In post 26, pablito wrote:2 moles in final task means one can rest and hide which is not fair to that side of the game. Mole is a game where balance and fairness has to be well planned. This is an am additional concern in developing these games. Modding the mole and writing these challenges is infinitely tougher than survivor.
In post 27, CuddlyCaucasian wrote:In post 26, pablito wrote:2 moles in final task means one can rest and hide which is not fair to that side of the game. Mole is a game where balance and fairness has to be well planned. This is an am additional concern in developing these games. Modding the mole and writing these challenges is infinitely tougher than survivor.
^ This. The main reason I haven't run a Mole game is that it requires so much more creativity and carefulness in the design process
In post 33, Fluminator wrote:I don't doubt it, but I think your post saying kittymo wasn't creative came out a little wrong and you sound a little arrogant saying your creativity knows no bounds haha.
In post 16, CuddlyCaucasian wrote:I have an idea! I have an idea!
Run two concurrent games of The Mole, each with 10 players. Both games have the exact same challenges, typical mole stuff, with one mole in each game. Everything plays out as normal, with one player "winning" each game. However, the ultimate victor of the game is the winner of the game that accumulated a bigger prize pot. Obviously neither game will ever be given any indication of how much money the other game is making.
This doesn't exactly solve the problem of the Mole needing motivation to tank challenges and also to avoid being detected though. A way to get around this is to have the following conditions for Mole victory: 1) be part of the game with the lower cumulative prize pot at the end, and 2) on the final question of the Mole quiz (Who is the Mole?), never be unanimously picked by everyone else as the Mole before final three.
So essentially, it's possible to have either one of two winners, depending on whether the more effective Mole is also able to go undetected.
In post 40, Xalxe wrote:There was an anonymous Mario-themed Mole run by mallowgeno. I think Ani was the Mole?
In post 44, Ether wrote:I can link to a bunch of finished ones. But they're all very, very old.
Also, I'm really curious now what challenges Harambey's got up his own sleeve.
In post 46, xofelf wrote:If you need us to do specific things, you can always PM us!
In post 48, xRECKONERx wrote:I don't have any PMs from you.