Game Classifications

For large social games such as Survivor where the primary mechanic is social interaction.
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zoraster
zoraster
He/Him
Disorganized Crime
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zoraster
He/Him
Disorganized Crime
Disorganized Crime
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Post Post #62 (isolation #0) » Mon Feb 12, 2018 4:34 pm

Post by zoraster »

Also consider that as a PLAYER, a swap is ALWAYS at least somewhat "twisty" because it fundamentally changes the calculus of how the game is being played. Everyone anticipates there being a tribal merge and plans around that. IF there are 3+ tribes and a lot of people, you might figure there's an early merge to go to 2 and plan around THAT.

But swaps are different because they can happen almost any time and are pretty hard to plan around.
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