Mini 697: Prisoner's Dilemma Mafia {Game Over!}


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Post Post #186 (ISO) » Tue Nov 04, 2008 8:38 am

Post by Machiavellian-Mafia »

Prison Count #6


4 - SlySly (CarnCarn, springlullaby, TonyMontana, RedCoyote)
3 - orangepenguin (icemanE, orangepenguin, TonyMontana)

2 - springlullaby (icemanE, orangepenguin)
1 - Seraphim (CarnCarn)
1 - DragonsofSummer (springlullaby)
1 - CarnCarn (RedCoyote)

Not Yet Voted:

Albert B. Rampage (2)
humscunter (2)
Seraphim (2)
SlySly (2)
DragonsofSummer (2)


Remember the majority is 6 and the deadline is 4PM Eastern November 24th!
The end justifies the means.
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Post Post #187 (ISO) » Tue Nov 04, 2008 11:17 am

Post by DragonsofSummer »

send SlySly

send Orangepenguin
"I want you to hit me as hard as you can."
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Post Post #188 (ISO) » Tue Nov 04, 2008 12:03 pm

Post by SlySly »

DragonsofSummer wrote:Basically an entire day was wasted imo.
I guess you think basically wasting another day is okay now, interesting.

I'm not against being sent, but I would sure like to hear the reasoning for sending me as there has not been any reasoning for the voting of me put forth as of yet and there are definitely others acting scummy today so far. I will be glad to point the scumminess out if anyone is interested.
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Post Post #189 (ISO) » Tue Nov 04, 2008 2:04 pm

Post by Seraphim »

Sorry about not posting, folks. Our school is performing the musical and I'm in the pit which takes a lot of time and energy. >_<

I'll have a post with more information later.
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Post Post #190 (ISO) » Tue Nov 04, 2008 2:24 pm

Post by Seraphim »

Alrighty. I'm going to

Send: Springlullaby


I'm pretty sure she is town right now. While her attempts to break the game may looked slightly odd, I believe her attempts to help us out point out a town player. Plus, her plan revealed the possibility of break-in NKs.

and

Send: orangepenguin


I want to see how this turns out. If OP is indeed scum and the kill was scumbuddy aid, I think another visit to the slammer will decide that for sure.
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Post Post #191 (ISO) » Tue Nov 04, 2008 4:18 pm

Post by icemanE »

Sly wrote: I will be glad to point the scumminess out if anyone is interested.
I'd like to see what you have to say, as I also have no clue why you've been selected.
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Post Post #192 (ISO) » Tue Nov 04, 2008 8:24 pm

Post by RedCoyote »

icemanE wrote:
red wrote: I'm personally going to need more of an argument than "she was trying to come up with a plan... the plan didn't work so she must be mafia".
We aren't lynching her. We're sending her to jail.
First of all, I still don't think we've come to a concensus as to whether or not jail is a bad thing.

Secondly, I was more addressing the mentality of you, Sly, and OP that spring's plan was a possible scum tactic. I'm just not convinced of that yet.

The only thing I'm going off of at the moment is that we don't want to be mixing scum and town in jail at the same time. I think we did that D1 and we all saw the results of that.
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Post Post #193 (ISO) » Tue Nov 04, 2008 8:30 pm

Post by orangepenguin »

I don't really believe that it was a scum tactic, but like you said, it's possible. But considering Spring made the plan, and I have nothing else really to send people to jail to for, it makes the most sense, besides myself.
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Post Post #194 (ISO) » Tue Nov 04, 2008 9:21 pm

Post by springlullaby »

I'm sending Slysly and DOS because I find them scummy.

Slysly: dice incident, http://www.mafiascum.net/forum/viewtopi ... &start=175 bad vibe from that post

DOS: lurking
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Post Post #195 (ISO) » Tue Nov 04, 2008 9:53 pm

Post by Albert B. Rampage »

When you send someone, specify whether you find them scummy or not and for what reasons.
Guard your honor. Let your reputation fall where it will. And outlive the bastards.
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Post Post #196 (ISO) » Wed Nov 05, 2008 3:26 am

Post by icemanE »

Albert B. Rampage wrote:When you send someone, specify whether you find them scummy or not and for what reasons.
OP - Scummy, but only because of the events of last night (the break-in).

Spring - Suspicious, because of the oversimplified plan.
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Post Post #197 (ISO) » Wed Nov 05, 2008 6:45 am

Post by Albert B. Rampage »

Seraphim wrote:I want to see how this turns out. If OP is indeed scum and the kill was scumbuddy aid, I think another visit to the slammer will decide that for sure.
Makes sense.

Send: Spring

Send: orange
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Post Post #198 (ISO) » Wed Nov 05, 2008 6:55 am

Post by springlullaby »

Iceman, you defended that plan, why am I the one to be suspected of it?

Orange Penguin, if you are town, why do you want to be sent to prison?
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Post Post #199 (ISO) » Wed Nov 05, 2008 7:00 am

Post by CarnCarn »

Why shouldn't OP just claim at this point? Even just a soft claim would help pin him down the rest of the game if he's scum. I don't really understand the rush to send him back, especially if you think he's scum and the NK was part of his doing.

