California Trilogy: City of Angels - Off Stage (Game Over)

Mr. Grey
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Post Post #0  (ISO)  » Tue Aug 18, 2009 3:08 pm


Mr. Grey
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Post Post #1  (ISO)  » Tue Aug 18, 2009 3:09 pm

[ooc]Game Information:

This game has a Movie theme. It is set in Hollywood, California.

Specific knowledge is not required, but the following links may be helpful:

Wikipedia Articles: Academy Award Winners, Los Angeles, California, Angel
Other Pages: California Trilogy 1 - Dantès in Fresno, California Trilogy 2 - Going to San Francisco, California Trilogy 2.5 - Folsom Prison Blues

Randomization was used in the creation of this setup and in the distribution of the roles. Mr. Grey Enterprises is not responsible for any side effects associated with randomization including, but not limited to, nausea, hair loss, apeirophobia, and the heebie-jeebies. If you experience any of these side effects, call the Drunk Doctor immediately.[/ooc]

Mr. Grey
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Post Post #2  (ISO)  » Tue Aug 18, 2009 3:09 pm

[ooc]Rules:

Game Specific Rules:

This game will take place in two threads: On Camera and Off Stage. Each player will only be allowed to post in one of these threads at any given time, with the exception of certain Job abilities. Off Stage, each player is an Actor. Your Actor name is hidden, and it may or may not be in your best interest to keep it that way. There are two main alignments among the Actors (there may or may not be other alignments): Innocent, and [Something Else]. The [Something Else] alignment is trying to interfere with the filming of City of Angels. On Camera, each player has a Role.

Rather than Days, the game is broken into Scenes. At the beginning of each Scene, some of the Actors will assume their On Camera Roles. They will no longer be able to view the Off Stage thread, which will be in a private forum (the On Camera thread will be viewable by all).

On Camera:

The primary game mechanic On Camera is the Decision. The Roles will have to choose between two or more alternatives: some good, some bad. In order to help them choose, one of the Roles will be an Advocate. The Advocate will have some information which will be helpful in making a good decision; however, if the Advocate is played by a [Something Else] Actor, he/she may try to mislead you. During the Scene, the Roles will discuss and vote on which alternative to take.

Scene 1 is special in that it has two Advocates, assigned at random before the game. However, the Advocate for each other Scene, as well as the outcome of each alternative in every Scene, will be chosen by the [Something Else] alignment. Thus, in addition to the information the Advocate(s) may have, any [Something Else] Actors in a Scene will have full knowledge of the choices, and can - if they choose - attempt to push the vote in the wrong direction.

It is hoped that players will post in character while On Camera. Roles will be randomly assigned independently from Actors, and will be known at all times.

Off Stage:

Meanwhile, Off Stage, the remaining Actors may discuss and lynch as normal. Some Actors have Jobs. Depending on the Job, the Job's ability might be used between Scenes, or during a Scene (and therefore only while that Actor is Off Stage). When an Actor is lynched or killed, their name and alignment will be revealed.

Endgame:

After Scene 7, the Endgame will begin. In all cases, the [Something Else] alignment will choose 7 living Roles - 2 played by [Something Else] Actors, 5 played by Innocent Actors. These Roles will play On Camera until one side or the other is eliminated. The specifics of the Endgame will depend on the number of good/bad alternatives chosen; the more good choices made, the harder it will be on [Something Else], and the more bad choices made, the harder it will be on the Innocents.

Endgame will happen early if the number of Actors on either side hits the minimum required (2 [Something Else], 5 Innocent). In this case, the alignment triggering Endgame will be put in the worst Endgame setup for them.

Timing

The game will start Pre-Scene 1, in order to allow the Director to assign Roles to go On Camera for Scene 1. Scenes will last a minimum of 72 hours and a maximum of 2 weeks. They will end early if a majority is reached on the Decision; otherwise, the alternative will be chosen by comparing preference lists (for Decisions with more than two alternatives; see voting below), or most votes.

Lynches will be decided by a majority vote, if one is reached before the end of the Scene. If the deadline hits, or if the Scene ends early, the lynch will be determined by the Condorcet method (see voting below).

