Slay the Spire

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Slay the Spire

Post Post #0 (isolation #0) » Tue Feb 06, 2018 2:06 pm

Post by Klick »

Has anyone else been playing this? I haven't played many non-online games lately, but I decided to pick this up and it has definitely been worth it. It's essentially a single player dungeon crawler card game.

http://store.steampowered.com/app/64657 ... the_Spire/
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Post Post #2 (isolation #1) » Wed Feb 07, 2018 1:57 pm

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l8r
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Post Post #7 (isolation #2) » Wed Feb 21, 2018 4:44 pm

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I love insane Body Slam decks. Also, I have the seemingly unpopular opinion that Ironclad is more fun than Silent. Silent is the same few archetypes, but you can do basically whatever you want with Ironclad.
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Post Post #9 (isolation #3) » Wed Feb 21, 2018 4:55 pm

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The first time I won with Ironclad was with full-on aggro. Getting rid of Defends asap, picking up a bunch of Clashes, and lots of card draw with Battle Trance, Pommel Strike, and Offering. Other good cards for this strat include Armaments+, Headbutt, and even Feed if you can get your hands on it early. And always pick up a Whirlwind if you can find one, that card's bonkers.

I also enjoy the cheesy build of Searing Blow early on and upgrading it at every possible opportunity, keeping a small defense deck/picking exhaust cards to cycle it.

There are a few others that are decently reliable. The starting relic for Ironclad is so good for fast builds.
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Post Post #56 (isolation #4) » Wed Apr 11, 2018 9:08 pm

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I stopped playing for a while, came back and there's more stuff! I'm only on like Ascension 3 with both classes, does it get significantly harder or is it basically the same? I'm having fun, I've had some great decks but I don't know how they compare to the ones posted lately. I'm just waiting for that one dream deck to post here. :D
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Post Post #87 (isolation #5) » Fri Apr 20, 2018 3:17 pm

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This was an adventure. Got Body Slam and Calipers early on, so I went for a defensive build that never ran out of block and used Body Slams to finish. I thought Ice Cream would be useless when I first got it, but when Whirlwind showed up at the beginning of Act 3, I realized I was never using all of my Energy and it would be a strong backup win condition against Donu and Deca. THREE Impervious was a godsend, so much synergy with Body Slam and Calipers. All in all a great run.

Spoiler: I wonder what the play is here...
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Post Post #88 (isolation #6) » Fri Apr 20, 2018 3:56 pm

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Oops.
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Post Post #95 (isolation #7) » Sat May 05, 2018 2:03 pm

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Playing Defect for the first time, gonna go into it having basically no idea how anything works. I'll report back when I find out how bad he is!
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Post Post #96 (isolation #8) » Sat May 05, 2018 2:50 pm

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oh goddammit I'm playing what's essentially a crazy Power build and I've got the anti-Power boss at the end
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Post Post #101 (isolation #9) » Sun May 06, 2018 10:11 am

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I don't really mind Defect being weaker than the other two. It's a challenge! I'll be sad when they inevitably make it stronger.
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Post Post #103 (isolation #10) » Sun May 06, 2018 3:47 pm

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First win. Frost Defect is as good as expected. I could see Power Defect working really well if you don't get Awakened One as your final boss. The 0-cost card deck seems worth considering too if you get the cards for it early on.
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Post Post #104 (isolation #11) » Tue May 08, 2018 2:12 pm

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Claw Defect! Early-game I got to bring my deck down to 9 cards including a Claw, so I decided to build towards it. It was awful on the first map with only one Claw, but once I picked up Hologram (and Rebound, which left during the asteroid event) it got a lot more consistent, and it got better exponentially the more support I picked up. Glacier was a life saver. Echo Form was the second boss reward. At first I was skeptical, but it speeds up Claw boosting a ton. Fun deck, I'd like to try it again sometime with more defensive support.
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Post Post #107 (isolation #12) » Wed May 09, 2018 5:27 pm

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so wait explain it to me?
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