What's the best number for a merge?

For large social games such as Survivor where the primary mechanic is social interaction.
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What's the best number for a merge?

Post Post #0 (ISO) » Fri Jan 26, 2018 11:55 am

Post by CuddlyCaucasian »

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Post Post #1 (ISO) » Fri Jan 26, 2018 11:59 am

Post by zoraster »

first merge, final merge or just "a" merge?
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Post Post #2 (ISO) » Fri Jan 26, 2018 12:02 pm

Post by Drench »

12 > 10 > 11 > 13 > 9
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Post Post #3 (ISO) » Fri Jan 26, 2018 12:02 pm

Post by Drench »

I've thought about this on several occasions and have justifications
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Post Post #4 (ISO) » Fri Jan 26, 2018 12:17 pm

Post by McMenno »

why don't you share them with the class
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Post Post #5 (ISO) » Fri Jan 26, 2018 12:31 pm

Post by Aronis »

11. Cause it's about half the people in the game making merge that way and there ends up being 9 jurors so no way there's a tie vote at the end of the game
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Post Post #6 (ISO) » Fri Jan 26, 2018 12:36 pm

Post by Shadoweh »

16-14 for the fake merge bullshit round then a cool 9 for the jury AS GOD INTENDED.
This is of course with the 24 player game start WHICH GOD ALSO INTENDED amen
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Post Post #7 (ISO) » Fri Jan 26, 2018 12:52 pm

Post by Iprobablysuck »

16 person: 10

18 person: 11

20 person: 12

Any more than that: 12
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Post Post #8 (ISO) » Fri Jan 26, 2018 12:57 pm

Post by Skelda »

Odd numbers if you have a final two, even if you have a final three. I like merges to be as big as possible because it sucks so much to be voted out premerge. But there's obviously some limit to that depending on the size of the game. And everyone who makes merge should make Jury!

I think if half or more of your players are voted out premerge, your merge is too late.
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Post Post #9 (ISO) » Fri Jan 26, 2018 12:59 pm

Post by pablito »

2. hehe

I think an additional question that is related is - how close to jury phase should the merge be?
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Post Post #10 (ISO) » Fri Jan 26, 2018 1:07 pm

Post by McMenno »

they should start at the same time > : ( > : (
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Post Post #11 (ISO) » Fri Jan 26, 2018 1:10 pm

Post by D3f3nd3r »

Anywhere between 10 and 12, 9 if it’s a small game (16 players or less) and 11-12 if it’s a big one (24). Jury should start at the same time as merge, I hate how the game has moved away from this. Obviously for an F3 the jury point can’t be at 9 barring another twist.
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Post Post #12 (ISO) » Fri Jan 26, 2018 1:20 pm

Post by Haschel Cedricson »

Jury at 11 is a good number because the players don't know if it's F2 with 9 jurors or F3 with 8 jurors.
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Post Post #13 (ISO) » Fri Jan 26, 2018 1:21 pm

Post by hiplop »

In post 12, Haschel Cedricson wrote:Jury at 11 is a good number because the players don't know if it's F2 with 9 jurors or F3 with 8 jurors.
thats the worst part about a merge at 11
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Post Post #14 (ISO) » Fri Jan 26, 2018 1:22 pm

Post by Haschel Cedricson »

It's a feature, not a bug!
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Post Post #15 (ISO) » Fri Jan 26, 2018 1:29 pm

Post by D3f3nd3r »

What if jury starts at F10 and there’s a Twistos Twist?
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Post Post #16 (ISO) » Fri Jan 26, 2018 1:29 pm

Post by Aurathebirb »

I like when the jury starts a few after merge because players can vote out someone who they don't want on the jury. Adds an additional element to the merge.

11 would be my ideal if I had to pick one, but I think variety is better. Think the final number should usually be known though. Hard to plan for either f2 or f3 being possible.
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Post Post #17 (ISO) » Fri Jan 26, 2018 1:40 pm

Post by CuddlyCaucasian »

You have to keep in mind that aside from seasons 8 and 10, every pre-F3 season had the first merge boot not be part of the jury, so it's more that the show has been reverting back to its roots now sometimes
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Post Post #18 (ISO) » Fri Jan 26, 2018 1:44 pm

Post by pickemgenius »

12 or 11
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Post Post #19 (ISO) » Fri Jan 26, 2018 1:44 pm

Post by Haschel Cedricson »

In post 16, Aurathebirb wrote:I like when the jury starts a few after merge because players can vote out someone who they don't want on the jury. Adds an additional element to the merge.
This is an interesting point I'd never thought about before.
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Post Post #20 (ISO) » Fri Jan 26, 2018 1:51 pm

Post by Vijarada »

thailand 8 person merge is best merge.
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Post Post #21 (ISO) » Fri Jan 26, 2018 1:56 pm

Post by pablito »

In post 19, Haschel Cedricson wrote:
In post 16, Aurathebirb wrote:I like when the jury starts a few after merge because players can vote out someone who they don't want on the jury. Adds an additional element to the merge.
This is an interesting point I'd never thought about before.
It also gives all jury members a chance to know potential finalists more than just one round - especially if they'ever never been on a tribe together.
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Post Post #22 (ISO) » Fri Jan 26, 2018 2:06 pm

Post by PrivateI »

Merge at 13, jury at 11. In an 18 player game, consider moving merge to 12.
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Post Post #23 (ISO) » Fri Jan 26, 2018 2:07 pm

Post by Shrek »

Merge at 19, f2 with a jury of 1
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Post Post #24 (ISO) » Fri Jan 26, 2018 2:25 pm

Post by D3f3nd3r »

Do people give a crap about that kind of jury management at F12 though? It’s so hard to tell what people are thinking that early on.
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