What the hell, Food?
Did you even read my post?
strife220 wrote:We outed our cop and doc on D1 - the two main kill targets for scum. At the earliest, cop will have these roles gone by D4, by which time I'm sure we'll either be mass-claiming, or have outed the majority of roles anyway due to lynching.
Irrelevant. If we manage to lynch scum, or our cop is sane, or one of the claimed players is really scum, or we have some other protective role, scum have to make more than two more kills. This is the same problem that CWR's vig/SK strategy had. I think we've already had a conversation about how giving scum advice is a Really Bad Thing, if you're town.
strife220 wrote:The number of power-roles seems to heavily favor town, increasing the likelihood of some mechanism to make our cop less effective. Our claimed cop has expressed a bit of concern about his own sanity. About a quarter of the players in the game have jumped on the guilty result with complete tunnel-vision, and given poor reasoning
Irrelevant, since the balancing mechanism could be in some other detail besides unreliable info. Irrelevant, because ambiguous wording in an investigation result, even on a sane cop, is nothing short of responsible and reasonable behavior from the mod. And irrelevant, since if you weren't so focused on the cop being wrong, you'd see that a guilty is the most solid evidence we are likely to get.
If we lynch Muerrto today, and he flips guilty then we've caught scum, and A) our cop is sane, paranoid, or scum. If he flips town, B) our cop is insane, paranoid, or scum and Muerrto might be a miller. On Day 3, if we get a guilty and A is true, we must lynch the guilty to gain more info. If B is true, we ignore his info for that day. If we get an innocent on Day 3 (much more likely), and A is true, then our cop is sane or scum. If B were true, then Muerrto might have been a miller, or our cop is insane or scum.
If we don't lynch Muerrto today, and we get a guilty tomorrow, then both A and B are true and we need to lynch one of the two in order to verify. If we get an innocent tomorrow, C) our cop is sane, insane, or scum and Muerrto might be a miller, and we need to lynch one of the two in order to verify.
I might be missing something, but putting off Muerrto's lynch seems like we're just delaying the inevitable, and since two mislynches could put us in LYLO on Day 4, I'd rather go with the plan that gets us the most info in the fastest time.
I don't disagree that there is a high probability that we have a Miller, especially if Muerrto is the only townie, but that could be a safe claim just as easily as a real one, and there is only one way to find out.
By my count we have three confirmed roles (Kiwi, Oman, Liam), three full claims(charter, WK, Muerrto), and three soft claims (strife, Food, BB). That leaves only three who are alive, unthreatened, and intelligent (me, Darla, and CWR). We've managed to destroy any advantage we might have gained by concealing our roles, and for no apparant gain. We might as well be rid of the minor WIFOM of "we shouldn't vote X, he's softclaimed power." So, strife, you win. It's time for a massclaim.
A few rules though:
1. We decide on a claim order through town consensus
2. Full claims, including flavor (in both senses)
3. Be careful not to quote the mod, we don't need accidental modkillings (unless you're quoting a scum pm, I'm OK with that)
I am most suspicious of CWR and BB at the moment, but I'd like to see more from Darla.