Theme Test Market

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Post Post #3025 (ISO) » Fri Jul 01, 2011 11:23 am

Post by Tragedy »

Well, Meransiel.
Either way, Cop usually get "Town" or "Non-Town" most of the time, so what?
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Post Post #3026 (ISO) » Fri Jul 01, 2011 12:37 pm

Post by Meransiel »

His chance of finding scum is 8:11. And there is a DOC in the setup. And the mafia cannot work together to find the doc.

Do the fucking math.
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Post Post #3027 (ISO) » Fri Jul 01, 2011 1:26 pm

Post by Seraphim »

Town has to follow the cop because two mislynches = loss.
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Post Post #3028 (ISO) » Fri Jul 01, 2011 1:27 pm

Post by Empking »

Seraphim wrote:Town has to follow the cop because two mislynches = loss.


Unless scum kill themselves.
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Post Post #3029 (ISO) » Fri Jul 01, 2011 1:31 pm

Post by Seraphim »

That's of course assuming they ever get to majority.
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Post Post #3030 (ISO) » Fri Jul 01, 2011 1:36 pm

Post by Magister Ludi »

When does that uniformed vs uniformed end? Scum have no idea who other scum are, so even if they are in a majority, they don't know who the other are, could mislynch scum and the nightkill scum.

Is the game over when there is one person alive and its their alignment? What if two scum are left and shoot eachother? too many questions, it just doesnt sound fun at all.
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Post Post #3031 (ISO) » Fri Jul 01, 2011 1:37 pm

Post by Ant_to_the_max »

If my large theme Politically Incorrect mafia doesn't get a gree light, would people be up for a DotA large theme?
I would imagion that the only way to go with that one is to make custom PRs (for every character?) I would need the help of an experienced mod that knows the game to help make that one probably.
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Post Post #3032 (ISO) » Fri Jul 01, 2011 1:49 pm

Post by Tragedy »

Ant_to_the_max wrote:If my large theme Politically Incorrect mafia doesn't get a gree light, would people be up for a DotA large theme?
I would imagion that the only way to go with that one is to make custom PRs (for every character?) I would need the help of an experienced mod that knows the game to help make that one probably.


I can help you with the game.
I've played DotA a bit.

..Every DotA character in a large game may or may not work out.
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Post Post #3033 (ISO) » Fri Jul 01, 2011 2:18 pm

Post by Ant_to_the_max »

Not EVERY Character :P that would be the largest game ever!
I mean every character in the game will get a special power based on their skills
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Post Post #3034 (ISO) » Fri Jul 01, 2011 3:01 pm

Post by Robocopter87 »

Robocopter87 wrote:Anybody want to help me build a Time Machine?

I am being serious. I think it would make for an epic Mafia game.

And for those thinking it would be so easy to win as town, due to the fact they can lynch and go back in time, you are wrong. it would most likely end up being No-reveal or something. Anything.

I just want to make it work. And I was hoping a creative, experienced mod would help me out.


Robocopter87 wrote:PM me if interested.


I am determined to make this work. Even if it means constantly advertising it.

I was hoping for a group of Mods to ensure the balance and creativity this would require.
Although the border between madness and genius is very narrow.


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Post Post #3035 (ISO) » Fri Jul 01, 2011 3:22 pm

Post by Ant_to_the_max »

http://mafiascum.net/forum/viewtopic.php?f=23&t=17224

This game just ended. You might want to take a look at it.
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Post Post #3036 (ISO) » Fri Jul 01, 2011 3:27 pm

Post by Robocopter87 »

Scratch Time Machine Mafia.

Darn.

You know what I think? I think that I created a Time Machine Mafia and then when everybody saw how brilliant it was, Tasky made a real Time Machine, went back in time before I even thought of the idea dn /inned to mod it.

That clever Tasky. I have been speckledorfed.
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Post Post #3037 (ISO) » Fri Jul 01, 2011 5:22 pm

Post by Midnight's Sorrow »

wierdalexv wrote:@Midnight's Sorrow: Come on, that was my idea! Did you mean for follow the cop?


I'm... sorry? :?

Uninformed minority vs Uniformed Majority wasn't my idea, and I'll never say it was.

I just happened to play a similar game else that turned out to be a lot more fun then I thought it'd be, and... well, yeah xD

As for Follow the Cop- not really. I think the game concept can be played either entirely vanilla, just a cop, just a doc, or both.

TwistedSpoon wrote:@MS: i think it would be broken in essence

scum slip because they know more than townies. When both are cluless what's to make scum slip? How can scum be caught? There'd be no chainsaws, bussing or anything else

what's to separate scum play from town play other than numbers and a secret kill?


I honestly don't know what to say to all this...

Seraphim wrote:Town has to follow the cop because two mislynches = loss.


Hmm... I don't think so. The fact that mafia don't know who the mafia are, means that the mafia could outnumber town with the game still going on- Since they don't know who the other scum are, it could go either way, because even if they did outnumber the town at some point and they all claimed Mafia, the rest of town would most likely just follow suit.... and it would be like the reverse of "Everyone's claimed VT!"

Of course, in the game I played that never happened- cause it was neck and neck through out.


Seraphim wrote:That's of course assuming they ever get to majority.


Hmm... I think I should have been more clearer- when I said mahjority i simply meant that whatever player had the most Mafia Night votes- would get killed. IE: If four of the mafia choose the same target, and the other four each choose a diffrent target- the one that four of the mafia choose would end up getting killed.

MAybe I should have rephrased that part :/


Magister Ludi wrote:When does that uniformed vs uniformed end? Scum have no idea who other scum are, so even if they are in a majority, they don't know who the other are, could mislynch scum and the nightkill scum.

Is the game over when there is one person alive and its their alignment? What if two scum are left and shoot eachother? too many questions, it just doesnt sound fun at all.


