov 14, 2017 3:24 am

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Yeah it's a problem sometimes. I'm hoping that vaulting and climbing will sufficiently change up tactics. More likely, though, it just means we'll get killed by dudes on flat rooftops that we can't see. *shrug*


Also forgot to mention, highlight of last night's win was definitely driving the jeep up onto the boxes in the warehouse and shooting out the tires.
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Post Post #424 (isolation #63) » Tue Nov 14, 2017 5:47 am

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Deeper rivers, too, to prevent UAZ manipulation and bullet penetration bs.
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Post Post #428 (isolation #64) » Tue Nov 14, 2017 9:06 am

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Installing now.

Also I did something hilarious in a solo game just now. I landed at the two pairs of 6 houses near the main coast w/one other person. The first building I entered didn't have a gun, so I left the doors open, opened a door to "exit" and just went prone along the back of a couch. The dude ran in, peeked into the two small rooms, and just left without looking behind the couch. I was able to sneak to another building, grab a pistol, and GTFO (where I promptly got murdered as soon as I got to the next complex, but THAT IS BESIDE THE POINT). Sadly, I'm only saving KO/Kill/Death highlights right now, so I didn't record it.
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Post Post #430 (isolation #65) » Tue Nov 14, 2017 9:19 am

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I used to do that, but I don't have a very large SSD, and I'm really bad about maintaining my PUBG video folder, so I went to just Instant Replays.
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Post Post #435 (isolation #66) » Mon Nov 27, 2017 4:11 pm

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Ok Z Team, what has changed since I left for vacation? It looks like there are new guns? Test Week 2 is about to happen?
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Post Post #437 (isolation #67) » Tue Nov 28, 2017 1:49 pm

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I actually just landed in hometown. Not sure if I'll be down for anything tonight but def looking forward to being even more terrible at this game soon!
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Post Post #443 (isolation #68) » Sat Dec 09, 2017 6:42 pm

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I had the most amazing double today. Me/UT/Tobes landed at the plane crash crater site, they both died early without finding guns. I found only a crossbow and a frag grenade. I scaled up the plane, knocked one guy with the crossbow as he was entering a building, then perfectly fragged his buddy as he went to go in for the revive. I then missed my crossbow shot on the third guy and died.

Sadly, nVidia decided to stop shadow play on that very round, because it hates me. At least I had witnesses. :P
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Post Post #448 (isolation #69) » Thu Apr 12, 2018 4:05 am

Post by Glork »

Test server udpates are legit.

No more clothing spawns in maps.
More roads, vehicles, new areas in Miramar.
On Miramar, players get to see the first play zone as soon as the map starts.
Erangel get to see the first play zone 30 seconds earlier.
Also some changes to blue zone and some other minor stuff, but yeah defintely a good looking update.
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Post Post #454 (isolation #70) » Thu Apr 12, 2018 6:40 am

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Yeah what UT and I were doing on test server was basically driving to the part of the first circle that was farthest from the plane path, (sometimes to a decent complex outside but close to the first circle). With these changes it’s a lot less feasible to drive all the way out to a remote area far from the circle because you just have less time to loot. Chasing/playing the edge is not nearly as beneficial.
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Post Post #455 (isolation #71) » Thu Apr 12, 2018 8:01 am

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Also just because, here are some highlights from UT and I messing around on the test server last night.

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