mini 2048: mafia mafia (BOMPLETE)

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Post Post #75 (ISO) » Wed Dec 19, 2018 9:58 pm

Post by Lapsa »

speaking of lolwagons - I feel like we can pull at least one mislynch despite him being present

and somebody I forgot was softing protection on him
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Post Post #76 (ISO) » Wed Dec 19, 2018 9:59 pm

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In post 66, mastina wrote:Well this is awkward.
I thought I was replacing into town.
^ that's actually fantastic :D
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Post Post #77 (ISO) » Wed Dec 19, 2018 10:03 pm

Post by Lapsa »

In post 71, mastina wrote:I somewhat doubt profii's claim is true, and bear with me--I want to give him a night to prove it.
If he's real, then he'll know Rob's town tomorrow.
If he's not the role we're looking for, continue hunting. (Well the role we're hunting for will be obvious tomorrow anyway, butstill.)

Doesn't mean he can't be another role--but I actually want to give him his alleged investigation.
well... if he clears rob and consequentially himself - I feel like we might get ourselves cornered

somehow I don't like / understand the idea
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Post Post #78 (ISO) » Wed Dec 19, 2018 10:06 pm

Post by Lapsa »

In post 69, mastina wrote: So a protective is less likely ungated, more likely gated; a second investigative is likely; a vig is possible. Puts us in the ballpark.
emm... huh? what do you mean by gated/ungated?
In post 69, mastina wrote: We really need to hit the PRs right now; if we don't hit them N1, we've lost the game already.
true. game ain't looking too good
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Post Post #79 (ISO) » Thu Dec 20, 2018 12:30 pm

Post by mastina »

Gated means restricted by some modifier. Specifically, a modifier weakening the power of the role.

I'd prefer the block still on Wagonomics, because if they are a PR, they'll get more mileage out of it than profii, who we know is either lying or targeting town.

If you see a player baiting a night action…don't fall for the bait!

Lapsa blocks: Wagonomics
, but if you change it back to profii, I won't argue that decision.
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Post Post #80 (ISO) » Thu Dec 20, 2018 12:40 pm

Post by mastina »

In post 77, Lapsa wrote:
In post 71, mastina wrote:I somewhat doubt profii's claim is true, and bear with me--I want to give him a night to prove it.
If he's real, then he'll know Rob's town tomorrow.
If he's not the role we're looking for, continue hunting. (Well the role we're hunting for will be obvious tomorrow anyway, butstill.)

Doesn't mean he can't be another role--but I actually want to give him his alleged investigation.
well... if he clears rob and consequentially himself - I feel like we might get ourselves cornered

somehow I don't like / understand the idea
Let me tell you: if he is the Loyal Neighborizer, then tomorrow it will be immediately obvious. However, it only becomes obvious to US.

WE know that there is a Loyal Town Neighborizer. The town does not.

If we have confirmation that profii is the neighborizer, the solution is to then kill Rob and park our roleblock on him, while killing other players.

There's a good reason for that order of operations:
If he succeeds once, he'll think that scum can't counter his role.

Since we can, he'll produce a false guilty D3.
If we blocked him N1, no false guilty D2, because he figures out that he was blocked.

Make sense?
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Post Post #81 (ISO) » Thu Dec 20, 2018 12:47 pm

Post by mastina »

Basically.
He's going to assume that if his action failed tonight, it was from scum interference. A reasonable and correct call to make.

If he succeeds tonight, he is going to assume that all future failures are guilties.

We lose one mislynch, but gain one free mislynch, which would hopefully be even better.

Now obviously, this is a gambit.
If you're not comfortable with taking the risk, you can change the block to profii.

But the reward would be more than worth it.

Also, like I said.
Profii claimed openly.
It is quite likely that he's deliberately trying to bait us to target him.

