Mafia 41: Hospital - Game over!


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Post Post #650 (ISO) » Thu Nov 10, 2005 3:29 am

Post by LoudmouthLee »

Hi! I didn't get a chance to play this game, but I ran through many scenarios in my mind...

This game seemed (at least to me), HEAVILY in favor of the town. I believe that was shown from the results.

I love Tally games, and her ingenous ideas really make Mafia worth playing.

I would love to see this game ran again, but with a few minor tweaks.

Instead of two "Mafia" teams, I think it would be better to have 4 mafia members, each with a kill.

For instance:

The scum team would be LML, Tally, Nanook and Phoebus.

Each scum member would be able to send in a kill. With the pure number of docs, it could help equalize the game a bit.

I wish I could have played this one :)
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Post Post #651 (ISO) » Thu Nov 10, 2005 6:15 am

Post by BabyJesus »

This was a hard game to be scum in.....
:coo:
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Post Post #652 (ISO) » Thu Nov 10, 2005 8:17 am

Post by EnderX »

I'll say.
"No trees were harmed during the production of this post. However, several electrons were severely inconvenienced."
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Post Post #653 (ISO) » Thu Nov 10, 2005 8:43 am

Post by Yosarian2 »

(nods) Yeah, that was why I took the huge risk of trying to oppose the "protect the person under you" plan back on day 1, because I didn't see any other way for the scum to win.

First time I've ever been lynched. :(
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Post Post #654 (ISO) » Thu Nov 10, 2005 9:05 am

Post by Fritzler »

Yea, great game guys.
Surfs up dude.
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Post Post #655 (ISO) » Thu Nov 10, 2005 9:53 am

Post by Dranko20 »

good game yalls
Quote: """""Quote"-Quote"-Quote"-Quote""
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Post Post #656 (ISO) » Thu Nov 10, 2005 10:32 am

Post by BabyJesus »

Yosarian2 wrote:(nods) Yeah, that was why I took the huge risk of trying to oppose the "protect the person under you" plan back on day 1, because I didn't see any other way for the scum to win.

First time I've ever been lynched. :(
sorry....FWIW, the "plan" didn't catch any scum. It did help spread out protections and increase the likelihood of a block, but didn't catch anyone...and did get 2 innocents lynched.
:coo:
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Post Post #657 (ISO) » Thu Nov 10, 2005 10:50 am

Post by TBuG »

Hmm... I guess I was the longest surviving quack, lol.
rolandofthewhite (5:40:28 PM): It would be weird living with Thesp. All the hookers murdered and skin lying around. :(
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Post Post #658 (ISO) » Thu Nov 10, 2005 11:06 am

Post by Yosarian2 »

Heh...well, looking back at the game (I didn't really bother to read it after I was dead), at least it looks like other scum group got my hints about double-killing the most obveous targets, and even got my specific hints about dragon phenox being the most obveous target, which was half of the point of my gambit, so I guess my sacrifice wasn't in vain.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Post Post #659 (ISO) » Thu Nov 10, 2005 11:18 am

Post by BabyJesus »

Yosarian2 wrote:Heh...well, looking back at the game (I didn't really bother to read it after I was dead), at least it looks like other scum group got my hints about double-killing the most obveous targets, and even got my specific hints about dragon phenox being the most obveous target, which was half of the point of my gambit,
so I guess my sacrifice wasn't in vain
.
you lost, guy.

:P
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Post Post #660 (ISO) » Thu Nov 10, 2005 11:19 am

Post by Fritzler »

Actually, we didn't get that message, we just thought we should kill DP.

Heh.
Surfs up dude.
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Post Post #661 (ISO) » Thu Nov 10, 2005 11:27 am

Post by the silent speaker »

FWIW, the "plan" didn't catch any scum.
The opposition to it clued
me
into Yosarian, roland and vikingfan.
I think it's pretty clear that TSS's awesomeness did alter the roles each of us recieved, and thus he's obviously pro-town. -- Save The Dragons
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Post Post #662 (ISO) » Thu Nov 10, 2005 11:53 am

Post by HezLucky »

Reason for me bandwagoning BabyJ on day two:

I knew I had forgotten my night choice so I went on the logic that nobody died and BabyJ would likelky be a target.
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Post Post #663 (ISO) » Thu Nov 10, 2005 11:53 am

Post by HezLucky »

^BabyJ didn't die ...
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Post Post #664 (ISO) » Thu Nov 10, 2005 12:18 pm

Post by vikingfan »

Yeah, I thought this game was skewed heavily in favor of the town as well. Here's how I would balance it.

Add another member to each scum team. And increase the number of quacks by 2 and decrease the number of real doctors by 2. I think that would have been enough. Heck, maybe even increasing the quacks might have been enough.
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Post Post #665 (ISO) » Thu Nov 10, 2005 10:36 pm

Post by Talitha »

If I ran a hospital mafia again I would tweak the setup a little, yeah.
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Post Post #666 (ISO) » Sun Nov 13, 2005 2:52 am

Post by PeaceBringer »

interesting game, scum never really had a chance.
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Post Post #667 (ISO) » Sun Nov 13, 2005 2:16 pm

Post by Talitha »

Course they had a chance... all they had to do was not get lynched!
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Post Post #668 (ISO) » Sun Nov 13, 2005 2:19 pm

Post by PookyTheMagicalBear »

Yea, it's not like we had any information roles.

IMO the best tactic for scum would've been to just stop shooting :)
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Post Post #669 (ISO) » Mon Nov 14, 2005 11:14 am

Post by Dragon Phoenix »

Fritzler wrote:Actually, we didn't get that message, we just thought we should kill DP.

Heh.
:cry:

Thanks Tally.
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Post Post #670 (ISO) » Sun Jan 29, 2006 9:57 pm

Post by Cadmium »

::sorting threads::
"OH MY GOD, Cadmium! I can make rye bread! You must be innocent, I'll do whatever you tell me!" exclaims Mackay excitedly. - Jeep, Mini Game 9

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