"Night" (between Scenes) will last a minimum of 48 hours and a maximum of 72 hours. Choices not received before the deadline will be determined randomly. Players are encouraged to send choices early, where possible.

Participation

All players must post at least an average of once every 48 hours for each game day (unless day lasts less than 72 hours), and must not go longer than 72 hours (within a single game day) without posting. For the purposes of this rule, posts shorter than 25 words (beyond voting/unvoting and quotes) and consecutive posts do not count (shorter and/or consecutive posts are allowed, they just don't count toward the minimum), but the "clock" on the 72 hour rule will stop during Sundays (GMT).

Players will receive strikes for failing to meet either posting requirement. For the per day average rule, a strike will be given for each post under the required average. For the 72 hour rule, a strike will be good for a 24 hour extension - further lack of posting will result in another strike.

Anyone receiving three strikes by this rule for any reason will be replaced ASAP if there is a replacement available, and will otherwise be modkilled. Because of the nature of this setup, I will not wait for replacements - modkills will not hurt the balance of this game as much as a normal game.

If something unexpected comes up in the middle of the game, notify the moderator ASAP.

Post Content

Voting and Unvoting should be posted in bold at the bottom (end) of the post. Unambiguous misspellings will be counted as if they were correct.

Except where allowed by a Job, only the following tags are allowed Off Stage: Bold (for votes and unvotes), Italics and Underline (for emphasis), List, Quote, and URL.

On Camera, only Bold (for decision votes and unvotes) and Italics (for emphasis) are allowed.

Do not quote the moderator. If claiming information from your role PM, you are allowed to state your Actor Name word-for-word, but you must paraphrase your Abilities. Alignment and Win Condition is given in the sample role PM for innocents; other alignments may quote these if they determine it is to their advantage to do so.

Questions should not be directed to the moderator in the thread. If you have any question about the game, ask it by PM. If it is something that everyone needs to be aware of, the mod will make a public announcement.

Addition: If you are part of a hydra, quoting small amounts of material (1-2 paragraphs) from your intrahydra communication (PM, quicktopic) is acceptable. Anything longer than that should be paraphrased, or cleared with the moderator first.

Voting

In addition to the normal voting/unvoting procedure, players may include a preference list with their votes (Off Stage, or On Camera if there are more than two alternatives for the Scene's Decision). For example:

[area=A wrote]List: Vote: G, K, L, No Lynch, P[/area]

The example list expresses a preference to lynch G first, then K if G is not an option, then L, then no one, then P (and then anyone else that is alive, with equal preference). Unless they explicitly state otherwise, it will be assumed that all players list themselves as the last option.

If, at the end of the Scene, no one has reached a majority of votes (Off Stage) or no alternative has reached a majority of votes (On Camera), all posted lists and votes will be compared to determine a Condorcet winner. Each option (all players, and no lynch) is pair-wise compared with every other option to determine the group preference between just those two options.

If a single option beats every other option in these pairings, that option is the Condorcet winner, and is lynched (Off Stage) or chosen (On Camera). If there is no Condorcet winner, no one is lynched, and the worst-for-the-Innocents alternative will be chosen from the Smith Set (the minimal set of alternatives which beat every alternative outside the set).

(If that's confusing... well, hopefully it will encourage you to reach a majority.)

General Rules

1. Have fun, and don't be a jerk.
2. Read all the rules carefully and make sure you will be able to follow them. Unexpected things do come up, and in that case, let the moderator know as soon as possible so a replacement can be found, but if you just flake, expect to be barred from future mith games for a while.
3. No editing or deleting your posts.
4. No invisible text; no extraneous formatting tags.
5. When you're dead, you're dead. No posting in the game threads until the game is over, unless your role specifies otherwise. This includes "Bah!" posts.
6. No talking outside the thread, unless your role explicitly allows it.
7. No talking in the thread at night, even if the mod forgets to close it.
8. You are expected to read your Role PM in its entirety.
9. If you are modkilled for breaking the rules of the game, you lose.
10. The moderator is always right, even when he isn't. Accept the moderator's decisions, and if you want to discuss them, take it to private messages, or do so after the game has finished.

