Mini 827: I Hate Vanilla Game Over
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crypto Mafia Scum
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CoCo Goon
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CoCo Goon
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crypto Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 4088
- Joined: April 20, 2009
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CoCo Goon
- Goon
- Goon
- Posts: 695
- Joined: June 8, 2009
I have yet to read the QT. I've been busy drinking, watching football, and working. Not doing much until the Vikings/Packers game tonight, so I suppose I'll check it out if its linked.crypto wrote:Unless I'm missing something, if he'd so much as checked his QuickTopic he'd've been able to put the pieces together.ShowRecord:
Town: 3
Power Role: 3
Special: 1
Scum: 0
Ongoing: 2
W/L/D: 3/1/0-
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crypto Mafia Scum
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crypto Mafia Scum
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CoCo Goon
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MafiaSSK Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 5338
- Joined: November 25, 2007
- Location: Washington, D.C.
If I had thought about this game for more than 5 minutesa at a time then yeah I would have. I did check the QT often after the first week.crypto wrote:Unless I'm missing something, if he'd so much as checked his QuickTopic he'd've been able to put the pieces together.Call me "SSK, or "ssk". Mafia is my father.-
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MafiaSSK Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 5338
- Joined: November 25, 2007
- Location: Washington, D.C.
Also, Hyl was confirmed town to me, it's bastardly that Hyl could change alignments.MafiaSSK wrote:
If I had thought about this game for more than 5 minutesa at a time then yeah I would have. I did check the QT often after the first week.crypto wrote:Unless I'm missing something, if he'd so much as checked his QuickTopic he'd've been able to put the pieces together.Call me "SSK, or "ssk". Mafia is my father.-
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crypto Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 4088
- Joined: April 20, 2009
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crypto Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 4088
- Joined: April 20, 2009
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CoCo Goon
- Goon
- Goon
- Posts: 695
- Joined: June 8, 2009
I'll second Crypto's second statement in 1160. This game really fell apart from the massive lurkers. Aside from that it was a solid set-up. And I thoroughly enjoyed having a role in which I could annoy people. However, I suppose I could have aided the town a lot more. Morse Code would have worked well. Also, I've never had a double vote role before, so I wasn't sure of the proper pro-town way to use it. Much of the time, I stuck my hidden vote on Crypto's suspects unless I was fucking with him (and invisi-voted him).ShowRecord:
Town: 3
Power Role: 3
Special: 1
Scum: 0
Ongoing: 2
W/L/D: 3/1/0-
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crypto Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 4088
- Joined: April 20, 2009
IIRC, when I attacked the hidden vote's placements I was just fueling the fire to your bandwagon as I was already convinced you were scum. There obviously wasn't much wrong with them; at that point I didn't was no longer convinced that you were the double voter, and it wasn't nearly integral enough to my case on you to change my mind about pressing for your lynch.Also, I've never had a double vote role before, so I wasn't sure of the proper pro-town way to use it.
*shuts up*-
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CoCo Goon
- Goon
- Goon
- Posts: 695
- Joined: June 8, 2009
Fair enough, my good man. When it was advised the double voter step into the spotlight, I declined. I had to. If I'd claimed, you'd have gone back to "Coco = scum AND I was right about a scum double voter!" There were no outs for me and I decided to remain "post restricted town."ShowRecord:
Town: 3
Power Role: 3
Special: 1
Scum: 0
Ongoing: 2
W/L/D: 3/1/0-
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crypto Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 4088
- Joined: April 20, 2009
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CoCo Goon
- Goon
- Goon
- Posts: 695
- Joined: June 8, 2009
Hell, my role was so ridiculous though. I loved it. All I had to do was keep myself off L-1 and try to get myself targeted by scum in order to keep kills off contributing townies. Knowing what we know now, there was now vig, making me completely safe at Night. The whole cult business didn't show up until after my lynch. Had I known there was a cult, I wouldn't have hung myself. Good job on the catch of Dry-Fit getting a guilty on the Godfather though.ShowRecord:
Town: 3
Power Role: 3
Special: 1
Scum: 0
Ongoing: 2
W/L/D: 3/1/0-
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crypto Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 4088
- Joined: April 20, 2009
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CoCo Goon
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Shadow Knight Goon
- Goon
- Goon
- Posts: 725
- Joined: February 11, 2009
- Location: Sheffield Lake, OH
In retrospect, I should definitely have neutered the cult a bit. Ooooh I just got a *nasty* idea for another mini game. Cult Mafia. Semi-open setup. 1 Cop, 1 Doc, 1 Psychiatrist (Anti-Cult-er), 1 Roleblocker, 1 Vig, 1 Serial Killer, 1 even night SK/odd night cult leader, 3 Cult Leaders, 1 Mafia Roleblocker, 1 Mafia CopShowHouse of Mirrors- Dead
Werewolves of MH- Dead
MKM II- Dead
Wheel of Time- Dead
Fantasy- Coney Island
Town/Mafia/SK/Cult/Oth 5/3/1/0/0
Win/Loss/Draw/Abandoned 4/1/0/1-
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crypto Mafia Scum
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CoCo Goon
- Goon
- Goon
- Posts: 695
- Joined: June 8, 2009
I'd remove the SK unless its a large game. I like the 'every other night' role, but adding a regular SK into the mix is entirely unbalanced. Instead I'd add a Survivor that cannot be recruited or night killed.Shadow Knight wrote:In retrospect, I should definitely have neutered the cult a bit. Ooooh I just got a *nasty* idea for another mini game. Cult Mafia. Semi-open setup. 1 Cop, 1 Doc, 1 Psychiatrist (Anti-Cult-er), 1 Roleblocker, 1 Vig, 1 Serial Killer, 1 even night SK/odd night cult leader, 3 Cult Leaders, 1 Mafia Roleblocker, 1 Mafia CopShowRecord:
Town: 3
Power Role: 3
Special: 1
Scum: 0
Ongoing: 2
W/L/D: 3/1/0-
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MeMe Post or Perish
- Post or Perish
- Post or Perish
- Posts: 10710
- Joined: October 6, 2002
- Location: Missouri
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