I also need someone to help balance
So you think you can scumhunt?
If you would like to back-up/co-mod, don't worry about writing flavor and such. I'll be handling all of that, and will have the vast majority of it written out beforehand. Help with votecounts wouldn't be scoffed at, though. >.>In post 3941, Socrates wrote:/in to mod
Game Name:A Village in the Woods
Flavor/Mechanics:This will be a complex, flavor intensive game where not everything is as it seems. Players signing up should be beware that there may be mechanics at play that they may not be made aware of and they may not have a clear idea of every aspect of their role.
Your Experience:Open 242
Current Modding Commitments:None
Reviewed By:Looking into
Back-Up or Co-Mod:Looking into
Number of Players:13
Hydrae:No more than 2
Restrictions:Due to the complexity of the game, I am requiring at least 2 completed games.
Is it possible your game has any of the following bastard roles or mechanics?cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game
Expect ambiguity, but no direct lies. I reserve the right to refuse to answer any question, though you are certainly welcome to ask.
In post 3156, Socrates wrote:Looking for someone to review/back-up a mini theme:
If you would like to back-up/co-mod, don't worry about writing flavor and such. I'll be handling all of that, and will have the vast majority of it written out beforehand. Help with votecounts wouldn't be scoffed at, though. >.>In post 3941, Socrates wrote:/in to mod
Game Name:A Village in the Woods
Flavor/Mechanics:This will be a complex, flavor intensive game where not everything is as it seems. Players signing up should be beware that there may be mechanics at play that they may not be made aware of and they may not have a clear idea of every aspect of their role.
Your Experience:Open 242
Current Modding Commitments:None
Reviewed By:Looking into
Back-Up or Co-Mod:Looking into
Number of Players:13
Hydrae:No more than 2
Restrictions:Due to the complexity of the game, I am requiring at least 2 completed games.
Is it possible your game has any of the following bastard roles or mechanics?cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game
Expect ambiguity, but no direct lies. I reserve the right to refuse to answer any question, though you are certainly welcome to ask.