Important: Due to issues in past games, players are asked not to speak to anyone about the game until the game is over, even after you are dead. This includes posting information on your wiki page. Thank you.

[area=Sample Role PM]Role Name: Innocent Angeleno
Alignment: Innocent
Flavor Text: You're just a resident of Los Angeles, wondering how you ended up in this situation.
Secret Word: Your secret word is: secret.
Win Condition: You win if at least one Innocent has a living Role, and all other Roles are dead (or if nothing can prevent this from happening).[/area][/ooc]

Mr. Grey
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Post Post #3  (ISO)  » Tue Aug 18, 2009 3:10 pm

[ooc]Players:

On Camera (7)
hewitt
Mighty Orbots (Papa Zito/Zorblag)
StarKiss (Starbuck/Kise/dramonic)
Talilan (Talitha/ortolan)
Thesp
VP Baltar, replacing ThebladethatkilledMufasa S2
zu_Faul, replacing Panzerjager S4

In Ground (13)
Thok (?, ?) - fired pre-Endgame.
GoofballsAndBaloons (DrippingGoofball/BridgesAndBaloons) (?, ?) - fired pre-Endgame.
ShadowLurker (Jon Stewart, Innocent) - lynched Scene 7.
curiouskarmadog (Haley Joel Osment, Innocent) - lynched Scene 6.
sottyrulez (Sotty7/Zachrulez) (Stephen Colbert, Innocent) - killed Pre-Scene 6.
Gaspar (Glork/elvis_knits) (Ben Affleck, Innocent) - lynched Scene 5.
PookyTheMagicalBear, replacing Rawr Hydra S2 (John Travolta, Scientologist) - modkilled Scene 5.
MafiaJin (MafiaSSK/Sajin) (Robert De Niro, Innocent) - lynched Scene 4.
elmosaurian (Yosarian2/Elmo) (Innocent Waitress, Innocent) - lynched Scene 3.
Bagel Eating Cowfrog (hasdgfas/dahill1/Shanba) (Katherine Hepburn, Innocent) - killed Pre-Scene 3.
MrJellyLee (MrBuddyLee/petroleumjelly), replacing Seraphim S1 (Al Pacino, Innocent) - killed Pre-Scene 3.
KY Krew (inHimshallibe/rajrhcpfreak) (Tom Cruise, Scientologist) - lynched Scene 2.
zwetschenwasser (Tatum O'Neal, Innocent) - lynched Scene 1.[/ooc]

Mr. Grey
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Post Post #4  (ISO)  » Tue Aug 18, 2009 3:10 pm

[ooc]CITY OF ANGELS SCRIPT OUTLINE

SCENE 1: THE BUS

DECISION: Follow John Locke back to the Island OR Follow Valentine Wiggin. Two Advocates, pre-selected (with some chance of one or both being scum). Choices are [Good/Bad], in some order.

On Camera: John Locke (Advocate), Valentine Wiggin (Advocate), Count de Morcerf, Huey Lewis, Randy Jones, FOUR OTHERS.

SCENE 2: THE HOLLYWOOD WALK OF FAME

DECISION: Door 1 OR Door 2 OR Door 3. One Advocate chosen by Primary Non-Innocent Alignment. Choices are [Good/Bad/Bad], in some order assigned by PNIA. The Advocate will publicly pick one Door; one of the Bad Doors that was unpicked will be revealed (at random, if both are available). The group can then choose to Stay or Switch to the unopened door.

On Camera: Dweezil Zappa, Kobe Bryant, Julie Newmar, Lance Ito, Carrie Fisher, FOUR OTHERS.

SCENE 3: CATHEDRAL OF OUR LADY OF THE ANGELS

DECISION: Mother OR Maiden OR Crone. Two Advocates chosen by PNIA, partial information given to each. Choices are [Good/Neutral/Bad], in some order assigned by PNIA.