I will elaborate on my position about why sending 2 scum into prison is a good idea for town, and bad for scum. First of all, it simply makes no sense for theme to actually reward scum when they are put in jail by town (when does that ever make sense??); those who argue otherwise are either really short-sighted, without an eye on the big picture, or scum trying to confuse town.
Second, I actually asked the mod about this in the pregame phase. I wondered why scum wouldn't want to be in prison, since (and he has confirmed this to me), scum do indeed know each other's identities and could seemingly manipulate the system to get put in jail and gain abilities. When I pointed this out, the mod replied, essentially, that it is not that simple (ask him about this, I dare ya).

This leads me to believe that there is indeed some penalty to scum for ending up in jail together. So, basically, we need to scumhunt as usual and make the best effort to send the two scummiest players to prison each night.
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Post Post #200 (ISO) » Wed Nov 05, 2008 7:02 am

Post by Albert B. Rampage »

It is logical to send you to prison because it will create a scenario where the originator of the plan goes face to face with the plan breaker. Good drama.
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Post Post #201 (ISO) » Wed Nov 05, 2008 7:29 am

Post by icemanE »

Spring wrote: Iceman, you defended that plan, why am I the one to be suspected of it?
I defended it before someone broke in and killed a prisoner - I also expressed doubts about it at the end of Day 1 - the game is clearly more complicated than we assumed, and the simplicity of your plan comes off as suspect. There's always the chance - and it's entirely possible that this is the case - that you were just as uninformed about the complexity of the game as we were.
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Post Post #202 (ISO) » Wed Nov 05, 2008 7:37 am

Post by icemanE »

Let me rephrase - in many armies across space and time, generals are punished, in one way or another, for their failings. Aztec generals were executed - Japanese generals committed suicide - Roman generals were exiled. This is an effective way to control an organization, and it minimizes the risk of potential sabotage or overall weakness in structure.

Plus, we're not killing you, we're putting you away for a night. If you turn up dead tomorrow it'll be a different story.
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Post Post #203 (ISO) » Wed Nov 05, 2008 9:04 am

Post by Machiavellian-Mafia »

Prison Count #7


6 - orangepenguin (icemanE, orangepenguin, TonyMontana, DragonsofSummer, Seraphim, Albert B. Rampage)
5 - SlySly (CarnCarn, springlullaby, TonyMontana, RedCoyote, DragonsofSummer)
4 - springlullaby (icemanE, orangepenguin, Seraphim, Albert B. Rampage)

1 - Seraphim (CarnCarn)
1 - DragonsofSummer (springlullaby)
1 - CarnCarn (RedCoyote)

Not Yet Voted:

humscunter (2)
SlySly (2)


Remember the majority is 6 and the deadline is 4PM Eastern November 24th!
The end justifies the means.
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Post Post #204 (ISO) » Wed Nov 05, 2008 9:14 am

Post by CarnCarn »

The spring=scum story is interesting, but I doubt it's correct. For one thing, I just don't see a scum trying to pass off a plan that only helps them for one night (and only the first night, at that). Also, spring seemed genuinely unsure about NKs, like a lot of other people (even though doc protects and night targeting were mentioned in the rules); I doubt you could say they are all scum.

We haven't heard from humscunter in a while. What are your thoughts on N1 and the current situation?

Also,

Unsend: SlySly
; I think this day is being rushed with no reason.
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Post Post #205 (ISO) » Wed Nov 05, 2008 9:16 am

Post by CarnCarn »

I find it pretty unsettling that OP is being thrown back into the lion's den by so many people without being pressured for any sort of claim
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Post Post #206 (ISO) » Wed Nov 05, 2008 9:18 am

Post by Albert B. Rampage »

You are certainly right. OP, claim please?
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Post Post #207 (ISO) » Wed Nov 05, 2008 6:12 pm

Post by SlySly »

OP, I don't think you should claim and I find those requesting you to a bit suspicious. In general, especially early, claims give scum ammunition.
orangepenguin wrote:I obviously look scummy, since Crazy died. I think the flavor pretty much rules me out though, but that's from my perspective.
It is from my perspective. too, because of the following...
orangepenguin wrote: An unidentified suspect broke through various levels of security. Now, had I been the stranger, I wouldn't have needed to break in, I was already there. So was Crazy. Since it was through various levels and stuff, that indicates an outside source.
This makes more than a little sense to me. An inside "break in" just doesn't add up. But this doesn't clear you. There is a possibility that you are merely the benefactor of a misguided vig. I do think others are scummier than you at this point and with your willingness to go back to jail, I think there are better candidates to send from today.

-------------------------------------------------------------

For instance...

