I definitely designed my setup to reduce my workload, both in the design phase and while it's running. I have a lot of other reasons that it is the way it is, but ultimately that's the reason I went with this one rather than one of my other ideas. I don't want to go much more into detail about it because I don't want to affect the game (even if it is open), but I don't think it's a secret that this game required less time and effort to design and will take less to keep up-to-date.
Once I'm done running this, I'll definitely comment on "pain points" as I see them.
State of the Queue 2018
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zoraster He/HimDisorganized Crime
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zoraster He/HimDisorganized Crime
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I think a crucial difference between the show and forum games is that the show is for the audience and our games are for the players. Twists can be fun for both players and audience members, but there are a lot of mechanics that are more fun for mods/spectators than they are for players. Unannounced returning players is a big one that's awesome to watch because it throws a wrench into everyone's plans, but it's not much fun to play (correct me if i'm wrong, players!) because it feels like chaos thrown in for chaos' sake without any real purpose..- zoraster
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zoraster He/HimDisorganized Crime
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He/Him- Disorganized Crime
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zoraster He/HimDisorganized Crime
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He/Him- Disorganized Crime
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zoraster He/HimDisorganized Crime
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He/Him- Disorganized Crime
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18 jigIn post 104, Shadoweh wrote:18 Jigsaw puzzle challengessongpuzzle challenges. my personal hell.. - zoraster
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