On Camera: Angel, Clarence Odbody, DEATH, Kelly Garrett, Tabris, FOUR OTHERS.

SCENE 4: MR. GREY INTERNATIONAL, INC.

DECISION: Push Red Button OR Don't Push Red Button. No Advocate. Choices are [Good/Bad], in some order assigned by PNIA.

On Camera: [s]Glork[/s], [s]Ms. Blue[/s], Mr. Green, [s]Charles Manson[/s], Glen Stewart Godwin, SEVEN OTHERS.[/ooc]

[hr]50[/hr]
"That's it? Where's the rest of the script?"

"Ran out of paper at the printers. Don't worry, we'll get it to you in time..."

[hr]50[/hr]
[ooc]SCENE 5: LADIES' NIGHT ON THE SUNSET STRIP

DECISION: Tequila OR Vodka OR Buttery Nipple. One Advocate chosen by PNIA, partial information. Choices are [Good/Neutral/Bad], in some order assigned by PNIA.

On Camera: Valentine Wiggin, [s]Julie Newmar[/s], Kelly Garrett, [s]Ms. Blue[/s], FIVE OTHERS.

Scene 6: CRUISE SHIP

DECISION: Next Bingo Call (1-75). No Advocate. Each Character may ask one "yes or no" question in private, which must be of the form "Does [Set of at least 5 but no more than 70 numbers] have the property that [Property]?". Choices are [Very Good/Good/Neutral/Bad/Very Bad, 15 of each], in some order assigned by PNIA.

On Camera: Count de Morcerf, Carrie Fisher, [s]Clarence Odbody[/s], [s]Charles Manson[/s], FIVE OTHERS.

Scene 7: THE ISLAND

DECISION: The High Road OR The Road Less Traveled. One Advocate chosen by PNIA. Choices are [Good/Bad], in some order assigned by PNIA.

On Camera: [s]John Locke[/s], Dweezil Zappa, DEATH, [s]Mr. Green[/s], FIVE OTHERS.

Scene 8: ENDGAME

Attack by the Monster. All but 7 Roles killed. Fire the corresponding Actors so that they don't get their full paychecks.

On Camera: 7 Characters selected by PNIA - 5 Innocent, 2 PNIA. These Characters will then play out the Endgame, which is an Open Setup where the 2 PNIA Characters are given the Mafia Roles and the 5 Innocents are given an Innocent Role (chosen at random from among those available in the setup). The Open Setup to be played is determined by the sum of the Outcomes in the first 7 Scenes (unless Endgame is triggered early). These setups are:[/ooc]

[hr]50[/hr]
"Hey, the bottom of this page has been torn off..."

"Oops."

"And what's this about not getting our full pay?"

"Er... I'm sure that's just a typo..."

Mr. Grey
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Post Post #5  (ISO)  » Tue Aug 18, 2009 7:20 pm

[ooc]Jobs:

Job Name: Assistant Producer
Currently Held By: ?
Alignment: Innocent
[s]Job Description: Whenever an Actor holding a Job (including you) is killed or promoted (Assistant Director, Stuntman), you must choose someone to fill their Job. Each Actor can only hold one Job at a time. You will receive a PM from the Mod whenever you need to use this ability.

Job Name: Director
Currently Held By: Talilan
Alignment: Unknown
Job Description: Between Scenes, you will choose a number of additional Roles to appear On Camera during the next Scene.

Job Name: Assistant Director
Currently Held By: GoofballsAndBaloons
Alignment: Unknown
Job Description: You may fire the Director; you will assume his or her responsibilities at the end of the current Scene (or at the end of the next Scene, if your choice is between Scenes). A new Assistant Director will be chosen by the Assistant Producer. The Assistant Director ability can only be used once per Scene, regardless of how many Actors hold the position during the Scene. This ability may not be used before Scene 1. To use this ability, PM the Mod. The firing will be announced at the end of the Scene.