DragonsofSummer's (entire contribution so far)
DragonsofSummer wrote:/confirm
DragonsofSummer wrote:
send Crazy

send OrangePenguin


I have no problems with the plan at all, but it does get complicated there are night kills.
DragonsofSummer wrote:That kill worries me, and I agree that we have now found the hole in the plan. The biggest problem is we gain no information from that night because of it. Basically an entire day was wasted imo.
DragonsofSummer wrote:
send SlySly

send Orangepenguin
Do I even need to point out the contradictory scuminess here? Usually I stay away from lurkers, but this one has boldy complained about the lack of effort from everyone.

------------------------------------------------------------------------------
CarnCarn, in 199, wrote: I will elaborate on my position about why sending 2 scum into prison is a good idea for town, and bad for scum...

...I actually asked the mod about this in the pregame phase. I wondered why scum wouldn't want to be in prison, since (and he has confirmed this to me), scum do indeed know each other's identities and could seemingly manipulate the system to get put in jail and gain abilities. When I pointed this out, the mod replied, essentially, that it is not that simple (ask him about this, I dare ya).
Oh, really? Here you say it is a good idea to send 2 scum.

Then what did you mean by these 2 previous statementis?
CarnCarn, in 33, wrote: Also, assuming only one scum team, it's not a good idea to send two scum into Prison on any night.
CarnCarn, in 58, wrote: Also, if you think both spring and I are scum, why are you sending both of us into prison? You do realize that two scum in prison can both just choose the daykill option and randomly kill townies the next day?
Twice before you have stated that sending 2 scum is NOT good and now you are claiming you have mod confirmed info stating that sending 2 scum IS a good thing? Why would you try to mislead the town from sending 2 scum TWICE knowing,
from the mod no less
, that sending 2 scum would be detrimental to the scum? I can't see any protown reason to EVER lead the town astray from mod confirmed protwn information.

You did point 1 thing out to me though...
CarnCarn wrote:
CarnCarn, with all your GF talk, it sure seems you are convinced there is a GF in the game. Perhaps you have some inside information that needs to be shared with the town?
lol, I'm not even the one who brought it up.
That made me want to look back and find out who did, and keep and eye on them.

------------------------------------------------------------------------------

Here are my observations from that...
icemanE, 49 wrote, wrote:Maybe you can point it out for me, godfather?
So it was Ice that brought it up. Is he rolefishing, scum or both? Could he be covering for someone else? Let's see what transpires here.
icemanE, 51, wrote:I meant you going to jail and getting investigated would turn up an innocent on you if you're godfather.
This quote successfully distracted me and lead me to believe for the better part of the game that prisoners investigated each other while in prison, which is not the case at all.
icemanE, in 88, wrote:I agree with sending anyone but Spring, though.
icemanE, 151 wrote, wrote:Spring shouldn't be sent
specifically because
it was his idea.
I do think Spring's plan is/was scummy. Are you covering for your scum buddy Spring? That would explain your trying to keep her out of jail for so much of the game.
icemanE, in 175, wrote:I think we should send Spring now
icemanE, 51, wrote:I meant you going to jail and getting investigated would turn up an innocent on you if you're godfather.
Your sudden change of heart seems a little suspicious. Distancing now, or just confident of Spring's ability to deflect investigations as you inferred in 51?
icemanE, during day 2 in 164, wrote:@ OP - forgot to ask, did you still get daycop power or not?
Worried? It seems you have good reason to be.

------------------------------------------------------------------------

send: CarnCarn (scummy, holding out mod confirmed protown info and purposely leading the town in a direction opposite of that information)
send: SpringLullaby (serve some time for your distraction crime)


I wish I had another vote, as Ice seems to be a little too closely related to Spring. In fact, I would have sent Ice if I didn't feel that Carn's withholding protown mod confirmed information is such a serious offense.
"SlySly is the scummiest player on the site." ~DrippingGoofball
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Post Post #208 (ISO) » Wed Nov 05, 2008 6:18 pm

Post by Albert B. Rampage »

Unsend everyone


Only skimmed the post above but I don't want to end the day yet.
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Post Post #209 (ISO) » Wed Nov 05, 2008 6:37 pm

Post by icemanE »

@Sly - If you read my posts you'll know why I changed my mind. Spring's plan clearly isn't valid anymore now that we know there's more to the game than we originally thought.

I never thought prisoners investigated each other while in prison - that's what they do with their DAYCOP ability... DAYCOP. Not JAILCOP. I'm not sure how you missed that one.
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Post Post #210 (ISO) » Wed Nov 05, 2008 6:46 pm

Post by orangepenguin »

Yeah, all we do is choose "Yes or No". If we both say yes, we both die, if one of us say yes, the other die. If we both said no, then we both did. I said no, but it didn't work, because somebody broke-in, so I never got to ask my yes or no thing.

I am surely not going to claim Day 2. I don't really see why it would help the town- it would just give the mafia more info, which I don't want.
unsend spring, send carncarn
.

Obviously the majority of the town want me to go back to jail for the night. I'm fine with that. I have nothing to hide nor do I have anything to be worried about. If it clears my penguin name, then fine. But if you really want me to claim, I will tomorrow when it will benefit the town.

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