Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #7825 (ISO) » Wed Dec 04, 2019 7:57 am

Post by TemporalLich »

Townie
(role up to mod discretion)


The moderator chooses your role but not your alignment.
time will end
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Korina
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Post Post #7826 (ISO) » Wed Dec 04, 2019 7:59 am

Post by Korina »

Go to Jail


If this role is rolled, send the person who rolled it the following things:
1) The spoilered image and 2) A link to the Dead PT.

Say that the player in question "did not pass go, did not collect $200, and instead went directly to jail" and include the spoilered image for their role PM.

Additionally, name the Dead PT "Jail" and send to players, upon dying, a PM with the subject line of "Go to Jail", and include the spoilered image and the Dead PT link.

Spoiler:
Image


Town-Aligned
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The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
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Post Post #7827 (ISO) » Wed Dec 04, 2019 8:08 am

Post by Korina »

Get out of Jail Free


If this role rolls, send the player the spoilered image and nothing else. If
Go to Jail
is in play; the first time this player is lynched, they are rendered lynchproof. Instead of saying they are lynchproof or anything like that, instead post the spoilered image and say nothing else. Otherwise, they are a VT.

Spoiler:
Image


Town-Aligned
GTKAS:
The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
I dissociate, any signed posts are from my headmates. Refer to GTKAS, or DM me for more information.


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Post Post #7828 (ISO) » Wed Dec 04, 2019 10:42 am

Post by TemporalLich »

Mafia Quantum Tunneler


If you go a Day while keeping your vote on one player (you only vote that player that Day, and you never unvote that Day), you will swap roles but not alignments with that player.

If that player ends up being eliminated, they will flip as their alignment's version of a Quantum Tunneler while your role is changed to what they had.
Last edited by TemporalLich on Tue Jun 30, 2020 12:13 pm, edited 1 time in total.
time will end
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Post Post #7829 (ISO) » Thu Dec 05, 2019 6:02 pm

Post by TemporalLich »

Town Clear Goo


You have no special abilities.
time will end
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Post Post #7830 (ISO) » Thu Dec 05, 2019 6:06 pm

Post by TemporalLich »

Town Sparkling Goo


The first time you are targeted by an action, you will affect all who target you that phase. Anyone affected will have their role changed to Clear Goo (no special abilities).
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Post Post #7831 (ISO) » Thu Dec 05, 2019 6:17 pm

Post by TemporalLich »

Town Reflexive Alignment Cop


You will learn the alignment of anyone who targets you.
time will end
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Jake The Wolfie
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Post Post #7832 (ISO) » Thu Dec 05, 2019 6:47 pm

Post by Jake The Wolfie »

Fuck you, that's why.

You are a Neutral Survivor
Instead of dying, anyone who dared to attack/vote you instantly commits suicide.
You cannot commit suicide.
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Post Post #7833 (ISO) » Thu Dec 05, 2019 6:56 pm

Post by Enter »

No Cults!

You do not like cults.
Every post of yours must include an image or reference to Edna from the Incredibles. If you are alive when cult would end-game or win, instead of end-gaming or winning, everyone in the cult is randomly converted town, scum, or killed. If you are killed, everyone in the cult also dies, resolving before your death.

Edit:
You win if every cult member is killed while you are alive, or if there are no cults.
If you reach your win condition, you will receive a new role at random.
Last edited by Enter on Fri Dec 06, 2019 6:15 am, edited 1 time in total.
is cancelled. Apologies to all who signed up.[/color]
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Post Post #7834 (ISO) » Thu Dec 05, 2019 6:57 pm

Post by Enter »

No Communication!

Every time a private topic would be created, instead of that private topic being created, you are given an extra vote. This resolves before game start.
You win if you live until the end of the game.
is cancelled. Apologies to all who signed up.[/color]
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Post Post #7835 (ISO) » Fri Dec 06, 2019 12:12 am

Post by Gamma Emerald »

Positive Townie

All roles with negative terms in the name get rerolled if this rolls (Non-, Anti, etc.)
In post 7833, Enter wrote:
No Cults!

You do not like cults.
Every post of yours must include an image or reference to Edna from the Incredibles. If you are alive when cult would end-game or win, instead of end-gaming or winning, everyone in the cult is randomly converted town, scum, or killed. If you are killed, everyone in the cult also dies, resolving before your death.
This has no win con listed -_-
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Post Post #7836 (ISO) » Fri Dec 06, 2019 6:03 am

Post by Invisibility »

Gun Thief

All other people with vig abilities lose them. You get an X-shot night Vig ability, where X is the number of people you made lose their vig abilities.
(You steal vigs from dayvigs, but you are a night vig)
Invisibility is actually AWESOME!
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Post Post #7837 (ISO) » Fri Dec 06, 2019 6:17 am

Post by Enter »

Anti-Re-roller


If a role would be re-rolled due to another role, re-roll the second roll instead. This resolves first.

You win with town.
is cancelled. Apologies to all who signed up.[/color]
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Post Post #7838 (ISO) » Fri Dec 06, 2019 6:20 am

Post by Enter »

Winner


You win and leave the game, effective immediately. Congratulations!
is cancelled. Apologies to all who signed up.[/color]
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Post Post #7839 (ISO) » Fri Dec 06, 2019 8:37 am

Post by TemporalLich »

Superjester


You win if you can get two people to accuse you of being a Jester.
time will end
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Post Post #7840 (ISO) » Fri Dec 06, 2019 8:44 am

Post by TemporalLich »

Superjester Card Reroller


Each night, you may target a player. That player's role card (including alignment!) will be rerolled.

