Hearthstone- Heroes of Warcraft (Enter Your ID!)

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Post Post #4350 (ISO) » Tue Sep 05, 2017 9:48 am

Post by Thestatusquo »

Image
????
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Post Post #4351 (ISO) » Tue Sep 05, 2017 10:09 am

Post by vonflare »

Hearthstone- Heroes of Warcraft
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Post Post #4352 (ISO) » Tue Sep 05, 2017 10:27 am

Post by Thestatusquo »

Im just saying your picture made no sense.

pls try to keep up.
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Post Post #4353 (ISO) » Tue Sep 05, 2017 10:35 am

Post by vonflare »

at least mine was relevant to the discussion
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Post Post #4354 (ISO) » Tue Sep 05, 2017 11:12 am

Post by Thestatusquo »

I mean sort of. A random collection of nonsense is still a random collection of nonsense, regardless of what the pictures are.
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Post Post #4355 (ISO) » Tue Sep 05, 2017 11:35 am

Post by vonflare »

I agree, but my post certainly wasn't a
random collection of nonsense
. anyone remotely familiar with hearthstone would recognize that it was satire with the intention of displaying and comparing all of the cards that are direct upgrades from the recently nerfed card 'fiery war axe'

thanks for your input though
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Post Post #4356 (ISO) » Tue Sep 05, 2017 12:09 pm

Post by Plus Minus »

In post 4345, Errantparabola wrote:They're nerfing cards.
Innervate -> 1 mana gain
War Axe -> 3 mana cost
Hex -> 4 mana cost
Murloc Warleader -> only +2 attack, not +2/+1
Spreading Plague -> 6 mana cost
I just watched a friend dust legendaries to craft the druid deck today. Oh the hilarity.
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Post Post #4357 (ISO) » Tue Sep 05, 2017 12:11 pm

Post by vonflare »

its still going to be strong
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Post Post #4358 (ISO) » Tue Sep 05, 2017 12:16 pm

Post by Plus Minus »

Strong? Yes. The obvious majority of decks in ranked? Hopefully less so. The plague provided a solid turn buffer against certain aggro decks and essentially necessitated SWH from Priest. I for one welcome a loss of ramp consistency and the ability for aggro to get a better push into druid's life before they top off.
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Post Post #4359 (ISO) » Tue Sep 05, 2017 12:42 pm

Post by JasonWazza »

Loss of ramp consistency?

Did we see different changes?

And also, whatever they are smoking at Blizzard HQ must be some good shit.
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Post Post #4360 (ISO) » Tue Sep 05, 2017 1:04 pm

Post by Thestatusquo »

Yeah I agree that the problem with the druid deck is not innervate but the fact that they can ramp using so many different cards all the way up the curve.

Back in the day playing druid ramp the games where you didn't draw wild growth were bad. Now there ARE no games where you don't draw wild growth.

Also, plus, the deck will still be tier 1 imo.
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Post Post #4361 (ISO) » Tue Sep 05, 2017 1:07 pm

Post by Thestatusquo »

I do think priest becomes the best deck though.
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Post Post #4362 (ISO) » Tue Sep 05, 2017 1:18 pm

Post by JasonWazza »

Innervate was basically a meh factor in the deck.

And i don't know about the other Agro decks, but Spreading Plague currently doesn't really inhibit my Pirate Warrior if it's played on curve, it's basically a 1 turn delay that doesn't really do much (remember, these taunts have 1 attack, if pirate warrior is this far into the match, their minions have more then 1 health right now).

Basically Pirate warrior will still be around, because the agro style doesn't really mind that 1 mana increase THAT much, but Control warrior is getting fucked by that change, as an agro deck having 1 more turn worth of minions/damage on you IS important.

The Murloc change is worthless, the 1 health isn't the issue for warleader, unless your specifically Shaman or Mage and specifically are HOLDING a Maelstrom/Arcane blast for the murlocs, the issue is it's a savage roar that doesn't get taken off the board unless you manage to have the exact answer, in fact all it actually helps is Druid because of Spreading Plague.

"Spreading Plague ended up being the best performing card in Jade and Taunt Druid, Innervate was in the top three, and Ultimate Infestation was somewhere around the middle—but it felt much more powerful since it has a huge effect when played."

