You shouldn't claim on Day 1 if you're a plain townie

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You shouldn't claim on Day 1 if you're a plain townie

I agree
68
46%
I disagree
42
28%
Insert "Insert comedic third option here" here
39
26%
 
Total votes: 149

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You shouldn't claim on Day 1 if you're a plain townie

Post Post #0 (ISO) » Thu Jan 05, 2006 7:23 am

Post by Mr Stoofer »

Title says it all. Discuss.

::edite:: "plain townie" means just that. No role name or any flavour at all, like in a townie in a C9 game.

I think everyone would agree that if you have a role name in a themed/flavoured game, claiming this on day 1 could possibly save you from a lynch.
Last edited by Mr Stoofer on Fri Jan 06, 2006 2:19 am, edited 1 time in total.
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Post Post #1 (ISO) » Thu Jan 05, 2006 7:26 am

Post by Fritzler »

You need a third option on your poll that says something like "Insert comedic third option here"
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Post Post #2 (ISO) » Thu Jan 05, 2006 7:29 am

Post by mith »

(Sorry Mr S, couldn't help myself.)

I hardly ever claim at all on day 1, but at the same time I wouldn't make the blanket statement that you should *never* claim on day 1 as a townie.
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Post Post #3 (ISO) » Thu Jan 05, 2006 7:36 am

Post by Mr Stoofer »

mith wrote:I hardly ever claim at all on day 1, but at the same time I wouldn't make the blanket statement that you should *never* claim on day 1 as a townie.
In what circumstances would you claim on day 1 as a townie?
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Post Post #4 (ISO) » Thu Jan 05, 2006 7:37 am

Post by Fritzler »

I voted for the third option: "I like tacos" was my comedic option.
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Post Post #5 (ISO) » Thu Jan 05, 2006 7:43 am

Post by Alexander »

I believe that if you are town, your should do everything within your power not to get lynched. Getting anyone else (could-be-mafia) lynched is certainly better than lynching yourself (definitely-not-mafia). If claiming has any chance of saving your life, do it. However, do not directly lie, as it only makes things worse.
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Post Post #6 (ISO) » Thu Jan 05, 2006 8:00 am

Post by SpeedyKQ »

You could probably invent a scenario where it is wrong, but I think pro-town players should generally always claim when bandwagonned, regardless of the role or the day. If you're about to be lynched anyways, nothing to lose.
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Post Post #7 (ISO) » Thu Jan 05, 2006 8:01 am

Post by Cogito Ergo Sum »

I agree with that sentiment, but I felt obliged to choose the third option: "The Spanish Yeti is a master of disguise."
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Post Post #8 (ISO) » Thu Jan 05, 2006 8:11 am

Post by Mr Stoofer »

Disadvantage of claiming townie day 1
: If you don't get lynched, you have helped the scum find the power roles (they know it's not you).

Advantage of claiming townie day 1
: None. Claiming townie is not going to reduce the chances of you being lynched
at all
.

Unless someone can propose an advantage of claiming townie day 1, I won't do it. (And don't just say: "it might stop you getting lynched." Because it won't.)
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Post Post #9 (ISO) » Thu Jan 05, 2006 8:13 am

Post by Mr Stoofer »

SpeedyKQ wrote:I think pro-town players should generally always claim when bandwagonned, regardless of the role or the day. If you're about to be lynched anyways, nothing to lose.
I've explained in the above post what you have to lose. And there is certainly nothing to gain.
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Post Post #10 (ISO) » Thu Jan 05, 2006 8:17 am

Post by Thok »

I think it depends on the circumstances.

In a large flavorless game, I agree with the idea-the info from your bandwagon is more useful than your life, especially since it keeps scum in the dark about what the possible power roles are.

If a smaller game (C9, for example) I think a townie claim can't hurt and it may be useful to save your life.

In a theme game, it may be possible to use the townie pm to clear yourself. This shouldn't be possible in a well-designed game, but it often happens anyways.
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Post Post #11 (ISO) » Thu Jan 05, 2006 8:17 am

Post by Cogito Ergo Sum »

A townie claim is essentially useless, but if you're asked to claim, I see no reason to claim anything else.
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Post Post #12 (ISO) » Thu Jan 05, 2006 8:19 am

Post by Mr. Flay »

Mr Stoofer wrote:
Disadvantage of claiming townie day 1
: If you don't get lynched, you have helped the scum find the power roles (they know it's not you).

Advantage of claiming townie day 1
: None. Claiming townie is not going to reduce the chances of you being lynched
at all
.

