Well, a game can still be "good" without some interesting new mechanic. I think I prob care about the story the most.
Of all tyrannies,a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep but those who torment us for our own good will torment us without end they do so with the approval of their own conscience.
Yeah so P5 was fantastic, one of my all-time faves
but good god. the stretch of game from
Shido's palace
through
the final fight
felt like it dragged on FOREVER. so many false endings. i also hated
okumura's palace
because it was so damn long and boring.
but ther est of the game is so fucking good that i dont know how i can fault the game for wiffing on a couple of dungeons. the first 3 were strong, the casino was strong, and the sidequests/social shit was on point.
yeah didn't like the 7th dungeon much either, felt like it went way too long, was too repetitive, had bad gimmicks, just generally not that fun but the 5th dugneon was still worse. ugh
I got to play Cuphead, Viva Pinata, and Don't Starve today on a friend's system. Cuphead is hard but doable for me, though I never found a good control setup. Viva Pinata was blad imo. Don't Starve was fun, I didn't get to play through much but I learned a bit.
<Embrace The Void>
“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
So I just played through Doki Doki Literature Club.
It's a dating sim/visual novel. It's free on Steam. It's not too long of a game. I recommend going in blind - don't read the Steam reviews, or anything but the About section, really.
And for those of you that tuned out my post after I said "dating sim/visual novel", no, seriously, go play it anyway.
This game won't be getting out of my head for a while.
If you don't know how to lie, then how do you know when you're being lied to?
No snowflake in an avalanche ever feels responsible.
minor complaint with it, but other than that single thing, I thought it was great. And I also kinda knew what I was getting into, without any specifics.
Then again I literally just finished it 20 minutes ago so
If you don't know how to lie, then how do you know when you're being lied to?
No snowflake in an avalanche ever feels responsible.
was the one thing that broke my immersion for a moment.
I'll concede on the pacing, too, the game could have used another hour or so of content after the game 'gets good', so to speak. Apparently there's a "true" ending if you
view all possible scenes/routes before Sayori's suicide on a single save file by reloading
so I might go for that eventually. I think I'm gonna wait a little while, though.
None of the tropes the game eventually invokes are particularly
new and exicitng
per se, but I still enjoyed the way it was presented. Also I agonized over the choice of
telling Sayori you love her or she's your dearest friend
because, holy shit MC, both those options are terrible and your general attitude towards
someone who just said they're struggling with depression
is NOT how you deal with this situation, fuck.
If you don't know how to lie, then how do you know when you're being lied to?
No snowflake in an avalanche ever feels responsible.
It's a dating sim/visual novel. It's free on Steam. It's not too long of a game. I recommend going in blind - don't read the Steam reviews, or anything but the About section, really.
And for those of you that tuned out my post after I said "dating sim/visual novel", no, seriously, go play it anyway.
This game won't be getting out of my head for a while.
Of all tyrannies,a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep but those who torment us for our own good will torment us without end they do so with the approval of their own conscience.
In post 2888, Andrius wrote:For those of you who were just starting Xenoblade 2 a few weeks ago, did it get any better as time went on?
Your thoughts are appreciated.
Definitely gets better..I think it's the worst of the series but it's still pretty darn fun
I've been playing SMO since I got it for Christmas. Really solid game, but I'm baffled by how lazily one of the post-game worlds was done. Almost everything in there is made artificially difficult by reusing stuff in ways they weren't supposed to, which just doesn't belong in a high quality Nintendo game. Special mention goes to the low-gravity boss rush and that one stage where you fight piranha plants without Cappy.
"Dammit Felissan, making someone lose the game is NOT NICE"
- DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
- DeathRowKitty 2018
"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
In post 2892, Felissan wrote:I've been playing SMO since I got it for Christmas. Really solid game, but I'm baffled by how lazily one of the post-game worlds was done. Almost everything in there is made artificially difficult by reusing stuff in ways they weren't supposed to, which just doesn't belong in a high quality Nintendo game. Special mention goes to the low-gravity boss rush and that one stage where you fight piranha plants without Cappy.
Well, it is post-game content, technically. I definitely appreciate them trying things, even if they may not always have worked.
I assume you're talking about Dark Side, here?
That's also my least favorite world, but I wouldn't call it "lazy" as much as "playing at the edges of the game", which doesn't always work.
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jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow