We now have 11/12 confirmed, the game may proceed.
Day 1 begins.
With 12 alive, it takes 7 to lynch, or 6 to force a no-lynch.
Deadline is in (expired on 2017-01-27 08:45:01)
Actually Scum wins when they are able to earn Town reads in Nightless games since there is no pressure (or in this case significantly lower pressure due to the 2 Daykills) to have to justify why they are so Town read and still alive. With posts like this which on the surface look Pro-Town but mainly empty of actual helpful content.In post 23, wgeurts wrote:I've played nightless before, scum wins only if the town becomes apathetic. Don't spam but don't disappear or lurk either.
Not knowing the rules didn't affect my PM, and getting a sum role wouldn't have explained them to me. This doesn't count as (real or faked) evidence of townishness. Sorry. (Maybe I should have asked somebody about gameplay first, but I figured this was a good place to find out.)In post 14, doomfeathers wrote:I'm a little confused about the mechanics. How do the Mafia kill more than two people with no night phase and only two daykills?
Isn't delving into people's statements what gets the ball rolling? Pressure early on is good. Magna's post isn't town or scum I'd say right now, as town have just as much incentive to try and create content as scum do. If anything, scum may let the game go it's own way for a while and not intervene as to avoid attention and let the town go on a bit of a wild-goose chase. This is so in every game, not specifically this setup only.In post 28, Hawk wrote:Not particularly Magna. Not at this time anyway. It's already been pointed out and noted. I neither like nor dislike what Doom said and would rather see other peoples reactions and reasoning before anything else because to me it just reads rather Null... I don't feel like reading into it too much because you get into a WIFOM argument about why he would say this.
No need to delve that deeply into a person's statement so early. Honestly the heavy evaluation of P1 by you makes me actually think you're trying too hard if you want to know honestly. But I've never played nightless so it may just be the setup changing the pace of the game.
Your behaviour however does indicate what your role PM may contain. It can be used as a tell, and saying otherwise is wrong.In post 29, doomfeathers wrote:Not knowing the rules didn't affect my PM, and getting a sum role wouldn't have explained them to me. This doesn't count as (real or faked) evidence of townishness. Sorry. (Maybe I should have asked somebody about gameplay first, but I figured this was a good place to find out.)In post 14, doomfeathers wrote:I'm a little confused about the mechanics. How do the Mafia kill more than two people with no night phase and only two daykills?
The reason I'm confused is that, without a nightkill, a game ending with one scum and one townie left alive would never end because lynching is the only means of death at that point (assuming scum have used both their kills). How is this situation resolved?
OMGUS look at this scum right here!!
I'm not quite sure what you're saying here. Are you wanting to lynch me and Ultimate Despair, or are you voting for Ultimate Despair and asking me to join you?
In post 23, wgeurts wrote:I've played nightless before, scum wins only if the town becomes apathetic. Don't spam but don't disappear or lurk either.
In post 27, MagnaofIllusion wrote:Actually Scum wins when they are able to earn Town reads in Nightless games since there is no pressure (or in this case significantly lower pressure due to the 2 Daykills) to have to justify why they are so Town read and still alive.
Why are you guys so interested in scum's best play? To me, this looks like a great way to appear townie by refuge in audacity. Also, wgeurts seems to be hinting that we should form a bloc, which makes me suspicious.In post 32, wgeurts wrote:Also what you say about winning town reads is true, however it's risky to go for too much town credit early on as the lack of day-kill on them stands out. There's always the element of WiFoM involved though. It also works as a double-edged sword, if the town can form a bloc then they're able to put a lot of pressure on scum as well.
This is completely irrelevant to the game. It reads to me as if you're trying to pick an argument with someone to waste game time by purposely misspelling words in an argument about spelling and asking purposeless questions that could be answered with five seconds on Google. Why are you acting as if it's still RVS?Hawk wrote:OMGUS look at this scum right here!!
That asside is it a reference to someone is the old Extended universe? I like Star Wars but never really got into the books.
Not nesscarily. Shady sheep votes. Lack of creation of content and discussion from person, and fast RVS wagons all can naturally get the ball rolling. Delving deeply into the psychology of two posts made by one person to me is trying to hard to move the game forward earlier. Not to say that I don't appreciate getting out of RVS quickly I just don't see the point of reading so deeply so early on. That's how you create cognitive dissonance.In post 33, wgeurts wrote:Isn't delving into people's statements what gets the ball rolling? Pressure early on is good. Magna's post isn't town or scum I'd say right now, as town have just as much incentive to try and create content as scum do. If anything, scum may let the game go it's own way for a while and not intervene as to avoid attention and let the town go on a bit of a wild-goose chase. This is so in every game, not specifically this setup only.In post 28, Hawk wrote:Not particularly Magna. Not at this time anyway. It's already been pointed out and noted. I neither like nor dislike what Doom said and would rather see other peoples reactions and reasoning before anything else because to me it just reads rather Null... I don't feel like reading into it too much because you get into a WIFOM argument about why he would say this.
No need to delve that deeply into a person's statement so early. Honestly the heavy evaluation of P1 by you makes me actually think you're trying too hard if you want to know honestly. But I've never played nightless so it may just be the setup changing the pace of the game.
Shady sheep votes are a result of someone pushing something, else there is nothing to sheep. The game wont ever gain content until a push is started, just chatting as if we're at a tea-party doesn't bring us anywhere. I fail to see how it's bad to try and speed up content creation, or just give your opinions if you've already got some. If anything it's beneficial.In post 38, Hawk wrote:Not nesscarily. Shady sheep votes. Lack of creation of content and discussion from person, and fast RVS wagons all can naturally get the ball rolling. Delving deeply into the psychology of two posts made by one person to me is trying to hard to move the game forward earlier. Not to say that I don't appreciate getting out of RVS quickly I just don't see the point of reading so deeply so early on. That's how you create cognitive dissonance.In post 33, wgeurts wrote:Isn't delving into people's statements what gets the ball rolling? Pressure early on is good. Magna's post isn't town or scum I'd say right now, as town have just as much incentive to try and create content as scum do. If anything, scum may let the game go it's own way for a while and not intervene as to avoid attention and let the town go on a bit of a wild-goose chase. This is so in every game, not specifically this setup only.In post 28, Hawk wrote:Not particularly Magna. Not at this time anyway. It's already been pointed out and noted. I neither like nor dislike what Doom said and would rather see other peoples reactions and reasoning before anything else because to me it just reads rather Null... I don't feel like reading into it too much because you get into a WIFOM argument about why he would say this.
No need to delve that deeply into a person's statement so early. Honestly the heavy evaluation of P1 by you makes me actually think you're trying too hard if you want to know honestly. But I've never played nightless so it may just be the setup changing the pace of the game.
I'm not saying what Magna has done is scummy I just don't agree with that playstyle. Trying hard to come up and formulate good reads from little content is good. Trying so hard when there's literally one page is a good receipe for tunneling or being less open to other ideas.
As for the pace of the game and nightless I purely meant that perhaps this format benefits town pressuring quickly and early so long as we don't become tunneled. I don't know since I've never played or watched night less play out and am purely speaking figuratively. Otherwise I might actually read what Magna was doing one way or the other. Right now just about everyone is still Null for me.
Pedit:
I honestly don't feel like we are out of RVS... all of this content you guys think is here feels forced and easily could be fluff. Like I said Null feels all around. Plus I like engaging people rather than just googling it. Do you think Revan voted me out of RVS? I don't think so. If he did he better speak now. Ignore shit that doesn't partake to the game if it's one damn post if it bothers you that much.
Explain exactly your scale for this read-list.
In post 28, Hawk wrote:No need to delve that deeply into a person's statement so early.
So you do not believe players can be identified as scum from early statements?In post 38, Hawk wrote:I'm not saying what Magna has done is scummy I just don't agree with that playstyle. Trying hard to come up and formulate good reads from little content is good. Trying so hard when there's literally one page is a good receipe for tunneling or being less open to other ideas.
Did you read your role PM? Also did you read the provided link in the Open Queue describing the game? I know you referenced it specifically by number so you had to have seen it listed.In post 29, doomfeathers wrote:The reason I'm confused is that, without a nightkill, a game ending with one scum and one townie left alive would never end because lynching is the only means of death at that point (assuming scum have used both their kills). How is this situation resolved?
Why do you think it isn’t in Town’s best interest to always be considering what scum’s best move is in an Open game like this?In post 37, doomfeathers wrote:Why are you guys so interested in scum's best play? To me, this looks like a great way to appear townie by refuge in audacity. Also, wgeurts seems to be hinting that we should form a bloc, which makes me suspicious.
VOTE: Friend ComputerIn post 44, Friend Computer wrote:To Doomfeathers, I was making a joke; I knew I couldn't vote, so I did that.
And I was answering your question.
Vote: Doomfeathers
For being confusing.
To loosely quote Homer Simpson ...In post 47, Friend Computer wrote:Well, to be honest, we are kinda still in RVS...