The win cons would be like this:

Mafia- You win when the Town have all been eliminated.
Town- You win when the Mafia have all been eliminated.

EDIT:

Forgot to mention- although flavor isn't that important- this kind of concept strikes me like the Godfather( basically who the mafia will be sending their kill targets to, and who makes the kill happen) testing his new mafia initiates in a small game of trust. Since Mafia team's strongest ability in any game is the fact that they are more informed(which I always assume is thanks to the GF anyways) then the town they are in, it's like a whole, "Prove your worth to the Godfather" kind of thing.

Or maybe I'm just wierd :?

Oh well -shrug-
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Post Post #3038 (ISO) » Fri Jul 01, 2011 11:25 pm

Post by ooba »

Odd Man Out


No lynch setup

8 CRs - each with a one-shot day recruit
One Recruitable Townie - who gets a daykill for every RL day (not cumulative - so he can have at any time a maximum of one kill)

A CR wins if he recruits the townie successfully (Townie loses in this case) - dies if his one-shot is on another CR
The townie wins if he makes it to the last three and
- one of the CRs targets the other CR (or)
- Kills one of them
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Post Post #3039 (ISO) » Sat Jul 02, 2011 7:20 am

Post by farside22 »

I'm a cartoon fanatic (in case anyone missed the Simpson mafia or family guy mafia or drawn together, ect).

I'm thinking of doing a mafia game based on the new scooby doo series. (yes I know it's been done to death, but this scooby actually has an on-going storyline).
My other thought is bring out some old school cartoon characters from the 80's. Yes there is a list of characters.
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Post Post #3040 (ISO) » Sat Jul 02, 2011 7:25 am

Post by ooba »

farside22 wrote:My other thought is bring out some old school cartoon characters from the 80's. Yes there is a list of characters.

Just looked it up - lots of great cartoons!
I'm guessing Large theme?

/Pre-in if this is happening ..
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Post Post #3041 (ISO) » Sat Jul 02, 2011 7:33 am

Post by farside22 »

ooba wrote:
farside22 wrote:My other thought is bring out some old school cartoon characters from the 80's. Yes there is a list of characters.

Just looked it up - lots of great cartoons!
I'm guessing Large theme?

/Pre-in if this is happening ..


Yes it would have to be a large theme. I started working on something close last year, but got busy over time.
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Post Post #3042 (ISO) » Sat Jul 02, 2011 9:57 am

Post by Cobblerfone »

Midnight wrote:Hmm... I think I should have been more clearer- when I said mahjority i simply meant that whatever player had the most Mafia Night votes- would get killed. IE: If four of the mafia choose the same target, and the other four each choose a diffrent target- the one that four of the mafia choose would end up getting killed.

MAybe I should have rephrased that part :/


I believe the phrase is "a plurality of votes".
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Post Post #3043 (ISO) » Sun Jul 03, 2011 2:06 pm

Post by glowball »

I have a question, and please excuse my ignorance, but do you guys ever run warring factions games?
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Post Post #3044 (ISO) » Sun Jul 03, 2011 2:11 pm

Post by Empking »

glowball wrote:I have a question, and please excuse my ignorance, but do you guys ever run warring factions games?


Define "warring factions". (The answers probably, tried it and it failled awfully.)
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #3045 (ISO) » Sun Jul 03, 2011 2:30 pm

Post by glowball »

Empking wrote:
glowball wrote:I have a question, and please excuse my ignorance, but do you guys ever run warring factions games?


Define "warring factions". (The answers probably, tried it and it failled awfully.)


I mean instead of town vs. scum

it's more group vs. group vs. group vs. group "the enemy of my enemy is my friend"--win conditions usually involve taking down one group in stead of becoming the majority. It allows for more than one group to win and there are a lot of PR roles distributed. I mean I've played on other sites and I love it(when it's done correctly), in fact I am working on a game right now which is why I ask...
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Post Post #3046 (ISO) » Sun Jul 03, 2011 2:41 pm

Post by AGar »

That's not really mafia, which is - in essence - an uninformed majority vs. an informed minority. That idea is more an informed minority vs an informed minority vs another informed minority, and it really pulls some of the dynamics out of mafia. It's more of a mish-mash game. The closest you'll ever get to "warring factions" is a multiball setup or a setup with a scum team + 3rd party.
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Post Post #3047 (ISO) » Sun Jul 03, 2011 2:44 pm

Post by glowball »

AGar wrote:That's not really mafia, which is - in essence - an uninformed majority vs. an informed minority. That idea is more an informed minority vs an informed minority vs another informed minority, and it really pulls some of the dynamics out of mafia. It's more of a mish-mash game. The closest you'll ever get to "warring factions" is a multiball setup or a setup with a scum team + 3rd party.


Actually, after checking the wiki that "multiball" sounds more like what I am working on. Still a town majority, but different scum parties. Where are the multibal games played? Is that MishMash also?
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Post Post #3048 (ISO) » Sun Jul 03, 2011 2:51 pm

Post by Empking »

glowball wrote:
AGar wrote:That's not really mafia, which is - in essence - an uninformed majority vs. an informed minority. That idea is more an informed minority vs an informed minority vs another informed minority, and it really pulls some of the dynamics out of mafia. It's more of a mish-mash game. The closest you'll ever get to "warring factions" is a multiball setup or a setup with a scum team + 3rd party.


Actually, after checking the wiki that "multiball" sounds more like what I am working on. Still a town majority, but different scum parties. Where are the multibal games played? Is that MishMash also?


Multiball is played everywhere but in newbies.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #3049 (ISO) » Sun Jul 03, 2011 2:52 pm

Post by Faraday »

Multi scum games are awesome (Someone's going to disagree, obviously, I don't care)
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