Large Social Game Queue Thread

For large social games such as Survivor where the primary mechanic is social interaction.
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Post Post #8 (isolation #0) » Wed Jan 31, 2018 12:36 pm

Post by zoraster »

Game name -
Survivor: Expect the Expected
Moderators -
Zoraster, PrivateI, Radja
Number of Players -
16
Reviewer(s) -
Xreckonerx, etc. (open game)
Does this game feature unusual mechanics that players should be aware of prior to signing up? -
Yes, but all are listed in the details: viewtopic.php?p=9921741#p9921741
Challenge posts are completed -
Yes
Challenges have been tested/reviewed and are playable -
Yes
All reward items have been reviewed and approved? -
N/A

See details: viewtopic.php?p=9921741#p9921741
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Post Post #45 (isolation #1) » Sat Jun 08, 2019 10:12 am

Post by zoraster »

Game name -
Survivor: Red, Green, Purple
Moderators -
Zoraster and PrivateI
Number of players -
20
Link to your game's logo
-
Image

Game outline and major twists have been established -
Yes

All challenges are done, the application is done, the forum created, the groups created, etc. In other words, it's ready to rock.
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Post Post #67 (isolation #2) » Mon Jun 29, 2020 8:53 am

Post by zoraster »

Game name - Survivor: Know Your Enemies

Moderators - Zoraster, PrivateI

Number of players - 24

Link to your game's logo - https://i.imgur.com/Ye96AlK.png

Game outline and major twists have been established - Yes


This is a non-anon game that I'm hoping to launch in September if it aligns with the site. This is milestone 1, but rapidly approaching 2.
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Post Post #106 (isolation #3) » Sat Apr 30, 2022 4:01 am

Post by zoraster »

Game name -
Adorable Critter Survivor
Moderators -
Zoraster, PrivateI
Number of players -
21
Link to your game's logo -
https://i.imgur.com/DTNWvp3.png Image
Game outline and major twists have been established -
Yes
Listmod in charge -
xofelf
.
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Post Post #112 (isolation #4) » Mon May 02, 2022 11:41 am

Post by zoraster »

In post 109, Nancy Drew 39 wrote:Is it hard for a total noob to play this game?
Theoretically no. The biggest challenge newer players tend to face is not being active enough both in terms of their presence messaging other players and in their passiveness while playing. It can feel like getting dropped in the deep end. And a lot of players need a game or two to really understand.

For my last game I wrote a little "quick and dirty" guide for newer players. That was a non-anonymous one and this one is anonymous (so don't tell anyone but the mods if you do decide to apply), but many of the same guidelines could be helpful for a newer player: viewtopic.php?p=12055903#p12055903

Winning is very difficult just from a pure numbers standpoint: only about 5% of the players who enter this game will win. But although winning should probably be
a
goal for every player, it's not the only one that should lead you to believe a game is successful or not.

For the last game I did, I included a question of "What are your top 3 goals this game?" and there were a lot of players who didn't even pick that as a top 3 goal. Lots of other goals apply: entertain the spectators, learn the game, make friends, make it to the jury, getting to the final tribal council, and winning challenges are all valid goals (plus many others!).
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