Also i'm curious as to where they are pulling this from, because i did a quick look at HS Replay's stats, and Spreading Plague is the WORST card if it is ever played, not to mention Innervate being the middle of the list in all of the ones i checked as well.

EDIT: I've now checked a million games worth of stats, i'm still waiting to see 1 deck where it's not the worst card for Spreading Plague.
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Post Post #4363 (ISO) » Wed Sep 06, 2017 3:57 am

Post by Thestatusquo »

Out of curiosity, I'd be interested in a link to the stats you're looking at.

I'm sure their data is proprietary and more comprehensive than anything that's public. They have access to the logs to all games, so I would imagine they have some sort of algorithm that tracks all cards played and the outcome of the game (or some metrics more sophisticated than that) and then creates a list of cards that is most played in won games or cards that have the most "impact" in won games, whatever they use to calculate something like that.

I think that analysis is likely to be a little wonky with this sort of deck, since on high ladder (5-legend) you're typically only playing long grindy games right now. I would say the games where I draw over 95% of my deck are about 80%, which means that most cards will get played most games.
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Post Post #4364 (ISO) » Wed Sep 06, 2017 5:06 am

Post by vonflare »

Image
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Post Post #4365 (ISO) » Wed Sep 06, 2017 5:14 am

Post by Thestatusquo »

Do you do anything useful or?
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Post Post #4366 (ISO) » Wed Sep 06, 2017 6:33 am

Post by vonflare »

Or what?
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Post Post #4367 (ISO) » Wed Sep 06, 2017 7:20 am

Post by Thestatusquo »

You are familiar with that language construction, please don't pretend otherwise. It just makes you look stupid.
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Post Post #4368 (ISO) » Wed Sep 06, 2017 7:26 am

Post by DeathNote »

stupid is a stupid does
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Post Post #4369 (ISO) » Wed Sep 06, 2017 7:30 am

Post by vonflare »

You know what looks even stupider? Complaining about the jokes that someone else posts in a public discussion on a public forum.
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Post Post #4370 (ISO) » Wed Sep 06, 2017 7:34 am

Post by Thestatusquo »

I just don't think I've ever seen you actually contribute to a discussion on this discussion forum thats all.
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Post Post #4371 (ISO) » Wed Sep 06, 2017 7:43 am

Post by vonflare »

I'd like to say the same about you but I have actually seen you contribute
negatively
to discussions so it wouldn't really be true
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Post Post #4372 (ISO) » Wed Sep 06, 2017 7:48 am

Post by Cheetory6 »

meme skeleton boy fights sly fox man, get your tickets here folks, taking all bets
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Post Post #4373 (ISO) » Wed Sep 06, 2017 8:05 am

Post by DeathNote »

I got 20 bucks on the memes!
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Post Post #4374 (ISO) » Wed Sep 06, 2017 8:38 am

Post by JasonWazza »

In post 4363, Thestatusquo wrote:Out of curiosity, I'd be interested in a link to the stats you're looking at.

I'm sure their data is proprietary and more comprehensive than anything that's public. They have access to the logs to all games, so I would imagine they have some sort of algorithm that tracks all cards played and the outcome of the game (or some metrics more sophisticated than that) and then creates a list of cards that is most played in won games or cards that have the most "impact" in won games, whatever they use to calculate something like that.

I think that analysis is likely to be a little wonky with this sort of deck, since on high ladder (5-legend) you're typically only playing long grindy games right now. I would say the games where I draw over 95% of my deck are about 80%, which means that most cards will get played most games.
https://hsreplay.net/decks/

Looked through the majority of the decks on here, most decks it's a card that when played is about 6%+ worse, but there are even a lot where it's a 10% change in higher win rate decks.

I think i found 1 deck with a worse card, and it was Primordial Drake which was .2% worse or something.

Oh yeah and as an aside, going by the same metric, Ultimate Infestation had the same but opposite effect of being the top of "if played your going to win" stats for all the decks.

EDIT: Either way, they are focusing on the card that quite honestly should be fucking played around, instead of the one that actually overly affects the game in a negative way.

The only reason i can figure that out is because of the rarity of the cards, otherwise i honestly can't think of a reason you wouldn't touch Ultimate Infestation in this change.
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