Job Name: Director of Photography
Currently Held By: Thesp
Alignment: Unknown
Job Description: If you do not have a Role in the current Scene, you may post an image On Camera. This image may contain no text of any kind (in any language), and must be no larger than 800x600. You may do this twice per Scene. You may not post images if you are in a Scene. Do not attempt to communicate through means other than the image itself (for example, renaming the image and hosting it somewhere yourself) - such an an attempt is a violation of Rule 6, and may result in a modkill.

Job Name: Director of Audiography
Currently Held By: Mighty Orbots
Alignment: Unknown
Job Description: If you do not have a Role in the current Scene, you may post an link to a song or music video file On Camera. The text of your post must read "Current Soundtrack!", and the url must direct to a freely available file (on youtube, for example). You may do this twice per Scene. You may not post links if you are in a Scene. Do not attempt to communicate through means other than the song itself (for example, the comment section on youtube) - such an an attempt is a violation of Rule 6, and may result in a modkill.

Job Name: Stuntman
Currently Held By: ShadowLurker
Alignment: Unknown
Job Description: Once during the game, you may trade Roles with another living Actor. Once you use this ability, a new Stuntman will be chosen by the Assistant Producer. The Stuntman ability can only be used once per Scene, regardless of how many Actors hold the position during the Scene. To use this ability, PM the Mod with your choice - it will be effective as soon as the Mod has announced the change and updated permissions.[/ooc][/s]

Mr. Grey
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Post Post #6  (ISO)  » Wed Aug 19, 2009 2:30 pm

Summer Blockbuster

Mr. Grey hops out of his Executive Producer's chair and walks over to the front of the hotel mock-up.

"What was that, people? Will someone tell me what is going on here? That wasn't in the script."

His personal assistant trails behind him holding a clipboard.

"Sir, I think it's time to..."

"Accept that the film is being sabotaged? I suppose so. What is this, four deaths?"

"Five, sir."

"Whatever. Who would want to sabotage this, though? And more importantly, who would have the balls to?"

"Jay and Silent Bob?"

"Don't make silly references like that, cheap laughs are beneath us."

"Yes, sir."

"This film is going to be the big one. The first two... those were just to build a budget for this. I never expected anything more than the cult success that they got. Heck, even my most diehard fans are still trying to figure things out. But this... we've even hired real actors."

"For the most part. There's a few spots we weren't able to fill to the same quality... Matt Damon is awfully busy, sir."

"Seriously? You're setting me up for Sarah Silverman jokes now? Lame."

"Sorry."

"Anyway, the non-professionals will fill in just fine. And the show must go on. Let's just roll with it, people. I hadn't decided everything about how this thing is going to play out anyway. Ad lib. And if anyone else dies, get it on tape, we'll edit it and use it."

"Yes, sir."

"Alright, then. Let's move on to the bus scene. We can film this artsy crap later. Director, have you decided who else should be on the bus? Remember, there's some central characters that have to be there, for the plot to make any sense, but it'll keep the audience interested if there are a few more faces there at random that will reappear later..."

[hr]50[/hr]
[ooc]It is Pre-Game. Actor PMs will be going out shortly. When you have received your Role PM, confirm by posting in this thread. During the Pre-Game, any Actors with communication abilities may use them. The Director (MafiaJin) will select four Roles to appear in Scene 1, in addition to the five listed.

Pre-Game will last a minimum of 48 hours. Because Mr. Grey will be away this weekend, Scene 1 may not start until Sunday night. When Scene 1 begins, this forum will be unviewable by On Camera Actors.[/ooc]

GoofballsAndBaloons
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Post Post #7  (ISO)  » Wed Aug 19, 2009 3:07 pm

Let's cut to the chase.

Gaspar has already figured out who the scum is, let's wait for his list, and start lynching.
This is a block of madness that can be added to insanity you post. There is a 255 psychiatric limit.

Seraphim
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Post Post #8  (ISO)  » Wed Aug 19, 2009 3:09 pm

/confirmage

MafiaJin
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Post Post #9  (ISO)  » Wed Aug 19, 2009 3:09 pm

/confirm

GoofballsAndBaloons
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Post Post #10  (ISO)  » Wed Aug 19, 2009 3:16 pm

BTW I expect that I will be able to determine zwet's alignment from the way he confirms.

