Game Classifications
- Haschel Cedricson
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Haschel Cedricson Mr. Know It All
- Haschel Cedricson
- Mr. Know It All
- Mr. Know It All
- Posts: 2954
- Joined: May 14, 2007
- Location: Cascadian Subduction Zone
- Contact:
- Haschel Cedricson
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Haschel Cedricson Mr. Know It All
- Haschel Cedricson
- Mr. Know It All
- Mr. Know It All
- Posts: 2954
- Joined: May 14, 2007
- Location: Cascadian Subduction Zone
- Contact:
- Haschel Cedricson
-
Haschel Cedricson Mr. Know It All
- Haschel Cedricson
- Mr. Know It All
- Mr. Know It All
- Posts: 2954
- Joined: May 14, 2007
- Location: Cascadian Subduction Zone
- Contact:
- Haschel Cedricson
-
Haschel Cedricson Mr. Know It All
- Haschel Cedricson
- Mr. Know It All
- Mr. Know It All
- Posts: 2954
- Joined: May 14, 2007
- Location: Cascadian Subduction Zone
- Contact:
Vanilla: No Idols or Items,
Standard: One idol per tribe, no more than one or two items on the level of double-vote, vote shield, or challenge advantage
Twisty: Idols can be rehidden or could be more than one item per tribe, items are more prevalent or may include higher-powered things like vacations or bonus FTC votes
Complex: Idols and unique items/powers are heavily prevalent in the game and exceed previous qualifiers.
?- Haschel Cedricson
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Haschel Cedricson Mr. Know It All
- Haschel Cedricson
- Mr. Know It All
- Mr. Know It All
- Posts: 2954
- Joined: May 14, 2007
- Location: Cascadian Subduction Zone
- Contact:
What about games like Ned's where there's a public forum for just everyone hanging out? Or it used to be more common to see a Shoutbox? It's not super significant, but it does allow you to get to know personalities on the other tribe before the merge.
Not every rating has to be used all the time, but there's no harm in having it available.- Haschel Cedricson
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Haschel Cedricson Mr. Know It All
- Haschel Cedricson
- Mr. Know It All
- Mr. Know It All
- Posts: 2954
- Joined: May 14, 2007
- Location: Cascadian Subduction Zone
- Contact:
I'm not entirely sure that's a problem. The purpose of the upper category is to make people say "Woah, is this game the sort of thing I want to sign up for?" If games have a hard time hitting that category then that makes the ones that do stand out that much more.In post 32, BROseidon wrote:I feel like thresholds for the upper categories should be a bit lower? Getting 16-20 is very hard with the reduced points- Haschel Cedricson
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Haschel Cedricson Mr. Know It All
- Haschel Cedricson
- Mr. Know It All
- Mr. Know It All
- Posts: 2954
- Joined: May 14, 2007
- Location: Cascadian Subduction Zone
- Contact:
DBZA
Items and Idols: 4. There were a lot of items and getting them affected voting power.
Communication: 2. An item allowed a player to talk to the dead.
Swaps: 2. There were many swaps and one split was based on challenge performance.
Eliminations: 2. One player was eliminated after performing poorly on the aforementioned challenge.
Mechanics: 2. VPL and the Dragonball Idol were complex, but were explained beforehand.
Total:12
Civilization
Idols and Items: 4. The auction introduced a non-standard number of items.
Communications: 2. Winning tribes in the Continent phase got to visit the opposing TCs, Algiers created an Alliance Subforum.
Swaps and Shakeups: 2. There were multiple swaps at unpredictable times.
Eliminations: 2. Two players went home per round until the Old/New World split.
Mechanics and Twists: 4. Terra Incognita, Technology, Gold were all unexplained.
Total:14Last edited by Haschel Cedricson on Mon Feb 12, 2018 1:30 pm, edited 1 time in total.- Haschel Cedricson
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Haschel Cedricson Mr. Know It All
- Haschel Cedricson
- Mr. Know It All
- Mr. Know It All
- Posts: 2954
- Joined: May 14, 2007
- Location: Cascadian Subduction Zone
- Contact:
- Haschel Cedricson
-
Haschel Cedricson Mr. Know It All
- Haschel Cedricson
- Mr. Know It All
- Mr. Know It All
- Posts: 2954
- Joined: May 14, 2007
- Location: Cascadian Subduction Zone
- Contact:
Here's a few looks at the formula.
Standard Deviation: 2.610
Standard Deviation: 3.338
Standard Deviation: 2.217
Standard Deviation: 2.353
Standard Deviation: 3.194
My reasoning for those formulas is I figure Mechanics/Twists is the most important one to know about and Eliminations or Swaps are factors but ultimately not the most important ones.- Haschel Cedricson
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Haschel Cedricson Mr. Know It All
- Haschel Cedricson
- Mr. Know It All
- Mr. Know It All
- Posts: 2954
- Joined: May 14, 2007
- Location: Cascadian Subduction Zone
- Contact:
Cradle of Civilization Tribes, the Continents lasting a round longer than people assumed they would, Hemispheres ending after only two rounds, Old/New Worlds not merging until a round after everyone assumed.In post 51, BROseidon wrote:
We should maybe define the swaps one a bit more because I hard-disagree with this and think anything 2-swaps and below should be a 0 and that 3 or 4 swaps should be a 1.In post 40, Haschel Cedricson wrote:Swaps and Shakeups: 2. There were multiple swaps at unpredictable times.- Haschel Cedricson
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Haschel Cedricson Mr. Know It All
- Haschel Cedricson
- Mr. Know It All
- Mr. Know It All
- Posts: 2954
- Joined: May 14, 2007
- Location: Cascadian Subduction Zone
- Contact:
- Haschel Cedricson
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Haschel Cedricson Mr. Know It All
- Haschel Cedricson
- Mr. Know It All
- Mr. Know It All
- Posts: 2954
- Joined: May 14, 2007
- Location: Cascadian Subduction Zone
- Contact:
- Haschel Cedricson
-
Haschel Cedricson Mr. Know It All
- Haschel Cedricson
- Mr. Know It All
- Mr. Know It All
- Posts: 2954
- Joined: May 14, 2007
- Location: Cascadian Subduction Zone
- Contact:
- Haschel Cedricson
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