Unless someone can propose an advantage of claiming townie day 1, I won't do it. (And don't just say: "it might stop you getting lynched." Because it won't.)
Actually, it could. If someone has a role that somehow includes your name (they're a tracker, or part of an unpowered mason pair), then claiming who you are can save your life. It certainly isn't common, but the quality of your claim makes a HUGE difference (I've found) in whether or not a "plain townie" gets lynched or not. A well-handled claim can otherwise shift focus to someone else, because they may find you safe to 'come back to' later.

If you're the ONLY one people are suspicious of, then either a) you are not doing a good job as townie, or b) scum are doing an exceptional job. Note that these are not wholly mutually exclusive.
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Post Post #13 (ISO) » Thu Jan 05, 2006 8:22 am

Post by Cogito Ergo Sum »

I thought plain townie meant flavourless.
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Post Post #14 (ISO) » Thu Jan 05, 2006 8:33 am

Post by Mr. Flay »

Stoofer's not really being clear in what he means... I use them interchangeably.
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Post Post #15 (ISO) » Thu Jan 05, 2006 8:41 am

Post by Cogito Ergo Sum »

It seems obvious that claiming a powerless role that has to be in there can save you, therefore the logical assumption is that plain means flavourless.
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Post Post #16 (ISO) » Thu Jan 05, 2006 9:03 am

Post by Mr. Flay »

Not really, otherwise you (and Stoofer) are claiming that it's worthless for plain Townies to ever defend themselves by claiming. I don't think that's entirely true, even if that is what he meant. It's certainly LESS helpful, but it's not completely without merit.

He nver said the person was being bandwagoned, or had done something specific, or any of the details that would make this discussion more specific...
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Post Post #17 (ISO) » Thu Jan 05, 2006 9:11 am

Post by Cogito Ergo Sum »

He's claiming that claiming as a plain townie day 1 is never going to help you. He's saying that it has no possible advantage, only a disadvantage. I think that although it is often true, a townie claim can sometimes help you.
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Post Post #18 (ISO) » Thu Jan 05, 2006 10:14 am

Post by Puzzle »

If only vanillas don't claim, then not claiming means claiming vanilla, doesn't it ?
For now, I'll ask Thoth to come up with reasons why I should be voting for him, and I'd like him to respond to those.
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Post Post #19 (ISO) » Thu Jan 05, 2006 10:27 am

Post by Dragon Phoenix »

In general I will not claim day one unless I have a power role (cop, doc, arguably mason), for the reasons outlined in Mr.Stoofer's post 8.
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Post Post #20 (ISO) » Thu Jan 05, 2006 11:16 am

Post by armlx »

In a themed mini, if you have role name it will help not get you lynched.
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Post Post #21 (ISO) » Thu Jan 05, 2006 11:21 am

Post by Cogito Ergo Sum »

Then you're a townie, not a
plain
townie.
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Post Post #22 (ISO) » Thu Jan 05, 2006 12:00 pm

Post by Tamuz »

C9 I always do pressure or not. Just to beat into people's heads that I'm a townie. Convince through repetition.
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Post Post #23 (ISO) » Thu Jan 05, 2006 1:32 pm

Post by PolarBoy »

The term townie is usually considered ambiguous as it defines allignment ut not abilities. The term plain townie is usually meant to mean "for the town, with no powers". This terminology was in use before themed games became as prominent as they are and there was virtually no such thing as a powerless townie with "flavor".

Why don't we wait for Stoofer to clarify before speaking for him any more.

I think there's a tendency among players to exagerate the likelihood of getting lynched. The truth is that even if you have one vote less than lynch on you, it still doesn't mean you'll be lynched if you don't claim. In fact most sane players will not put the last vote on someone unless they claim or demonstrate that they refuse to. You can't publicly reveal your role without letting the mafia know it, so in most cases you should hold onto that information as if your life depended on it. Even letting them know that you're not worth killing narrows their choices of who to kill next.

Bear in mind that if you definitely will be lynched if you don't then you have nothing to lose by claiming, as everyone is about to discover your role anyway.
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Post Post #24 (ISO) » Thu Jan 05, 2006 2:14 pm

Post by TSAGod »

Mr Stoofer wrote:
Disadvantage of claiming townie day 1
: If you don't get lynched, you have helped the scum find the power roles (they know it's not you).

Advantage of claiming townie day 1
: None. Claiming townie is not going to reduce the chances of you being lynched
at all
.

Unless someone can propose an advantage of claiming townie day 1, I won't do it. (And don't just say: "it might stop you getting lynched." Because it won't.)
um...why doesn't it hurt. Yes, it helps scum find power roles, but it also helps docs find power roles. And if you get lynched it doesn't matter. It's totally a non-issue.

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