It's a specialty of mine.
This is a block of madness that can be added to insanity you post. There is a 255 psychiatric limit.

hewitt
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Post Post #11  (ISO)  » Wed Aug 19, 2009 3:20 pm

/confirm
Show

Thok
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Post Post #12  (ISO)  » Wed Aug 19, 2009 3:21 pm

/confirm
I replaced into Chess Mafia for 6 months, and all I got was a win and this lousy sig.

Mr. Grey
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Post Post #13  (ISO)  » Wed Aug 19, 2009 3:25 pm

[ooc]Mod Note: As mentioned in your PMs, Mr. Grey requests that you change your avatars to something representing your Role, for On Camera flavor purposes. As a reminder, this means your On Camera Role, not your Actor.

Also note that Roles were randomly assigned (not tied to any specific Actor or Alignment), and are purely for flavor purposes. You are encouraged to role-play them while On Camera, however.[/ooc]

Mighty Orbots
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Post Post #14  (ISO)  » Wed Aug 19, 2009 3:34 pm

/confirm
With a surge of power, the magnificent mega robot zooms off into space!

StarKiss
Goon
 
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Post Post #15  (ISO)  » Wed Aug 19, 2009 3:36 pm

Starbuck here.

/confirm
Starbuck + Kise = Pure Awesome
Don't forget Dram :(

sottyrulez
Mafia Scum
 
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Post Post #16  (ISO)  » Wed Aug 19, 2009 3:39 pm

Confirm

Rawr Hydra
Townie
 
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Post Post #17  (ISO)  » Wed Aug 19, 2009 3:40 pm

/confirm

Kore will have to make us a new avatar later.

hewitt
Mafia Scum
 
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Post Post #18  (ISO)  » Wed Aug 19, 2009 3:44 pm

I'm not quite sure what a count is so I just changed my avatar to a vampire. Am I close enough?
Show

zwetschenwasser
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Post Post #19  (ISO)  » Wed Aug 19, 2009 3:45 pm

/confirmza

I know DGB is lying. Do I have to change my avatar? I'd prefer not to.

[ooc]It's not required. - Mod[/ooc]
UW Huskies Class of 2014!
Spontaneous Bastard Mafia II is accepting replacements.

GoofballsAndBaloons
Goon
 
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Post Post #20  (ISO)  » Wed Aug 19, 2009 3:54 pm

zwetschenwasser wrote:/confirmza

I know DGB is lying. Do I have to change my avatar? I'd prefer not to.


ANALYSIS:


"confirmza" - made to appear cool, even though he hesitated, wondering if I could really know his alignment from this alone.

"I know DGB is lying." - sounding nervous.


OUTPUT:

63% scum.
This is a block of madness that can be added to insanity you post. There is a 255 psychiatric limit.

Gaspar
Mafia Scum
 
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Post Post #21  (ISO)  » Wed Aug 19, 2009 4:01 pm

/conform

Bagel Eating Cowfrog
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Post Post #22  (ISO)  » Wed Aug 19, 2009 4:03 pm

/confirm

I (we?) will change our avatar very soon.
dahill+hascow+Shanba

ThebladethatkilledMufasa
Townie
 
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Post Post #23  (ISO)  » Wed Aug 19, 2009 4:06 pm

/confirm

We're DEATH? WTF?

Kewl!

I'll let Mufasa change the avvie

--12KB
Simba cries

zwetschenwasser
Doktor der Musik
 
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Post Post #24  (ISO)  » Wed Aug 19, 2009 4:12 pm

GoofballsAndBaloons wrote:
zwetschenwasser wrote:/confirmza

I know DGB is lying. Do I have to change my avatar? I'd prefer not to.


ANALYSIS:


"confirmza" - made to appear cool, even though he hesitated, wondering if I could really know his alignment from this alone.

"I know DGB is lying." - sounding nervous.


OUTPUT:

63% scum.


You silly. :-) You're one of the few people who can get accurate reads on me, but this is ridiculous.
UW Huskies Class of 2014!
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