You win if you can get two people to accuse you of being a Jester.
time will end
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Post Post #7841 (ISO) » Fri Dec 06, 2019 10:15 am

Post by TemporalLich »

Jester Card Reroller


Each night, you may target a player. That player's role card (including alignment!) will be rerolled.

(You win if you are eliminated.)
Last edited by TemporalLich on Tue Jun 30, 2020 12:13 pm, edited 1 time in total.
time will end
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Post Post #7842 (ISO) » Fri Dec 06, 2019 9:15 pm

Post by Gamma Emerald »

Superlyncher

You win if you get 3 people to accuse you of being Lyncher
it’s 1 more than Superjester because the pseudo-lyncher-target is bound to mention it
<Embrace The Void>


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Post Post #7843 (ISO) » Sat Dec 07, 2019 4:07 am

Post by Korina »

Yes Cults!


You do like cults.
You do not have a post-restriction however. If you are alive when cult would end-game or win, you just win. If you are killed, the cult randomly gains two extra recruits. If the role attached at the bottom is in the game, you are given a Conditional 1-Shot Vanillaizing Strongman Strongwilled Vigilante ability, and informed of this. Additionally, if you are alive when the role at the bottom should kill all Cultists, you will negate that effect, dying instead.

Conditional 1-Shot Vanillaizing Strongman Strongwilled Vigilante: This ability will only resolve if you are targeting the role attached at the bottom, (No Cults!). If it does, you will automatically turn them into a Vanilla Townie, and then kill them, overriding the effects of the role. Otherwise, you will be refunded the shot and informed as such.
In post 7833, Enter wrote:
No Cults!

You do not like cults.
Every post of yours must include an image or reference to Edna from the Incredibles. If you are alive when cult would end-game or win, instead of end-gaming or winning, everyone in the cult is randomly converted town, scum, or killed. If you are killed, everyone in the cult also dies, resolving before your death.

Edit:
You win if every cult member is killed while you are alive, or if there are no cults.
If you reach your win condition, you will receive a new role at random.
GTKAS:
The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
I dissociate, any signed posts are from my headmates. Refer to GTKAS, or DM me for more information.


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Post Post #7844 (ISO) » Sat Dec 07, 2019 7:44 am

Post by TemporalLich »

Town Double-Win Enabler


While you are still alive, any neutral third party who would win and leave the game instead wins and gets rerolled into a new town or groupscum role. Third parties that need to die to win such as Jesters and Unjesters are revived if they win.

Neutral third parties may double-win if they win as both their neutral third party role and their rerolled alignment.
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Post Post #7845 (ISO) » Sat Dec 07, 2019 7:53 am

Post by TemporalLich »

Unjester Double-Win Enabler


While you are still alive, any neutral third party who would win and leave the game instead wins and gets rerolled into a new town or groupscum role. Third parties that need to die to win such as Jesters and Unjesters are revived if they win.

Neutral third parties may double-win if they win as both their neutral third party role and their rerolled alignment.

This ability works on yourself if you die in any way other than elimination.
Last edited by TemporalLich on Tue Jun 30, 2020 12:13 pm, edited 1 time in total.
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Post Post #7846 (ISO) » Sat Dec 07, 2019 8:02 am

Post by TemporalLich »

Town Glass Pane


Whenever you die, you will flip this role instead of your actual role:
Town Broken Glass


Anyone targeting you will bleed. You are informed if you are bleeding, but you will die in the next two days if you are bleeding. Bleeding can be removed by any form of kill protection.
Mod Note: This role only alters the role you flip as. Alignments are left intact in the flip. Mod discretion applies whether to apply bleeding to anyone who targets this role on the night of their death.
Last edited by TemporalLich on Sun Mar 05, 2023 6:35 am, edited 2 times in total.
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Post Post #7847 (ISO) » Sat Dec 07, 2019 7:15 pm

Post by Gamma Emerald »

Town Bleeder

Whenever you would die, you are allowed to carry on playing as an alive player for the day and night phase following your death, which includes the day you are killed if you die before twilight.
I don’t think Bleeder is supposed to be able to be saved by how EM uses it but tbh I think have it be healable is alright, plus that means it’s another Negative status
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Post Post #7848 (ISO) » Sat Dec 07, 2019 7:26 pm

Post by Gamma Emerald »

Slicing Serial Killer

Your kills inflict the Bleeding status onto your victims. Players inflicted with Bleeding are told they are bleeding out, and will die after the next day and night phase following the receiving of the status. Bleeding is a Negative Status and may be healed by anything that relieves Negative Statuses or Doctors/Doctor-like roles (such as CPR Doctor).
btw I don’t think anything that isn’t a Doctor should be able to stop Bleeding. Jailkeeper probably wouldn’t be able to effectively stop it and even then they probably wouldn’t patch up their target. And Bodyguard not only doesn’t have the means, it’s not even in the protective category of roles technically, it counts as a redirection in NAR iirc.
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Post Post #7849 (ISO) » Sun Dec 08, 2019 12:49 pm

Post by TemporalLich »

Town Fixed Doctor


During the night, you may target a player to permanently protect them from kills until you die.
time will end

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