What's the best way to punish flagrant breaches of the rules in a setup like that? (Assume that the slot became confirmed town as a result of the rules breach, so you can't just force-replace the player.)
Alicademy (A School of Modding)
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callforjudgement Microprocessor
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Suppose you have a setup where dying isgoodfor a player, rather than bad.
What's the best way to punish flagrant breaches of the rules in a setup like that? (Assume that the slot became confirmed town as a result of the rules breach, so you can't just force-replace the player.)scum· scam · seam · team · term · tern · torn ·town-
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callforjudgement Microprocessor
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It's something that actually happened in the past and it was unclear how to handle it. (What actually happened was that additional – if accidental – rules breaches shortly afterwards meant that we ended up having to abandon the setup, and rerun it with most of the same players, but it rather killed the momentum.)scum· scam · seam · team · term · tern · torn ·town-
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callforjudgement Microprocessor
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callforjudgement Microprocessor
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In Mislead 2, the town survives a whole trapcycle as a result of knowing reso's alignment and thus being unable to misguess it. (I think you could compensate by removing two flees from town in that case; adding reso's flee + the potential for all reso's guesses after fleeing to be correct + two other flees is enough to keep the EV of the setup the same after the first trapcycle is skipped. But the maths rarely works out that neatly.)scum· scam · seam · team · term · tern · torn ·town-
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callforjudgement Microprocessor
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callforjudgement Microprocessor
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callforjudgement Microprocessor
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Right, I'm not sure there is a good option in these cases other than simply abandoning the game. At least it doesn't come up very often.
I've taken to putting a link to the site rules in red in my OPs in the hope that people who haven't read them yet will actually read them. So far, that's been successful in stopping this sort of game-destroying rules breach.scum· scam · seam · team · term · tern · torn ·town
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