How to deal with a Cop Guilty? (N0/N1)

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Flubbernugget
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Post Post #6 (isolation #0) » Thu Jan 25, 2018 7:38 am

Post by Flubbernugget »

Cop for scum is a good trade. Even better if you're something weaker like tracker, etc

Deciding to try and lynch a guilty without an out is a gambit, and should not be used in the typical case.

Side note, don't make it to mylo/lylo with an investigative. Ever.
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Post Post #10 (isolation #1) » Thu Jan 25, 2018 10:38 am

Post by Flubbernugget »

That's a good balance between claiming and not
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Post Post #26 (isolation #2) » Mon Jan 29, 2018 3:36 am

Post by Flubbernugget »

In post 12, Zachrulez wrote:There's probably something to be said by claiming that you have a guilty result and then forcing the players to react to that long before you actually reveal the result. If you run into bad enough players (Probably should say players playing badly enough.) you might be able to get more scum to out themselves by thinking they are the guilty without actually saying so.
I was a pt cop with an investigative result on a Mason and almost got lynched for doing this.
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Post Post #34 (isolation #3) » Mon Jan 29, 2018 5:07 pm

Post by Flubbernugget »

Tbf Zach, I think your reaction is probably why the town was so sour to how I handled the result.

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