I think an important factor is making games fun to play and to mod. If it's too boring then people will flake or replace out more. I'm not as concerned about observed win rates -- IMO any game can be won or lost and the percentages are nothing more than a guide. Challenges are good...
In modding opens, I like to have something to do other than just vote counts.
The more potential interesting night action the better.
So nightless and lover type games are totally uninteresting to me. Straight mountainous and white flag are barely tolerable to mod.
In playing opens, I like to have a puzzle to solve. My ability to read people on posting nuances is limited at best. To that end the games with claims to evaluate, like x9++ and pick your power x/y are my favorites, with anything MB next.
Open Setup Autopsies (HELP)
- davesaz
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davesaz HeSurvivor
- davesaz
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Wanna play Minecraft with your ms friends? Check out the minecraft thread, or the channel on discord - davesaz
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