I'd prefer not giving him what he's after.
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Post Post #82 (ISO) » Thu Dec 20, 2018 12:56 pm

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let's put it that way - I agree not to block profii
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Post Post #83 (ISO) » Thu Dec 20, 2018 1:21 pm

Post by mastina »

In post 82, Lapsa wrote:let's put it that way - I agree not to block profii
Generally I prefer to leave the decision to the holder of the role, especially since I am only a replacement.

My use is a "better than nothing" use, and my advice is what I think, but ultimately I DO want to have it as your choice.

If you are agreeing with my logic/gambit on profii not being the block, then that still leaves open the options on who to block.

Is there anyone who you WANT to block?
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Post Post #84 (ISO) » Thu Dec 20, 2018 1:29 pm

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In post 83, mastina wrote:Is there anyone who you WANT to block?
yeah... that is the question here. 17h left

can you give a breakdown on why kill lolwagons?
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Post Post #85 (ISO) » Thu Dec 20, 2018 1:31 pm

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In post 80, mastina wrote:The town does not.
more importantly - that we know
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Post Post #86 (ISO) » Thu Dec 20, 2018 2:15 pm

Post by Lapsa »

PR vibes:

triv
nomics
egix
flubb
profi
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Post Post #87 (ISO) » Thu Dec 20, 2018 2:22 pm

Post by Lapsa »

actually - remove triv from that
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Post Post #88 (ISO) » Thu Dec 20, 2018 2:24 pm

Post by Lapsa »

minus nomics

leaving:

egix
flubb
profi
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Post Post #89 (ISO) » Thu Dec 20, 2018 2:25 pm

Post by Lapsa »

minus profii cause his repeated cop hinting looks like neighborizer

leaving:

egix
flubb
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Post Post #90 (ISO) » Thu Dec 20, 2018 2:30 pm

Post by Lapsa »

block: flubb
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Post Post #91 (ISO) » Thu Dec 20, 2018 2:33 pm

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In post 70, mastina wrote:I want to kill Lolwagons for the threat presented there.
@mastina what do you mean by threat presented there?
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Post Post #92 (ISO) » Thu Dec 20, 2018 6:03 pm

Post by mastina »

In post 91, Lapsa wrote:
In post 70, mastina wrote:I want to kill Lolwagons for the threat presented there.
@mastina what do you mean by threat presented there?
I know LolWagons as being an incredibly competent town player.

Also, reading the game, he looked like he didn't have any suspicion on him, but was leading the town. So, obvtown that's charismatic and accurate.

Even if he's a VT, and there's like a 50% chance he's not, it'd be a smart kill.
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Post Post #93 (ISO) » Thu Dec 20, 2018 9:36 pm

Post by Lapsa »

agreed

guess we are done for now
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Post Post #94 (ISO) » Thu Dec 20, 2018 9:52 pm

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I think he's VT. and I think town is likely to protect that slot if able to

that's the only issue

but since we already are taking up highest risk available on neighborizer&blocker theme - might as well do the same with the kill
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Post Post #95 (ISO) » Fri Dec 21, 2018 11:32 am

Post by mastina »

Precisely.
Generally, I view a single lost kill to confirm the presence of a doctor worth it.
If there's a Vig, the lack of second kill can frame them.
No Vig, even better.
We are put onto evens. Which statistically speaking, favor scum.
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Post Post #96 (ISO) » Fri Dec 21, 2018 12:50 pm

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I suppose night results are decent
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Post Post #97 (ISO) » Fri Dec 21, 2018 12:57 pm

Post by Lapsa »

mislynch costs at least 4 of them to be wrong

flubb opens the doors. he's definitely a candidate
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Post Post #98 (ISO) » Fri Dec 21, 2018 1:03 pm

Post by Lapsa »

I need to scumread these:

egix
sash
flubb
profi
robert

for progression to appear ~ legit
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Post Post #99 (ISO) » Fri Dec 21, 2018 1:07 pm

Post by Lapsa »

no protection, no vig, some1 has results?
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